Character Creation

Aug 28, 2015 2:52 am
Feel free to post rolls for characters and what you want to bring to the table. Hopefully we can get a diverse group. As stated in the listing in the Games section you may use any races and classes from either the PHB, as well as any released Unearth Arcana characters. If you really want to spin up something custom or home-brewed I'll review and say if it looks okay or not.

We will start at Level 1 in the campaign. You will get all of the gear provided by class and background, or if you prefer you can receive the amount of GP provided by your class (the chart on pg 143 of the PHB) and buy your starting gear from the Equipment chapter of the PHB.

If you put your backgrounds Trait, Ideal, Bond, and Flaw in your character sheet Notes you are eligible for inspiration. Your characters history is free to determine up until you end up in this town (the name escapes you). It's hazy since then and you can only remember a few fleeting flashes from last night.

Lastly, I'm not much of a stickler for tracking your number of rations or ammunition for things like slings, arrows, or bolts. Picking some of these up from towns is adventuring 101. If you couldn't remember to do this regularly you aren't the characters listed in this story. You can track these on your character sheets if you want, but we will just assume you have them. Torches are a different story, track these, buy them in towns.

Once characters are set I'll start up the adventure thread.
Aug 28, 2015 3:36 am
How strict are you on rolling? Any minimum stats or rerolls? Or is it a "take what you get" kind of thing?
Aug 28, 2015 3:45 am
Not super strict. I'll let people re-roll things 6 or below. If you are concerned about not rolling well enough you can always point buy, or take the standard array. I want everyone to be able to have fun. If you know of better re-roll policies or whatever, I'm always open for input.
Aug 28, 2015 12:59 pm
Something fun that we've done in my home group is to do the standard array, put the scores where you want them. You then roll 3d6 for each of those scores, in order and take whatever is higher.

For example:

Set up standard array as such
Str 15
Dex 13
Con 14
Int 12
Wis 10
Cha 8

And then roll 3d6 for each, getting:
Str: 12
Dex: 16
Con: 6
Int: 18
Wis: 8
Cha: 12

Take the best from each score, ending with:
Str: 15
Dex: 16
Con: 14
Int: 18
Wis: 10
Cha: 12

Adds the randomness factor, while stopping bad rolls from making your character terrible.
Aug 28, 2015 1:01 pm
Rolling for character now

Rolls

Rolls - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3233) = 11

4d6 : (5421) = 12

4d6 : (2241) = 9

4d6 : (2543) = 14

4d6 : (4353) = 15

4d6 : (6462) = 18

Aug 28, 2015 1:04 pm
Ouch, that's not a pretty character lol
Aug 28, 2015 1:26 pm
It does seem like taking the better roll every time could make your character overpowered. At least if you were to point buy there is no way you could get a character with those stats.

Edit: Sorry had the wrong game. I am the DM here. If you are really concerned about having a low stat character I'll let people point buy or standard array instead, even after rolling stats. Although your numbers really aren't that bad considering you'll get racial bonuses.
Aug 28, 2015 1:39 pm
I'll roll for stats as well.

Rolls

4d6

(1153) = 10

4d6

(5324) = 14

4d6

(2335) = 13

4d6

(5466) = 21

4d6

(2556) = 18

4d6

(5455) = 19

Aug 28, 2015 1:42 pm
Working on making a Wood Elven Bard

EDIT: Gonna make that a half-elven bard with standard array. It's pretty much better in every way, and after seeing the rolls that teaanddice got, I feel like I'll be too weak in comparison if I keep my rolled stats.

Also, I appreciate you giving us the option to switch that :)
Last edited August 28, 2015 2:05 pm
Aug 28, 2015 2:53 pm
No problem. Just trying to give people some options to craft their character.

Also, to be clear, if you roll stats, after you get the numbers you assign them wherever. That's how I've always done it.
Aug 28, 2015 3:01 pm
One more question. What setting is this in? Forgotten Realms, Greyhawk, homebrew?
Aug 28, 2015 3:12 pm
It's home brew to an extent. I'm mostly injecting towns into the Forgotten Realms world of Faerun. Major organizations, gods, etc will be there still, but I am also allowing any unearthed arcana stuff to be brought in as well. This town you have all been summoned to is off the normal trail near the east edge of the Neverwinter wood.

I've been trying to find a blank Faerun map so I can homebrew all cities and such, but it's hard to find. Don't expect any keystone forgotten realms characters to show up. :)
Aug 28, 2015 3:43 pm
Hi all!

Not familiar with that setting so it will all be new to me.

As for character, I will roll up a wizard tonight. I've never played one before so that will be interesting!
Last edited August 28, 2015 3:44 pm
Aug 28, 2015 3:46 pm
Hopefully familiarity of the setting won't be a problem. Like I said I'm rolling this enough that we can be a little malleable with the world. Feel free to explain as much or as little about your characters history as you want. The most important part of the story is that you have all recieved an unsigned summons to this town. You arrived a day or two ago, and now, after a night at the tavern you wake up to a massacre. That is where we start. If you want you can even make up what the summons said that causes you to decide to come to this strange town.

I'll describe the town a bit more on the first adventure post.
Aug 28, 2015 4:07 pm
Character submitted! Aelar Galanodel, half-elven bard :)
Aug 28, 2015 4:16 pm
I think I'm going to go with a Human Female Fighter. Usually I use the point buy system, but seeing some others try the 4d6 has me curious to see how my luck will work out. I'll try and have a character submitted late this evening.
Aug 28, 2015 4:57 pm
Here goes nothing!!

Edit: Wow, I should roll more often.
Last edited August 28, 2015 4:58 pm

Rolls

All sixes! - (4d6)

(3446) = 17

All sixes! - (4d6)

(2553) = 15

All sixes! - (4d6)

(3456) = 18

All sixes! - (4d6)

(4134) = 12

All sixes! - (4d6)

(4553) = 17

All sixes! - (4d6)

(6152) = 14

Aug 28, 2015 5:29 pm
Ok I'm gonna try rolling. If they suck I'll stick with the standard array.

Edit: Not sure what happened but will add the last 3 rolls that didn't post.

Edit 2: woohoo!! Apparently the dice are hot right now!
Last edited August 28, 2015 5:32 pm

Rolls

Stat 2 - (4d6)

(4555) = 19

Stat 5 - (4d6)

(6156) = 18

Stat 6 - (4d6)

(6531) = 15

Stat 1 - (4d6)

(3344) = 14

Stat 3 - (4d6)

(4663) = 19

Stat 4 - (4d6)

(2644) = 16

Aug 28, 2015 5:33 pm
Wow, I have by far the WORST stats lol
Oh well, luck of the roll :)
Congrats on the good rolls guys and gals!
Last edited August 28, 2015 5:33 pm
Aug 28, 2015 5:39 pm
Alright Naatkinson. Since you have such a gap from the other players I'll let you reroll and use your standard array and then 3d6 roll method talked about earlier. No fun having the cursed character. Fun is key, not mean DM overlooking poor rolls.
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