Act I, Chapter Two: The Black Current

Be sure to read and follow the guidelines for our forums.

Jun 27, 2025 3:07 pm
https://i.imgur.com/qZRPuJP.jpeg
THE ISHENSA RIVER | MOUTH OF THE ISHENSA | OVERCAST DAWN

The river runs too fast this morning.

It cuts through the land like a black ribbon drawn taut, banks smudged in fog and branches bent low as if bowing to something unseen. The trees lean close and the current hums with a sound just shy of song. A quiet, wet breath lingers over the deck, too cool for spring, and still carrying the faint salt-memory of the Pelluria. No birds call. No frogs sing. Only the hush of the Ishensa, whispering of old things beneath the surface.
The storm had passed, but the sky remained bruised with clouds, the rain had dwindled to a misty breath, and the wind no longer howled with hunger. The Netherthistle glided now on calmer waters, her hull whispering through the current like a secret told in half-sleep.

One by one, the passengers stirred from their half-rests and blanket-bound dozes. Crates and tarps creaked beneath shifting limbs as the light of dawn—gray and reluctant—slipped between the canopy slats. Whatever sleep they’d found was earned, if uneven. But the ship was intact. No one had been lost. That was something.

And then the realization came, slow and strange: the sea was gone.

No salt stung the air, no roar of breakers on distant cliffs. The water had changed beneath them—blacker, narrower, thrumming with a subtle, inexorable pull.

They were on the Ishensa.

Petra blinked into the morning light, rising from beneath a tarp near the crates. Her oilskin cloak steamed faintly in the chill, and though her limbs were stiff, she looked satisfied. Thaelin passed her a half-loaf and a nod without breaking stride.

Thaelin
"Took the coast fast," he said. "Snuck the channel by Davindale just before the tide turned. You missed the excitement. Wexley nearly got brained by a boom line."

Wexley, perched beside the rudder, still churning the small capstain, muttered without looking up.

Wexley Thorn
"And still here, let the river carry your mouth off next time."

The Ishensa flowed silent and dark around them, banks overgrown and shrouded in morning fog.

They had made it inland. Faster than expected.

And too quickly, perhaps, for comfort.

You are faced with a seemingly unimportant, but always present question.

What do you do?
Jun 27, 2025 4:00 pm
Varin was one of the first to stir, his instincts always dragging him from sleep before full light. With a low grunt, he pushes himself up from the wooden floor of the hold, the aches in his back and shoulders familiar companions by now.

Climbing up into the early morning air, he steps onto the deck of the barge and lets out a long yawn, arms stretching above his head until his joints pop. The river mist clings to his cloak, cool and damp, but the fresh air is a welcome change from the stale breath of the hold.

He spots the two gnomes already moving about—sharp-eyed, quietly efficient—and gives them another of his short nods. Not quite friendly, but respectful.
Varin takes a moment to survey the landscape as the barge glides.
With a sigh, he reaches into his pack and pulls out three small jars—salted pork, scavenged back at the tavern. He cracks one open and takes a quick bite before moving to where the others are beginning to stir.

"Food," he says simply, offering the jars around. He makes sure the gnomes each get a decent helping.

"Figure you all earned it", he adds, voice low but sincere. "You did the hard work getting us this far."

He stands near the bow arms crossed, eyes scanning the treeline as he chews—always watching.
Jun 27, 2025 4:50 pm
Thank you, Seelah replies kindly to Varin. Quickly scarfing down a piece of salted pork, then chasing it with a fast swig from her waterskin.

Seelah’s brown eyes gaze across the blackened river. Looking for wherever the let-in. Perhaps not yet having her sea legs beneath her, out eviny guardian will be glad to be back on dry land.

Even though, there is perhaps little to really look forward to.
Jun 27, 2025 5:53 pm
Ùlfr finds himself less sick than he expected and so, he spends the very beginning of his day washing up with soap and combing out and braiding his hair and beard. Right after that he looks for food. He also checks and cleans any of the newly acquired weapons and armor that haven’t been claimed and/or squirreled away.
Last edited June 27, 2025 5:56 pm
Jun 27, 2025 6:10 pm
Seelah gazes around, surveying the darkened landscape, trying to recall interesting information about their location, and their eventual destination.
How far until we let in, our ebony guardian asks Thaelin.
OOC:
Know Local Northern Region

Rolls

Seelah: Knowledge (Local) (Int) Southern Region - (1d20+6)

(9) + 6 = 15

Jun 27, 2025 6:24 pm
Jasir has to unfold somewhat and goes through a short regimen of stretching out one limb at a time after a night spent in a close space. His headpiece and mouth-covering mask get removed long enough for him to smooth his dark brown hair that reaches the tops of his shoulders and to eat a meal while withdrawing a small book from a small waterproof bag in his pack. The showing of his face doesn't reveal much. Heavy Sarcosan features, a bit of a tightly trimmed goatee, hollow cheeks. Several minutes are spent alternating between a bite of food taken, a small amount of words written to record an observation or epiphany. There might be something of a shifting dance to keep his page illuminated.

Finally the little morning ritual comes to an end and he replaces his headdressing and mask and takes his first true appraisal of the shoreline. He steeples his fingers and runs through his knowledge of Aryth's geography. How far had Wexley taken them?

"Did you sleep at all, honored elder?" he asks of Wexley, allowing a moment of concern to show in his eyes as he regards the wizened gnome.

Rolls

Knowledge (Geography) - (1d20+8)

(4) + 8 = 12

Knowledge (Nature) - (1d20+8)

(8) + 8 = 16

Jun 27, 2025 6:53 pm
LAST NIGHT:

Petra lets out a long-held breath when Serah of the Loom returns and boards safely. She smiles at her good-natured comment about the gnomish sea-dogs.

"Not that I doubted you could handle yourself alone on a stormy night, but given the attention the use of Talents and arms might have stirred up at the Lantern, I must say you're a sight for sore eyes," she tells her as the woman squeezes her arm in welcome.

Her mother instilled a deep respect for elders in Petra, so she must overcome a hesitation before venturing, "I am curious what errand delayed you...? But if you choose not to reveal it, I defer to your judgment, of course."



After taking bracing shifts at sailing tasks through inclement weather, Petra beds down for the night in as much solitude as she can find under her winter cloak.
[ +- ] bedtime thoughts
* * * * * * *


THIS MORNING:

Petra stretches pleasantly sore muscles and, with sincere "Thanks," gratefully eats the bread offered for her labors. With further "Thanks," eats half a portion of Varin's salt pork. Communal eating rituals and greeting everyone with a "Good morrow," as she is mindful to do, are important for fellowship.

Extra important if there's a chance last night might carry over some tension. For her part she won't bring it up (but be gracious if someone else does), and won't nurse resentment or fretting. As the Sarcosan axiom of letting go puts it, "The rice cannot be uncooked."


The dwarrow is eager to be back on land and leave the Netherthistle's crew (and any riverside enemy patrols) at a remote distance... so that (lacking a waterskin of her own) she may soon use her Gift with less reservation to coax clean water from Aryth's bounty (cantrip create water).


Petra keeps an eye out for good smooth river stones to gather that would be useful in her sling, and for treating sore muscles.
Last edited June 28, 2025 4:07 am

Rolls

Perception for river stone sling stones - (d20+7)

(17) + 7 = 24

Jun 27, 2025 6:59 pm
Úlfr thinks, 'Where am I?'

Rolls

Knowledge: Geography - (1d20+5)

(12) + 5 = 17

Jun 27, 2025 7:44 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg
Sleepy Azote rises mostly from raven Tork's efforts. Sleepy her seems to be slower than others. Raven Tork has flown to the top of the boat for view as we move along. Hooded Elven Azote rises and takes a walk about.
OOC:
Azote ate her last good berry last night. She now has all her spell points back to full.
Last edited June 27, 2025 7:51 pm
Jun 27, 2025 8:31 pm
THE ISHENSA RIVER | NORTH OF DAVINDALE | OVERCAST DAWN

The Netherthistle slides on pewter water, her wake a soft sigh that disappears beneath drapes of river fog. Dawn is a bruised smear behind the clouds; willow fingers comb the current, and beads of chill patter on the deck planks. A lone gull wheels once, then beats south toward the sea you left behind.

Varin’s silent nod does not go unnoticed. At the stern the two gnomes trade quick smiles; Wexley lifts a crust of dark bread in salute while Thaelin digs another loaf from an oil-cloth bundle.

Wexley Thorn
"Plenty more if your jars run dry, lad," Wexley calls, crumbs already speckling his beard. Thaelin echoes with a grin and a one-handed toss of heel and rind.

Jasir’s soft question drifts aft, and the old navigator answers without looking up from the sluggish black ribbon ahead.

"Soon as the storm spat us inland we took shifts at the rudder. One halt tonight to drop cargo, then straight on till we hit the drop point."

Serah drifts among the crates like morning smoke, shawl cinched against the chill. Petra’s question from the storm-tossed night still hangs between them; the elder’s reply is gentle but immovable.

Serah of the Loom
"We needed every hand afloat, child. We'll speak when the sun climbs a little higher and I am more capable."

She moves on, sprinkling dark grinds into a tin kettle that ticks above a pocket stove.

Wexley clears his throat, voice carrying to prow and canopy both.

"Listen up, all of you still shaking sleep from your bones. We slipped past Davindale before first light – north-bound now. The Ishensa is Izrador's amry's lifeblood: towers every bend, patrol barges painted night-black. Spot a hull or a torch higher than the treeline, you dive for the doghouse--and you stay quiet until I give the word. Understood?"

A hush answers, taut as a drawn bowstring. Somewhere upriver a crow croaks, lone herald of whatever waits beyond the next fold of fog.

Beneath the low awning Thaelin wedges the breadbasket between coils of hemp; Varin’s sharp eyes comb the mist. River and rebels glide northward, breath held, toward a single promised stop and the darker waters beyond.
Jun 27, 2025 8:53 pm
A curl of pungent steam rises from Serah’s tin cup, the scent closer to burnt bark than tea. She drains it, wipes her lips, and tilts her head toward Petra. The young woman crosses the narrow plankway, lantern-light flickering in her eyes.

"You wondered what was worth a midnight dash through Izrador’s nets." Serah lowers her pack between them. "A lifetime’s worth of roots and remedies."

She unlaces the flap. Inside lies a rough-bound diary, its pages swollen and mottled.

"Every tonic, poison, and poultice I’ve learned since girlhood. Shadow takes me, I won’t let the knowledge die too."

Serah next lifts a palm-sized blossom: five white petals pressed flat, a crimson ribbon looped round the stem like dried blood.

"My bauble—luck to some, superstition to others. It’s turned patrol blades more than once."

A heavy tread sounds on the planks. Úlfr steps under the doghouse canvas, clearly pondering something.

Serah beckons him closer and folds the fragile charm into his scarred hand.

"You walk the prow, giant. Let this stand watch with you when steel cannot."

Serah turns back to Petra, pressing the diary to the healer’s chest.

Serah’s smile is thin. "My days grow few—fever and rebellion both see to that. When my time on the river reaches its end, these belong to you. See they mend more lives than mine, eh?"

She closes the pack with a soft thump of leather and squeezes Petra’s shoulder.

A muffled groan drifts from the stern bunk. Tefli sits propped on blankets, bandage stark against the stump below his elbow. His good hand fidgets with a brass button as if unsure what to do with empty air.

Serah kneels beside him, voice gentling like duskfall rain.

"Still with us, brave one."

Tefli’s grin is lopsided. "Couldn’t let Thaelin keep all the stories."

"Then keep this in yours: pain fades; purpose stays. We’ll fit you a new tether to the world soon enough."

She tucks a sprig of hare’s-ear beneath his pillow, the leaves warm with subtle glowroot heat. Tefli’s shoulders settle; the button rests, forgotten.

Outside, fog curls against the hull while the Netherthistle glides on, cargo of secrets and stubborn hope intact.
OOC:

Serah's Journal: Grants +2 to Profession (Herbalist) and Craft (Alchemy) checks when studied for 10 minutes before the attempt is made. Written in Erenlander.

Serah's Bauble (True Charm): Grants Sanctuary during surprise rounds not started by the party. The DC for the check is based off the holder's caster level or 3rd level, whichever is higher.
Jun 27, 2025 9:25 pm
HeroOfSometimes says:
A curl of pungent steam rises from Serah’s tin cup, the scent closer to burnt bark than tea. She drains it, wipes her lips, and tilts her head toward Petra. The young woman crosses the narrow plankway, lantern-light flickering in her eyes.

"You wondered what was worth a midnight dash through Izrador’s nets." Serah lowers her pack between them. "A lifetime’s worth of roots and remedies."

She unlaces the flap. Inside lies a rough-bound diary, its pages swollen and mottled.

"Every tonic, poison, and poultice I’ve learned since girlhood. Shadow takes me, I won’t let the knowledge die too."

Serah next lifts a palm-sized blossom: five white petals pressed flat, a crimson ribbon looped round the stem like dried blood.

"My bauble—luck to some, superstition to others. It’s turned patrol blades more than once."

A heavy tread sounds on the planks. Úlfr steps under the doghouse canvas, clearly pondering something.

Serah beckons him closer and folds the fragile charm into his scarred hand.

"You walk the prow, giant. Let this stand watch with you when steel cannot."

Serah turns back to Petra, pressing the diary to the healer’s chest.

Serah’s smile is thin. "My days grow few—fever and rebellion both see to that. When my time on the river reaches its end, these belong to you. See they mend more lives than mine, eh?"

She closes the pack with a soft thump of leather and squeezes Petra’s shoulder.

A muffled groan drifts from the stern bunk. Tefli sits propped on blankets, bandage stark against the stump below his elbow. His good hand fidgets with a brass button as if unsure what to do with empty air.

Serah kneels beside him, voice gentling like duskfall rain.

"Still with us, brave one."

Tefli’s grin is lopsided. "Couldn’t let Thaelin keep all the stories."

"Then keep this in yours: pain fades; purpose stays. We’ll fit you a new tether to the world soon enough."

She tucks a sprig of hare’s-ear beneath his pillow, the leaves warm with subtle glowroot heat. Tefli’s shoulders settle; the button rests, forgotten.

Outside, fog curls against the hull while the Netherthistle glides on, cargo of secrets and stubborn hope intact.
OOC:

Serah's Journal: Grants +2 to Profession (Herbalist) and Craft (Alchemy) checks when studied for 10 minutes before the attempt is made. Written in Erenlander.

Serah's Bauble (True Charm): Grants Sanctuary during surprise rounds not started by the party. The DC for the check is based off the holder's caster level or 3rd level, whichever is higher.
"Úlfr's thanks, you have, wise one of the hoary head. Stay with us a while longer. Your fever spell may yet break, and rebellion is only more reason to live, by my road."
Last edited June 27, 2025 9:42 pm
Jun 27, 2025 9:45 pm
Jasir's ruminations over the boat's location is mostly for its own sake, but also is done in the effort to recall which side of the river the next watchtower is likely to be on. It's a simple test of his own faculties, a mental exercise which the Sarcosan does often extremely often. It's not enough to simply coast on his natural abilities... hard work is also needed. Which in his case means thinking. Lots of thinking.

He considers also the state of the shoreline and the likelihood of supplementing the group's supplies with foraging, along with any known varieties of river-shore predators which might be of concern. It's not much. But it helps his overactive mind even while he devotes his eyes to the task of keeping watch for the threats which Wexley has made mention of.
OOC:
GM: @Itami RP way of asking your two pieces of information, I'm guessing? If so, nice.

1. It's as Wexley said; Watch Towers are fairly common, though not around every corner. They tend to placed more strategically, when there is higher elevation near the shore line.

2. Game and Foraging are plenty this far south, though you know it will quickly die off the further north you go and if you head east from the river.

Edit: Realized there was a third piece of information owed.
3. River Eels are present in the waters of the Ishensa. Grass Cats are relatively rare in these parts, but make up the majority of the predatory animals you could potentially encounter.
Jun 27, 2025 10:39 pm
Greemology says:
"Úlfr's thanks, you have, wise one of the hoary head. Stay with us a while longer. Your fever spell may yet break, and rebellion is only more reason to live, by my road."
Serah chuckles, the sound a dry rustle of parchment.

"A kind wish, Úlfr, but no spell grips me—merely the turning of seasons and a body long in service. "

She straightens moving slowly from the doghouse to the open air, palm lingering on the deck rail.

"Age is its own tyrant. Yet while breath lingers, I’ll lend it to the fight—if only to see young hearts carry the fire onward."
Jun 27, 2025 11:17 pm
HeroOfSometimes says:
Greemology says:
"Úlfr's thanks, you have, wise one of the hoary head. Stay with us a while longer. Your fever spell may yet break, and rebellion is only more reason to live, by my road."
Serah chuckles, the sound a dry rustle of parchment.

"A kind wish, Úlfr, but no spell grips me—merely the turning of seasons and a body long in service. "

She straightens moving slowly from the doghouse to the open air, palm lingering on the deck rail.

"Age is its own tyrant. Yet while breath lingers, I’ll lend it to the fight—if only to see young hearts carry the fire onward."
Úlfr thinks of bends in the river and the days the journey will take. Then his thoughts turn towards the overland leg, as he tries to sus out the time there as well.

Speaking to Serah he begins, "I do not..." and he trails off. "Did the hidden folk (elves) harm you?"
Jun 27, 2025 11:59 pm
Greemology says:
Úlfr thinks of bends in the river and the days the journey will take. Then his thoughts turn towards the overland leg, as he tries to sus out the time there as well.

Speaking to Serah he begins, "I do not..." and he trails off. "Did the hidden folk (elves) harm you?"
Serah’s gaze drifts for a moment,. following an unseen memory before it settles on Úlfr’s face.

"Harm me? Not by blade." Her fingers tap the rail, three soft knocks like nails on a coffin lid. "But their shadows fell long across my life."

She exhales, breath clouding in the chill.

"When I was a girl, an elven strike force loosed arrows at a patrol near our hamlet. The orcs came for vengeance. They hanged two score villagers, burned the rest. My mother’s herb-house became smoke. The elves slipped away unseen and didn't bother returning to help with the wreckage or the injured."

Serah shakes her head.

"They live centuries, keep their secrets, vanish into trees while we slave away, bleed and die. A wolf may be noble, but if its hunt draws fire to your den, you learn to curse the howl."

She meets Úlfr’s eyes, steady.

"No knife wounds, only scars they never pause to see. That's what we are to them, giant. Keep that in mind when you deal with them."
Jun 28, 2025 12:27 am
HeroOfSometimes says:
Greemology says:
Úlfr thinks of bends in the river and the days the journey will take. Then his thoughts turn towards the overland leg, as he tries to sus out the time there as well.

Speaking to Serah he begins, "I do not..." and he trails off. "Did the hidden folk (elves) harm you?"
Serah’s gaze drifts for a moment,. following an unseen memory before it settles on Úlfr’s face.

"Harm me? Not by blade." Her fingers tap the rail, three soft knocks like nails on a coffin lid. "But their shadows fell long across my life."

She exhales, breath clouding in the chill.

"When I was a girl, an elven strike force loosed arrows at a patrol near our hamlet. The orcs came for vengeance. They hanged two score villagers, burned the rest. My mother’s herb-house became smoke. The elves slipped away unseen and didn't bother returning to help with the wreckage or the injured."

Serah shakes her head.

"They live centuries, keep their secrets, vanish into trees while we slave away, bleed and die. A wolf may be noble, but if its hunt draws fire to your den, you learn to curse the howl."

She meets Úlfr’s eyes, steady.

"No knife wounds, only scars they never pause to see. That's what we are to them, giant. Keep that in mind when you deal with them."
Looking into the treeline, "But the wolves that stay... they became our friends."
Last edited June 28, 2025 12:28 am
Jun 28, 2025 12:58 am
Varin moves quietly across the barge, his eyes scanning the deck for anything that might serve the purpose he was looking for.. He checks behind crates and along the edges of cargo stacks until he finds what he’s after—an old tarp, stiff with age and stained with gods-know-what, and a barrel that’s seen better days, half-empty and easy enough to roll.

With a grunt, he drags both toward the bow of the ship, settling into a narrow space where the rail and cargo create a natural blind spot. It’s not much, but it gives him cover—somewhere to duck low if arrows fly or eyes scan the barge from shore.

He spreads the tarp loosely over the barrel and some nearby crates, adjusting it just enough to create the illusion of forgotten cargo. Then he eases down behind it, crouched and watchful, eyes just peeking out from the edge of the cover.

From his makeshift hideaway, Varin keeps a steady lookout—gaze fixed on the treeline, the riverbanks, and the clouds overhead. Anything could be a threat: a shimmer in the brush, a shape beneath the water, a bird that circles too low. He notes it all.
OOC:
Let me know if I need to roll anything...Or if this is not possible...
Jun 28, 2025 1:00 am
Greemology says:
Looking into the treeline, "But the wolves that stay... they became our friends."
Serah’s laugh is soft but flinty as her eyes follow the fog curling through the treeline.

"Friends? The wolves that linger by the hearth aren’t wolves at all—they’re dogs, Ulfr. They warm themselves at our fires, take our scraps, then slink back to the forest when the lash cracks." Her fingers drum the rail—three hard taps, like a judge’s gavel.

She flicks a brittle twig into the river.

"You respect a creature that lives three lifetimes our watching crops wither and our children harden into soldiers, die in obscurity, and their children repeat the cycle. That distance breeds indifference, Ulfr, not loyalty."

Serah settles her cloak, gaze steeled.

"Until the hidden folk bleed when we bleed, I’ll mind their songs but trust my own scars."
Jun 28, 2025 1:16 am
HeroOfSometimes says:
Greemology says:
Looking into the treeline, "But the wolves that stay... they became our friends."
Serah’s laugh is soft but flinty as her eyes follow the fog curling through the treeline.

