1.1 Fine Rain Upon the Hotel

Jun 29, 2025 5:26 pm
A rain so thin as to better be considered mist started up just after dawn in Swampscott, Massachusetts, and had not let up since. Dewed water collected on his jacket dripped off Trent's arm as he approached The New Ocean House hotel.

https://i.imgur.com/3VwkU52.png

The Hotel appeared much like Lance had described in his last letter. Grand, expansive and bold. Though, with the off-season just begun, almost bereft of guests.

Lance's last letter came from here.

"Things are improving. I am beginning to understand. I decided to treat myself to a bit of luxury, so I am taking a sabbatical by the sea. I feel safe when I hear the salt-water waves call to me, each time they smash die to on the beach. " (Lance, Oct 11th, 1928)

That was almost three weeks ago.

As Trent approaches the main entrance, he spots someone that looks familiar exiting the building.
[ +- ] World Building Opp
Into the lobby, Trent makes his way to the desk.

Hotel Staff

"Good evening, sir. Welcome to the New Ocean House. How may I be of assistance?"

What does Trent Do?
Jun 30, 2025 4:04 pm
Trent doesn't answer at first. He looks back at the entrance, but the woman was already vanished. He tries to remember where he has seen her face. Then it came to him... that old case, an obscure one, at that. Murder on first degree. No, she wasn't the perpetrator, but a hooker the killer frequented. He likes to do pillow talk, she said. Sadly, he found out about her before Trent catched him. His last victim before he was hanged.

"Good evening, sir. Welcome to the New Ocean House. How may I be of assistance?" The receptionist brings him back to the now as he repeats the question.

"Ah yes... good evening." Trent looks at the name tag, his name is 'STAFF'. "My name is Trent Barrows, I'd like to rent a room."

The receptionist, as polite as modest, only reaches under the counter and pulls out a form, its printed in paper that hasnt been used in years. As he starts to fill in the fields, Trent adds. "I believe my brother is staying here, too, isn't he? His name is Lance."

'STAFF', stutters for a moment, the pen faltering and making a scrawl. He mutters something about the darned pen and finishes filling up the form and pushes it towards Trent to sign.

Trent looks at the form, then at him. There is a visible uneasiness in the air as the receptionist tries to avoid the answer, waiting for him to sign the paper and be done with it.
Jul 2, 2025 5:31 pm
OOC:
This feels like an Investigation check. Go ahead and roll the Human and Occupation dice. (the Add Basic Roll below, and you can enter in 2d6.)
Jul 3, 2025 12:31 am
OOC:
Human and occupation rolls

Rolls

Human and occupation - (2d6)

(41) = 5

Jul 3, 2025 7:35 pm
The receptionist, upon second thought, pulls the form back and away from Trent, as if protecting it.

Hotel Staff

"Your brother left without settling his bill."

He looks at Trent with a growing sense of judgment.

"Are you going to cover for the damages?"

He reaches for the ledger and flicks to a page. Then starts to read in a staccato tone.

"He booked for two weeks, did not pay for the last week, damaged the entire room by coating it with mud."

He looks up and locks eyes with Trent.

"Mud that cause two of our facility staff to get terribly sick trying to clean it, I must say."

Then he looks back at the ledger.

"And, I see a note here that the hotel manager now has contracted with an outside cleaning crew. Who, not only need to clean the original room, but it seems the room below it as well."

What does Trent do?
OOC:
A four is a pretty good roll. Feel free to ask me a follow up question-- it does not necessarily need to be in character. It could even be something Trent could intuit or conclude by reading the situation.
Jul 4, 2025 1:55 am
"I see..." Trent mutters as he glances over at the ledger the receptionist covers so protectively.

Something doesn't add up. Lance was on vacation here, what could have made him do that to the room, if it even was him. Coat the room in mud? He was an archeologist, not a lunatic, for heaven's sake!

"By all means, I'll take care of my brother's bill. But first I'd like to have a look at the room myself, and also speak with the staff that was doing the cleaning."
Jul 4, 2025 8:08 pm
Hotel Staff

"Excellent. With that be with check or cash."

He runs his finger down one of the columns, and gets the tally. He names a number equivalent to a month of Trent's wages.

