Tomb of Heaven [ EDIT ]
This game has been retired! That means it's no longer being run.
Very casual dungeon crawl in my world. d20
Getting started.
The "tomb" is an ancient underground temple. The first aspect of character creation is to determine your reason for finding The Tomb, and you unique divine gift. Similar to the Zanthine abilities, but a Sty~Rn gift is usually combat functional or otherwise useful for survival such as being able to manifest 10 gallons of water per HD.
Getting started.
The "tomb" is an ancient underground temple. The first aspect of character creation is to determine your reason for finding The Tomb, and you unique divine gift. Similar to the Zanthine abilities, but a Sty~Rn gift is usually combat functional or otherwise useful for survival such as being able to manifest 10 gallons of water per HD.
{{details.status == 'open' ? 'Open for game applications' : 'Closed for game applications'}} [ {{details.status == 'open' ? 'Close for applications' : 'Open to applications'}} ]
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Anything and everything is Welcome! In Sty~Rn,
The world is high fantasy, but high enough for an Enterprise away team to be a potential encounter.
A rigger fell through a rift one time and ended up dying in the catacombs of Empire City. I let an assassine buy a "rare extraplaner magic weapon" which was a lightsaber.
The world is high fantasy, but high enough for an Enterprise away team to be a potential encounter.
A rigger fell through a rift one time and ended up dying in the catacombs of Empire City. I let an assassine buy a "rare extraplaner magic weapon" which was a lightsaber.
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