Rolls
Wizard's Bolt Short range
4 Success, 4 Advantage, 1 Failure, 1 Threat
Total: 3 Success, 3 Advantage
Wizard's Bolt Short range
4 Success, 4 Advantage, 1 Failure, 1 Threat
Total: 3 Success, 3 Advantage
Skeleton 1 vs Butler
2 Success, 3 Advantage, 3 Failure, 3 Threat
Total: 1 Failure
Skeleton 3 vs Aery
5 Success, 4 Advantage, 2 Failure, 1 Threat
Total: 3 Success, 3 Advantage
Father Zanthus vs Skeleton 3
1 Advantage, 3 Threat
Total: 2 Threat
Attacking with Túrin
6 Success, 4 Advantage, 2 Failure, 7 Threat
Total: 4 Success, 3 Threat
Attack
4 Success, 2 Failure, 2 Threat
Total: 2 Success, 2 Threat
Easy Discipline Check
1 Success, 4 Advantage, 1 Threat
Total: 1 Success, 3 Advantage
Discipline
2 Success, 4 Advantage
Total: 2 Success, 4 Advantage
Medicine Check to heal Father Zanthus
3 Success, 5 Advantage, 1 Triumph, 2 Failure, 1 Threat
Total: 1 Success, 4 Advantage, 1 Triumph
Discipline to recover strain at the end of the encounter
3 Success, 1 Advantage
Total: 3 Success, 1 Advantage
Medicine Check to heal Aery
6 Success, 1 Threat
Total: 6 Success, 1 Threat
1 Failure, 1 Threat
Total: 1 Failure, 1 Threat
Medicine Check to heal Butler
1 Success, 6 Advantage, 1 Threat
Total: 1 Success, 5 Advantage
Medicine Check to heal Alaric
3 Success, 4 Advantage, 2 Failure
Total: 1 Success, 4 Advantage