How to Play

Sep 16, 2015 6:24 am
First, I'd like to acknowledge the creators of this game, I found the rules on reddit a while back where somebody had posted them, because the "official" place to get them was taken down and likely won't be back up.

This game is copyright 2001, Michael "Epoch" Sullivan and Jeffery Grant.


Bubblegum
Characters in All Outta Bubblegum have one stat: Bubblegum.

Bubblegum always starts at 8.



Resolution

Any action which does not fall under the broad category of "kicking ass" is resolved by rolling a d10. If the number rolled is equal to or less than the amount of bubblegum the character has left, then the character succeeds in his task.

Any action which falls under the broad umbrella of "kicking ass" is also resolved by rolling a d10. However, in this case, you wish to roll greater than the amount of bubblegum that you have left.

Losing Bubblegum

Whenever you fail a non-combat roll, you lose a stick of Bubblegum. You may also sacrifice a stick of Bubblegum before the roll to ensure success. Bubblegum also rates your damage. If someone else succeeds in a roll of asskicking against you, you lose one stick of bubblegum.

Zero Bubblegum

When you lose your last stick of bubblegum, you are officially all outta bubblegum. You may no longer attempt any kind of non-asskicking activity. Simple devices like, say, the handles of doors confound you (eerily enough, you have no problem field-stripping a .50 caliber machinegun to clear a jam in 15 seconds flat). However, you automatically succeed in any asskicking-related activity. you are a nearly unstoppable ball of bubblegum-less fury. When someone else succeeds in an asskicking roll against you, they roll a d10. If they roll a 10, you are knocked out. If they roll a 1 through 9, they've only succeeded in making you, if possible, even more angry.

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