"Friends? The wolves that linger by the hearth aren’t wolves at all—they’re dogs, Ulfr. They warm themselves at our fires, take our scraps, then slink back to the forest when the lash cracks." Her fingers drum the rail—three hard taps, like a judge’s gavel.

She flicks a brittle twig into the river.

"You respect a creature that lives three lifetimes our watching crops wither and our children harden into soldiers, die in obscurity, and their children repeat the cycle. That distance breeds indifference, Ulfr, not loyalty."

Serah settles her cloak, gaze steeled.

"Until the hidden folk bleed when we bleed, I’ll mind their songs but trust my own scars."
"I'll not fight with you honored elder... but i will say, my name is Wolf for a reason."
Jun 28, 2025 1:24 am
Smiley says:
[ +- ] Varin's Hidey Hole
The Netherthistle creaks as Varin settles behind his tarp-and-barrel redoubt, river mist hissing along the hull. From the stern, Wexley leans on the rudder, one brow lifting beneath a mop of wind-tousled hair. The gnome’s eyes travel the improvised angles—the droop of canvas, the barrel’s shadow tucked against the rail—then flick back to the river without a word. A fair bunker, he reckons; better than many he’s trusted his own skin to.

Soft footfalls pad across the deck. Thaelin pokes his head around a crate, grin spreading like sunrise.

Thaelin
"Building a grand keep, are we? Leave room for a second bunk and I’ll bring the biscuits."

He raps knuckles on the barrel’s rim, testing its hollow echo, then winks at Varin before sauntering off, humming a marching tune half under his breath.

The barge drifts north, watchful eyes now doubled behind the humble fortress of wood and weather-stiff cloth.
Jun 28, 2025 1:48 am
Greemology says:

"I'll not fight with you honored elder... but i will say, my name is Wolf for a reason."
Serah inclines her grey head, lips curving in the faintest truce.

"Names carry weight. I’ll trust yours to prove true, save many, earn your swiftly gained trust." A weary exhale escapes. "But enough of old grudges. Tell me instead of the hills that forged that name—any family remaining?"

She gestures toward the kettle, inviting lighter tales while the fog drifts and the deck boards quietly settle beneath their feet.
Jun 28, 2025 2:10 am
HeroOfSometimes says:
Greemology says:

"I'll not fight with you honored elder... but i will say, my name is Wolf for a reason."
Serah inclines her grey head, lips curving in the faintest truce.

"Names carry weight. I’ll trust yours to prove true, save many, earn your swiftly gained trust." A weary exhale escapes. "But enough of old grudges. Tell me instead of the hills that forged that name—any family remaining?"

She gestures toward the kettle, inviting lighter tales while the fog drifts and the deck boards quietly settle beneath their feet.
He chuckles deeply, "Shall I take your rebuke to heart or tell you of my Ma in trust? She's wise like you or Petra, and would be tall as me if time hadn't bent her back. She's independent as a mountain cat though. I check on her whenever I can."
Jun 28, 2025 2:26 am
Varin allows himself a small smirk, barely more than a twitch at the corner of his mouth as he watches the others prepare.

"I can bring over another barrel," he offers, his voice low and steady. He shifts his weight against the hull, adjusting the tarp slightly to give himself a clearer line of sight down the length of the deck. The wooden boards creak faintly beneath him, but his movements are practiced—quiet, efficient.

His gaze sweeps the treeline again before he continues.

"Stuffin’ everyone down in the hold if trouble shows up might not be the best call," he says, tone edged with quiet certainty. "Too cramped. Too slow to move if things go bad."

He leans forward slightly, elbows resting on his knees, the muscles in his jaw tight with focus.
"I’ll stay up here. It’s easier to jump in if blades start swinging—and I can keep eyes and ears open while the rest of you breathe easier below."
Jun 28, 2025 3:01 am
Smiley says:
[ +- ] Varin keeps the Watch
Thaelin appears at the rail like a jack-in-the-box, grin glinting beneath his shaggy mop. He rests both palms on the tarp-covered barrel Varin offered.

"Blades?" he scoffs, voice pitched for Varin’s ears alone. "Wexley’s got credentials and connections enough for three boats, and a trick or two besides. If I didn’t know the old salt so long, I’d swear he was bed down on both sides of the river."

Thaelin jabs a thumb river-ward; dark water laps hungrily against the hull.

"Out here the bite comes from below, friend. Barbed eels long as a mast, night-fin trout that chew through oak like breadcrust. One yank and your clever fort’s a floating tomb."

He raps the deck with his knuckles, then quirks an eyebrow.

"Stay topside, by all means—two sharp eyes beat one. But If the water starts to boil you’ll want more than a tarp and a barrel between you and the teeth."

With a jaunty salute he slips back toward the stern, humming a river shanty too jaunty for the murk that waits beneath the waves.
Jun 28, 2025 4:38 am
Petra is speechless with gratitude and can only hug Serah's precious herbalist tome to her, mouthing her thanks. When that doesn't feel like enough and words still won't come, she hugs Serah herself. Then she backs up and bows her head to show a bit more respect and decorum.

Writing is forbidden, but it's hard to imagine a risk more worth taking than safekeeping this hard won, invaluable knowledge that could salve so many! She places the compendium reverently inside her waterproof sack, and ties it shut tight with a strip of blanket, for protection.


As the dwarrow listens to Serah speak of hideous tragedies tied to her memories of elves, sorrow plays over her own face. Pain is pain and when shared it must be felt--especially as she misses her own mother too, though her doom is uncertain and the only sign of trouble had been her letters ceasing to arrive.

Serah's view of elves as aloof and unreliable couldn't be much more different from the dwarrow's own.
[ +- ] Elves rule
Petra's respect for her elders makes her hold her tongue rather than try to persuade Serah to soften her outlook.


Petra is relieved to see Tefli faring so much better under Serah's expert ministrations, and does not intrude.


It's pleasant to overhear Ulfr's compliment, comparing her to the Gifted mother he reveres, but she does not intrude on his and Serah's conversation. She soon excuses herself so she can report for sailing duties to Thaelin and Wexley Thorn.


* * * * * * * * *

The river's dangers like barbed eels and night-fin trout are well known to her and she won't be cowed by them. So if permitted, Petra keeps helping with sailing. Doing her best trying to blend in with the ship's crew (and accepting any simple disguise like a cloak they think will help).

((If her offer is turned down because she's too likely to draw suspicion or something, she agrees to bunker down with her party.))
Last edited June 28, 2025 4:53 am

Rolls

New Profession Sailor check if needed - (d20+7)

(14) + 7 = 21

Jun 28, 2025 9:26 am
Greemology says:
He chuckles deeply, "Shall I take your rebuke to heart or tell you of my Ma in trust? She's wise like you or Petra, and would be tall as me if time hadn't bent her back. She's independent as a mountain cat though. I check on her whenever I can."
Serah smiles gently, "Disagreements, aren’t rebukes—only stones we turn to find the smoother face." Her eyes crinkle. "Give it time; the years twist all certainties as easily as they stoop our backs."

She softens, imagining a stooped woman among mountain pines.

"Your mother sounds a fine, fierce spirit. Independent roots grow the strongest blooms. Be sure she knows the strength you carry bears her shape."
Jun 28, 2025 11:03 am
THE ISHENSA RIVER | NORTH OF DAVINDALE | OVERCAST DAWN
Mist beads on the ropes as Petra steps lightly aft, boots sure on the damp planks. Wexley eyes her stance on the stern line: balanced, hands checking knots with a practiced flick. A slow nod replaces any flourish of thanks.

"Seems the river’s gifted us a deck-hand," he mutters, voice low enough that only the mainsail hears. "Mind the leeboard when we cut across the next bend—she sticks if you coddle her."

Petra mirrors the motion he demonstrates; the board slides free with a wooden sigh. Wexley’s lips twitch— approval, though he turns back to the tiller before it can become a smile.

Thaelin pops up from behind a coil of hawser, grinning wide.

"Careful, stonefoot. Show off too much and we’ll brand you permanent crew. Uniform’s only bilge stains and Wexley’s bedtime stories are mandatory."

With the trio at their posts, the Netherthistle heels smoothly into the current, the barge’s heartbeat steady against the hush of encroaching fog.
The morning lengthens in a lazy mist among the muted sounds of the deck creaking. Rope, canvas, and the river's noise weave a gentle rhythm; even the gulls seem content to glide without protest. As the quiet settles, other threads of activity surface beyond the new deck-hand’s knots.

Near the bow, Varin peers out from his tarp bastion, tracing eddies that swirl like ink on slate. Every few breaths he palms a throwing knife, testing the balance before letting the steel vanish again. The blade never leaves its whisper-sheath, but the habit beats with his heart—steady, unblinking.

Midships, Jasir has claimed a crate for a desk. Quill scratching in rhythmic bursts, he maps snatches of birdsong into coded glyphs. Now and then he pauses, head cocked, as though awaiting an answer from the trees. None comes, yet he smiles, capturing the silence in a margin before the ink can freeze.

Against the frame of the doghouse, Úlfr rolls his shoulders beneath a weather-patched cloak. He slides a whetstone, slow and methodical, along the crescent blade of the battle-axe he pried from the fallen orc, sparks brief as fireflies kissing the iron. His low hum meshes with Serah’s kettle hiss, forming a countermelody of iron and herb.

Just aft the doghouse, Seelah plants herself like a keystone between cargo stacks, shield propped within arm’s reach. She runs a gauntleted thumb along the fuller of Bladeguard, checking for nicks that last night’s salt spray might have hidden. Each slow inspection ends with her gaze sweeping the port bank, then the starboard—an unspoken litany: trees, tower, waterline, friend.

Further aft, almost to the rudder where Wexley continues his slow churn of the capstan, Azote half-kneels beside a coil of mooring rope. Hood thrown back, her nimble fingers tease thin reeds into three-loop warding knots. Tork perches on the rail above, head canting with each cross-tuck; when the knot tightens, the bird emits a pleased click and flutters up to scout the air. Azote’s emerald eyes follow its ascent, then flick riverward—ever measuring distance to shoreline. One finished charm joins a growing line lashed to the gunwale: quiet sentinels against whatever darkness the Ishensa may yet stir.

The morning is as pleasant as they could hope. Pleasant drift or not, Aryth’s breath can sour at a moment's notice, and every soul aboard knows the deepest wounds happen when your guard drops.
Jun 28, 2025 12:30 pm
Azote will play her Shawm to pass time. She does common tunes and upkeeps her looks in her good supply of free time. Tork is just around.
OOC:
Accidently rolled on the wrong posting:
Posted Rolls
Shawm - (1d20+4)

(18) + 4 = 22
Jun 28, 2025 1:44 pm
https://i.imgur.com/ZuXuiSX.jpeg
THE ISHENSA RIVER | NORTH OF DAVINDALE | MISTY EARLY AFTERNOON

The hush of the river and creaking of the barge is broken gently by a mellow tone, low and coiling through the air like smoke on still water. It rises in slow, sinuous phrases: a shawm’s sound, clear as dawnlight catching on a blade’s edge.

Azote stands now, framed against the weather-worn rail, her posture eased by habit and harmony. Wind-tangled strands of auburn hair fall about her shoulders, stirred only slightly as she leans into each note. The instrument hums with a tune old as the elves themselves, carried from far glades or deeper jungles—no one’s quite sure. But it is beautiful.

The effect is immediate. Jasir’s quill halts mid-stroke; his head tilts, and a half-finished glyph blooms into something truer. Varin’s knife does not return to its sheath but stays at rest against his palm, suspended like a breath held too long. Seelah, statuesque and ever-vigilant, lets her inspection linger; her shield remains close, but her eyes soften on the horizon.

Aft, Wexley mutters something inaudible—his hand still on the tiller, but his grip now looser, like the helm might steer itself for a while.

"Well, she didn’t warn us she had a orchestra tucked in that cloak." Thaelin calls from the doghouse roof, grinning wide.

Above, Tork circles once and lands with a flutter beside Azote, head tilted, one eye catching the golden light from rising sun, breaking through the clouds for the moment.
OOC:
DC 22 performance captivates the barge. +2 mood bonus on the next skill check attempted by any who stopped what they were doing to enjoy. Expires after the next rest.
Jun 28, 2025 1:45 pm
WanderOne says:
Azote will play her Shawm to pass time. She does common tunes and upkeeps her looks in her good supply of free time. Tork is just around.

Accidently rolled on the wrong posting:
Posted Rolls
Shawm - (1d20+4)

(18) + 4 = 22
OOC:
For my own edification, is it a soprano, alto, tenor, or bass shawm?
Greemology sent a note to Greemology
Jun 28, 2025 4:33 pm
OOC:
For my own edification, is it a soprano, alto, tenor, or bass shawm?

Whichever you prefer that gets you going.
Jun 28, 2025 4:59 pm
Seelah stands stalwart upon the deck. Our ebony guardian duly inspired, by her elven friend’s lovely tune. A tiny tear forms upon dark-skinned face, as Azote’s playing lifts her back. Back to simpler times, when Seelah was mentored by Acemi, in her early days as a squire for the Guardians.

Capital G.

Her knowledge of river and sea informing her, Seelah pulls her cloak tightly. Attempting to conceal her armor and light arms. She stows Bladeguard under her blanket, near to her station, within easy grasp, but out of clear sight. Our ebony guardian preparing herself!

Patrol’s harbor these waters, friends. Be ready, in case we encounter one and and if they try searching us.
Last edited June 28, 2025 5:00 pm

Rolls

Seelah: Sleight of Hand (Dex) - (1d20+2-5+2)

(4) - 1 = 3

Jun 28, 2025 5:03 pm
Petra stops to listen to the music (after making sure everything is secure), and waits to see if any creature answers it too. Elves are magic, their music is magic, that's well known.
OOC:
I like +2 mood bonuses. Thank you.
Jun 28, 2025 6:39 pm
https://i.imgur.com/LRwIipW.jpeg
THE ISHENSA RIVER | NORTH OF DAVINDALE | FOGGY AFTERNOON
The fog lingers even into afternoon, but the Ishensa flows steadily, its ashen waters cutting through the dry, blighted edges of the plain. The banks rise in low, irregular shelves of shale and root-choked clay. Beyond them, the land stretches flat and sullen—scrub grass, thorny brush, the skeletons of once-leafy things now grayed and brittle. The sky is the color of boiled bone, the wind wet and thick.

At the fore of the Netherthistle, hunched low in his makeshift bunker of crate and tarp, Varin stiffens. His eyes track something rising just beyond the crest of the next bend—a thin smear of smoke, barely more than a smudge against the pale sky. But it's fresh. And it doesn't belong.

Without a word, he signals back—two fingers flicked in warning, then down—toward Thaelin midship and Wexley near the rudder.

Wexley Thorn
"Doghouse. Now." Wexley doesn’t hesitate, voice low but razor-sharp. "Drop the tarps."

There’s no confusion. Thaelin knows the routine well. Within moments, hands work the tied slings holding the deck drapings in place. They fall easily, rough canvas flaps dropping into place with a whisper. Darkness folds over the shelter.

Wexley’s hands leave the capstan, letting the tension ease. Beside him, Thaelin braces the tiller while Petra shifts her weight against a rear cargo brace. Together, they bleed momentum from the barge, guiding it into the bend with nothing but the current and a prayer. The Netherthistle slows to a crawl—quiet, low, unnoticed.

And then the bend reveals its secret.

Beached at a crooked angle on the southern bank, half-wrapped in dry reeds and anchored by thick chains, squats a Shadow barge. Its hull lists slightly toward the shore, caught on a submerged snag or broken beam. Smoke curls from a brazier near the foredeck. Figures move across the deck and among the rocks—shouting orders, hauling debris, checking weapons. A crate lies open, quarrels and black-iron tips glinting faintly inside.

They haven’t seen you. Not yet.

What do you do?

Rolls

Varin: Perception (Wis) - (1d20+9)

(17) + 9 = 26

Seelah: Perception (Wis) - (1d20+3)

(9) + 3 = 12

Wexley: Perception (Wis) - (1d20+3)

(16) + 3 = 19

Jun 28, 2025 7:10 pm
Petra keeps tending the ship and tries not to make any unnecessary noise, to delay the moment of detection and--if they cannot seem harmless and routine enough--the moment of confrontation.
OOC:
Petra does nothing yet unless you want a Stealth check? She is not concealing herself, just trying to muffle any sound she makes while continuing shipboard duties like a deckhand---"nothing to see here" style.

Rolls

Stealth if needed - (d20+6)

(16) + 6 = 22

Jun 28, 2025 7:28 pm
Mica_pun_worthy says:
[ +- ] Petra hesitates
Wexley's eyes flick toward Petra—just a glance, but sharp as flint. "Get inside," he hisses under his breath. "If they see you, they’ll see what you are. That stone-blood of yours will buy you an arrow in the throat before a question."

He jerks his head toward the doghouse without waiting for an answer. His hand stays near the rudder, but tension radiates through every knuckle.
OOC:
Orcs and dwarves are ancient enemys. All else equal, they will prioritize attacking any being with dwarf blood before other targets.

No stealth roll required, you're far enough away only excessive noise will give you away and the dog house(and Varin) are completely covered.
Jun 28, 2025 7:32 pm
Jasir is content to make his precise and even strokes of his pen while he can. The sporadic additions and insights he divines into underlying principles of reality are like little bricks being laid, meant to be a part of something greater. Still the sound of Azote's shawm does draw him out of his cogitation on arcane theory. His pen halts and then is slid away. For the Sarcosan knows well enough that his words will still be there to be picked up and utilized like the tools they are.

But he has only this moment to listen to Azote's performance. Which he does while folding his arms.

It seems that moment is too soon in ending.

Wexley's order sees almost immediate action from Jasir. In his mind he's already picked where best to stow himself in the doghouse. So in he goes and then immediately goes still.
Jun 28, 2025 7:44 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgElven Azote hides away and folds into her robe wishing to vanish. No more music for her and most likely not to rest of the boat trip. Tork settles on top of the boat situating himself low so not to be obvious and still view what is happening, so he may give Azote mentally some indication of what is happening. He will not whisper as he fears to be overheard. Best to be just a bird that has settle on the top of boat.
Last edited June 28, 2025 7:46 pm
Jun 28, 2025 7:57 pm
From within the dim confines of the doghouse, the air is thick with canvas dust and the tang of tarred rope. The outside world reduces to footfalls, creaks, and hushed voices, every sound sharpened by the tension.

"It’s wrong," Thaelin mutters low, just outside the flap. "Where’s the rest of the patrol? There should be spotters, lookouts… something."

A pause, then the faint creak of a boot shifting weight.

"And that barge—she’s caught sideways, like she spun in and never pulled clear. No marks of anchors dragged. No defense formation."

Wexley doesn’t reply right away. The sound of his knuckles tapping once on the rudder is the only answer for several heartbeats.

The barge ahead remains quiet. The orcs still haven’t seen you. But something about their posture, the slack lines, the half-stacked crates, the missing members of the patrol scrapes at intuition something is amiss with this patrol.

Rolls

Úlfr Björnson: Perception (Wis) - (1d20+10)

(7) + 10 = 17

Jasir: Perception (Wis) - (1d20+11)

(10) + 11 = 21

Petra Pestlegrind: Perception (Wis) - (1d20+7)

(9) + 7 = 16

Varin: Perception (Wis) - (1d20+7)

(20) + 7 = 27

Azote: Perception - (1d20+8)

(3) + 8 = 11

Tork: Perception - (1d20+8)

(20) + 8 = 28

Seelah: Perception (Wis) - (1d20+3)

(14) + 3 = 17

Jun 28, 2025 8:26 pm
Seelah takes a step back. Back, into interior of the deck. Staying close to her party, near the doghouse, and keeping brown hazel eyes gazing straight towards…her blanket. Her blanket, upon the deck, under which Bladeguard discretely rests.
Jun 28, 2025 8:28 pm
From his make shift bunker at the prow, Varin watches with practiced stillness, his weight balanced behind a coil of line, eyes fixed on the barge ahead. Above and behind him, perched on the roof of the doghouse, Tork, the glossy-feathered raven bonded to Azote, tilts his head and clicks his beak softly. Jasir, curiousity getting the best of him, peers out from under the canvas. Together, men and familiar take in the strange scene unfolding on the shore.

Five or six orcs lie sprawled across the bank and the deck of the grounded barge. None move. Around them, slick and heavy, lie the twisted bodies of river eels—some pierced by javelins, others still coiled around legs or arms. The river bank and planks of the barge are smeared with blood and mucous.

Near the brazier, two orcs bind a comrade’s bleeding leg. Another struggles with a rope at the water’s edge, trying to haul something unseen from the shallows, muttering in Black Tongue "Urzat shul gathrak!"

This wasn’t rebel hands. The eels attacked and left the Shadow’s servants bloodied and shaken.

They’re injured. Disordered. But not defenseless.
OOC:

Sorry for the flurry of posts, realized after each one how I should have let this play out, so I've been patching my initial screw up.
HeroOfSometimes sent a note to Itami
Jun 28, 2025 8:37 pm
HeroOfSometimes says:
From his make shift bunker at the prow, Varin watches with practiced stillness, his weight balanced behind a coil of line, eyes fixed on the barge ahead. Above and behind him, perched on the roof of the doghouse, Tork, the glossy-feathered raven bonded to Azote, tilts his head and clicks his beak softly. Jasir, curiousity getting the best of him, peers out from under the canvas. Together, men and familiar take in the strange scene unfolding on the shore.

Five or six orcs lie sprawled across the bank and the deck of the grounded barge. None move. Around them, slick and heavy, lie the twisted bodies of river eels—some pierced by javelins, others still coiled around legs or arms. The river bank and planks of the barge are smeared with blood and mucous.

Near the brazier, two orcs bind a comrade’s bleeding leg. Another struggles with a rope at the water’s edge, trying to haul something unseen from the shallows, muttering in Black Tongue "Urzat shul gathrak!"

This wasn’t rebel hands. The eels attacked and left the Shadow’s servants bloodied and shaken.