Then he snaps the ledger shut like he's afraid something might leap from the pages.

During this, down near Trent's left foot, movement catches his eye. A grasshopper shuffles along the thin carpeted floor displaying an exoskeleton of a texture and color the likes Trent has never seen.
[ +- ] World Building Opp
What does Trent do?
OOC:
I will leave it up to you if you think Trent is also flush with easy cash. If not, Trent will need to do something to deal with the Receptionist before he lets him up to witness the room.
Jul 5, 2025 5:22 am
Trent frowns at the insect-like creature... similar to a grasshopper with it's elongated body, but the color it's... wrong, that's the first word that comes to mind. He can't figure why, but... well, it's not green, nor grey nor brown. It's husk, almost, like a hardened elongated shell, it's no defined color. One that raises the hairs on the back of his neck.

He looks up at the receptionist and clears his throat. There's some uneasiness to his voice.

"Look, Mr..." he looks around before continuing, he isn't proud of what he's about to do but there is no other choice, "truth is we found Mr. Barrows, hence why I'm here. There's an investigation opened on him, and it leads here. I'm following on his whereabouts, and he's been connected to this establishment. I'm sure neither your employer nor you has had anything to do with him, but I have to make sure."

He pulls out his police detective badge quickly and VERY discreetly, and hides it again. It was a good thing Chief didn't ask to hand over his badge when he took his leave. "We would like to keep this under maximum secret, but you're collaboration on this delicate matter would be greatly appreciated... and I'm sure your employer also will be grateful that you helped us keep this establishment's name clean."
Jul 5, 2025 3:20 pm
Mr. Crespini

"Crespini." He gives his name. He looks at the badge. His brow furrows and he blinks as he tries to process this new information. "So, you're not his brother? And this balance . . . "

Then as Trent mentions discretion, he starts to piece it together. Even a rumor of a murder at a hotel can have lingering consequences.

"Yes. Yes."

He turns and fumbles at a wall of keys on hooks. Finds the right one and steps out from behind the counter.

"This way." Crespini starts to rapidly walk down the hall toward a set of stairs.

Trent senses more than hears a trill of ringing in his ears. He's certain only he can hear it. And with it he is filled with a compulsion to step on that bug, pick it up, and rub it's guts between his hands.

What does Trent do?
OOC:
He need not resist this compulsion, but if he tries to resist, I'm going to roll the compulsion power here.

Remember, you can continue to roll dice until you get a success. BUT, to re-roll dice, you must include the Insight dice.

With any failure, Please indicate (with an edit after the fact) when you want the results to stand. I might still ask you if you want to re-roll just as another reminder. But for any roll, you have the option to basically keep rolling until it is a success (match or higher), with the risk of rolling a 6 and sparking an Insight check.

Rolls

Compulsion to smash that bug and inspect it's guts - (1d6)

(2) = 2

Jul 5, 2025 5:18 pm
Trent sighs relieved to himself seeing his bluff work, and finally putting in his place at the stern Crespini.
OOC:
Forgot to do a roll when doing it, to see if it would work, let me know if you want me to roll for a future check. Bluffs can always fall at a later time.
He starts walking after Crespini... but stops and shakes his head. As he takes a step away from the counter (and the strange insect) the ringing grows louder, and he -somehow- knows that if he were to smash that bug and rub it's guts on his hand it would stop.

He shakes again, trying to bring himself back to his task.
OOC:
Going to reroll, Insight included, and if failure, will edit. Roll success, with minimum insight, is that correct?
Come on, Trent, what has gotten into you? He mutters under his breath and pushes himself to walk after Crespini following him to the stairs.
Last edited July 5, 2025 5:21 pm

Rolls

Human capabilities - (1d6)

(5) = 5

Insight - (1d6)

(1) = 1

Jul 5, 2025 5:44 pm
OOC:
Nice! 5 was either equal to or higher than the oppositional target of 2. Trent resisted that strange trilling call, and ... since he got a 5, that was a strong success. I'm going to say he is particularly immune to the trills going forward.

Just to review the rules. You can wait to see if your character fails and then decide to re-roll and include the Insight dice.
As Trent catches up, Crespini starts talking. He climbs two flights of stairs with the ease of one well practiced in managing a hotel.

