Char Gen

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Aug 29, 2018 12:10 pm
Thanks for all the feedback ...and no worries Bleak...I am going to run with that concept though...Hypco - am thinking of being a nephew or cousin of the king (close or distant can be up to you) and will look to do a mix of the noble and another background to coincide with the shunning from the family. I will flesh out in a little more detail on my sheet.
Aug 29, 2018 1:26 pm
Backstory is done. Let me know if my character sheet is not accessible to everyone. Apologies for the length. Believe me, it could have been much longer.

Smuggler for hire. I can see the King hiring someone like Bannai to go along as insurance that the information (and anything else he needs) gets extricated and back to him.

I leave it up to our illustrious DM to tweak that idea or bend into a different version to suit his overall purpose.

Bannai is happy to be going along for whatever reason (so long as he gets paid).

Edit: I could use your help, in fact. I have a rogue in another game with a great personality, but in an effort to differentiate, I made this guy less team oriented. I'm worried about that. I love team first play and am struggling with how to play a character who, at his core, is a good person who cares about others, but on the surface is selfish and only cares about getting paid.

TLDR: I don't want my guy to be an a*****e. Any feedback on my backstory (if I went too far with it) would be welcome.
Last edited August 29, 2018 1:59 pm
Aug 29, 2018 4:20 pm
Are you able to work with others so long as they pull their weight and don't do anything that would bring harm to you or jeopardize your payment? In my head, I see a person that keeps their distance from others. If someone falls overboard and can't swim, that's a shame. Shouldn't have been on this crew to begin with. But, if that person was the only one who knew where the smuggled cargo was stashed, you would toss them a line or dive in.

It might take some innovative reasoning, but if we could come up with how each player-character is important to your job, you could mix your me-first intent with justified teamwork.
Aug 29, 2018 4:34 pm
That's spot on the way I was seeing him.

For example, he values his reputation above actual coin since his reputation is what earns him jobs. He's a big picture guy. He is conflicted, but generally loves life. He likes jokes and drink, but sometimes he goes to excess in an attempt to drown out his disappointment with society and the people in it.

So, yes, he would absolutely save the life of anyone on the team because a stronger team increases his chances of success. He likes having a reputation of never failing a job.

He also derives no satisfaction from the suffering of others. He would never go out of his way to hurt anyone. He just wouldn't risk himself to help anyone unless there was something in it for him.

Edit: He keeps his distance emotionally. He doesn't sit in a corner and brood. He interacts and engages with everyone because that's how he gets what he wants. He's a talker and a con artist.
Last edited August 29, 2018 4:39 pm
Aug 29, 2018 7:57 pm
Tsavo says:
Backstory is done. Let me know if my character sheet is not accessible to everyone. Apologies for the length. Believe me, it could have been much longer.

Smuggler for hire. I can see the King hiring someone like Bannai to go along as insurance that the information (and anything else he needs) gets extricated and back to him.

I leave it up to our illustrious DM to tweak that idea or bend into a different version to suit his overall purpose.

Bannai is happy to be going along for whatever reason (so long as he gets paid).

Edit: I could use your help, in fact. I have a rogue in another game with a great personality, but in an effort to differentiate, I made this guy less team oriented. I'm worried about that. I love team first play and am struggling with how to play a character who, at his core, is a good person who cares about others, but on the surface is selfish and only cares about getting paid.

TLDR: I don't want my guy to be an a*****e. Any feedback on my backstory (if I went too far with it) would be welcome.
Your character basically sounds like Han Solo.
Aug 29, 2018 8:03 pm
Rolling for HP levels 2-8 (welp...gonna take the average - 3 extra hp total)
Last edited August 29, 2018 8:05 pm

Rolls

2 - (1d8)

(1) = 1

3 - (1d8)

(5) = 5

4 - (1d8)

(6) = 6

5 - (1d8)

(8) = 8

6 - (1d8)

(3) = 3

7 - (1d8)

(4) = 4

8 - (1d8)

(5) = 5

Aug 29, 2018 8:13 pm
Sclasclemski says:
Your character basically sounds like Han Solo.
I was aiming more for a guy who started out like a Robin Hood type but became jaded and less black/white thinking.

Solo is one of my favourite characters in fiction (despite having not seen the most recent film), so I'm not surprised he crept in to my character creation, but it wasn't my intention. When making a swashbuckler you're going to hit some of the common notes one way or another. He's likely to resemble Zoro, Han, Jack Sparrow, or one of the Musketeers regardless. Pick your poison.