They’re injured. Disordered. But not defenseless.
OOC:

Sorry for the flurry of posts, realized after each one how I should have let this play out, so I've been patching my initial screw up.
Úlfr gets under as best he can and attempts to avoid notice.
Jun 28, 2025 10:05 pm
Jasir's eyes hood themselves slightly and his head cocks at use of Black Tongue. He does a quick count of the fallen and those that are receiving treatment. "A patrol. Weakened by river-eels," he murmurs, relaying information. "I counted at least five down... possibly six, though they might have been receiving treatment.

"Wounded. Angry. Frustrated... dangerous." He says while swiveling his eyes towards Wexley's. "As likely to attack us as let us go... But I defer."

He drops silent then unwilling to chance being overheard.
Last edited June 28, 2025 10:05 pm
Jun 28, 2025 10:59 pm
"Mm." Wexley’s brow furrows, eyes never quite leaving the shape of the orc embarkment through the trees.

He leans a fraction closer to the doghouse, voice low as leaf-fall.

"This is a bit odd. Normally, a river patrol’d bark a challenge, check my writ, then try to shake me down for whatever I'm hauling... if I didn’t slip ‘em something else first."

He scratches the side of his nose with a gloved knuckle. "Bribes are cheaper when you give ‘em before they ask." he says somewhat nonchalantly, especially for situation.

Another glance. The group of orcs bristles with tension. Shouting in Black Tongue can be heard, but not enough to make out the what is said.

"This? This ain't the usual grift. They’re raw. Hit hard by something by more than the death of a few recruits. Could be they’re hunting something, or someone. Could be they’re scared. I haven't the foggiest to be frank."

The gnome’s knuckles whiten on the rudder post and he taps the rolled parchment at his belt, voice dropping further.

"We try to slip past without proper customs, they’ll assume guilt worse than smuggling. And the hunt’ll go upriver fast. We stop... who knows what'll happen."
Jun 28, 2025 11:20 pm
Not speaking the Black Tongue…does it appear they need help? With multiple orcs down, and have,Ins sticking from river-eels, perhaps they’ve been recently assailed and are in trouble?
OOC:
@WhiteDwarf You sense... They are angry.
Last edited June 29, 2025 11:07 am

Rolls

Seelah: Sense Motive (Wis) - (1d20+0)

(2) = 2

Jun 28, 2025 11:23 pm
Petra had passed for gnome among her father's people before, but wasn't going to disobey her elder today and put her friends in danger by insisting the orcs wouldn't be extra vigilant for signs of their hated dwarven foes.

So she slid in among her friends, beneath the improvised cover.
OOC:
Could potentially press it. Would require a disguise check.
Jun 29, 2025 12:06 am
Varin glances over at Wexley and Thaelin, his expression hard and unreadable. He tilts his head slightly toward the orcs, then raises his hand and draws a finger slowly across his throat in a silent question.

His eyes shift between the two of them, looking for a reaction—thumbs up or down. Kill them or leave them be?

He doesn’t speak, just watches them closely, waiting for a sign of what they think the next move should be.
Jun 29, 2025 12:47 am
Smiley says:
[ +- ] Varin asks what to do
Wexley’s eyes meet Varin’s, and for a moment, he just blinks.

The gnome frowns, peering again toward the orc encampment, then back at Varin’s throat-cutting gesture.

"…Is that a question or a suggestion?" he mutters under his breath, mostly to himself.

After a moment, he glances sidelong at Thaelin, then back to Varin, gives the faintest shrug, palms turned upward. Then he leans close and whispers something into the younger gnome's ear.

Thaelin grimaces and casually moves to the fore, acting as though he's fixing the straps on the crates.

"He doesn’t know," he says quietly, tone flat but not mocking. "And if Wexley doesn’t know? That’s not good."

He pauses slightly.

"I’ve seen him outwit legates and bribe barge-captains so crooked their crews paid them. But right now? He’s flummoxed."
Jun 29, 2025 9:46 am
Azote is quietly encased in her cloak and fully out of vision. She vaguely heard noise but not enough urgency to matter. Tork continues to watch. Sending confusion an emotion.
Jun 29, 2025 1:27 pm
Varin leans in slightly, his voice low and calm.

"Tell Wexley to take it slow and steady—keep a wide berth around that mess."

He glances toward the water, eyes narrowing.

"You got anything that might draw out more of those eels?"
Jun 29, 2025 2:32 pm
Smiley says:
[ +- ] Varin strategizes
Thaelin’s boots grind softly on the deck as he calmy delivers the message. The older gnome smirks a bit and there's a brief exchange between the two river rats.

Thaelin pads back over, a mischievous spring in his step, "He likes it, but he says you lot may have to finish the job." he murmurs, nodding toward Wexley at the tiller. "We’ll hug the riverside and slide wide until we're slightly upriver."

A ripple slaps against the hull; Thaelin’s eyes track it before he answers the second question.

"Ishensa eels’ll snap at any motion—blood in the water makes ’em frenzied." He pinches thumb and forefinger together, as though sprinkling salt. "If you’ve a scrap of salted pork left, toss it off the starboard bow. Grease and brine’ll carry farther than blood alone." he adds a word of caution, "Just don’t let it drift back on us. Those teeth’ll shear an oar."
Jun 29, 2025 5:16 pm
Our ebony guardian makes kind suggestion to her friends,

I always hesitate, using benefactors for bait. But if we as a party remain hidden, in or near the doghouse, and allow the barge to float close, we could use the element of surprise.

The orcs will surely board the barge, and we could stage an ambush.
Jun 29, 2025 5:41 pm
Petra stays hidden and nods her approval of the eel-bait plan.

She'd always rather avoid a fight and anyone who has spent 10 minutes or more with her knows it because she's never been shy to suggest mercy and non-violent avenues.
OOC:
GM, I didn't know (and failed to ask--not your fault) that I couldn't pass as gnome and would be targeted for being a dwarf exactly the same as if I'd picked dwarf or elf and I'd get attacked on sight by orcs/Shadow minions automatically. I put no ranks in Disguise, and definitely don't get it as a Class skill, so let's NOT GO THERE today. Petra hides with the rest, okay?

@Mica_pun_worthy Up to you, I read a bit more into it. I seem to remember there being a table for disguising ones self as another race and dwarrow being on there explicitly. But for the life of me I can't find it. It's probably in one of the supplements I haven't checked. Regardless, the corebook doesn't mention it all, when you read the Dwarrow description, it says Dwarrow appear as unusually strong gnomes. So, I'd say, I probably over played it in my head/ooc comments. I don't think I'm gonna retcon what Wexley said though, it still fits within the intent of being protective. Just maybe slightly less founded now.
Last edited June 29, 2025 5:42 pm
Jun 29, 2025 5:54 pm
Jasir folds his arms and lowers his head for a moment, his eyes closing as he takes in the relevant information. "If Wexley approves the plan of baiting the eels and finishing up the orcs. I believe we should approach... pass a short ways up stream, launch an initial salvo to ensure our enemies seek to attack and make use of Varin's plan with the eels. That way the pork will be downstream from us and the eels less likely to attack the boat."

"I have a bow. As does Azote. And Ulfr has... whatever is smaller than him." He offers up with a roll of his shoulder. "It should get them moving while the eels frenzy."
Jun 29, 2025 6:43 pm
Itami says:
Jasir folds his arms and lowers his head for a moment, his eyes closing as he takes in the relevant information. "If Wexley approves the plan of baiting the eels and finishing up the orcs. I believe we should approach... pass a short ways up stream, launch an initial salvo to ensure our enemies seek to attack and make use of Varin's plan with the eels. That way the pork will be downstream from us and the eels less likely to attack the boat."

"I have a bow. As does Azote. And Ulfr has... whatever is smaller than him." He offers up with a roll of his shoulder. "It should get them moving while the eels frenzy."
Úlfr says quietly, but knowing his low voice carries, sparingly, "This feels right. Get the chum jars ready."
Last edited June 29, 2025 6:44 pm
Jun 29, 2025 9:00 pm
Fog beads on ropes and lashes the deck as the barge noses into reeds a stone’s throw from the shattered patrol boat. Shapes move on the broken hull — orc backs hunched over a tangled net, metal glinting whenever they strike at something trapped beneath. Their guttural barks echo inside the mist, but none turn toward the river.

Thaelin paces the deck with a coil of line, shoulders tense beneath rain-dark wool.
"Last chance to call it off," he murmurs to each of you in turn, fingers drumming the rail. "If blades sing, no one gets away to warn the towers."

By the rudder, Wexley keeps his eyes trained to the shoreline and draws a slow breath, "Four or five still upright," he reports, voice no louder than the river hush. "Two wounded, judging by the limping shadows. Knot them fast or drop them quick, either way, watch the one with the horn."

In the doghouse, Serah pulls her cloak tighter, she does not speak, but her eyes flick from orcs to Wexley and back again, unable to see, nerves causing her to mime the action. Tefli’s breath rasps as though the fog itself clings to his lungs. Sweat beads across his brow despite the chill, "They smell me," he croaks, voice thin. "I swear they do."
Jun 30, 2025 12:05 am
Úlfr looks for an empty barrel to toss.
OOC:
If you saw my earlier post about using the jars early, I misread something.

@Greemology Consider your ammunition of barrels and crates essentially bottomless.
Jun 30, 2025 12:17 am
Petra taps Tefli the halfling's knee sympathetically but makes no false promises. She will try to protect him and Serah but...

The dwarrow nods vigorously and taps her head and points to indicate, 'smart plan' when Jasir talks about the eel chum and what comes next.


OOC:

@GM:

That's a relief. I would very much like to be able to pass as a 'buff' gnome in most social situations, especially among enemies, without a Skill Check unless it's at a time where I can get assistance and we can "take 10" on it.
Last edited June 30, 2025 11:38 pm
Jun 30, 2025 3:00 am
Jasir's eyes flick amongst the others, gauging reactions and responses before nodding slightly. "We want to keep them at a distance, but we make it look as though we're seeking to make landfall. They'll rush to gain a tactical advantage and hold the bank," he explains further before glancing towards Wexley. "If we can get them attempting to either make the jump to the boat or wading that will assist. Those without ranged weapons make ready to repel. Those who have them concentrate fire on the one with the alarm horn first." It seems as though Jasir can speak quite quickly as the need arises, which he does in this instance.

In the time he is speaking, the Sarcosan strings his longbow and draws out a quiver full of arrows that he settles next to himself. "Prepare to loose as one."
Jun 30, 2025 4:18 am
Heart racing already, Petra readies her small sling-shooter with one of the smooth river stones warm from days spent in her pocket.

A flimsy and weak weapon, far better suited to squirrel hunting than silencing a sentry with a horn. But it's all the dwarrow has on hand, without risking alerting even more fearsome forces to their presence with her earthwitch Gifts.
OOC:
In case GM needs it later, going to roll Surprise Round (?) Readied Action (?) now, with the trigger "when another PC has made a ranged attack" and target "orc with horn"

Sling details: (free version, Small size) 50 ft range, -2 penalty every 10 feet beyond, Bludgeoning d3

@Mica_pun_worthy Miss.

Rolls

Sling ranged attack - (d20+4)

(9) + 4 = 13

If a 13 hits, damage - (d3)

(1) = 1

Jun 30, 2025 1:54 pm
https://i.imgur.com/ECpDPXN.jpeg
THE ISHENSA RIVER | NORTH OF DAVINDALE | FOGGY AFTERNOON

Wexley places a hand on the capstan, ready to crank again, and pitches his voice just enough to carry across the shrouded deck.

"Hold fast, listen close." He stabs a thumb toward Varin hunkered in the bow. "We drop the bait quiet-like — whatever you’ve left. The eels smell the meat and brine, think feast, and close in."

He sweeps his palm in a slow arc to starboard.
"Once they strike, don’t hesitate. Loose quarrels, sling stones, toss barrels— whatever you have ready. We’ll drift wide on the current, then bank hard on the far side of their barge." A hard glint flashes behind his spectacles.
"None of them walks or swims away. None."

Thaelin double-checks the mooring line, jaw set. In the doghouse the rest of the cell crouch, mist-slick cloaks and nervous breaths alike kept low.

Varin lifts a small canvas sack of salt-soaked pork, drops in thin lead weights, and cinches the knot tight. The reek of brine and fat creeps in his nostrils. On Wexley’s nod the bait slips beneath the surface without a ripple, tethered by fine cord between the rudder posts. A cloudy ribbon of grease unfurls behind the Netherthistle, swallowed by the river’s dark sweep.

The current shoulders them onward. Ahead, timber groans — the enemy barge, hulking where the channel widens. As the gap dwindles, shapes resolve on its deck: broad-shouldered orcs black against the fog.

One raises a rust-pitted glaive and bellows:

"Gâsh! Thrak kulg!"

HeroOfSometimes sent a note to WhiteDwarf,WanderOne
A heartbeat later they are abeam of the barge. Varin slices the bait-line; the weighted sack drifts free beneath the enemy hull.

Wexley’s voice drops to a razor whisper, "Wait for it… wait…"

The large orc points with his vardatch, tusked mouth curled in promise.

"Rûg-mokh! Zhur-mat gul!"

HeroOfSometimes sent a note to WhiteDwarf,WanderOne
Water slaps hollow against both hulls. Then the river goes eerily still.

A sinuous shadow glides past the drifting barge, scales flashing ghost-silver, followed by two more.

The orc’s threat dies in his throat.

The river bank explodes.

A jaw studded with needle teeth surges up, clamping onto the drifting bait before whipping around, straight into the orcs wading knee-deep beside their barge. Two more follow suit. Screams in guttural Orcish mingle with the snap of sharp toothed jaws and the twang of suddenly loosed missiles.

Black water founts crimson.

The barge continues it's trajectory toward the shoreline, listing under the control of the wizened gnome.
OOC:

Mechanically, you have about 2 rounds of chaos before I plop the map out. As of right now, you're approximately 25ft from the fray. The boat will move on Wexley and Thaelin's turn. I grouped enemies together for expediency where it made sense. The higher calibre orcs have their own initiative.

This is a surprise round for the orcs.

Hit me up for questions.
[ +- ] Initiative
[ +- ] Smuggler's Barge

Rolls

Ulfr: Initiative - (1d20+3)

(5) + 3 = 8

Jasir: Initiative - (1d20+8)

(19) + 8 = 27

Petra: Initiative - (1d20+2)

(16) + 2 = 18

Varin: Initiative - (1d20+4)

(10) + 4 = 14

Azote & Tork: Initiative - (1d20+3)

(20) + 3 = 23

Seelah: Initiative - (1d20+2)

(13) + 2 = 15

Wexley & Thaelin: Initative - (1d20+2)

(20) + 2 = 22

Orcs: Initiative - (1d20+1)

(4) + 1 = 5

OrcT: Initiative - (1d20+1)

(2) + 1 = 3

OrcE: Initiative - (1d20+1)

(9) + 1 = 10

Eels: Initiative - (1d20+2)

(6) + 2 = 8

Varin: Stealth (Dex) - (1d20+10)

(11) + 10 = 21

Jun 30, 2025 3:00 pm
Seelah picks up a barrel and throws it at the nearest orc!
OOC:
@WhiteDwarf Miss. Goes in the water. Firing into melee, range increment penalties.

Rolls

Barrel! - (1d20+1, 1d4+4)

1d20+1 : (11) + 1 = 12

1d4+4 : (3) + 4 = 7

Jun 30, 2025 4:38 pm
Ùlfr launches barrel after barrel.
OOC:
Point Blank Shot, Precise Shot, Rock Throwing.

@Greemology Miss, miss. Maybe if it was a touch attack the first would hit.

Rolls

Barrel Attack - (1d20+6)

(5) + 6 = 11

Possible Damage - (1d10+5)

(8) + 5 = 13

Barrel 2 - (1d20+6)

(6) + 6 = 12

Possible Damage - (1d10+5)

(10) + 5 = 15

Jun 30, 2025 5:11 pm
Jasir takes a knee and twists his longbow into a diagonal while resting an arrow across it. When the time comes he's ready and rises to target his fire on the orc with the warhorn. The draw and release is a fairly practiced motion, following Wexley's call. One arrow away. Then a moment to draw and loose a second shot, shifting targets to the nearest one over if his falls.

Whether it's luck or skill, Jasir's second arrow seems to benefit from his first "range finding" shot. Perhaps it's just the timing he finds that coincides with the motion of the riverboat.
OOC:
@Itami 2 hits, Orc with horn is angry. Angry and hurt that you would do such a thing.
Last edited June 30, 2025 5:17 pm

Rolls

Longbow attack (Surprise Round) - (1d20+4)

(15) + 4 = 19

Longbow Damage - (1d8)

(5) = 5

Longbow Attack - (1d20+4)

(19) + 4 = 23

Possible longbow Damage - (1d8)

(8) = 8

Jun 30, 2025 8:06 pm
Petra feels like a fish out of water.
[ +- ] Internal
She lacks the training that sharpens battlefield discipline, her hands and aim aren't steady on her first shot.


The dwarrow tries a calming deep breathing technique her mother taught her. She can never hope to match her dwarven warrior mother's battle-trance, but she feels more grounded.



{PLAYER NOTE~~CAVEAT, target is TBD depending on how GM answers the question from the OOC thread.}


(A) IF WITHIN 50 feet of Orc T1 with horn:

She takes another shot at the orc with the horn, muttering under her breath, "Don't blow it!"

OR....

(B) IF WITHIN 70 feet of Orc R3 and he is the only 'close' enemy, then instead:

Petra despairs of hitting the orc with the horn, and instead takes a shot at the nearest orc aggressor who is not tangling with a barbed eel (currently helpful, and whom she does not want to injure).
OOC:
Posting a second attack in case it's useful for the "second round of chaos" before we need a combat mat.

@Mica_pun_worthy Hit. Orc with horn is even more angry. And even more hurt.
Last edited June 30, 2025 8:35 pm

Rolls

Next ranged attack with free sling (into melee?) - (d20+4)

(17) + 4 = 21

Potential sling damage - (d3)

(2) = 2

Jun 30, 2025 8:26 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgWarned Azote realized the battle was soon to come and like any good elven, has her short bow read for action. With the attack started, she rises up to a good firing position and lets an arrow go at the Orcs. She fires upon the Orc with the horn. Tork retains his place.
OOC:
@WanderOne Miss.
Last edited June 30, 2025 8:28 pm

Rolls

Short Bow Attack, Damage - (1d20+3, 1D6)

1d20+3 : (11) + 3 = 14

1D6 : (3) = 3

Jun 30, 2025 10:08 pm
Missiles sing from the barge, arrows, stones and barrels, all loosed at the same time in a chorus of resistance and old grudges. Several find their mark, thudding into orcish flesh, many fall harmlessly in the river or on the bank.

Wexley hunches over the capstan like a priest at his altar, hands firm on the brake. He works the barge’s momentum with deft shoves and reversals, guiding the Netherthistle in a harrowing dance between eel-churned shallows and reed-choked barbs. River foam churns against the hull as the vessel swings dangerously near a jutting snag, but Wexley’s hands never tremble.

"Hold your course, old girl!" he snaps, teeth clenched.

From midship, Thaelin straightens, a weighted knife materializing in his hand. Without hesitation, in one fluid motion he flicks his wrist; the blade sails through fog and chaos, silent as dusk.

It strikes true.

The orc grasping the signal horn jerks, eyes wide as the blade buries itself deep in his throat. His hands claw at the wound as the horn slips free, bouncing once before vanishing into the marsh. The orc collapses forward into the mud, gurgling.

"Not your day I s'pose" Thaelin murmurs, already moving to the mooring line, eyes on the fast-approaching shore.
OOC:
When I said two rounds of chaos, this wasn't exactly what I had in mind, but it works.

Boat has moved, second round is technically approximately 50ft from the fight, but it's chaos so we're just kind of going with things right now.

Either make your second attacks if you still have them or I'll do it once we're otherwise ready to kick this thing off proper.

@Smiley @WhiteDwarf You're up
[ +- ] Initiative

Rolls

Attack - (1d20+6)

(9) + 6 = 15

Damage - (1d3+1, 1d6)

1d3+1 : (2) + 1 = 3

1d6 : (3) = 3

Jun 30, 2025 11:11 pm
Seelah pulls Bladeguard from beneath her blanket, and bellows an inspiring cry to her companions!
Hold the line, friends, exclaims our ebony guardian in the Erelander tongue! Hit ‘em high…or, low, as your case may be!
OOC:
Drawing sword, then Inspire Fury.
Everyone gets +1 attack and +1 save vs Fear for 3 rounds.
Jun 30, 2025 11:23 pm
Varin breaks into a sprint across the length of the barge, boots thudding heavily against the wooden planks. He leaps onto a barrel, then bounds to a nearby crate, using the makeshift path to gain speed and elevation. His eyes lock onto the target ahead—the orc on the other boat—and his focus narrows.

Skirting the edge of the barge, arms out for balance, he pushes off hard from the bow with a final burst of strength. He soars through the air flying just over the head of a snarling orc and a writhing cluster of eels below.

As he closes the gap midair, he draws back a fist.

With a sharp growl of effort, Varin slams his knuckles into the face of the orc waiting on the enemy boat—his punch landing like a hammer, aimed to drop the brute before his feet even touch the deck.
OOC:
18 To Hit 3dmg. To the orc on the boat.

@Smiley Hit. Bandage Orc, says ow.
Last edited June 30, 2025 11:27 pm

Rolls

Varin: Unarmed - Atk/Dam - (1d20+5+1, 1d4)

1d20+5+1 : (12) + 6 = 18

1d4 : (1) = 1

Jun 30, 2025 11:52 pm
The clash of missile fire echoes across the ashen waters as the party looses their volley toward the beached orc barge. Shafts thrum overhead, skipping off warped planks or vanishing into the reeds beyond. Amid the chaos, Varin springs from the rail of the Netherthistle as though gravity were merely a suggestion. His cloak snaps open; a single heartbeat later he deftly lands on the enemy deck and drives a clenched fist into the jaw of the wounded orc already bleeding from an earlier arrow. Frothy Blood spatters the weathered boards.

