Act I: Inauspicious Start
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Weiryn is up.
Rolls
Touch Attack (Galvanic Gauntlets) - (1d20+3, 1d6)
1d20+3 : (13) + 3 = 16
1d6 : (2) = 2
Fourth round of combat.
Combat Map.
Initiative
25 Roland
24 Kayleigh
22 Maggots
20 Veroth
15 Darren
15 Zombies
13 Zombie Rats
12 Ujjaya
11 Weiryn
Conditions and Modifiers
Roland and Kayleigh are sickened (-2 penalty on attack, damage, saves, skill checks, and ability checks)
Some zombies and zombie rats are panicked for 1 minute (flee at top speed from source of fear as well as other danger encountered along random path, can,t take any actions, -2 on saves, skills, and ability checks, if cornered cowers [-2 AC, denied Dex to AC])
Roland is up!
both against touch ac. both at point blank range. -2 for sickness applied to rolls.
Rolls
Shot 1 hit - (1d20+9)
(19) + 9 = 28
Shot 2 hit - (1d20+4)
(10) + 4 = 14
Shot 1 Damage - (2d12)
(36) = 9
Shot 2 Damage - (2d12)
(71) = 8
Rolls
Maggot's attack of opportunity
Kayleigh will attack the maggot in front of her again, this time she won't be using Combat Expertise and hope she'll kill it. Kayleigh destroys it on her first attack.
The maggot will now make its regular attack against Roland. The maggot will have missed.
Veroth is up next.
Rolls
Kayleigh's 1st attack - (1d20+9, 2d12+3)
1d20+9 : (10) + 9 = 19
2d12+3 : (65) + 3 = 14
Kayleigh's 2nd attack - (1d20+4, 1d12+3)
1d20+4 : (7) + 4 = 11
1d12+3 : (10) + 3 = 13
Maggot's attack
Rolls
Shortbow - (1d20+11, 1d6+3)
1d20+11 : (9) + 11 = 20
1d6+3 : (3) + 3 = 6
sneak attack - (3d6)
(436) = 13
Acrobatics to tumble through friendly squares - (1d20+15)
(13) + 15 = 28
Darren is up next.
Power Attack: -2 hit, +4 damage
I'm thinking the maggot will have cover from me, but he's the only enemy nearby
Rolls
Attack! - (1d20+8, 1d8+10)
1d20+8 : (7) + 8 = 15
1d8+10 : (8) + 10 = 18
The zombie and rat will still cower in their orner, so Ujjaya is up next.
OOC:
• Target: L8
• Fast Movement: Ujjaya's movement is 50ft.
• Deadly Aim: -2 attack, +4 damage (already included)
• Point blank (already included)
• Improved Precise Shot
• Perfect Strike: 6/day, must declare before rolling, once/round, as part of attack; roll two d20s for one bowshot, with the lower roll as confirmation if the higher threatens.
• Toxophilite: +2 trait bonus on attack rolls made to confirm critical hits with bows.
Rolls
Attack, Perfect Strike, damage - (1d20+12, 1d20+12, 1d8+10)
1d20+12 : (3) + 12 = 15
1d20+12 : (19) + 12 = 31
1d8+10 : (7) + 10 = 17
Weiryn is up next!
Rolls
Scuffing feet on the carpet...(touch attack) - (1d20+3, 1d6)
1d20+3 : (2) + 3 = 5
1d6 : (6) = 6
Fifth round of combat.
Combat Map.
Initiative
25 Roland
24 Kayleigh
22 Maggots
20 Veroth
15 Darren
15 Zombies
13 Zombie Rats
12 Ujjaya
11 Weiryn
Conditions and Modifiers
Roland and Kayleigh are sickened (-2 penalty on attack, damage, saves, skill checks, and ability checks)
Some zombies and zombie rats are panicked for 1 minute (flee at top speed from source of fear as well as other danger encountered along random path, can't take any actions, -2 on saves, skills, and ability checks, if cornered cowers [-2 AC, denied Dex to AC])
Roland is up!
-2/-2 for sickened
-2/=4 for deadly aim
+1/+1 for point blank shot
+0/+4 for gun training
shooting against touch ac
Rolls
Shot 1 hit - (1d20+7)
(17) + 7 = 24
Shot 2 hit - (1d20+2)
(11) + 2 = 13
Shot 1 Damage - (1d20+7)
(19) + 7 = 26
Shot 2 Damage - (1d20+7)
(6) + 7 = 13
shot 1 damage - (1d8+7)
(4) + 7 = 11
shot 2 damage - (1d8+7)
(4) + 7 = 11