No problem, falryx. Also, just a heads up for everyone. I put some prices to the guns, and added another property of "restricted". These are weapons you are not likely to find through normal channels. I also added a few items, and a new pistol that is the "lowest" class of pistol. It is comparable to like a crossbow, and is small and concealable, but given that most modern armor has damage reduction for ballistics, it is best as a sidearm if you can help it. Also if you look over the weapons notice the higher pricing. I looked at general stats and damage and gauged on that. I'm working on building up this "scenario" in a repo on GitHub (web developer in me deems it so). I'm also working there on the gunmage class, and if the 'warforged' could be spun off into an android class that makes more sense.
All food for future game and lore fodder. Other than that I hope people are getting excited about starting this up. Just be ready for lots of home rules, and questions. :)
Updated Weapons List for San Waterdeep Game