The orc staggers, snarling, and hauls himself upright, weight gingerly shifted to the unbandaged leg. With a guttural oath he sweeps his vardatch in a brutal horizontal arc. The wicked edge whistles through empty air, Varin has already pivoted beneath the strike, braids whipping as he comes up behind the brute. Wood groans under the sudden lurch, but no blow finds the Elfling’s skin.

Meanwhile, the river boils crimson. Two of the three orcs floundering in the shallows shriek as sleek river eels as thick as an uruk's thigh coil around them, needle-teeth sinking deep. One disappears in a roiling surge; the second is yanked under seconds later, muffled curses cut short by churning crimson water. Only the largest manages a desperate slash that opens a pale gash along an eel’s flank.

On the near bank, a lone orc, rage and terror in his eyes, chooses distance over drowning. He hefts a barbed javelin and hurls it toward the smugglers’ barge. The iron point hisses past Azote’s cheek close enough to tug a strand of her hair before burying itself in a crate with a dull thunk. Azote’s answer is instant. The shortbow sings; a feathered shaft streaks through the mist toward the javelin-thrower. Luck keeps pace with fear, the arrow thuds into a fallen shield, mere inches left of its mark.

Throughout the chaos Wexley and Thaelin remain a study in focused intent. Bracing long poles against the current, Thaelin helps Wexley guide the Netherthistle into a gentle glide, grounding her stern first against a gravel shelf. Quick knots bite into mooring rings; coils of hemp line snake fast over the prow. In moments the barge sits snug against the bank, gangplank ready, its deck a steady firing platform for the fray to come.

Spray, smoke, and morning fog swallow the battlefield. Varin squares to his limping foe, river foam dripping from the barge’s edge. Arrows are nocked anew, steel is drawn, eel-ridden eddies swirl red, and the next breath feels like a coin suspended on its edge, waiting to fall.
OOC:
Alright, that was fun. Now we start the real fight. As planned, the Eels are taking a lot of weight off your back. I just wouldn't go near the water yourself.

Or do, your choice really.

Anywho, the Orc Elite whiffed his attack, but Varin may need some backup. Soon. Just saying. Take a look at what he's rolling if you don't know what I'm talking about.

We're back to the top of initiative, @WanderOne you're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

OrcE: Attack - (1d20+10)

(5) + 10 = 15

OrcE: Damage - (1d12+6)

(1) + 6 = 7

E1 - (1d20+8)

(10) + 8 = 18

E2 - (1d20+8)

(13) + 8 = 21

E3 - (1d20+8)

(1) + 8 = 9

Secret Roll

E1 - (1d8+4)

(8) + 4 = 12

E2 - (1d8+4)

(7) + 4 = 11

Orc3 - (1d20+2)

(8) + 2 = 10

Orc4 - (1d20+5)

(19) + 5 = 24

Orc4: Confirm - (1d20+5)

(1) + 5 = 6

Orc4 - (1d12+4)

(7) + 4 = 11

Azote and Tork - (1d20+4)

(4) + 4 = 8

Azote and Tork - (1d6)

(2) = 2

Jul 1, 2025 2:41 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgEyeing the situation attacking Azorte steps to the end of the barge and fires her bow in hopes to aid Varin. But the shot is so far for her short bow. Appears too she is a bit touched as her hair gets some AC.
OOC:
(Ignore the killer damage roll.)

Miss.
Last edited July 1, 2025 2:43 am

Rolls

Long Short Bow Attack, Damage - (1d20+1, 16d+2)

1d20+1 : (9) + 1 = 10

16d+2 : () + 18 = 18

Jul 1, 2025 8:45 am
The Netherthistle protests gently as it settles into the rocky river bank. Wexley sags against the rail, brushing sweat from his iron-grey beard. Two wheezing breaths later he pats the tiller like an old mule finally unhitched. "I’m spent. Thaelin—out you go, lad. Put that long shadow o’ yours to work before these tuskers get their wits back."

Thaelin’s brows climb, a silent really? before sense and duty win-out. "Aye, aye..." The words land somewhere between salute and sigh as he heads aft, closer to the frey.

A slim knife flashes into his palm. A moment later, he hurls. The slim blade arcs true—then glances off a ridge of blackened scalemail. Thaelin’s shoulders droop like slack rigging as the knife twirls uselessly into the muck.

The orc snarls, more insulted than hurt, and rips the dented link straight, flashing a broken-tusk grin.

"Storm take it," Thaelin growls. He draws another blade, checks its edge against his thumb, and glances back at Wexley. The old helmsman can only manage a breathless shrug.

"Try a softer spot next time," Wexley wheezes, half-grin cracking through the fatigue. Easy for him to say, Thaelin thinks, but he squares his stance all the same.

Fog thickens, muffling the river’s hush; eels thrash in the shallows and the orcs ready their vardatches, iron gleaming wet under a pallid sky.
OOC:


@Itami You're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

Thaelin: Attack - (1d20+7)

(14) + 7 = 21

Jul 1, 2025 3:12 pm
Jasir breathes a sigh of relief as the orc with the alarm horn goes down and his gaze snaps around the battlefield. As Varin leaps in to challenge the elite to close combat he lets out a grunt but his eyes flick towards the orc trooper that is in a position to make the situation more dire by joining in. Once more he closes one eye and sights along his bow before performing the smooth knock, draw, and release motion. Arrows away.

If nothing else the Sarcosan seems to be a fairly consistent archer. His shots hitting their targets, but never striking a critical juncture. It's the same this time.
OOC:
@Itami Hit. Javelin Orc, now with more holes.

@Mica_pun_worthy You're up.
[ +- ] Initiative
[ +- ] Barge Ambush
Last edited July 1, 2025 3:29 pm

Rolls

Longbow attack - (1d20+5)

(12) + 5 = 17

Longbow Damage - (1d8+1)

(2) + 1 = 3

Jul 1, 2025 5:04 pm
Too soon to tell if the tide of battle is with them or against them despite her companions' impressive skills and the number of orcs messily claimed by the barbed eels.

Petra won't be able to take any of her gear with her except the sling, and pocketful of stones and new knife, for the next desperate gamble she has in mind to try to keep the odds more even.

The dwarrow wouldn't even have the knife (dagger) if not for Varin, and now he's alone on the enemy's boat! And the waters between them are too eel-infested treacherous to cross by swimming. But she's thought of another way across.

"Ulfr, will you toss a barrel with me in it onto their craft? Or must I swim there to back up Varin?" she blurts. "I'm a strong swimmer but maybe not faster than the eels...wherever I end up, I'll have my knife and make do."




IF ULFR NODS CONSENT OR BY FACIAL EXPRESSION GIVES IT
(*can't really talk when it's not your turn) :

Petra moves to the barrel nearest Ulfr and climbs into it, tipping it so she can crawl inside. [Hopefully this is just a Move action but it's GM's call.]


OR...


IF ULFR REFUSES:


Petra jumps into the water and swims as fast as she can to the enemy's boat.
OOC:
Double Move or Readied Action? I already spoke to both GM &and Greemology or I wouldn't even try a "toss me" stunt.

I don't know about you folks but I have plenty of backup character ideas if I need one...and I also wouldn't do this if I didn't honestly think I had a shot with either course of action. Fortune favors the bold and all that.

....

EDIT: CRAP.

If I'm 'just swimming' as my turn (Double Move) then Swim check needs +2 from the music Azote played, if applicable. Petra has 10 foot swim speed but would try to go faster if possible (raise the DC?)

OR GM said he would roll me Acrobatics or Save, whichever appropriate....so actually the +2 from Azote needs to go to ACROBATICS if applicable?


EDIT #2, QUESTION FOR GM:

Do I have any actions left for a further Move action?

Or did Acrobatics eat a Readied Standard action, which I could do? If I get "tossed" then it remains to be seen after Ulfr's turn.


@Mica_pun_worthy You lost me a smidge there, here's a best attempt:
If we're going the thrown route, you did move action + readied action to jump out at the appropriate time. I already rolled the Acrobatics Check in the OOC thread, it was 20 total, you can use it if you want. Since the jumping/landing is a readied action, you don't move in the initiative order.

Second option, you don't have to swim, the darker green section of the map is solid, where the orcs fighting the eels previously were was where the water started, they were wading in it.

I know the maps a little hard to interept, believe it not it was a struggle to get it to this point.

@WhiteDwarf You're up.
Last edited July 1, 2025 5:21 pm

Rolls

Swim check (including if I miss 'the deck' when thrown) - (d20+6)

(19) + 6 = 25

Jul 1, 2025 6:06 pm
Sail as close to them as you can, Seelah directs her seamen. Donning her shield, our ebony guardian raises Bladeguard, striking a pose most heroic!
OOC:
Not going to risk swimming for it if I don’t have to. Looks like we’ve 2-3 (visible) orcs to take out, plus whoever’s prone on the other boat. If I’m on-track there. Thx.

@WhiteDwarf The darker green sections of the map are land, you guys are beached.b You can walk. Also, prone orc stood and attacked Varin.
Last edited July 1, 2025 6:06 pm
Jul 1, 2025 6:13 pm
OOC:
Got it. Still donning shield, and moving 30’ N to L24. Thx.
Jul 1, 2025 6:17 pm
Mica_pun_worthy says:
Too soon to tell if the tide of battle is with them or against them despite her companions' impressive skills and the number of orcs messily claimed by the barbed eels.

Petra won't be able to take any of her gear with her except the sling, and pocketful of stones and new knife, for the next desperate gamble she has in mind to try to keep the odds more even.

The dwarrow wouldn't even have the knife (dagger) if not for Varin, and now he's alone on the enemy's boat! And the waters between them are too eel-infested treacherous to cross by swimming. But she's thought of another way across.

"Ulfr, will you toss a barrel with me in it onto their craft? Or must I swim there to back up Varin?" she blurts. "I'm a strong swimmer but maybe not faster than the eels...wherever I end up, I'll have my knife and make do."




IF ULFR NODS CONSENT OR BY FACIAL EXPRESSION GIVES IT
(*can't really talk when it's not your turn) :

Petra moves to the barrel nearest Ulfr and climbs into it, tipping it so she can crawl inside. [Hopefully this is just a Move action but it's GM's call.]


OR...


IF ULFR REFUSES:


Petra jumps into the water and swims as fast as she can to the enemy's boat.
OOC:
Double Move or Readied Action? I already spoke to both GM &and Greemology or I wouldn't even try a "toss me" stunt.

I don't know about you folks but I have plenty of backup character ideas if I need one...and I also wouldn't do this if I didn't honestly think I had a shot with either course of action. Fortune favors the bold and all that.

....

EDIT: CRAP.

If I'm 'just swimming' as my turn (Double Move) then Swim check needs +2 from the music Azote played, if applicable. Petra has 10 foot swim speed but would try to go faster if possible (raise the DC?)

OR GM said he would roll me Acrobatics or Save, whichever appropriate....so actually the +2 from Azote needs to go to ACROBATICS if applicable?


EDIT #2, QUESTION FOR GM:

Do I have any actions left for a further Move action?

Or did Acrobatics eat a Readied Standard action, which I could do? If I get "tossed" then it remains to be seen after Ulfr's turn.


@Mica_pun_worthy You lost me a smidge there, here's a best attempt:
If we're going the thrown route, you did move action + readied action to jump out at the appropriate time. I already rolled the Acrobatics Check in the OOC thread, it was 20 total, you can use it if you want. Since the jumping/landing is a readied action, you don't move in the initiative order.

Second option, you don't have to swim, the darker green section of the map is solid, where the orcs fighting the eels previously were was where the water started, they were wading in it.

I know the maps a little hard to interept, believe it not it was a struggle to get it to this point.

@WhiteDwarf You're up.
Úlfr nods, takes aim at the last orc in the boat, and throws the barrel, Petra and all.
OOC:
Orc in P6: 120ft. Range: 4th range increment. Precise Shot, Far Shot

@Greemology Miss by 10. Will narrate on your turn.

@Smiley You're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

Petra Barrel (4th range increment) - (1d20+2)

(10) + 2 = 12

Possible damage - (1d10+5)

(7) + 5 = 12

Jul 1, 2025 6:39 pm
Varin squares his stance beside the orc, eyes narrowed and jaw tight. He drives upward with a fierce uppercut, aiming straight for the orc’s jaw—but the brute shifts at the last second. Varin’s fist whistles past, hitting nothing but air.
OOC:

Attack is a miss. Ignore the Fort Save.

Using Stunning Fist on Orc next to me.
DC 13 Fort save if 8 hit.
[ +- ] Stunning Fist
Last edited July 1, 2025 7:38 pm

Rolls

Varin: Unarmed - Atk/Dam - (1d20+5, 1d4+2)

1d20+5 : (4) + 5 = 9

1d4+2 : (2) + 2 = 4

Jul 1, 2025 6:49 pm
Fog eddies on the the beached orcs’ barge, swirling around Varin’s boots as he pivots in a loose circle. His fist snaps forward, aimed squarely at the orc’s jaw, but the brute rolls his jaw with blow, removing the sting from the impact.

"Kruzh-makh, titchling! Zhur var-dâch-urz!"

He sees the opportunity and takes it. Steel teeth rake across Varin’s ribs, slicing through leather and drawing a dark ribbon of blood. The elfling keeps his footing, eyes still sharp despite the pain.

On the smuggler's barge, Ulfr and Petra spring their half-mad scheme. The dwarrow squeezes herself into an empty barrel; Ulfr hoists the improvised projectile overhead with a roar that rattles deck-planks.

He heaves the wooden barrel like a human trebuchet.

Barrel and dwarf sail in a wobbling arc, but the aim is wide. Varin’s opponent sidesteps as the cask crashes on the beached vessel, staves popping loose. Petra vaults free a heartbeat before impact, tucking into a roll. She pops up on one knee, acrobatics and a fair amount of luck sparing her most of the impact, but she still looks worse for the wear due to the stunt.

By the waterline, the eel coils like a pale serpent around the second orc’s thigh, teeth grinding through scale mail. The orc bellows, staggered but stubborn, hacking downwards with his vardatch. Brackish spray and eel ichor spatter the sand; the beast’s grip loosens but it still drags at him, inch by vicious inch.

Back on the connecting bank, the javelin-wielding orc spots Seelah’s advance. He hurls his final shaft; it whistles past her shoulder and affixes itself in the dirt harmlessly. Snarling, he yanks his vardatch free of its loop and bellows at her, knuckles white around the hilt.

"Dor-zug, manling! Zadâk makh-kar!"

Mist thickens, swallowing sound until only clash of iron and the eel’s thrashing remain, an ugly rhythm against the hush of the river.
OOC:

HeroOfSometimes sent a note to WhiteDwarf,WanderOne
Petra takes 11 'fall' damage.

Back to the top of initiative.

@WanderOne You're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

OrcE: Attack - (1d20+10)

(11) + 10 = 21

OrcE: Damage - (1d12+6)

(8) + 6 = 14

Petra Square - (1d18)

(14) = 14

Petra Additional Fall Damage - (2d6)

(63) = 9

Eel3: Attack - (1d20+8)

(11) + 8 = 19

Eel3: Damage - (1d8+4)

(1) + 4 = 5

Eel: CMB - (1d20+11)

(19) + 11 = 30

Orc3: Attack - (1d20+2)

(2) + 2 = 4

Orc3: Damage - (1d6+4)

(1) + 4 = 5

Orc4: Attack - (1d20+5)

(8) + 5 = 13

Orc4: Damage - (1d12+4)

(1) + 4 = 5

Jul 1, 2025 7:37 pm
OOC:
@GM: Did my Acrobatics check allow me to try to land on my feet or otherwise soften my landing, or could I try to roll a separate Acrobatics check for that?

@Mica_pun_worthy The Acrobatics check was to jump out at the correct time, the reflex save was to soften the landing. Which, thinking about it, should of been the other way around. But we're committed now.

You can try again, but the reason you're taking 1/4 damage is due to the nat 20, otherwise it's half. Total of 45 currently.

@HeroOfSometimes EDIT: Total of 45 damage? Is that what you meant?
Last edited July 1, 2025 8:43 pm
Jul 1, 2025 8:09 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgFiring Azote again tries to peg the Orc at about max range (120') for short bow on Varin.
OOC:
(Everyone gets +1 attack and +1 save vs Fear for 3 rounds. Isn't saving her.)
OOC:
@WanderOne don't know what's going on with that die, you can reroll if you like.
OOC:
It is a max shot so Azote can expect it to miss. :) She has one more round of blessing and 18 more arrows rather than casting a spell. (Entangle & Fairie Fire) I mark all fired arrows as lost. Orc doesn't have to worry. She can't hit the broad side of a barn right now. She needs goods to upgrade to a nice long bow.
OOC:
(Her Cure Wounds is Touch spell. So, he is a bit out of range.)
NOTE: I have to remember not to do 5e. This is Pathfinder. Grrrr.. Next shot is -1 to hit & 1d6+2 Damage.
Last edited July 1, 2025 9:16 pm

Rolls

Short Bow Attack Disadvantage, Damage - (2d20l1+4, 1d6+2)

2d20l1+4 : (56) + 4 = 9

1d6+2 : (4) + 2 = 6

Jul 1, 2025 8:39 pm
Wexley sucks in another ragged breath, then kicks open a crate wedged by the rudder. Inside lies an old but well-oiled light crossbow. He hoists it, shoulders trembling, and pulls a bolt home.

"Hold fast—old man’s on the way!" he rasps across the deck, voice half-lost in the mist.

Thaelin flashes a weary grin over one shoulder. "Don’t keel over before you load it, skipper." With that he palms his final throwing knife, blade catching a shard of gray light and tosses it with a flick of his wrist.

Thaelin straightens, hand now empty, and murmurs to himself, "Last one’s a charm—c’mon, fly straight..."

The slim steel vanishes into the mist, then thuds harmlessly into a drift of river-soaked reeds a handspan wide of its mark.

The orc jerks, eyes widening for a heartbeat before an ugly grin spreads beneath cracked tusks, "Ghrazh-nib zhurk, titchling!"

He pounds the flat of his vardatch against his chestplate, forgetting about the gnome, he dares Seelah closer. Mud and fog swirl around his boots, eager to swallow new blood.
OOC:

HeroOfSometimes sent a note to WhiteDwarf,WanderOne
@Itami You're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

Thaelin: Attack - (1d20+7)

(10) + 7 = 17

Thaelin: Damage - (1d3+1)

(3) + 1 = 4

Jul 1, 2025 9:03 pm
When Petra in short order volunteers and then gets herself thrown, Jasir is given more reason to blink. With bow in hand and lost in the act of sighting down another nocked arrow he then remember the old adage, "Plans often go stale the moment that the battle-lines touch." Seems apt. He has time to adjust his bow and bring it back towards his last target. A slow inhale... then another blue-feathered arrow is away.

While consistent, Jasir's aim is not beyond question. This time his arrow fails to piece the armor of his enemy which earns a quiet click of distaste from the masked Sarcosan.
OOC:
Oops. Actually missed by one. No damage.

@Mica_pun_worthy You're Up.
[ +- ] Barge Ambush
Last edited July 1, 2025 9:24 pm

Rolls

Longbow attack again - (1d20+5)

(10) + 5 = 15

Longbow Damage - (1d8+1)

(5) + 1 = 6

Jul 1, 2025 10:47 pm
The whirligig motion makes Petra's head spin but miraculously she leaps out of the barrel before impact. She lands on the deck with only her ears ringing and a jolt that's painful but not enough to steal her consciousness.

Petra grits her teeth, shakes it off, and tries outflank the orc with the recently wounded Varin. She does her best to distract their foe with the motions of her dagger (*OR kicks, see OOC).
OOC:


EDIT #2: CRAP. I forgot +1 attack rolls and bonus vs Fear from Seelah too.

[Get into flank P5 IF I am already standing when I land, and have my full 20 feet Movement--DO I?

Move by a route that avoids passing through squares that draw AOO if possible, draw dagger as part of Move.

Then Standard the attack.]


OR IF NOT... she can only stand up as her Move and take a Free 5-foot step closer to the orc into O6, right? THEN Standard to attack.

If she can't draw her dagger because she didn't "Move" then she has to improvise and kick.]


@Mica_pun_worthy Yes, you had your full movement. Flanking, P5.

Edit: read that wrong initially.

@WhiteDwarf You're up.
[ +- ] Barge Ambush
Last edited July 1, 2025 11:34 pm

Rolls

Aid Another - (d20+5)

(20) + 5 = 25

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Jul 1, 2025 11:25 pm
Bolstered by paladinic fury, our ebony guardian strides forth to face her orcish foe!
Katu jiak dez, nay-mimba!
[ +- ] HeroOfSometimes
Facing her foe, Seelah swings Bladeguard mightily at the orc!
OOC:
Move to L21, give it to R3.

@WhiteDwarf Hit. He is down. Very down. And not in a bad mood sort of way.

@Smiley You're up. Make it count.
[ +- ] Barge Ambush
Last edited July 1, 2025 11:29 pm

Rolls

Powerrrr aaaattaack! - (1d20+10, 1d8+6)

1d20+10 : (8) + 10 = 18

1d8+6 : (8) + 6 = 14

Jul 2, 2025 12:48 am
Varin leaps up with a grunt of effort, bringing both hands down hard on either side of the orc’s head. The blow lands with a sharp crack, aiming to rattle the brute’s skull and throw off his balance.
OOC:

Punch Dude again. Stunning Fist. DC 13 Fort Save
Attack is +5 , +2 from Seelah, +2 from Flank. +9 Total

@HeroOfSometimes DC 13 Fort Save against Stunning Strike Please!
[ +- ] Stunning Fist
Last edited July 2, 2025 12:50 am

Rolls

Varin: Unarmed - Atk/Dam - (1d20+5+2+2, 1d4+2)

1d20+5+2+2 : (12) + 9 = 21

1d4+2 : (2) + 2 = 4

Jul 2, 2025 12:52 am
Seelah closes the distance in three long strides, her bastard sword Bladeguard arcing high, "Urk—?" The question dies as steel carves through scale and collarbone in one clean stroke. The orc crumples: mist swallows the splash of black blood.