Mr. Crespini
"Owen and Denis, the two Irish boys that took ill, they live over on Franklin Avenue near the tracks."
[ +- ] Map of Swampscott
He steps to the door with the key in his hand and he pauses. Almost frozen.

"They are cousins, I think. Though they look like brothers. Their last names are Brady or Doyle or something like that. I can get it for you."

A sign posted on the door says: KEEP OUT.

Crespini moves to place the key into the lock, then -- changing his mind --- turns and hands the key to Trent.

"I'll just wait over there."

He walks back over to a hallway window about twenty feet away and watches ready to rabbit away.
[ +- ] Paint the Scene
What does Trent do?
Jul 6, 2025 2:33 am
He remembers seeing the Franklin Av. sign when he arrived on train, a few districts from the hotel. Trent writes down the address on his notebook for later.

As he takes the key brass dark golden key, his hand almost retracts and drops it, as if it had shocked him. He shrugs it off and walks to the door. It stands silently on its doorframe. Trent holds firmly the key and raises it to the keyhole but his hand stops short from it, almost as if there was an eerie aura about it. A disturbing feeling pouring from the door, unsettingly different that the door from the next room.

He glances at Crespini over the window a distance away, and back at the door. He tries to grasp what's wrong with it, but he can't put his finger on it, like its something not on it, but... seeping from it.

He steels himself and steadies his pulse, sliding the key into the keyhole and turns it.
OOC:
Shall I do a roll to see what happens when I do? Or do I wait that you decide it needs a roll? (just in case I'll leave a roll here :)

Rolls

Turning the key and opening the door - (1d6)

(5) = 5

Jul 6, 2025 8:25 pm
OOC:
If Trent does something that is clearly Investigative, feel free to roll an Investigation preemptively.

If Trent does something and you feel failure would be boring but you also think there could be weak, middle or strong success results, just go ahead and roll.

If Trend does something and you think failure would be interesting, tell me what Trent fears failure would look like. I'll then chip in and maybe set the obstacle and roll for it first.

(These are at-the-table conversations that go fast, but in PbP can bog down play, so also just use your instincts and best judgement. )
The door resists for a moment, then with a bit more effort it swings in.
Dust falls down around the door, clouding the air, and making the light pour through like milk in water. Murky, indistinct and hazy.

As the air clears it is obvious, a thick layer of mud coats every wall in this standard sized hotel room. Bits of straw and what looks like thin strings, are caked into the bright brown mud.

It smells like the bottom of a river.
A taste of organic rot fills Trent's mouth with his first breath in.

Yet, for the most brief of moments, Trent is sure, that he disrupted something. That the mud was moving. Was shifting, sliding and growing. And the opening of the door made it freeze, like a stalking tiger frozen in the tall grass, waiting for the prey to look the other way.

On the small table next to the window a one-foot squarish chunk of purple and blue glass sits, catching the weak light through the blinds, yet almost glowing, almost pulsing.

And quiet.
So quiet.
Just on the edge of perception.
Like that same trill that Trent heard before.

He catches (with just hints and waves) what he can only interpret as screams. Distant screams the sound of his brother's voice. They fade and rise, they echo and resonate in his head. They come from the glass, but they appear inside his mind: uninvited screams.

Then they stop suddenly.

What does Trent do?
OOC:
More rules talk.
At this point the rules encourage me to ask: "Does this creep you out? Does it creep Trent out?" If yes to either of these questions, Roll Insight.

I will only require an Insight Check roll based on a roll of 6 on a Dice Test. I'll do my best to also narrate something creepy in those cases to help.

In all other cases, it is up to you to decide to roll Insight, based on the "Does this Creep you out" test.

If you do decide to roll Insight. I would recommend rolling it first, before narrating. Then going back to the post so you can use the dice result to help interpret how you will narrate how Trent holds it together (result is equal to or less than current Insight) or you can describe Trent's fear (Above current insight level). An insight check of 6 might be a good reason to say Trent's fear is extreme, for example. Though the rules don't technically say this.

Please let me know if you have questions. The rule set is simple, but the application of it has many logical paths to work through.
Jul 7, 2025 2:13 am
The stench hits him instantly like a brick wall. A putrid mix of foul mud and the hint of something organic festering in it.