I tried to make him at least somewhat different from the tropes while maintaining the swashbuckling spirit. Clearly, I failed ;)
Aug 29, 2018 9:00 pm
Do consumables (ie potions) cost half of the item cost for an uncommon item? Menaing could I buy somegreater healing potions for 150 instead of 300?
Aug 29, 2018 9:00 pm
eh...I think he sounds great...roll with it man.
Aug 29, 2018 9:14 pm
I bought all my consumables at the listed prices. Should have more than enough money.

Though, still a good question. I never asked.
Last edited August 29, 2018 9:20 pm
Aug 30, 2018 11:17 am
Sure, why not; consumables are half off.
Aug 30, 2018 11:26 am
Apologies for the delay. I will definitely play the Revised Ranger Horizon Walker, just haven't decided on what race (Wood Elf or Variant Human). Possibly Soldier background, one of the most loyal captains in the king's guard. Inheritor background: the inheritance is the induction into the Horizon Walker Conclave and all its secrets. A member of the king's guard... not necessarily an officer but often called on for special assignments because of his unusual talents.

Up to what level can we expect to play?
Last edited August 30, 2018 5:12 pm
Aug 30, 2018 5:23 pm
No worries, Campeador; take your time.

We will be going to 9th level. This game wasn't something I planned to take far, simply because I have my old games that I need to return to. This was intended as a reintroduction, a "cushion" if you will, for me to get back into this because every time I tried before this it exhausted me thinking about trying to get back up to date with all my games and I'd exhaust myself more trying to choose one over another. I felt if I ever wanted to start again I needed a clean plate; a singular game I can easily focus on while I get my feet again and, if work ever proves too much for me, I won't drop out of nowhere. I'll be able to easily drop a 'Hey, super busy, see you in like a week or something, will post sooner if allotted' or something in that vein and it is a lot simpler to pick back up 1 DM'd game then it is to pick back up the coattail list of games I have.

So in short: My plate got too full so I dumped it all on the floor and got myself a nice, simple salad. I want to deal with my mess but I don't have enough energy to so I focus on eating my salad. The salad will give me energy to get back to my mess because like, I mean, some of it is still good food; I just need to sift through it, instead of trashing it all. I'm a slob and should be treated as such. Only a little bit shorter than the long and in a weird, convoluted dining metaphor. ¯\\\_(ツ)_/¯
Aug 30, 2018 5:31 pm
Thank you. Knowing we aren't going past 9th will help me with choosing character options. Wow you must be in a lot of games. I am new to the site and am only involved in three games including this one, and I think it is all I can manage.

UPDATE: I have added the wealth and hp rolls to my first post. I think I will use the average hp instead.

P.S. I think this will be a good salad! :-)
Last edited August 30, 2018 5:32 pm
Aug 30, 2018 6:20 pm
I love that analogy Hyp, like a whole hell of a lot. The real question now is: does your salad have bacon bits?
Aug 30, 2018 8:18 pm
https://img00.deviantart.net/bbc6/i/2015/105/d/e/clans_of_intrigue_by_terrie923-d89xbnt.jpg

I have submitted Tlannatar Haldreithen, Elven Horizon Walker.

Some fine-tuning required: I need to select favored enemies, and choose my spells. It will help if I know what the other spellcasters are specializing in. Tlannatar will be a highly-mobile (Mobile feat and Winged Boots) melee skirmisher, and his spells will try to augment this. But if the group is lacking them I have some space for utility spells and maybe even limited healing.
Last edited August 31, 2018 3:41 am
Aug 30, 2018 8:24 pm
Sif is a warlock, but her build makes her a close range, heavy attacker (Scythe is her weapon of choice, using Greataxe stats so 1d12 damage) so she'll be in the enemy's face a lot of the time, particularly given her ability to teleport to wherever her latest victim happens to run off to.
Aug 30, 2018 11:00 pm
Lorn, Tiefling Druid will be able to provide healing and will prefer to keep a distance when not in Beast Form. Battle strategy will most likely include being in the thick of it at the beginning in a beast form and then to the outskirts mid and end game for support/healing and ranged attacks.
Aug 31, 2018 1:39 am
I've been tweaking the selection a bit, but Eliesannor's current spells are:

Cantrips (at will): Chill Touch, Friends, Minor Illusion, Prestidigitation, Shocking Grasp
1st level (4/4 slots): Magic Missile, Shield
2nd level (3/3 slots): Alter Self, Darkness (3 sorc pts), Mind Spike, Phantasmal Force, Suggestion
3rd level (3/3 slots): Counterspell, Major Image
4th level (2/2 slots): Dimension Door
Aug 31, 2018 6:36 am
So that's what it's like to have spell slots XD

Looks at Sif's two spell slots.
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