On the enemy barge, Petra hastily wedges her dagger beneath a loose deck plank and pries until the nails shriek free. Holding the plank horizontal, she slams the splintered board against the deck with a resounding CRACK! The sound ricochets across the fog-choked vessel.

The warrior half-turns, attention yanked off Varin for a fatal heartbeat, "Gorzh? Krath-du—". The elfling ghosts inside his guard, closed fist flashing up connecting with his jaw. The orc reels back slightly, a reflexive counter slash is attempted but finds nothing but mist as Varin slips aside, light on his toes.

River-side, the eel’s jaws strike once more and it's coils tighten around the entrapped orc. The orc shouts, Dârgh! Help! as he looses his footing and is dragged toward the ashen waters. The plea ends in a cascade of bubbles as the eel drags him beneath the pewter surface. Ripples spread, then still.
OOC:
HeroOfSometimes sent a note to WhiteDwarf,WanderOne
@WanderOne You're Up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

OrcE: Fort Save - (1d20+8)

(8) + 8 = 16

OrcE: Attack - (1d20+10)

(4) + 10 = 14

OrcE: Damage - (1d12+6)

(5) + 6 = 11

Eel3: Attack - (1d20+8)

(2) + 8 = 10

Eel3: Damage - (1d8+4)

(1) + 4 = 5

Jul 2, 2025 5:00 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgFiring Azote again tries to peg the Orc at about max range (120') for short bow on Varin & she pegs him for 7 damage. "Lay to earth Orc where you belong." said in elven.
OOC:
Woot a hit with natural 20 but no confirmed crit for 3x. Varin might be missing some hair on his left side. And for that Orc, Yeah. It is that green eyed elven "bitch". Said in Orcish of course.
OOC:
Her arrows are white shaft with trademark red feathering and sharp bone tips.
Last edited July 2, 2025 5:45 pm

Rolls

Short Bow Attack at 115', Damage - (1d20-1, 1d6+2)

1d20-1 : (20) - 1 = 19

1d6+2 : (5) + 2 = 7

Crit Check - (1d20-1)

(3) - 1 = 2

Azote: Confirm - (1d20)

(7) = 7

Azote: Damage - (1d6+2)

(2) + 2 = 4

Jul 2, 2025 5:16 pm
Thaelin squints through the mist at the Shadow’s barge—barely visible through the fog. He measures the gap with a resigned click of his tongue. Even with a full quiver of knives he’d be lobbing wishes, not weapons, and his quiver is empty besides. He stays at Wexley’s side, boots braced against the planks.

The old helmsman steadies the light crossbow, lining up the fading iron sights. The bow creaks, limbs protesting years of salt and humidty. Wexley inhales, squeezes the trigger—

CRACK

The aged stock splinters in his hands, sending the bolt skittering harmlessly across the deck. Wexley stares at the ruined weapon, then releases a breathless laugh that sounds more like a cough, "Well, that’s fitting."

Thaelin wearing his typical half-grin, "Stick to tillers, old man. Wood there’s thicker."
OOC:
@Itami You'r'e up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

Wexley: Attack - (1d20+3)

(1) + 3 = 4

Wexley: Damage - (1d6)

(2) = 2

Jul 2, 2025 6:47 pm
Jasir gives a quick look over the battlefield and the churning waters. He considers the for but a moment before lowering his bow. "It's not viable any longer," the Sarcosan mutters. Then he's moving. His stride carries him between Wexley and Thaelin, where he bounds the boat's guardrail to land on the shore. The Sarcosan is fleet of foot and his steps carry him along the bank towards the enemy vessel, his intent to join the fray at close-quarters clear... But it's a long ways to move even for him and not in a straight line.
OOC:
Jasir double moves. 45' movement speed. Total of 90' Should put him at around S15.

@Itami Moved you to m14, didn't think you'd want to be on S14, next to the water, River Eel attack range...

@Mica_pun_worthy You're up.
[ +- ] Barge Ambush

Rolls

Jasir: Acrobatics (Dex) - (1d20+6)

(8) + 6 = 14

Jul 3, 2025 1:13 am
Petra lunges at the orc between her and Varin with her knife. She doesn't want him taking another swing like that at Varin, however nimble the elfling is.

Fighting in defense of another is a far different matter than murder. But it's still...deeply unpleasant on a level she has no proper words for in any of the tongues she's learned.
OOC:
Standard attack (still flanking with Varin for +2, still using +1 from Seelah.

BAB +2, Dex +2, +1 Small size, +2 flank, +1 from Seelah's effect = d20+8 (damage is d3...I am sorry I accidentally hit the wrong key on damage roll, but I did only roll a 3)

@Mica_pun_worthy Miss.

@WhiteDwarf You're up.
Last edited July 3, 2025 1:17 am

Rolls

Attack with dagger - (d20+8)

(8) + 8 = 16

Potential damage - (d4)

(3) = 3

Jul 3, 2025 10:02 am
Our ebony guardian strides thirty feet forth. Stepping into the opposing barge, and glancing brown eyes warily about. Gazing at those perhaps lying prone on the deck, and wondering what it all means!
OOC:
30’ to L15, readying attack simply in case I’m attacked first.

Copy. moved

@Smiley You're up.
[ +- ] Barge Ambush
Jul 3, 2025 1:24 pm
Varin pivots sharply and swings his leg in a wide arc, aiming a solid kick at the last orc’s side. The orc reacts fast, raising its arm to block—Varin’s boot slams into thick muscle, stopping cold with a jolt of impact.
OOC:
No one can finish this guy off. Ugg
Used a Stunning strike but it doesn't matter
Last edited July 3, 2025 1:29 pm

Rolls

Varin: Unarmed - Atk/Dam - (1d20+5+1+2, 1d4+2)

1d20+5+1+2 : (5) + 8 = 13

1d4+2 : (2) + 2 = 4

Jul 3, 2025 1:47 pm
The orc staggers as Varin’s foot impacts his muscled ribs, yet the brute only grins, tusks glistening. The stout halfling, rolls beneath the vardatch’s murderous counter sweep, yet its hooked edge clips his brow. Stars burst—he drops to the floor, unconscious but breathing.

The orc chuckles, tusks flashing with joyous rage. With a rasp he yanks Azote's arrow from his flank; black gore spatters the planks. His head pivots from Petra to Seelah, to Jasir, then back to Petra with a murderous glare, he spreads his arms wide, vardatch jutting like a dare. "Thrak lat, snaga-mat!"
OOC:
HeroOfSometimes sent a note to WhiteDwarf,WanderOne
@Smiley Varin is down, HP -2 and dying.

@Greemology You're up.
[ +- ] Initiative
[ +- ] Barge Ambush

Rolls

OrcE: Attack - (1d20+10)

(8) + 10 = 18

OrcE: Damage - (1d12+6)

(11) + 6 = 17

Jul 3, 2025 5:59 pm
Úlfr scoops up a crate, puts one foot on the prow and throws it at the last orc.
OOC:
Precise Shot, Far Shot, 115 ft. (4th range increment), Base Attack 3, +2 from Dex, -3 from range penalties, +1 from Seelah I think. The Orc might have +2 AC from soft cover from Varrin's positioning, but my angle actually isn't that bad, GM discretion. It's a hella rough throw anyway, and you could assign any amount of darkness penalty.

@Greemology Hit. The orc does not look good.

@WanderOne You're up.

Rolls

Crate Attack - (1d20+3)

(17) + 3 = 20

Possible damage - (1d10+5)

(1) + 5 = 6

Jul 3, 2025 6:23 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgFiring Azote again tries to peg the Orc with her short bow on downed Varin but her shot is short.
Last edited July 3, 2025 6:23 pm

Rolls

Short Bow Attack, Damage - (1d20-2, 1d6+2)

1d20-2 : (13) - 2 = 11

1d6+2 : (3) + 2 = 5

Jul 3, 2025 6:50 pm
Ulfr heaves the crate with a roar; it sails the full length of the mist-shrouded battlefield, smashing into the taunting orc with a crunch of wood and bone.

Thaelin
Thaelin’s eyes follow the shattered debris before flicking back to the melee, "Remind me never to arm wrestle that man." he says, voice low.

Wexley Thorn
Wexley mutters, gripping his broken crossbow more for comfort than use. "At least someone still has reach. I am down to curses and empty hands,"

With no clear shots and nowhere safer to stand, both hold position, watching and silently routing for the group.
OOC:
@Itami You're up.
[ +- ] Barge Ambush
Jul 3, 2025 7:21 pm
Jasir easily bounds over the edge of the orc's patrol boat, the thud of his booted feet across the deck announcing his arrival to assist. His billowing cloak almost hits Varin as he maneuvers over the fallen Elfling to the orc's far side. The Sarcosan's bow clatters down to the deck, freeing his hand to retrieving his cedeku from its usual place, sheathed near the small of his back. The curved long knife flashes out, seeking to find an opening in the Orc's defense to help bring their enemy down for good.

Sadly his blade goes wide, but he's in the mix.
OOC:
Free action drop bow. Drawing Cedeku as part of move action. Movement ending at Q6 (stepping around outside orc's threat). More than enough movement to avoid stepping to within 5' until attack time. Single attack. That misses!

Indeed.

@Mica_pun_worthy You're up.
Last edited July 3, 2025 7:29 pm

Rolls

Apply Cedeku to Orc - (1d20+5)

(4) + 5 = 9

Jul 3, 2025 7:50 pm
There isn't time for fear of dying, or terror at the orc's towering and hate-filled presence so close they can smell each other's sweat. (Or more likely it's Seelah's steadying presence steeling her nerves as only she can.)

But there is time for Petra to assess that if she tries to revive Varin at once by Skill or Gift, either the orc will take advantage of her distraction and finish her off--leaving two of them dying instead of one--or her success will only leave Varin barely alive and vulnerable. And in great danger with the orc still looming over him for a new blow that will kill her elfling friend.

The dwarrow's body protests the knock it took from the barrel stunt as she sidesteps around the orc to outflank him with Jasir now.

She swings her knife low, too hastily, not even whispering the tip across rough cloth.

She's come no closer to stopping him, it's up to her friends now. Wildly she hopes that if the orc just threatened her in his rough language that he keeps his focus on her in spite of her failure.
OOC:
Move replacement: 5-foot step into O6 or whatever gets me flanking with Jasir since he moved to Q6?

Standard: tried an attack roll, missed. I think this was my final round for the +1 from Seelah? And I forgot to include the +2 flank bonus with Jasir in my roll, but I know a 16 doesn't get it done anyway.

You're correct, miss.

@WhiteDwarf You're up.
Last edited July 3, 2025 8:02 pm

Rolls

d20+6

(8) + 6 = 14

Jul 3, 2025 8:42 pm
Brown eyes gaze upon fallen friend. Rushing to Varin’s aid, our ebony guardian engages the last remaining orc.
Thrak khe, she exclaims defiantly!
[ +- ] Conversational Orcish
OOC:
O7 please.

@WhiteDwarf Done, no charge?
[ +- ] Barge Ambush
Jul 3, 2025 8:56 pm
OOC:
Oh geez, forgot Charge! Thanks.
Once engaged with the orc, our ebony guardian swings Bladeguard with fast fury!
OOC:
AC -2
Last edited July 3, 2025 8:58 pm

Rolls

Power Attack - (1d20+12, 1d10+6)

1d20+12 : (5) + 12 = 17

1d10+6 : (3) + 6 = 9

Jul 3, 2025 9:21 pm
With a feral shout—"Thrak khe!"—Seelah barrels forward. Bladeguard flashes; the broadsword cleaves the orc’s mailed shoulder and drives him hard to the planks, cracking wood beneath his bulk.

Black blood steams in the storm. Snarling up at the ring of foes, the brute forces one last insult, "Ghash-lat snaga-lûg!"
HeroOfSometimes sent a note to WhiteDwarf,WanderOne
The insult gutters into a wet cough; his eyes glaze, and the vardatch clatters from numb fingers.

Combat Ends
Jul 3, 2025 9:35 pm
THE ISHENSA RIVER | NORTH OF DAVINDALE | FOGGY AFTERNOON
As the clash of steel gives way to the sounds of the river. Across the slick planks of the captured barge, the members of the final bout kneel beside Varin, checking the gash across his brow. The halfling breathes, shallow but steady, while the black-blooded orc bodies lie sprawled around them, their vardatches sitting idly on the ground or sliding toward the river’s dark edge.

Footfalls squish through the mud from the allied skiff. Wexley vaults the gunwale first, dagger drawn and eyes sharp. Thaelin follows a heartbeat later, planting his boots well clear of the widening bloods of rank blood.

Wexley Thorn
"Fine work, all!" Wexley says, offering Seelah a nod before crouching at Varin’s side. "He needs Selah’s touch. Let’s get him moved before the swelling sets."

Thaelin
Thaelin peers over the rail at the swirling current, "Preferably without dropping anyone to the eel-folk below." He shudders, adjusting his sodden cloths. "I have no desire to test their taste for gnome."

Wexley scans the riverbanks, jaw tight, "We cannot linger. Another patrol will be looking for this lot soon. Strip what you need, then make ready to shove off."

With wary glances into the gloom, the companions begin gathering weapons and supplies, preparing to vanish upriver before tide of vengeance finds them.
OOC:
Will get a loot list going shortly.
[ +- ] Barge Loot
Jul 3, 2025 9:50 pm
Ùlfr helps gathering up the weapons and supplies from the other barge although he balks at trying to retrieve anything already in the drink. "We don't need what dark water claimed already." Any weapons he piles up to be cleaned though.
Last edited July 3, 2025 9:51 pm
Jul 3, 2025 9:53 pm
Elven Azote will be sure to gather the remains of any arrow shot so as not to leave a trail. She lets Petra deal with downed Varin.
Last edited July 3, 2025 10:48 pm
Jul 3, 2025 10:25 pm
"Give me a moment with Varin, please, and he may be able to move himself!" the dwarrow pipes up.

Sagging with relief, Petra drops down and tries her blood vessel enlivening technigue on the elfling.

It works, he is rousing. "Close call, friend, but the orcs are dead now," she reassures him.

Then after a beat she repeats Elder Thorn's warning dutifully, "But another Shadow patrol could come looking for this crew any minute, we've got to move. I can do a more proper job patching you and the rest of us up later, or Serah will beat me to it."


Paranoid that another attack could come (an orc or eel bursting out of the water, heralded by little more than a few frothing bubbles perhaps, or orc steps pounding across the lands), Petra strains her eyes and ears while sweeping her gaze over water and land to check for threats.


Blood is pounding so hard in her ears that she's pretty sure she'd miss unusual sounds though, and sweat is running into her eyes.
OOC:
Heal check DC 15 "Natural Healer" Midnight Feat to restore a hero below 0 hp to 1 HP.

Added Perception check and then I'm done.

@Mica_pun_worthy You found what I described in the Loot Ledger.
Last edited July 3, 2025 10:37 pm

Rolls

Heal check - (d20+9)

(7) + 9 = 16

Perception - (d20+7)

(2) + 7 = 9

Jul 3, 2025 10:58 pm
The Sarcosan's cedeku gets sheathed again and his bow retrieved before he moves to stand over Petra, his gaze flicking over her work for the span of several long seconds. Seeing that she has things well in hand he moves to retrieve the vardatch from the deceased orc and moves to relieve him of his head. The weapon is set aside and the masked man considers the area as a whole.

"We should not linger. Let us gather anything we might need need and then set the boat to drifting down stream, perhaps with a hole to sink it," he muses before starting to wander amongst the boat, taking a brief inventory of its materials.
OOC:
Going to do a quick survey of the boat. See if the patrol had anything that would be of use to us. Not sure what we're using to represent a thorough search.

@Itami It'd be perception.

Rolls

Secret Roll

Jasir: Perception (Wis) - (1d20+9)

(6) + 9 = 15

Jul 3, 2025 11:06 pm
Varin lies still where he fell, blood trailing from a gash along his temple. His chest rises slowly, shallow breaths pulling in the damp air of the barge’s deck. Petra works quickly, binding the wound and pressing a poultice against the worst of it. After a tense moment, his body jolts.

With a sudden growl, Varin’s eyes snap open—wild, unfocused, still locked in the fight. He lets out a ragged snarl and lunges upright, fists swinging blindly at the air.

"Where is he?! I’m not done with that bastard!" he snarls, swinging a fist that narrowly misses Petra.

His breathing is heavy, ragged, chest heaving as the red haze of battle slowly fades from his eyes. He blinks, taking in the faces around him, the barge, the lack of enemies—then curses under his breath and slumps back down, fuming.
Jul 4, 2025 1:03 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Searching Azote examining the quiver of arrows found. "Well not as nice as mine but they may also be just as spot able." She isn't so keen on Orc arrows to tell how distinctive they are. "A longbow with them would have been sweet."

"Why on earth would an Orc patrol have arrows? I have fought them for decades and never seen such. They like to savor who they kill before them."

"Tonight, we will risk talents of the land to heal Viran up rapidly."
Last edited July 4, 2025 1:20 am
Jul 4, 2025 1:19 am
Petra ducks Varin's swing by rolling onto her back. She chuckles but there's an edge of hysteria in it.

As she dusts herself off she replies to Azote's question, "Spoils of war, and the war is always on. Orcs loot the fallen the same as anyone, don't they?"


To Azote's assertion she nods, weary. Vulnerability they cannot afford, especially when a patrol might find them regardless of precautions. "As many as I can, worried about Selah too."
Last edited July 4, 2025 4:35 am
Jul 4, 2025 1:23 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgElven Azote replies back, "Only an Orc would make arrows like these. Just very rare to find a bowman among them. Much less an arrow crafter. Perhaps these arrows were meant to be a delivery? A gift? Must be somone important as that Orc was rather tough. Leader material. "
Last edited July 4, 2025 1:27 am
Jul 4, 2025 1:35 am
WanderOne says:
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgElven Azote replies back, "Only an Orc would make arrows like these. Just very rare to find a bowman among them. Much less an arrow crafter. Perhaps these arrows were meant to be a delivery? A gift? Must be somone important as that Orc was rather tough. Leader material. "
Úlfr thinks a second and points at the large box.
"Perhaps the bow is in the iron bound chest."
Last edited July 4, 2025 1:37 am
Jul 4, 2025 1:43 am
Varin sits in silence for a few moments, fists clenched and breathing uneven. The fury fades, replaced by a dull throb in his skull and the copper tang of blood in his mouth. He wipes it away with the back of his hand and glances over at Petra.

"…Thanks," he mutters, voice low and rough.

He rises slowly, still sore, but moving with grim purpose. Without another word, he grabs the nearest orc corpse by the ankle and starts dragging it to the edge of the barge. One by one, he hauls the bodies up and heaves them into the dark water with a splash, barely sparing them a second glance.

As another lifeless body hits the river, he speaks flatly over his shoulder to the others.

"Don’t behead them. No trophies. Let the eels have what’s left."

He pauses, watching the ripples fade.

"Make it look like an accident."
OOC:
This is after they are looted.
Jul 4, 2025 4:51 am
Petra replies to Varin, "Thanks yourself, too. It took all of us to take down...a threat like that."


She bites her lip watching the bodies go into the river with their heads intact. Probably the eels won't leave enough muscle or brains behind to become Fell? For a delirious second she imagines a head with burning eyes bobbing in the water before she turns away from the churn.


The dwarrow looks over the 'spoils,' at the cumbersome armor and orc-sized weapons. The eels smell gross but perhaps over a fire and under spices their taste could be improved. She mutters the tooth talisman with the evil symbol should be destroyed if possible, crushed or burned or both.


She gestures back at the Netherthistle. "I have tools to try to open that chest unless one of you found a key?"


The dwarrow examines the chest and asks someone else to do the same, to make sure it has no trap mechanism or poison residue upon it (the Shadow's forces are notorious for discouraging theft) before any attempt to open it.


* * * * *


IF NO TRAP/TOXIC RESIDUE IS FOUND after at least two PCs examine it...


If they allow her (time wise and permission), Petra fetches the lockpick tools and attempts to open the iron bound chest before offering the picks to Azote to try.
OOC:
Common thieves' tools

Also apparently you can burn shark's teeth to ash and other messy residue, as they are made of dentin rather than bone, just saying.

GM: I was still groggy this morning, missed your attempt at opening the chest. fixed it on the back end though. DC was 20, good job.

Mica_pun_worthy sent a note to Mica_pun_worthy
Last edited July 4, 2025 4:58 am

Rolls

Perception for traps/toxic residue - (d20+7)

(8) + 7 = 15

Disable Device (open lock) check - (d20+7)

(13) + 7 = 20

Jul 4, 2025 9:37 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgElven Azote will also give a try at the chest. She will use Petra's tools as she doesn't now own any herself.

"With luck we will soon see what is inside."
OOC:
GM: Not trapped, but did not beat the DC 20. You can reattempt, if you want, if you fail by 5 or more you break the tools or the lock.

Not break the lock in a good way, in a it's seized up way.

GM#2: @WanderOne I was still groggy this morning, missed Petra's attempt at opening the chest. fixed it on the back end though. DC was 20.

You however, made the DC 25 perception check for the hidden compartment. Excellent. It all works out.
Last edited July 4, 2025 9:40 am

Rolls

Perception, Disable Device - (1d20+10, 1d20+7)

1d20+10 : (15) + 10 = 25

1d20+7 : (11) + 7 = 18

Jul 4, 2025 1:08 pm
THE ISHENSA RIVER | NORTH OF DAVINDALE | FOGGY AFTERNOON
Wexley wipes moisture from his spectacles and watches Petra bind Varin’s brow with practiced fingers, "Shadow take me, girl, you could be touched by Aryth herself," he murmurs, genuine awe softening the hard lines of his face.