His stomach almost rushes to his mouth and he puts a handkerchief to his face to keep from vomiting.

Trent takes in the room from the doorway, unable to conciliate with his brother. He knows Lance had been a little unkempt the last time they spoke, but this... he pressea the handkerchief tight to his nose and mouth and steps in. His shoes make a squishy and disgusting sound as he threads the mud covered floor. Patches of straw crushing under the sole.

His eyes darting everywhere as he stands in the middle of the room. He can't shake the feeling that he's inside... something. A dreadful and disturbing feeling that it's not just a room. And on the edge of his perception... not gone, just dormant. The trill... that soft but piercing shrill. Like the one he got from the strange grasshopper at the lobby.

He approaches cautiously to the small table by the window and picks up the piece of glass with a dirty rag.

The moment he does it he feels the trill comes back, softly this time but persisting, like gentle but intruding waves on a shore. He steels himself against the eerie sensation that chews on his mind, that he shouldn't be there.

He swallows hard, his body tenses. No, he can't leave. The light is dim and stale. Trent holds the chunk of glass to his eyes and examines it.

At first glance it just looks like a piece of glass, but as he holds it up to the dirtied lamp its color shift. Blue and purple turning into a lighter hue of... magenta? Violet? He holds it closer against the lamp and squints his eyes. It changes again... an even lighter shade of blue, almost silvery. No. It's something else.

He feels a cold shudder down his spine and down his arms giving him goosebumps as the memory of the grasshopper comes back again.
Last edited July 7, 2025 2:26 am

Rolls

Examine the glass (human/occupational rolls) - (1d6)

(1) = 1

1d6

(5) = 5

Jul 8, 2025 6:50 pm
As Trent gazes into the glass he hears the screams again, more distinct.
[ +- ] World Building Opp
Lifting the glass object reveals a field notebook below, protected from the mud. A classic brown cover, functional, academic. A field book for archeological notations.

On the cover it says: Mohenjo-Daro, Channel Path E, written in bold black lettering. Lance's expert handwriting.

That is when Trent feels the first, sharp pain in his left foot. From the straw-caked mud, smaller, string-thin hairs are woven in and through the mud. But these strings are like needles. One has managed to pierce its way through Trent's shoe.

As Trent moves, he feels some of these strings crack and shift. It isn't string. It is more like hair. Like glass shards akin to Pele's hair, the thin fibers of glass from volcanic activity.

What does Trent do?
OOC:
The screaming in his mind and the dangerous sharp pele hair throughout this room are certainly threats here.

I will roll the obstacle levels below.

Rolls

If Trent does anything other than put that glass thing back down, he needs to overcome the screaming - (1d6)

(3) = 3

If Trent does any physical activity, must deal with Pele Hair - (1d6)

(5) = 5

Jul 10, 2025 1:52 am
As Trent leans on the edge of the table, a sharp pain rushes through his leg and fires up all his body, feeling the pele hair tugging at his nerves. He bites through the pain using all his strength to stay up.

His legs fail and he collapses on the table, slamming his hip on the edge and winces painfully; for some reason grasping tightly to the chunk of glass, as if a part of him wouldn't want to drop it.

Trent leans over for support as the screaming voices come back through the piercing pain. The voices rolling over his mind again, soft but persistent waves crashing on the side of a rocky cliff. No... it's not voices, any voices. He grimaces and swallows hard as his throat tightens.

It's Lance's. His voice. He's the one screaming. But not now. His brother screaming as they climbed up the highest tree in the park. It was just a dare. He remembers Lance slipping from the branch and falling down. Trent barely reaches to grab him and hold his hand. The pull of the fall tugs on his shoulder but he didn't drop, or Lance would have died. His shoulder still hurts on bad days, but Lance lived.

No, he's still alive! He pushes against the screams and the grim thoughts they entail.

Trent remembers he's still holding the glass and notebook, and pushes with one arm away from the table, his body shaking from the sharp pain shooting from his foot and through all of him and limps closer to the window to examine it's pages.
OOC:
Yes, I'll stay with the rolls, I accept bad outcomes, unless I feel like rerolling. He'll deal with what the dices throw most of the times.

