Starrbeardo, that all sounds great about the game. I'll let you lead that in character if you like. I have my own tavern game that work well in D&D that might come up later (if you ever get this tavern back on its feet).
I was going to mention that on your character sheet you have some stuff that looks like it is from a different edition of D&D. The rules for 5e are not compatible with other versions of the game, so you can't mix and match rules. This text in particular struck me as from a different edition:
[ +- ] Not 5e Rules
Stability: A mountain dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
+2 racial bonus on saving throws against poison.
+2 racial bonus on saving throws against spells and spell-like effects.
+1 racial bonus on attack rolls against orcs and goblinoids.
+4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
+2 racial bonus on Appraise checks that are related to stone or metal items.
+2 racial bonus on Craft checks that are related to stone or metal.
Just stick to the Player's Handbook or Basic Rules for 5e.