Petra knots off the bandage and ducks her head, "Close call, friend, but the orcs are dead now,"

Behind them Thaelin kicks through the scattered gear until a black-fletched shaft rolls beneath his boot. He holds it up, brows arched, "See that head? Only war chiefs and the legate’s pets carry real arrows. The tuskers we dropped were rank-and-file." He spits into the river. "These belong to someone important."

Petra’s gaze follows the current where orc corpses bob like broken dolls. As if in answer, one limp body jerks, vanishes beneath a swirl of bubbles, and the water closes with a hush that sets her teeth on edge.

Shaking off the chill, she turns to the iron-bound chest hauled clear of the wreck. A careful twist of her pick, a soft click—the lid creaks open.

Petra eases the iron lid fully back, inside, no glitter of gems—only hard necessity: a pouch of coarse sea-salt sealed tight against damp; a neat coil of dwarf-forged wire, each link fine as hair yet stronger than nail; and beneath them, close-packed pig-iron ingots, dull grey and heavy. She lifts one with both hands—easily five pounds—then counts by touch: a dozen such bars, near sixty pounds in all.

Wexley snorts approval, "Worth more than silver nowadays, in my youth such iron would be nearworthless," he says, eyes narrowing upriver where unseen foes might still prowl. As they're preparing to close the inspected chest, Azote stops them.

"Stop. See that seam?" she murmurs, tapping a fingernail along an almost invisible join. With a careful pry of her dagger, a false panel lifts free, revealing a long bundle wrapped in oiled canvas.

Azote eases the cloth away. A longbow emerges—black yew with bone-white inlays that form Izrador’s Black Hand entwined in thorny script.

Wexley’s brows rise behind rain-flecked lenses, "A priest’s bow. Aryth protect us if its owner comes looking."
OOC:
[ +- ] Updated Barge Loot
Jul 4, 2025 2:12 pm
Seelah gives the orc boat a cursory inspection.
If the orcs’ boat is still functional…anyone know how to sail it? It could afford us options, after the Netherthistle departs from us.
Last edited July 4, 2025 2:12 pm
Jul 4, 2025 2:23 pm
Wexley runs a palm across the barge’s scarred gunwale, then fixes Seelah with a look equal parts confusion and alarm. "Guardian, that barge wears Izrador’s brand like a beacon." He raps a sigil-scarred plank for emphasis. "Every watch-tower from here upstream knows these markings, and they expect tuskers at the helm. Without orcs aboard, try sailing it past the next watch-tower and we’ll be pincushions before we can wave hello. Unless you fancy orc paint and a crash course in Shadow drill, we leave it sit or quickly scuttle it and keep to the Netherthistle. Better a quiet keel than a floating gallows."
Jul 4, 2025 2:44 pm
Varin gives Wexley a sharp nod, eyes narrowing with approval. "Yeah—put a hole in it, let the river carry it. No one’ll ask questions if it looks like it sank on its own."

He winces as he moves toward the side of the barge. Gritting his teeth, he plants his boots in the muck and starts pushing against the barge, muscles straining as he tries to free it from the thick riverbed.
Jul 4, 2025 3:15 pm
Seelah produces a dagger from her belt, and helps put a hole or holes in the orc boat.

Returning to the Netherthistle, after helping haul loot, our ebony erelander stows her shield, and Bladeguard, once again. Even in celebration of victory, it’s still important to remain hidden, for the next squabble to come.

Acemi, Seelah thinks to herself, as she watches the boat and dead orcs sink beneath blackened drink. Not everything can be redeemed, Seelah says softly.
Jul 4, 2025 3:27 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg "Well that is an exquisite bow that can't be traded. Matches well with that quiver of Orcian arrows. It might be wrong for any to use but I would gladly use their own bow against them. It doesn't mark me any to the worse. " Azote offers to take the Orcian priest bow & quiver of Orcian arrows. Surely owning such is a death penalty but if doesn't bother Elven Azote any.

She gladly feeds the eels with the orcs.

Elven Azote says to Seelah, "Let them return to earth where they belong. That is redeemed enough. "
Last edited July 4, 2025 3:33 pm
Jul 4, 2025 3:39 pm
Wexley waves Varin off, "Easy, lad. No sense wrenching your wounds wider for a sinking we can do at rope-length." He jerks a thumb toward the Netherthistle, "We lash this hulk astern, tow her out to deeper channel, then nick the line. The Ishensa will swallow it whole, any patrol that comes sniffing will see nothing but shattered timbers."

He uncoils a length of weather-stiff rope, "Save your strength for the next scrap, Elfling. Let the river do the heavy lifting."
Jul 4, 2025 4:22 pm
Seelah examines the black talisman. Her guardian senses surely discerning its evil representations.
Perhaps the person of importance on-board had this talisman as well, our ebony erelander speculates.
OOC:
Know Shadow re- talisman.
Edit - What does it do, and what creatures or kinds of creatures carry them.
Last edited July 4, 2025 4:35 pm

Rolls

Seelah: Knowledge (Shadow) (Int) - (1d20+5)

(16) + 5 = 21

Jul 4, 2025 4:24 pm
Varin gives Wexley a quiet nod, the kind shared between men who’ve seen enough blood for one day. He lets out a long, tired sigh, his shoulders sagging beneath the weight of fatigue and bruises. Around him, the others rummage through what little loot the orcs left behind, but Varin pays it no mind. Gold and gear mean nothing with a skull still ringing from a lucky hit.

He turns away without a word, boots heavy on the deck as he makes his way back toward the Netherthistle. The barge creaks softly beneath him, the air thick with damp river fog and the stench of battle still lingering.

Climbing down into the hold, he ducks beneath a low beam and crawls back into the narrow space he’d claimed—wedged between crates and an old tarp near the bow. It’s barely a crawlspace, but it’s quiet, shadowed, and out of sight.

With a grunt, Varin eases himself down, rubbing the side of his head where the orc’s blow had landed. The throbbing hasn’t stopped. He closes his eyes, jaw tight, and lets the darkness press in. Not to sleep—just to rest. Just long enough to feel steady again.
Jul 4, 2025 4:44 pm
WhiteDwarf says:
[ +- ] Seelah Knowledge Shadow
As Seelah studies the shark-tooth charm, years of fighting Izrador's forces let her recall the following:

Its runes name blood and obedience in Black Tongue, framing Izrador’s Hand.

Such talismans act as a legate’s holy focus and badge of delegated authority.

More troubling, the glyphs along the cord are scry-marks. If the gifting legate performed the proper rite, the charm can serve as a beacon: a simple bowl of water and a prayer would reveal its bearer's location.

Left intact, it could betray their course. Broken carelessly, the splintered hand may impose a lingering curse.

Destroying it with sanctified fire, or disposing of it in running water, are the safest ways to rid yourself of the danger.
Jul 4, 2025 5:08 pm
Seelah sets the talisman back down. We need destroy this properly, she says, sharing her findings with the party.

Eventually taking Azote aside, Seelah says quietly, Serah does not trust you. She is wary of elves. All is well, just be careful when and as you speak with her.

The masked watcher, Bran, back at the tavern…that one was not looking out for us. We need be cautious moving ahead, others might be alerted to our presence and intent.


Last edited July 4, 2025 5:17 pm
Jul 4, 2025 5:16 pm
OOC:
@HeroOfSometimes, thank you, I updated the post.
Jul 4, 2025 6:08 pm
Mist curls across the water as crates, pitch, and the blasphemous bow vanish into the Netherthistle’s hold. Carefully avoiding the river's edge, Thaelin hauls the last coil of rope, looping it twice round the Shadow barge’s prow before hitching it to the stern cleat. He gives the line a testing yank, then signals readiness.

Wexley Thorn
Wexley darts over the deck, adjusting rudder lashings and rigger the scything blade rigged to sever the tow, "All ashore who’re coming aboard!" he bellows toward the riverside gloom where members of the troup still linger. "We’ve an appointment after sundown, and we can't be late. Five-count, then the tide answers for the slackers!"

A gust rocks the partially beached Netherthistle nosed downstream, tow-rope taut, while the captured barge serves as a decent moor against the pulling current. Serah threads between crates as the Netherthistle rocks, a small crock of herbs cradled to her chest. Kneeling beside Varin, she peels back his bandage; the brow gash still weeps in thin crimson beads.

Serah of the Loom
"Easy now, brave one. This is comfrey and willow-bark. It doesn't taste pleasant, good thing we only need it for your hide." She stirs the green poultice with a wooden spatula, the scent sharp and earthy.

Varin grits his teeth as she spreads the cool salve along his injured brow and chest, yet relief softens his shoulders almost at once, "Rest while you can," Serah murmurs, tying fresh linen in place.
Jul 4, 2025 7:53 pm
There are a few things that Jasir might spend several moments silently considering. The sharktooth charm, the longbow and arrows get contemplated for a moment. Seelah's appraisal and mention that the charm should be destroyed earns a nod then after a moment of considering the longbow he mutters. "Going to have to risk it."

He raises his hand and swipes his fingers through a couple gestures, bringing his concentration to bear in a casting of the spell Detect Magic, knowing that anything he detects could also be traced by an astirax with far more acuity than his minor spell. Assuming that the bow doesn't end up having traces of magic upon it he quickly loses interest in it and gives the area a momentary sweep with his magic detection before dismissing the effect.

If any of the arrows he fired are salvageable he retrieves them. But otherwise moves to dispose of any corpses. Rather than heed Varin's mention of the leaving their heads on... Jasir does not allow any orcs to go un-beheaded. "The Fell rise with their memories intact. I would avoid any possible chance of a posthumous report made by one of our fallen enemies."

The Sarcosan returns to the boat and starts to settle himself. "Necessity drove my casting just a moment prior. If you all would trust my judgement a moment farther, I might work some minor magicks that shall provide some small ease."
OOC:
If folk agree to Jasir using a liiiiittle bit more magic he's going to prestidigitation and proceed to clean everyone/thing up. Minor magical effects "Fresh-showered feeling" XD. Otherwise he'll just settle in.

@Itami No magic on the bow.
Jul 4, 2025 8:45 pm
Itami says:
There are a few things that Jasir might spend several moments silently considering. The sharktooth charm, the longbow and arrows get contemplated for a moment. Seelah's appraisal and mention that the charm should be destroyed earns a nod then after a moment of considering the longbow he mutters. "Going to have to risk it."

He raises his hand and swipes his fingers through a couple gestures, bringing his concentration to bear in a casting of the spell Detect Magic, knowing that anything he detects could also be traced by an astirax with far more acuity than his minor spell. Assuming that the bow doesn't end up having traces of magic upon it he quickly loses interest in it and gives the area a momentary sweep with his magic detection before dismissing the effect.

If any of the arrows he fired are salvageable he retrieves them. But otherwise moves to dispose of any corpses. Rather than heed Varin's mention of the leaving their heads on... Jasir does not allow any orcs to go un-beheaded. "The Fell rise with their memories intact. I would avoid any possible chance of a posthumous report made by one of our fallen enemies."

The Sarcosan returns to the boat and starts to settle himself. "Necessity drove my casting just a moment prior. If you all would trust my judgement a moment farther, I might work some minor magicks that shall provide some small ease."
OOC:
If folk agree to Jasir using a liiiiittle bit more magic he's going to prestidigitation and proceed to clean everyone/thing up. Minor magical effects "Fresh-showered feeling" XD. Otherwise he'll just settle in.

@Itami No magic on the bow.
"Do your worst, wizard." He says overdramatically with a smirk.
Last edited July 4, 2025 8:45 pm
Jul 4, 2025 9:49 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpgElven Azote suggests, "Would be best to use your talents away from the vessel here or you could mark it for days. Perhaps we can dock it someplace and move off to heal and cleanup using talents. Perhaps leave a false trail."
Last edited July 4, 2025 9:50 pm
Jul 4, 2025 10:22 pm
Jasir tilts his head to the side and blinks at *Azote's* mention before shaking his head. "That's... not correct in this instance," he states without a hint of doubt in his voice. "I have no plans to ensorcell the barge itself and the detection of instant effects are limited to the place in which the energy is channeled," the Sarcosan points out. "The difference is like feeling a rain drop versus being beneath a consistently leaking roof. A single droplet against a continuous drip."

The academic explanation is accompanied by a slow swirl of his hand and an instructive manner. So that other members of the group will know more about how the detection methods of the enemy work. He prepares himself to draw upon his magicks.
Last edited July 4, 2025 10:23 pm
Jul 4, 2025 11:52 pm
Petra remains silent except to agree with Seelah the unholy symbol must be destroyed.


How fortunate they are surrounded by running water to blunt any contamination that could arise from destroying it.


She thinks she understands Jasir to be using only minor magic with the faintest possible signature, so she waves at him to continue.


The iron and bow in the chest will be useful, but they are unlikely to be able to keep (and carry) it all if Thorn cannot.
Last edited July 5, 2025 4:32 am
Jul 4, 2025 11:56 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg She retorts back, "You see much with that talent, and it invades everything in its area looking for you. Like all it leaves traces where it has been. It is only how sharp the seekers are, that matters. And for that I would not put our vessel at risk. Wouldn't it be prudent to dock and do such there."
Last edited July 4, 2025 11:58 pm
Jul 5, 2025 12:09 am
Jasir just blinks and shakes his head. "Astiraxes would not sense this unless within a close proximity... And if you're speaking of other methods of detection - the aura traceries of this magic will be gone even before we depart."

The Sarcosan finishes the shift of his hand and the mutter that completes his spell. Since Ulfr was the first to sign off on the use of magic, Jasir waves his hand in a sweeping motion towards the giant Northernman who gets to feel refreshed as dirt, blood, and sweat are removed from skin and cloth. A second wave towards the pilfered weapons and armor see them spotless as well. For the next couple minutes his gestures serve to clean and leave fresh. Which he uses on people, objects, and even on portions of the barge.

Everyone who assents in turn gets clean clothes, skin, and hair. Jasir leaves himself for last but his cloak billows up before he dismisses the spell well within the five count that Wexley had called out. It's a small thing, perhaps... but the Sarcosan seems to enjoy the opportunity to practice his magic and provide the comfort that can come from it.
OOC:
Effectively Jasir has 30 actions that can be taken with prestidigitation. Should be enough to get everything nice before we leave. NPCs can get it too. Also this is faint magic at best and per the detect magic spell would last for 1d6 rounds after it finished so... not sure where the idea that it'll be trackable after is coming from.
Last edited July 5, 2025 12:29 am
Jul 5, 2025 12:54 am
Our ebony errelanger breathes a (Sigh) of relief. So elated to be clean and refreshed!

Thank you, my friend, Seelah says kindly to Jasir. I would have likely soaped up, in darkened water, if not for your kindness.

Squeaky clean, Seelah preps herself for further adventure!
Jul 5, 2025 4:36 am
Petra listens attentively to the debate about how the Astiraxes' abilities work.

It IS nice to be clean (and best to remove incriminating evidence like blood from the spoils), and the dwarrow smiles her thanks to Jasir.


"How much of the iron can we transport with us, and can the Netherthistle keep the rest? Actually as the daughter of a resistance smuggler I'm quite interested in the chest itself because of the false bottom--but I suppose that is too heavy to carry?"


To Seelah Petra asks "Do you know, does dropping that symbol in running river water suffice? Or should it be broken with a weapon while submerged, and its pieces scattered in water, to be sure it won't be recovered or spread an evil taint?"
Last edited July 5, 2025 4:58 am
Jul 5, 2025 5:19 am
Mica_pun_worthy says:
Petra listens attentively to the debate about how the Astiraxes' abilities work.

It IS nice to be clean (and best to remove incriminating evidence like blood from the spoils), and the dwarrow smiles her thanks to Jasir.


"How much of the iron can we transport with us, and can the Netherthistle keep the rest? Actually as the daughter of a resistance smuggler I'm quite interested in the chest itself because of the false bottom--but I suppose that is too heavy to carry?"


To Seelah Petra asks "Do you know, does dropping that symbol in running river water suffice? Or should it be broken with a weapon while submerged, and its pieces scattered in water, to be sure it won't be recovered or spread an evil taint?"
To Serrah: "Is there a story of this charm? The one you gave me, I mean. Not the cursed one we just found."

Úlfr tests the weight of the iron bound box full of iron while he talks.
Jul 5, 2025 11:43 am
Seelah replies to her dwarrow friend,

We’d have to be very careful trying to break the talisman, it could splinter off and incur a lingering curse. Trying to destroy it cleanly, while it’s under water, could be difficult. Running water, not the still water as the river sometimes is.

Or, better yet, fire, sanctified and blessed.
Last edited July 5, 2025 11:46 am
Jul 5, 2025 12:54 pm
Wexley quickly ties off the capstan with some line, his wiry frame taut with impatience. For once, he wasn’t squinting at the horizon or muttering nautical proverbs. He turned, voice low and clipped, "Guaridan. Toss it. Let the Ishensa keep its secrets."

His eyes never left the ashen current as he said it, as if already regretting the delay. One hand curled around the railing, knuckles white. "I won’t have that thing aboard and we can't delay any longer, lives are on the line if we miss our deadline."
Jul 5, 2025 1:24 pm
Gauntleted hand tosses the talisman into blackened waters. Brown eyes watch warily as the Ishena’s water runs across the wooden token, its evil now left to a watery fate.

It is done, says the ebony erelander. Yes, no more delays. Time to go.
Jul 5, 2025 4:56 pm
THE ISHENSA RIVER | NORTH OF DAVINDALE | FOGGY AFTERNOON
The deck shudders as Thaelin clambers to the starboard side, bracing one boot against slick planking. With a grunt and a pry-bar he frees the last stone-snared mooring. A few strides aft, Wexley’s arms blur at the hand-cranked capstan, iron clicking frantically. The Netherthistle drifts, catches on the bank, and for a breath hangs half-bound between water and mud.

The tow line tightens; the hacked-up Shadow barge jerks free, timbers shrieking. Mud erupts, ropes groan, and everyone holds their breath. At last the enemy craft wallows into deeper ink, hauled by gnomish grit and one stubborn riverboat. Scuttled seams split; black water spurts through tar-scarred planks. The hulk lists, gulping itself down. When the line feels right, Wexley slashes the tow-rope.

"Down you go, then," he mutters, and the Netherthistle surges ahead suddenly, spray stinging faces for just a moment as the anchored thrust is released.
Jul 5, 2025 5:22 pm
THE ISHENSA RIVER | MYR DOLOR | MOONLIGHT BREAKING THROUGH CLOUDS

Hours pass and night gathers; during the journey, two watch-towers glide past like dark crowns; Wexley’s forged writs and quiet purses change hands without alarm, the party remaining deathly silent in the covered doghouse. Crickets whisper in the reeds, and the river resumes its hushed rhythm.

Lantern-glow trembles along the gunwales as the Netherthistle noses into the widening mouth of Myr Dolor. Behind her, the river’s steady cadence fades, replaced by a vast silence that seems to drink every sound. Low clouds shred themselves across a sliver of moon, and the temperature is in a quiet descent— not yet cruel, but enough that breath begins to curl like pale ribbon.

Wexley tightens the scarf beneath his coat and sets a slow, sure hand on the capstan. He glances at the crew clustered amidships, voices pitched low out of respect for sleeping ears.

"Once we hit the lake’s north shore, we make the drop." He taps the rail for emphasis. "Cargo over, no delays, then we keep her moving. Rendezvous point’s another day or so's travel up river."

A murmur of recognition follows, boots scuffing over deck as lashings are checked.

Thaelin, excused from duty until the gnome's trade shifts at the drop point, bunkers in the cramped doghouse cabin. Within, the gnome's snores rumble beneath a blanket, punctuated now and then by a sleepy growl as the hull lists to a new current.

Serah crouches beside the makeshift bunk where Tefli lies swaddled in wool and bandage. Quick fingers check the wrappings at the halfing's stump; a nod follows—good enough. Pack and bedroll are lashed shut beside her boots.

"Almost there, brave one, just a little longer." She smooths a curl from Tefli’s brow.

The barge leaves twin ripples that freeze to silver behind her. Stars multiply overhead as clouds tear away, and the shorelights of a distant watch-tower dwindle until they look like fallen embers on an endlessly dark hearth. On this lake, every mile feels borrowed.

Somewhere beneath the planks, the water presses irregularly again the hull. the Netherthistle answers with a groan and presses on, her crew bracing for cold, for secrecy, and for whatever waits just beyond the ripple of starlight on Myr Dolor’s ink-black skin.
Jul 5, 2025 5:38 pm
The deck lamp sways in the rising lake-breeze, throwing bronze arcs across stacked ingots and Úlfr’s broad shoulders. Somewhere abaft, the tiller groans and the Netherthistle shivers. In the quiet, Serah gestures Úlfr to approach, "A story, you asked for? There is always a story. That blossom is moon-lace—white as first frost. I plucked it the night my village burned, when the legates hunted a channeler they never caught. I was just a girl, then, hiding beneath a cider press."

Serah’s shawl tugs in the chill, but her eyes stay on the little blossom now in Úlfrs' care, five pressed petals, blood-red thread holding them fast. Her voice comes low, almost lost beneath the lap of water against wood, "At dawn an herb-wife led me from the ashes. She showed me how to press the petals flat, bind them with red thread, and whisper a warding charm in an Old Tongue. Said it would ‘turn blades aside so a brighter deed might bloom.'"

The charm flickers in lantern-light, shadows dancing across Úlfr’s hands, "So keep it close, Úlfr. It isn’t power the Shadow fears, but the memories we carry past its fires."

