Jabes.plays.RPG says:
I think for Torden I'd like to have as little past history to deal with initially as possible. You know me, rather than establishing an elaborate backstory I prefer to "discover" my character's backstory as I develop the character through play. So let's just say Torden is "seeking answers" about what went down in Kaled Del. He's on another one of his long jaunts out in the world, exploring the world in a way only a worshipper of
Marthammor Duin can.
This sounds great. In that case, let's canonize the success of the Farsky mission. Here's a sketch of what has been going on to give you enough to go on without forcing you into any corners (hopefully):
The mission to Farsky found the old the old Arkasian observatory a tomb; the sages passed into undeath to continue their research for eternity. The heroes were able to confirm that breaching the Oathreach would have resulted in ruin for Kaled Del. A year later, the Arkasian empire fell. Dwarves from around crumbling Arkasia returned to the north, bringing new strength to the ancient Dwarfhold. Kaled Del pushed back the Goblin King and resumed mining operations under the mountain, safely above the Oathreach. Durond Stoneshield, son of Aduin, now sits on the throne, and the Breacher movement has been quieted.
Not all is perfect in Kaled Del. They may have pushed back the Goblin King for now, but he is not defeated. Worse, the Arkasian Empire was Kaled Del's primary customer. The great forges that once crafted the Mithril Plate of the Crimson Guard now churns out cheap short swords and bolt heads for the scattered remnants of humanity.
Torden has resumed his mission as a wanderer of the surface world, acting as one of several eyes and ears for the King of Kaled Del. You have a wide degree of freedom for conducting this mission.