Chapter 1 - Awakening

load previous
Aug 2, 2016 4:19 pm
Edward follows Tetsuwan forward, thrusting his spear at the skull of one skeleton and then launching his foot up toward the thing's chest in a front kick.

Rolls

Spear attack - (1d20+5, 1d8+3)

1d20+5 : (2) + 5 = 7

1d8+3 : (6) + 3 = 9

Unarmed attack - (1d20+5, 1d4+3)

1d20+5 : (8) + 5 = 13

1d4+3 : (1) + 3 = 4

Aug 2, 2016 4:40 pm
Dwoinan keeps his concentration on the bonfire, choking the access point off. As the skeletons from the upper doors are still at a distance, the old man chooses to rain fire upon the undead he can see behind the burning portal. He picks out one of the skeletons and holds aloft his hand, still enveloped in flame. Whispered words spill from his lips almost instinctively like he has spoken them countless times before, and Sacred Flame cascades from above.
OOC:
Sacred Flame.
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.

Rolls

Initiative (added post-posting, if needed) - (1d20-1)

(8) - 1 = 7

Aug 2, 2016 6:44 pm
Arannis strides purposely towards one of skeletons, an unexplained anger welling up in side of him.

He whirls the staff around his head and brings it down on a skeleton

Rolls

Initiative (if needed) - (1d20)

(18) = 18

Attack on skeleton - (1d20+5)

(8) + 5 = 13

Damage - (1d8+3)

(5) + 3 = 8

Aug 2, 2016 7:00 pm
Dwyn attacks the closest skeleton standing, leaping forward with the sword.

Rolls

Initiative - (1d20+3)

(19) + 3 = 22

Attack - (1d20+1)

(11) + 1 = 12

Damage (if relevant) (plus sneak attack) - (1d8-1, 1d6)

1d8-1 : (1) - 1 = 0

1d6 : (3) = 3

Aug 9, 2016 1:29 pm
Tetsuwan's strike cleaves a skeleton in twain, leaving room for Edward to strike forward with his spear and foot, downing two more. However, he gives a small grunt in frustration as he notices the hallway behind is filled with more skeletons. Arannis and Dwyn both help dispatch the skeletons remaining around he door, giving you a moment to breath as Dwoinan continues his magical onslaught against the door next to you, taking down another skeleton.

Jorem turns to face the large metal doors with a start as a large bang strikes the doors, causing them to fly off their hinges, landing by the two upper doors, crushing everything under them. A large skeleton, at least 14' tall scrapes into the room. Looking past it however, you see an open causeway leading outdoors.
Aug 9, 2016 3:42 pm
"Shit!" Edward grumbles as the huge skeleton enters the room, "Think we can get past it without fighting it?" he asks, lashing out at another couple of regular skeletons

Rolls

Spear (2H) - (1d20+5, 1d8+3)

1d20+5 : (16) + 5 = 21

1d8+3 : (1) + 3 = 4

Unarmed - (1d20+5, 1d4+3)

1d20+5 : (5) + 5 = 10

1d4+3 : (4) + 3 = 7

Aug 9, 2016 4:25 pm
OOC:
Where are the metal doors in relation to the raised platform we are on?
Aug 9, 2016 5:34 pm
OOC:
Opposite side of the room.
Aug 9, 2016 6:34 pm
"It's worth a shot!" says Dwoinan, trying to keep the skeletons at his door from crossing the bonfire. "I don't know how long of a reach it's got, but maybe if it reaches the center of this chamber, we'll have more room to move around." He launches another Sacred Flame at the nearby skeletons.

Rolls

Sacred Flame damage - (1d8)

(3) = 3

Aug 9, 2016 8:34 pm
OOC:
How close are the other party members to Arannis and the other skeletons?
Aug 9, 2016 8:38 pm
OOC:
Unless I missed something, I thought you were all at the bottom left door, so within 10ft of each other, at the farthest.
Aug 9, 2016 9:45 pm
As the large skeleton bursts into the room, Arannis turns to face it

"So, do we fight or do we run? Right now I'm happy with either"

Arannis prepares to hit any skeleton that comes within reach

Rolls

Prepared attack - (1d20+5)

(10) + 5 = 15

Damage if it - (2d8+3)

(81) + 3 = 12

Correct damage - (1d8+3)

(4) + 3 = 7

Aug 10, 2016 12:40 am
"Go. I will keep it occupied."

Tetsuwan charges the giant skeleton. The Hare Climbs The Mountain.

Rolls

Longsword attack, two-handed damage - (1d20+5, 1d10+3)

1d20+5 : (2) + 5 = 7

1d10+3 : (9) + 3 = 12

Aug 10, 2016 6:35 pm
Edward nods his agreement and begins to lead the push around the skeleton, fighting to get to the exit door. As he nears the other side he sighs and realizes that he can't leave the metal man to die and rushes it from the side spear thrusting and legs kicking out.
OOC:
EDIT: DAMN, that's a good hit!
Last edited August 10, 2016 6:36 pm

Rolls

Spear attack - (1d20+5, 1d8+3)

1d20+5 : (20) + 5 = 25

1d8+3 : (7) + 3 = 10

Unarmed - (1d20+5, 1d4+3)

1d20+5 : (5) + 5 = 10

1d4+3 : (4) + 3 = 7

Extra Crit damage - (1d8)

(7) = 7

Aug 13, 2016 11:05 pm
"No one is getting left behind," Dwyn says, her face set in an expression of determination. She continues fighting the closest minor skeletons.

Rolls

Attack - (1d20+1)

(9) + 1 = 10

Damage (if hits) - (1d8-1)

(5) - 1 = 4

Aug 24, 2016 5:44 pm
As you swarm the giant skeleton, you notice your weapons do no more than nick or scrape against the monstrosity. More skeletons clamor over the fallen doors and out the doors by the raised floor.
OOC:
There are now a dozen skeletons in the room, not counting the giant.
Aug 24, 2016 5:54 pm
"Damn it, this thing won't go down! Screw it, let's make a break for it!"
Aug 24, 2016 6:03 pm
"Come on, let's move!" says Dwoinan, heading for the apparent exit. He holds up his hand aflame and summons another Sacred Flame, this time on the giant skeleton in the hopes of distracting it enough to allow people to pass by.

Rolls

Sacred Flame damage - (1d8)

(3) = 3

Aug 25, 2016 2:15 pm
Dwyn follows Dwonian, keeping the sword ready for any incoming attackers.
Aug 25, 2016 3:30 pm
Tetsuwan waits until everyone is clear, then maneuvers away from the giant skeleton. Leaf Dances in the Gale.
OOC:
Disengage action after everyone is clear.
Last edited August 25, 2016 3:32 pm
load next

You do not have permission to post in this thread.