Outside, the lake exhales a breath colder than before; mist crawls the gunwale like pale fingers, and for a heartbeat even the iron in Úlfr’s grasp feels lighter against the weight of memory.
Jul 5, 2025 7:23 pm
Jasir bows slightly at the thanks following the magical scrub up. The smile he flashes is implied more than seen considering his Sarcosan nomad attire keeps his face unseen. He moves moves to reclaim space upon the eel-boat at Wexley's demand and dismisses his magic back to the whorls and eddies of energy that make up Aryth's lifeblood.

In the time that comes after Jasir reclaims his seat. At one point he holds his hand up and a brown-black scorpion slowly crawls from somewhere within the confines of his cloak to settle itself in his palm. His eyes narrow and he looks to be considering the insectile creature flails its pincers at him. The quiet conference between himself and the scorpion goes on for a bit before he passes it a few morsels.
Jul 5, 2025 7:55 pm
Seelah waits for a moment when Serah is not otherwise occupied. Not while she’s interacting with others, but certainly not when it seems the elderly woman is looking to rest!

Approaching the old woman kindly, Seelah asks her, Serah, I know you to be a woman of much wisdom, and divine spirit. Pray tell me please, what does my future hold?

Can you tell me if my future holds bane, or boon?
Jul 5, 2025 7:58 pm
Petra waits till after they have passed the second watch tower and 30 minutes more before summoning her Gift to heal herself and Seelah.

Though she is not sure at first if the blood she had seen splashed on Seelah's armor before the cleansing had been her own rather than an orc's?


Those familiar 'vines within' twist inside the dwarrow when Aryth responds, but hunger does not follow. Day's close calls probably killed any appetite.


Petra's muscles lose their soreness and her bronzed skin its purpling.


Remembering a request that may have come from Varin, Petra also fills some of the former-pork-jars from the tavern with fresh water.
OOC:
OOC: Using Healer path 2x per day spell-like. Should not require spell energy.

Cast [I]cure light[/I] once on Seelah (if needed) and self. Or if nobody else needs it, twice on self.


Before I forget, also cast create water cantrip and fill those jars that used to hold salted pork with fresh water. Must be consumed within 24 hours or it fades away.
Last edited July 6, 2025 4:37 am

Rolls

Cure light - (d8+3)

(7) + 3 = 10

Cure light - (d8+3)

(3) + 3 = 6

Jul 5, 2025 8:16 pm
HeroOfSometimes says:
The deck lamp sways in the rising lake-breeze, throwing bronze arcs across stacked ingots and Úlfr’s broad shoulders. Somewhere abaft, the tiller groans and the Netherthistle shivers. In the quiet, Serah gestures Úlfr to approach, "A story, you asked for? There is always a story. That blossom is moon-lace—white as first frost. I plucked it the night my village burned, when the legates hunted a channeler they never caught. I was just a girl, then, hiding beneath a cider press."

Serah’s shawl tugs in the chill, but her eyes stay on the little blossom now in Úlfrs' care, five pressed petals, blood-red thread holding them fast. Her voice comes low, almost lost beneath the lap of water against wood, "At dawn an herb-wife led me from the ashes. She showed me how to press the petals flat, bind them with red thread, and whisper a warding charm in an Old Tongue. Said it would ‘turn blades aside so a brighter deed might bloom.'"

The charm flickers in lantern-light, shadows dancing across Úlfr’s hands, "So keep it close, Úlfr. It isn’t power the Shadow fears, but the memories we carry past its fires."

Outside, the lake exhales a breath colder than before; mist crawls the gunwale like pale fingers, and for a heartbeat even the iron in Úlfr’s grasp feels lighter against the weight of memory.
"Fierce fires form my fate from family home to bright bloom of first frost. Me ma and da faced flame fearlessly, thus I found my way. May bloom and barge stay blessed."

To Petra: "I think I can just carry this." holding up the iron-bound trunk full of iron.
Last edited July 5, 2025 8:18 pm
Jul 5, 2025 10:42 pm
https://i.imgur.com/O9AZBSG.jpeg
MYR DOLOR | DOLORGRAVE | MOONLIT NIGHT
Lights flicker like errant constellations upon a glass-black mirror, drawing you onward.
The Netherthistle glides across the still lake with scarcely a ripple. Crickets whisper from the reed-choked banks, but the water itself lies silent, absorbing every creak of plank and chain. Ahead, pinpricks of ochre and cobalt bloom in the gloom, multiplying until they resolve into lanterns strung along stone wharves. Dolorgrave, half-shrouded by mist awaits.

A soft bump announces the barge’s arrival at the pier. Two figures in coarse, hooded cloaks emerge from the shadows, faces hidden, hands gloved. They take mooring lines without a word, their movements efficient and anonymous, as though rehearsed a thousand times for strangers who must never be named.

Sleep-creased and blinking in lamplight, Thaelin stumbles onto the deck, "We made it then..."

Wexley Thorn
Wexley places a steadying hand on the dwarf’s shoulder before addressing the cloaked stevedores with a curt nod, "Cargo’s secure. Treat her kind; she’s more loyal than most folk." The gnome smiles thinly, but the strangers offer no reply, only the dip of cowled heads.

Serah of the Loom
On the quay, Serah unfurls her shawl against the chill breeze, silver hair catching moon and lamplight. Tefli slips to her side, nervously fidgeting with his injured arm, "The north is hungry for healers and courage both. May your feet be swifter than its shadows."

Thaelin offers a quick, earnest reply, "Watch over the little guy, Serah. I’ll be wantin’ to see both of you next time."

Thaelin
Serah’s answering nod is solemn, Tefli shoots Thaelin an irritated look, clearly irritated at being called little guy. Without further ceremony the four figures, turn away from the water and vanish into the night, their footsteps swallowed by the hush of damp cobblestone.

There is no embrace, no grand salutation, only the scent of lantern oil on mist and the fading echo of boots. A few minutes later the harbor lies empty behind you, and the road north yawns wide and dark beneath an indifferent sky.
Jul 6, 2025 2:46 am
https://i.imgur.com/ALOesPp.jpeg
THE ISHENSA RIVER | SOUTH OF GASTERFANG | SUNNY MIDDAY
Sunlight cannot melt everything in North.

The night passes in a muffled hush, only the rasp of reed-blades against the hull to mark the hours. Come dawn you push on, breath fogging in the quickening chill. By late morning the wind bites like needles, yet the steady, bright sun keeps numbness at bay.

Around the next bend the Ishensa pinches to a single braided channel. There, blocking most of the waterway, rises a jagged black formation no taller than a haystack yet wickedly spined, dark stone or river-ice, you cannot tell—its base lost beneath the sluggish current. Shallow banks of frost-browned grass crowd close on both sides; there is little room to maneuver.

Wexley curses under his breath and slams the capstan break, he barks an order at Thaelin who quickly slams a long pole against the riverbed. The Netherthistle drifts another yard, then settles, timbers creaking, a silent bow-wave lapping at the obstacle.

"Hmm… never seen that here before," Wexley mutters, tugging his beard. He measures the gap with a squint, knuckles pale on the tiller. "Skirt round and we risk the sandbars; tap it wrong and we hole the keel."

At the bow Thaelin leans on gunwale, eyes glittering with mischief. "Tight squeeze, sure," he calls back, voice buoyant despite the cold. "But we’ve threaded nastier needles. Just keep her straight and trust the current!"

Wexley’s only answer is a grunt—and a glance toward you. Sunlight glints along razor facets of the obstruction, hinting at something unknown beneath the glossy surface.

What do you do?
Jul 6, 2025 4:46 am
The obstruction has an ominous feel to it for Petra, although that could be a lingering gloom from her recurring nightmare about the serpent made of coiled shadows.


"I say we need a closer look at that obstruction. Some way of scouting it to see if it's a creature or a trap or some elaborate cover for an ambush, and how shallow the sandbar gets or whether there are spikes that could pierce the hull?

"As a strong swimmer I volunteer to swim over to investigate and report back? Unless someone strongly prefers other means to gather more accurate information to guide our next steps?"
OOC:
OOC: I would roll a Knowledge check, but the only one I put ranks in was Spirit and I doubt that would be helpful here.

GM: Funnily enough, that's one of the viable options.
Last edited July 6, 2025 4:48 am

Rolls

Petra Pestlegrind: Knowledge (Spirit) (Int) - (1d20+7)

(3) + 7 = 10

Jul 6, 2025 5:02 am
Mica_pun_worthy says:
The obstruction has an ominous feel to it for Petra, although that could be a lingering gloom from her recurring nightmare about the serpent made of coiled shadows.


"I say we need a closer look at that obstruction. Some way of scouting it to see if it's a creature or a trap or some elaborate cover for an ambush, and how shallow the sandbar gets or whether there are spikes that could pierce the hull?

"As a strong swimmer I volunteer to swim over to investigate and report back? Unless someone strongly prefers other means to gather more accurate information to guide our next steps?"
OOC:
OOC: I would roll a Knowledge check, but the only one I put ranks in was Spirit and I doubt that would be helpful here.
To Wexley: "Sir... we should find if it lives before anything else. I wonder if i could get close enough to poke it." He produces a ten foot pole.
OOC:
It's actually a large sized quarterstaff... which is coincidentally ten feet long.
Last edited July 6, 2025 9:21 am
Jul 6, 2025 11:53 am
Jasir's days on the eel-boat tend to be pretty similar. When not actively engaged in doing unskilled labor or taking a turn as lookout he's thinking. He makes diagrams using splinters of wood denoting numbers and works through complex equations. The Sarcosan makes up questions to answer, arcane formula will over time build upon one another to plot eddies and currents of arcane energy. Similar to building one's own roadmap to magic.

When the spiny and dangerous looking thing is revealed he's engaged in proving another formula which he looks up from and shifts in order to get a better look at the potential obstacle, his mind working on processing exactly what he's seeing. After a couple moments his eyes visibly widen and he quickly turns to look at Wexley and then holds his hand up towards Ulfr and Petra in a stopping motion.

"Beware. That is an elemental of ice... Corrupted by it's look. Approaching it is perilous."
OOC:
@Itami Corrupted Large Ice Elemental. Two Pieces of information.
OOC:
I suppose I'd like to know its typical combat tactics (Maybe its demeanor if they're particularly aggressive) and resistances/immunities.

@Itami
[ +- ] Offense
[ +- ] Defense
[ +- ] Freebie for the corrupted spirit template
Last edited July 6, 2025 12:08 pm

Rolls

Knowledge (Spirit) - (1d20+8)

(19) + 8 = 27

Jul 6, 2025 12:22 pm
Seelah dons her armor and readies her shield. Grabbing her weapons and preparing for another day of battle!
Jul 6, 2025 2:57 pm
Petra takes an involuntary step back from the water's edge. The elemental has become an extension of Izrador's power, and a blight upon Aryth. Lost beyond recovery. Removing it, if it is within their power, is a must.


"Perhaps we are better off fighting it from a remote distance? Is there some way we could light arrows on fire?

"Or, we do have jars and rags and alcohol...maybe we could dry the jars out, soak and light the rags, and throw them at the creature to put it out of its misery and out of our way?"
Last edited July 6, 2025 4:21 pm
Jul 6, 2025 6:53 pm
Jasir is not one to hoard knowledge from the group and quickly relays what he can remember. Which is apparently a great deal - and at the end of his little blurb he tilts his head. "My bow would be all but useless against such an opponent. If we were able to produce fire we might stand a better chance. But it would be neither fast nor reliable."

The cloaked mage that has folded his arms straightens and looks upwards towards the sky. "The day's light is our greatest ally. It shall only grow more powerful as the darkness gathers. If we seek to pass and can make our way well clear before nightfall we might be able to escape."
Last edited July 6, 2025 6:56 pm
Jul 6, 2025 7:59 pm
Varin stirs from his cramped resting spot, the dull ache in his skull a familiar companion as he sits up. The gash along his temple has mostly closed, leaving behind raw, tender skin and the makings of a jagged scar that will never fully fade.

He pushes aside the tarp covering his little corner of the hold and climbs out. As he steps onto the deck, the sudden burst of morning sunlight stabs at his eyes. He flinches, squinting hard, one hand coming up instinctively to shield his face.

"Damn sun," he mutters, voice gravelly from disuse.

He winces again as the light catches the tender edge of the wound, then rolls his shoulders and stretches, joints popping after too long in one position.

"That long of a rest… not like me," he says quietly to no one in particular. "That blow must’ve done more than I could handle."

Still rubbing the side of his head, Varin makes his way to the front of the barge. His boots thud dully on the planks, his eyes scanning the horizon.

"What are we dealing with?" he calls out as he stares at the giant ice thing. His mind slowly already shifting back into the role of lookout, protector, and problem-solver.
Last edited July 6, 2025 10:21 pm
Jul 6, 2025 8:59 pm
A corrupted ice elemental, Seelah replies to Varin. Hard to kill, but vulnerable to fire. We’re trying to figure out how to deal with it.
Jul 6, 2025 9:37 pm
To Wexley: "Do we have a heap of rags?"
Jul 6, 2025 10:21 pm
Varin squints at the creature in the distance, jaw tight as he studies its hulking frame. After a moment, he gives a slow nod, thinking out loud more than speaking to anyone in particular.

"Thing like that’s gotta be slow," he mutters, eyes narrowing. "Big. Heavy. Probably not quick to turn either."
He turns to the others, voice low but deliberate. "What if we don’t fight it head-on? What if we get it to move—chase a few of us. Draw it off while the barge slips through behind?"

Reaching into his pack, Varin pulls out a sealed flask of lamp-oil and a dusty bottle of bitterroot wine. He holds them up one after the other, brows raised.
"These might help. If we can get close enough, set it on fire. It won’t like that."

He pauses, thinking, then adds with a grim smirk, "But we need to pull it off the riverbank first. Set it ablaze too close to the water and it’ll just roll in and snuff itself out."

He sets the bottles down carefully beside him and looks to the group.
"Won’t take much. Just gotta piss it off enough to follow."
Jul 6, 2025 11:51 pm
Im ready, Seelah replies. Lead the way, I’ll follow you close.
Jul 7, 2025 12:36 am
Smiley says:
Varin squints at the creature in the distance, jaw tight as he studies its hulking frame. After a moment, he gives a slow nod, thinking out loud more than speaking to anyone in particular.

"Thing like that’s gotta be slow," he mutters, eyes narrowing. "Big. Heavy. Probably not quick to turn either."
He turns to the others, voice low but deliberate. "What if we don’t fight it head-on? What if we get it to move—chase a few of us. Draw it off while the barge slips through behind?"

Reaching into his pack, Varin pulls out a sealed flask of lamp-oil and a dusty bottle of bitterroot wine. He holds them up one after the other, brows raised.
"These might help. If we can get close enough, set it on fire. It won’t like that."

He pauses, thinking, then adds with a grim smirk, "But we need to pull it off the riverbank first. Set it ablaze too close to the water and it’ll just roll in and snuff itself out."

He sets the bottles down carefully beside him and looks to the group.
"Won’t take much. Just gotta piss it off enough to follow."
"We think alike... but also it looks slow, ponderous, and jagged. What if we throw burning items onto it that it cannot remove?"
Jul 7, 2025 1:07 am
THE ISHENSA RIVER | SOUTH OF GASTERFANG | SUNNY MIDDAY
The current shivers with possibility.
Warm light dances on the glassy water, throwing mirrored shards across the barge’s deck. The corrupted ice elemental lurks upriver, an unmoving bruise of frost, but the day’s heat presses close, promising cracks in its armor if the companions act quickly.

Wexley Thorn
Wexley strokes his beard, eyes narrowing as each plan is aired. At last he thumps the rail with a decision made, "A sound strategy," the gnome declares. "You’ll lure the brute from the bank, we thread the boat behind, and light it up once it’s on shore. I’ll steer us through the gap."

He flashes a wry grin toward Ulfr. "Plenty of rags in the hold. Good thinking." His gaze sweeps the crew. He peers over his spectacles at the gathered faces. "Only question: which brave souls play bait?"

Once the volunteers come forward, Wexley nods, his features softening.

Thaelin
Then Thaelin forces a grin that wobbles at the edges of his mouth, "I’ll just, ah, provide moral support," Thaelin says, bravado wobbling as he brandishes an unlit torch. "If things go poorly, imagine me heroically shouting advice from a safe distance."

Nervous chuckles ripple across the deck. Rags and oil are gathered, bows restrung, wicks prepared, and eyes lift toward the sun—counting on its warmth to outpace the creeping chill ahead.
OOC:
Mechanically, you produce
[ +- ] Six Molotov Cocktails
Will get to work on a battlemap / encounter flow
Jul 7, 2025 1:24 am
Úlfr works to fill two crates with old rags, he uses the bit of lamp oil to make them crates of oily rags. He then gets ready to jump to shore.
Jul 7, 2025 2:18 am
Jasir's expression is hard to read, as usual. Part and parcel of the mask-life he lives. After several long seconds he bows his head slightly. "I will draw it off. I am the fastest one here," he agrees before rolling his shoulder. "My weapon might not do it great harm, but it should be enough to gain its attention."

Jasir moves himself to stand along the railing and moves to string his bow. He does however seem to reconsider the presence of the improvised fire-bombs. "I will take one of those, however. I can throw with some measure of accuracy," he offers quickly.

Besides that he simply waits for Wexly to maneuver the barge to where he can disembark, his pack he leaves upon the barge and moves to take only one of his quivers of arrows.
Jul 7, 2025 3:10 am
The dwarrow nods, pleased at how the plan came together, and gives Varin a thumbs up for the idea of luring the beast off--and Jasir a solemn nod when he offers to be the 'bait.'

She takes up one of the stuffed jars to throw, then hesitates. "I have short legs, and I don't have the strongest throwing arm. Could I be of better help by lighting the ammunition with a torch so others may skip that step and toss faster? Or by helping with sailing, catching the wind or something?"
Last edited July 7, 2025 4:05 pm
Jul 7, 2025 4:07 am
Itami says:
Jasir's expression is hard to read, as usual. Part and parcel of the mask-life he lives. After several long seconds he bows his head slightly. "I will draw it off. I am the fastest one here," he agrees before rolling his shoulder. "My weapon might not do it great harm, but it should be enough to gain its attention."

Jasir moves himself to stand along the railing and moves to string his bow. He does however seem to reconsider the presence of the improvised fire-bombs. "I will take one of those, however. I can throw with some measure of accuracy," he offers quickly.

Besides that he simply waits for Wexly to maneuver the barge to where he can disembark, his pack he leaves upon the barge and moves to take only one of his quivers of arrows.
"I may not look it, but I'm among the fastest runners of us I'd wager, and I definitely have the strongest throwing arm."
Last edited July 7, 2025 4:09 am
Jul 7, 2025 10:09 am
Seelah takes a fiery flask into gauntleted hand, and prepares to disembark at the appointed time.
Jul 7, 2025 12:59 pm
As the party sets up for battle, our ebony errelander offers valorous inspiration!

Be vigilant, and steadfast, my friends. May our fire burn with fury of Aryth’s former glory!

Seelah ends her furious inspiration by raising Bladeguard, its Bladeguard shimmering. Before sheathing the weapon, and picking up her alchemist fire.
OOC:
As we prepare for the Fight, and as my first action if necessary, using Inspire Fury - Everyone is +1 attack and +1 save vs Fear for 3 rounds.
Last edited July 7, 2025 1:18 pm
Jul 7, 2025 4:14 pm
The dwarrow's cheeks go hot with embarrassment.

"As I said, I have short legs and what I mean is I'm afraid I'm going to slow you all down if I don't just stay on the boat and help sail it.

"Unless...unless I could ride on someone's shoulders? I could bolster the natural defenses of anyone who would be willing to do that, if you think it's a safe time for Talents and Gifts?

"Probably best if I stay behind and help on the boat, though, nevermind."



She offers the improvised alchemist fire ammunition she had picked up to anyone who can carry it to shore. They would need them all.


Her willingness to put herself in danger may not be in question after recent events, but she still feels guilty about just how many of them will be ashore facing the greatest threat---the monster they lure away.
OOC:
Petra has 20 ft Move speed, slowest in group. Not going to be able to both throw attacks and keep up, and if all I do is Double Move with the group then I will not be "adding anything" of value to the 'attack and decoy' strategy.

Petra can cast barkskin for +3 Natural AC on anybody who is carrying her, to compensate for their trouble?

She can also attack with other weapon.


EDIT: GM said in General OOC chat that Petra can make sailing checks instead, doesn't make sense for her to slow down someone by sitting on their shoulders (or by running herself).
Last edited July 7, 2025 4:42 pm

Rolls

Sailor - (d20+7)

(18) + 7 = 25

Jul 7, 2025 8:39 pm
Mica_pun_worthy says:
The dwarrow's cheeks go hot with embarrassment.

"As I said, I have short legs and what I mean is I'm afraid I'm going to slow you all down if I don't just stay on the boat and help sail it.

"Unless...unless I could ride on someone's shoulders? I could bolster the natural defenses of anyone who would be willing to do that, if you think it's a safe time for Talents and Gifts?

"Probably best if I stay behind and help on the boat, though, nevermind."



She offers the improvised alchemist fire ammunition she had picked up to anyone who can carry it to shore. They would need them all.


Her willingness to put herself in danger may not be in question after recent events, but she still feels guilty about just how many of them will be ashore facing the greatest threat---the monster they lure away.
OOC:
Petra has 20 ft Move speed, slowest in group. Not going to be able to both throw attacks and keep up, and if all I do is Double Move with the group then I will not be "adding anything" of value to the 'attack and decoy' strategy.

Petra can cast barkskin for +3 Natural AC on anybody who is carrying her, to compensate for their trouble?

She can also attack with other weapon.


EDIT: GM said in General OOC chat that Petra can make sailing checks instead, doesn't make sense for her to slow down someone by sitting on their shoulders (or by running herself).
Úlfr looked like he was preparing to carry her, but when she went back to pulling lines and sailing, he hoisted his crates and a well measured bomb. Then he prepared to make the leap to shore.
Last edited July 7, 2025 8:40 pm
Jul 7, 2025 8:48 pm
ISHENSA RIVER | SOUTH OF GASTERFANG | SUNNY MIDDAY

Sometimes ice doesn't realize it's melting until the sun's kiss draws blood.