Also, I forgot to type it, it's corrected now. He took the glass with him but also the notebook, so he can examine it by the light of the window and also limp away from the small hair glass.
Last edited July 11, 2025 4:33 pm

Rolls

If he's strong enough to stand up as he pulls out the pele hair - (1d6)

(4) = 4

If Trent manages to overcome the screaming and thoughts of Lance's death - (1d6)

(4) = 4

Jul 10, 2025 8:21 pm
OOC:
Nice! I think that description captures how Trent can continue to hold that glass. Trent knows, if it becomes too much, he can focus on the emotion of saving his brother, which can quell it's psychic distraction.

Because the 4 is less than 5 for the threat of the Pele's hair, Trent will suffer some consequences.
Just to confirm, you are OK with letting that result stand, or would you like to add Insight and roll again?

Did Trent also grab the Field Notebook as he makes his way to the window? (Presumably as a means to escape the dangers of the fine, sharp hairs of glass that fill this room, right?
Jul 16, 2025 10:31 pm
The weak light through rain and cloud illuminates the notebook with a diffuse, dead effort.
The pain from his foot fades as he opens to the first page.

Title: Notation of Channel Path E.

The lead page has a scrawled note in Lance's handwriting.

"Marshall would not speak to the man. So I here have taken it upon myself to document my interactions, for history. "

A quick skim through the book gives the impression that, during Lance's time at the excavations at Mohenjo-Daro, that he, in his private time, worked with a "tall man, wrapped in cloaks and linen, his face a shadow inside shadows."

Lance called him The Contact or, his Connection. Never naming him.

The book starts out organized, and methodical. Noting various locations near the main Mohenjo-Daro site. But as the notes continue, they become more disjointed, handwriting scrawled. The last few pages a mishmash of sketches and errant thoughts. A puzzle of notes and implications.

Then Trent looks down.
Blood, streams from his foot. His head swoons, his vision tilts. He has lost so much blood. The Pele-hair, so sharp as to cut in a way he didn't even realize he was bleeding out.

The room grows even more dim and then darkness seems to boil over his vision. His hands grow weak. The book slips from his fingers.

What does Trent do?
OOC:
Trent has suffered a horrible cut. The threat here is he will pass out. If Trent does nothing to resist, I will cut to a new scene. But he can try to resist the damage-- I'll roll now to see just how bad it is.

** after roll, so if Trent wished to resist, the main question is if his Human dice can get a 6 before the Insight dice gets a 6. BUT, a six on the either dice prompts an Insight check. Like I say, the rules get a bit complicated here in application. Basically describe what Trent does. The fiction is important, then just keep rolling until either Human dice or Insight dice hits six, and then I'll narrate.

Rolls

Cut by the Glass Hairs like needle razors - (2d6)

(63) = 9

Jul 17, 2025 11:18 am
Trent stumbles as his body feels weak from the sharp pain and bleeding, shoving the notebook in his pocket. He grabs to the curtains by the window, tearing them off the rail and almost falling.

He has to gather all his strength to stay upright and on his legs as they feel on fire and about to give in. He limps and winces as every step is like stepping on scorching glass, a sharp throbbing pain shooting up his consciousness, trying to get to the door.
OOC:
Alright! Dicey time! Looks like Trent is in a tight spot. Let's see if he manages to get out and crawl out the room to get help. This time is all-or-nothing for Trent Barrows, so I'll reroll as many times as needed until I get a 6, and then insight roll. Allonsy!
Barely holding on to his last shreds of strength he crawls out of the room, grabbing on to the walls that peels under his fingers in flakes of mud and something like wet straw. He collapses on the corridor, dragging his legs behind him and leaving a red trail from his foot all the way from inside the room and through the door.

Something else too, pulsating behind the pain but it's too faint to catch his attention. (From the insight roll)
Last edited July 17, 2025 11:26 am

Rolls

Human roll - (1d6)

(1) = 1

Human roll - (1d6)

(2) = 2

Human roll - (1d6)

(4) = 4

Human roll - (1d6)

(1) = 1

Human roll - (1d6)

(6) = 6

Insight roll - (1d6)

(2) = 2

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