FATE dials

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Sep 2, 2015 5:31 pm
------------- For PCs -------------

Aspects
- High concept = personality trait + vocation
- Trouble
- Background
- Character link
- Organization link

Skills
Skill list: Armament, Armed combat, Unarmed combat
exponential pyramid (???), 25 points

Stunts & Refresh
6 beginning Refresh
FATE point limit - 12

Stress & Consequences
Physical - Physique / 2 (rounded up) + 2
Mental - Will / 2 (rounded up) + 2
Social - ??? / 2 (rounded up) + 2
Consequence slots - Mild (2), Moderate (4), Extreme (6)
All consequences can be invoked for free in every scene. Mild - once, Moderate - twice, Extreme - 3 times.


------------- For houses -------------

Aspects
House Ethos
One more
Another one

Skills
List: Status (Aegis, Favor), Influence (Popularity, Authority), Wealth (Holdings, Stockpiles), Security (Military, Intelligence)
skill cap +3, 7 points

Stunts
List: ???
Sep 14, 2015 2:46 am
The first post will contain the summary, but of course I'd like to discuss any ideas on how to invoke the Dune feeling the best.

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