Five shapes, Jasir, Varin, Úlfr, Azote, and Seelah, step from the low gunwale into ankle-deep water, makeshift firebombs cradled like fragile eggs and bows or slings held high. Behind them, Petra remains on deck, eyes glinting over the rail, already in position to help the riverfolk spur on the barge.

Across the shallows the Corrupted Ice Elemental looms half-embedded in shingle and silt. Hoarfrost webs around it where the water meets the corruption, yet the midday glare paints every edge a lurid rainbow.

It does not stir.

Cold vapor curls from its jagged edges, mingling with a breeze that smells of ash and distant pine. For one surreal heartbeat the mix of warmth and chill feels almost pleasant.

On the barge, Wexley taps a weather-cracked knuckle twice on the rail holds a thumb toward the sky, the agreed signal. The crew slacken the pole lines, letting the craft drift but adding no thrust. Wood creaks, water laps, and then nothing. Even the marsh birds choose silence.

A hush settles over the narrow, reed-lined bend as the Netherthistle begins to coast on the current.

The moment stretches.

Will sunlight and silence hold, or will it shatter with ice or fire?

Combat Begins
OOC:
@Greemology Technically, Azote would be first with my methodology (Higher Dex), but either can go first. You're already off the boat in position.

Edit: Oh yea, I forgot, he already said what his action was going to be.
[ +- ] Initiative
[ +- ] Ice Elemental Fight

Rolls

Ulfr: Initiative - (1d20+3)

(18) + 3 = 21

Jasir: Initiative - (1d20+8)

(5) + 8 = 13

Varin: Initiative - (1d20+4)

(5) + 4 = 9

Azote & Tork: Initiative - (1d20+3)

(18) + 3 = 21

Seelah: Initiative - (1d20+2)

(6) + 2 = 8

IceE - (1d20+3)

(1) + 3 = 4

Jul 7, 2025 9:25 pm
https://i.imgur.com/ZCDIDwS.jpeg

A sharp, lilting syllable slips from Azote’s tongue.

Instantly the riverbank erupts: reeds thicken, twist, and vault sky-high, lashing together into a living wall forty feet across. Green spears coil round the Corrupted Ice Elemental, rooting it to the shingle. Water sloshes against the sudden dam; wayward stalks jut from the current like pikes barring passage.

"ALL STOP—DROP FORWARD POLE!" Wexley roars, wood groans as he slams the capstan break.

"On it!" Thaelin vaults fore; oak pole bites mud, and the Netherthistle shudders to a standstill, a few measly feet from where it started.

Across the shallows the elemental strains. Frost-laden limbs grind against the reeds, hoarfrost cracking in glittering sheets, but the spell holds. The creature can only hunch upright, half-buried in a cage of living green, glacial mist hissing through the gaps.

Sunlight glints off jagged ice; warm breeze stirs river-scented air; yet no steel clashes, no arrow sings—only the creak of hemp and the groan of thwarted frost.
OOC:
Imagine he's covered in reeds, I'm not make a picture for everything.
[ +- ] Ice Elemental Fight

Rolls

Strength - (1d20+5)

(3) + 5 = 8

Jul 7, 2025 10:40 pm
Úlfr throws a crate of burning garbage at the beast. He then hastens North.
OOC:
To V1
Last edited July 7, 2025 10:47 pm

Rolls

Burning Garbage Attack - (1d20+5)

(17) + 5 = 22

Damage - (1d6+1)

(3) + 1 = 4

Jul 7, 2025 10:56 pm
Jasir pulls his bow off of his back and starts to sight down it when Azote proceeds to utter the last trigger word that brings the foliage to life. That... was not going to plan. "Azote stop! You've trapped the barge!

The Sarcosan doesn't sound happy as he expresses this fact, but he has a job to do. He knocks his bow and fires off a shot seeking to gain the attention of the tainted elemental. His shot just clatters off the massive elementals spine-frosted hide.
OOC:
@Itami Correct. Miss, flat-footed is unsurprisingly good.
@Smiley You're up.
[ +- ] Ice Elemental Fight
Last edited July 7, 2025 10:59 pm

Rolls

Longbow attack - (1d20+5)

(6) + 5 = 11

Jul 8, 2025 12:53 am
Wary but hopeful the reeds hold fast, Seelah five feet forward. Then drawing her right arm back for idea throwing motion, our ebony erelander tosses her alchemical fire at the icy corruption!
OOC:
Move to M8.
@WhiteDwarf Hit. It doesn't like fire.
[ +- ] Ice Elemental Fight

Rolls

Alchemist’s Fire - (1d20+4, 1d6)

1d20+4 : (13) + 4 = 17

1d6 : (3) = 3

Jul 8, 2025 12:54 am
"Everyone Get back! We need to draw it towards us!" Varin moves a good distance into the field, looking around for any troubles that could be hidden in the grass.
OOC:
Move 8X
Pretty field.
[ +- ] Ice Elemental Fight
Last edited July 8, 2025 12:54 am

Rolls

Varin: Perception (Wis) - (1d20+7)

(2) + 7 = 9

Jul 8, 2025 1:00 am
Ulfr’s burning crate of rags strikes true. Seelah mirrors the throw a heartbeat later with her makeshift firebomb. Both shatter against the elemental’s torso, blooming into clinging flame. Blue-white plates hiss and craze under the sudden heat.

Jasir looses an arrow; the shaft strikes true yet skitters off the creature’s icy shell with a dull chime.

Within the grasping vines the Corrupted Ice Elemental bucks and twists, fracturing its green shackles in a spray of sap and frost. Free, yet not free. Midday brilliance beats upon it like a forge-hammer; cracks spider through its limbs, and the monster can do little more than crouch, shielding its core from the ruthless light.
Wexley Thorn

"Cut those blasted reeds!" Wexley bellows over the commotion. "The Netherthistle can’t make it till the channel’s clear!"

As if an afterthought, he continues, "Not mentioning that thrice-cursed slab of shadow-ice is still squatting in our fairway!"
OOC:
@WanderOne You're up.
[ +- ] Initiative

Rolls

Strength - (1d20+5)

(20) + 5 = 25

Jul 8, 2025 2:58 am
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Seeing that she couldn't entangle the creature she instead fully cast (channeler warning) a grease patch before the creature with hopes to drop it. She then begins to move away as planned.
OOC:
Grease is at N10. Azote is X10. Tork launches to the air and is basically 50' above with no intentions of bothering the creature.
[ +- ] Grease
Last edited July 8, 2025 3:03 am
Jul 8, 2025 3:53 am
Úlfr lights and throws the second crate of rags.
OOC:
Per the rules for a direct hit with alchemist fire it should take the three fire damage from continuing to burn for an additional round.
Last edited July 8, 2025 3:55 am

Rolls

More Burning Trash - (1d20+4)

(3) + 4 = 7

Fire - (1d6+1)

(2) + 1 = 3

The Rags Burn for an additional round - (1d6)

(3) = 3

Jul 8, 2025 4:08 am
Petra holds her breath watching elven magic spread over the corrupted elemental not once but twice. Perhaps once they got onshore the plan had changed in a discussion among them?

They are hitting their target, and the vines are restricting its ability to dodge.

Still the dwarrow worries if the elf does not banish her magical growth soon, then the ship will have to delay getting to the rendezvous point downriver even though her friends are already running for it.

She focuses on helping them the only way she can for now, getting ready to maneuver the ship to meet them once the elemental leaves the water to give chase.
OOC:
Just a reaction post. Already posted Prof. Sailor Skill check 25.

@Mica_pun_worthy You can keep your first roll, will require a new one for each round one the barge starts moving again, DC 15, want me to roll it or do you wanna roll it?
Last edited July 8, 2025 4:30 am
Jul 8, 2025 11:13 am
Seelah backs away, thirty feet east. She tosses her pack onto the beach, produces a torch, and begins lighting it.

More fire is needed, she suggests to her companions. It seems immobile. Perhaps magically bound to the river, as a sentry against boats of the resistance attempting passage?

Anyone have other ideas?

Rolls

Alchemist's Fire - (1d6)

(5) = 5

Jul 8, 2025 1:17 pm
Jasir just looks on with confusion. Sure the group is pelting the elemental with fire and garbage but... the plan to draw the creature off seems to be in ruins. Rather than try and voice that he looks at Seelah and replies. "That's not the case."

He would probably explain further if he had time but instead just lifts his bow and answers to the Seelah's question of if anyone has ideas. "Plenty."

Instead of expanding on it he snaps off another shot at the big chunk of corrupted ice. But his arrow goes far wide.
OOC:
Jasir would happily explain what is happening, but there's only so much that a person can say in a round. XD

@Itami You drop your bow.

@Smiley You're up.
Last edited July 8, 2025 1:19 pm

Rolls

Longbow again - (1d20+5)

(1) + 5 = 6

Jul 8, 2025 3:00 pm
Varin sprints across the field, boots pounding across the field. He reaches Azote in a flash, grabbing her firmly by the arm and yanking her back—away from the towering Ice Elemental and farther into the open field.

His voice is low but edged with frustration and urgency, nearly a growl.
"Knock it off with the magic, damn it! You’re muckin’ everything up!"

He glances over his shoulder at the elemental, its lumbering form now planted more solidly in place.
"We need that thing to move—not dig in! You're just making it worse!"

Still pulling her with him, Varin keeps his eyes locked on the creature, jaw clenched and mind racing for a new angle.
OOC:
IDK where to move to.

@Smiley I moved you to T6. Sorry, i generally only post the map when there's an update.
[ +- ] Ice Elemental Fight
Jul 8, 2025 4:49 pm
The field reeks of scorched pitch and river‑mud.

Ulfr’s second crate explodes against the elemental’s flank, its rags tearing open like a kiln door. The flames from Seelah’s firebomb burn once more before completely receding. The monster’s hide now runs with spider‑web fractures that glow dark blue at their roots.

Azote’s wall of reeds writhes to life again, but the Corrupted Ice Elemental simply wrenches free in a spray of frozen sap. A heartbeat later the channeler grimaces, snaps a word of dismissal, and the green lattice sinks back into the wet earth.

Jasir’s arrow clatters wide; Varin tries to pull Azote toward safer ground, swearing all the way; Petra clutches the tiller, waiting for her moment to spur the Netherthistle into action.

Meanwhile the sun does its slow, cruel work. The elemental hunches lower, icy plates hissing, vainly shielding the shrinking blue core in its chest from the midday hammer‑blow.

Wexley Thorn

"Reeds are down!" Wexley roars across the water, squinting through heat‑shimmer. "Hold fast, we shove off the moment that slab takes one lousy step!"

Thaelin, sleeves already rolled, merely nods and keeps a white‑knuckled grip on the oar.
OOC:
[ +- ] Ice Elemental Fight

Rolls

Strength - (1d20+5)

(15) + 5 = 20

Jul 8, 2025 6:01 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Fearful Azote continues to move away from the creature and to the pickup point. Tork is flying above her 20' up. Azote hopes the entanglement will slow the creature down but watches as she moves.
OOC:
Okay, move you to v17
@Greemology You're up.
[ +- ] Ice Elemental Fight
Jul 8, 2025 7:48 pm
Úlfr moves back in and throws his remaining bomb.
OOC:
Moves to Q5 throws at fifth range increment 50ft. Far Shot. Ranged Touch Attack.
@Greemology Still a hit, very easy to touch.
@Itami You're up.
[ +- ] Ice Elemental Fight

Rolls

Alchemist Fire Attack - (1d20+1)

(17) + 1 = 18

Possible damage and splash - (1d6+1)

(2) + 1 = 3

Jul 8, 2025 10:07 pm
Jasir bends and retrieves his bow, the motion almost sheepish as he gives the weapon a momentary glance over. He's quick to pull another arrow and launch it towards the elemental, trying to gain its attention by strike it while Seelah's inspiration still holds true.

Once more the arrow just rattles and skitters off of icy hide while Jasir slumps his head forward slightly. Snatching hold of the elemental's attention isn't really going well.
OOC:
You held on to your bow that time.
@Smiley You're up.
Last edited July 8, 2025 10:09 pm

Rolls

Longbow shot - (1d20+5)

(8) + 5 = 13

Jul 8, 2025 10:11 pm
Petra is a little distracted by trying to keep an eye on her friends onshore and the ice elemental's injuries and whether it lashes out.


But she snaps her attention to the task at hand with the ship.


The dwarrow reassures herself they'll look out for each other--and as soon as they're reunited Aryth will, one way or another, heal anyone who's been hurt.
Last edited July 8, 2025 10:13 pm

Rolls

Sailor - (d20+7)

(12) + 7 = 19

Jul 9, 2025 2:49 am
Varin keeps looking out for any possible problems waiting for the Ice thing to take the bait already.
OOC:
@Smiley No other signs of danger.

Rolls

Varin: Perception (Wis) - (1d20+7)

(16) + 7 = 23

Jul 9, 2025 1:00 pm
Hoping to finish off the icy corruption, Seelah attempts to throw her torch!
OOC:
J9. . Back where I was please, sorry again.
1 pt dmg is Fire dmg.
@WhiteDwarf I'll give you the fire damage.
[ +- ] Ice Elemental Fight
Last edited July 9, 2025 2:10 pm

Rolls

Torch - (1d20+4, 1d3+5)

1d20+4 : (9) + 4 = 13

1d3+5 : (1) + 5 = 6

Seelah: Will vs Fear - (1d20+3)

(18) + 3 = 21

Jul 9, 2025 3:23 pm
Ulfr’s last fire-bomb bursts against Corrupted Ice Elemental ’s flank; spider-web fissures bloom, dripping azure meltwater. Seelah’s thrown torch clatters home, embers racing along a fracture; the monster shrieks, more hiss than roar. Azote heads toward the pick-up point, Tork circling above. Varin’s eyes sweep the ruin and tree line, no fresh threats. Jasir’s bowstring sings slack: he resets, calm for the next opening.

On the torn foreshore, the elemental lurches after Seelah. Bitter frost steams off its plates, each step leaving black-veined slush in the grass. A pulse of dread rolls outward, Seelah’s heart stutters but holds; the guardian’s stance never breaks. The creature rears back to strike… and falters. The bright sun hammers its crystal hide; cracking and hissing, and the blow never falls.

Wexley Thorn
The Netherthistle heaves against the shallows, hull groaning. At Wexley’s word Petra slams the tiller, her river-born instincts catch the current like a sail. The barge surges forward, white wake fanning across the bend; in a heartbeat it’s knifing forward at full speed, half the channel already between deckhands and danger, "Keep her steady! Stick right until our shadow clears the slab!"
OOC:
@WhiteDwarf I went ahead and rolled your will save before the redaction, you can keep the result, it saves.
@Smiley,@WanderOne,@Itami,@Greemology Realized all my actions happen at once, this is one of those times we can eschew the initiative order.
@Mica_pun_worthy You can reroll for profession sailor or I can take your last roll, result 19, your choice.
[ +- ] Ice Elemental Fight

Rolls

Alchemist's Fire - (1d6)

(3) = 3

Jul 9, 2025 4:52 pm
OOC:
HeroOfSometimes says:

You can reroll for profession sailor or I can take your last roll, result 19, your choice.
Will keep the 19.

And I get +2 on top of that if you think sneaking the party and all our contraband like book, weapons, armor along the river counts as a "Smuggling" expedition, because I get +2 anytime trading or smuggling is involved in my Prof. Sailor checks?

@Mica_pun_worthy Eh... it'd be a very loose definition of smugggling in this context... but sure, I'll allow it this go around, 21.


Thank you! Honestly I'm not sure that bonus +2 is ever going to be relevant if you don't want to take a generous view of smuggling? I guess it's possible someday there will be a "Smuggling Mission" with a primary goal of "avoiding attention and moving Goods X to Buyer Z" instead of a secondary goal of not getting caught?
Last edited July 9, 2025 8:04 pm
Jul 9, 2025 11:42 pm
Varin strides in fast and He grabs Seelah by the back of her collar and yanks her away from the icy monster, muscles straining as he pulls her back from the creeping cold.

"Don’t get too close," he grunts. "Might freeze you solid."

Once they're a safer distance, he glances back at the creature. It’s shifting now, slowly lumbering right towards them.

Varin raises his voice over the wind. "Now it’s moving! Keep it going—don’t let it stop! The barge needs a clear path!"
OOC:
You can move Seelah and me wherever you feel like it. Trying to move more to the bottom right.
Last edited July 9, 2025 11:43 pm
Jul 10, 2025 7:42 pm
Úlfr casts about for a good sized rock.
OOC:
@Greemology Half buried in the dirt, you see a suitable rock. (it's grabable near you, no need to get specific, move, pick it up and throw it.

Rolls

Rock Finding (Perception) - (1d20+8)

(17) + 8 = 25

Jul 10, 2025 10:43 pm
Greemology says:
Úlfr casts about for a good sized rock.
OOC:
@Greemology Half buried in the dirt, you see a suitable rock. (it's grabable near you, no need to get specific, move, pick it up and throw it.
Úlfr moves to the half-burried rock, picks it up with clumps of dirt raining down around him, and with a mighty heave, he throws it at the elemental.

Rolls

Rock - (1d20+5)

(16) + 5 = 21

Possible Bludgeoning - (1d10+5)

(4) + 5 = 9

Jul 10, 2025 11:19 pm
https://t3.ftcdn.net/jpg/05/69/26/16/360_F_569261619_Rh4Ny75nD1lNyBuDFNMhEjCxg1ShmFgJ.jpg Fleeing Azote doesn't see that the other party members are on the quick move for the lure, so she halts. Knowing that she has no magic to kill the corrupted ice creature at this far distance, she draws out the fine Orcian longbow and knocks a cruel Orcian arrow. She fires the arrow at it with hope to peg it.
OOC:
Longbow Range 150/600 d8 piecing damage. Elven her is proficient.
Last edited July 10, 2025 11:31 pm

Rolls

Longbow, Damage - (1d20+4, 1d8)

1d20+4 : (10) + 4 = 14

1d8 : (7) = 7

Jul 11, 2025 1:42 am
Seelah lets herself go rather limp. Freely allowing wiser companions to pull her from ice-minded fray!

Thank you, she says with realized relief. I was caught up in my fury.

As she gets her footing and runs to leave the ice elemental’s presence, Seelah draws Bladeguard. Wishing to remain armed, just in case!
Last edited July 11, 2025 1:42 am
Jul 11, 2025 5:23 pm
Shards of sunlight dance along the jagged body of the corrupted ice elemental; every flash lifts a thin curl of steam from black-veined fissures in its hide.

Jasir plants his boots on the grassy shelf, draws, exhales, looses. The arrow whistles true, then rings off crystalline armour. Without waiting, he paces for the pick-up point, bow knocked for the next chance.

A grinding, wind-whipped hiss bursts from the elemental as it lurches after Seelah. It tramples straight into the slick of conjured grease, sheer mass and frozen talons finding purchase with contemptuous ease. Slush spatters behind every step; sun-scorched cracks spider wider across its plates before another faltering pause steals what momentum it gained.

On the river, the Netherthistle surges ahead. Petra braces at the tiller, shoulders taut; each sharp command issued snaps the impromptu deckhand into motion. The barge knifes downstream, prow already shadowing the far bend as Wexley cups his palms and calls across the water, "Keep the pace, and stay center, we're past it now!"
OOC:
Okay, new round. Everyone's up, I'll be posting for Jasir for the time being.
[ +- ] Ice Elemental Fight

Rolls

Jasir: Longbow - Atk/Dam - (1d20+4, 1d8)

1d20+4 : (7) + 4 = 11

1d8 : (3) = 3

Acrobatics - (1d20+1)

(16) + 1 = 17

Jul 11, 2025 10:47 pm
Petra fumbles at her post, eyes riveted on her fleeing friends too long.
Last edited July 11, 2025 10:47 pm

Rolls

Sailor - (d20+9)

(5) + 9 = 14

Jul 12, 2025 8:41 pm
THE ISHENSA RIVER | SOUTH OF GASTERFANG | SUNNY MIDDAY

Foam hisses where corrupted ice meets running water. Upriver, your boot-prints cut a fresh path into mud already glowing with the day’s hard light, footprints the elemental cannot follow.

The moment you clear the reeds the fight feels strangely fragile, as if violence belonged to some other hour. Behind you the Corrupted Ice Elemental writhes at the bank, shards steaming in full sun. A ragged, liquid voice spits Aquan curses your way, guttural consonants, rushing undertow sounds, but sunlight scours the words into vapor before they can carry far. The creature sloughs back into the channel, its pace faltering as bright rays dance along it's crystaline hide. In seconds, only cold vapor can be seen drifting toward deeper shade.

Up-river the Netherthistle drifts toward a reed-choked bend. Thaelin held her in the shallows, poling against the current while keeping clear of the elemental’s reach. At his sharp whistle Wexley angles the tiller, and the barge noses toward the muddy bank.

You lope the last stretch, heat leaching the sting from wind chilled limbs, and re-embark. Wexley claps each of you once, wordless, grateful and impatient always, before thrusting off with the pole. The Netherthistle slides back into the channel, leaving only sun-struck ripples where you boarded the barge once more, perhaps for the final time.

The riverbank falls silent save for distant gull-cries. Victory tastes sweet, almost clean, yet an after-taste lingers: the knowledge that nature itself, twisted by Shadow, will hunt again once dusk erases this sheltering light.
With the corrupted elemental left to sulk beneath the reeds, the barge settles into her steady pace north along the Ishensa. A ruined watch-tower still waits upriver; you may reach it by nightfall. That test belongs to the next act. For now, the current is with you, the sun at your backs, and momentum—precious and hard-won—carries you deeper into uncertain country.

Act I - End

Thread locked