Jul 3, 2025 12:13 am
Prowlers & Paragons: Ultimate Edition
Prowlers & Paragons (P&P) is a cinematic superhero tabletop RPG designed to bring comic book action to life. Whether you're a gritty street-level vigilante or a reality-warping powerhouse, P&P delivers fast, flexible gameplay that emphasizes narrative and flair.
Link to P&P Handbook: P&P PDF
Core Mechanics
P&P uses a dice pool system with six-sided dice (d6). When taking action, a character rolls a number of dice equal to their Attribute + Skill + Power Level. Successes are calculated as follows:
2s and 4s = 1 success
6s = 2 successes
Most actions involve opposed rolls—for example, when an attacker uses a power against a defender.
If the attacker's total successes exceed the defender’s, the difference becomes the damage dealt.
Hero A rolls: 8d6
Results: 1, 3, 3, 2, 5, 1, 4, 2
2s and 4s = 1 success each → 3 successes
No 6s
Total = 3 successes
Villain B rolls: 10d6
Results: 2, 4, 5, 2, 6, 3, 6, 2, 1, 5
2s and 4s = 1 success each → 4 successes
6s = 2 successes each → 4 successes
Total = 8 successes
Outcome:
Villain B wins with 8 vs. 3
→ No damage is dealt, and the defender completely resists the attack.
Character Creation
Creating a hero in P&P involves a mix of narrative flavor and mechanical choices:
Hero Concept – Define who your character is and what makes them unique.
Attributes – Distribute points among six core traits:
Agility, Intellect, Might, Perception, Toughness, & Willpower
Skills – Allocate skill points in areas like Athletics, Stealth, Persuasion, Technology, and more.
Powers – Choose and customize superpowers with Enhancements and Limits to fit your concept.
Perks & Flaws – Select advantages and disadvantages to round out your hero's personality and mechanics.
Motivation & Background – Flesh out the character’s story, drive, and origin.
Example of a Character Sheet:

Abilities
Talents
Powers
Perks & Flaws
Gear
This is a base civilian template for Prowlers & Paragons. Built using 100 Hero Points at Low Power Level. All Abilities start at 2d, and Talents are trained to 1d. No Perks, Powers, or Gear assigned yet.
Prowlers & Paragons thrives on action, story, and cinematic gameplay, making it ideal for players who love heroic exploits and fast, flexible rules that support imagination over complexity
Prowlers & Paragons (P&P) is a cinematic superhero tabletop RPG designed to bring comic book action to life. Whether you're a gritty street-level vigilante or a reality-warping powerhouse, P&P delivers fast, flexible gameplay that emphasizes narrative and flair.
Link to P&P Handbook: P&P PDF
Core Mechanics
P&P uses a dice pool system with six-sided dice (d6). When taking action, a character rolls a number of dice equal to their Attribute + Skill + Power Level. Successes are calculated as follows:
2s and 4s = 1 success
6s = 2 successes
Most actions involve opposed rolls—for example, when an attacker uses a power against a defender.
If the attacker's total successes exceed the defender’s, the difference becomes the damage dealt.
[ +- ] Example 1: Attacker Wins
Hero A (Attacker) uses Blast 8d6
Villain B (Defender) has Armor 10d6
Hero A rolls: 8d6
Results: 1, 2, 4, 5, 6, 6, 3, 2
2s and 4s = 1 success each → 3 successes
6s = 2 successes each → 4 successes
Total = 7 successes
Villain B rolls: 10d6
Results: 1, 3, 5, 2, 2, 2, 4, 1, 3, 5
2s and 4s = 1 success each → 4 successes
No 6s
Total = 4 successes
Outcome:
Hero A wins with 7 vs. 4 successes
→ Deals 3 damage (7 - 4)
Villain B (Defender) has Armor 10d6
Hero A rolls: 8d6
Results: 1, 2, 4, 5, 6, 6, 3, 2
2s and 4s = 1 success each → 3 successes
6s = 2 successes each → 4 successes
Total = 7 successes
Villain B rolls: 10d6
Results: 1, 3, 5, 2, 2, 2, 4, 1, 3, 5
2s and 4s = 1 success each → 4 successes
No 6s
Total = 4 successes
Outcome:
Hero A wins with 7 vs. 4 successes
→ Deals 3 damage (7 - 4)
[ +- ] Example 2: Defender Wins
Hero A rolls: 8d6
Results: 1, 3, 3, 2, 5, 1, 4, 2
2s and 4s = 1 success each → 3 successes
No 6s
Total = 3 successes
Villain B rolls: 10d6
Results: 2, 4, 5, 2, 6, 3, 6, 2, 1, 5
2s and 4s = 1 success each → 4 successes
6s = 2 successes each → 4 successes
Total = 8 successes
Outcome:
Villain B wins with 8 vs. 3
→ No damage is dealt, and the defender completely resists the attack.
Creating a hero in P&P involves a mix of narrative flavor and mechanical choices:
Hero Concept – Define who your character is and what makes them unique.
Attributes – Distribute points among six core traits:
Agility, Intellect, Might, Perception, Toughness, & Willpower
Skills – Allocate skill points in areas like Athletics, Stealth, Persuasion, Technology, and more.
Powers – Choose and customize superpowers with Enhancements and Limits to fit your concept.
Perks & Flaws – Select advantages and disadvantages to round out your hero's personality and mechanics.
Motivation & Background – Flesh out the character’s story, drive, and origin.
Example of a Character Sheet:
[ +- ] Prowlers and Paragons
Create character

Hero Name: ??? | Identity: ??? | Secret: Public: |
Motivation: ??? | Hero Group: ??? | Quote: "???" |
Flaws: ???, ???, ??? | Power Level: Low | Hero Points: 100 Total (Used: 0) |
Health: 2 | Edge: 4 | Resolve: 16 |
Abilities
Ability | Level | Source | Notes |
Agility | 2 | Innate | — |
Intellect | 2 | Innate | — |
Might | 2 | Innate | — |
Perception | 2 | Innate | — |
Toughness | 2 | Innate | — |
Willpower | 2 | Innate | — |
Talents
Talent | Level | Source | Notes |
Arcane | 1 | Trained | — |
Academics | 1 | Trained | — |
Charm | 1 | Trained | — |
Command | 1 | Trained | — |
Covert | 1 | Trained | — |
Investigation | 1 | Trained | — |
Medicine | 1 | Trained | — |
Professional | 1 | Trained | — |
Science | 1 | Trained | — |
Streetwise | 1 | Trained | — |
Survival | 1 | Trained | — |
Technology | 1 | Trained | — |
Vehicles | 1 | Trained | — |
Powers
Power | Level | Source | Pros, Cons & Notes | Total Cost |
— | — | — | — | — |
Perks & Flaws
Perk | Level | Source | Pros, Cons & Notes | Total Cost |
— | — | — | — | — |
Gear
Gear | Level | Source | Pros, Cons & Notes | Total Cost |
— | — | — | — | — |
[ +- ] Development Notes
This is a base civilian template for Prowlers & Paragons. Built using 100 Hero Points at Low Power Level. All Abilities start at 2d, and Talents are trained to 1d. No Perks, Powers, or Gear assigned yet.