Dec 5, 2016 1:17 pm
For a thousand years the Sith had waited for this moment in time. Military and naval forces assembled in previously unimaginable force, numbers in manpower and fleet strength swollen by the non-stop production of the unrelenting Sith war machine. Advances in navigation tech freed them from the possessive embrace of the Veil, and, combined with the Oracle’s prediction of impending doom for their home world, birthed an all-consuming frenzy of activity permeating the whole of Sith society, driving them furiously onward toward galactic conquest.
Given the nature of Sith society and culture, joining forces with the intention of working together was no small feat. Several centuries of infighting among the Great and minor houses of Akrultos had taught them to be wary and suspicious of one another. The Sith were, of course, a society and culture strangely joined by this common thread of mistrust, fueled by a desire for control in all things. And, while it was their greatest weakness, it was also their greatest strength. Now, due to recent events catapulting all of Sith society on Akrultos toward an immediately stark and decisive future, their aim was to come together as one, a powerful entity united by purpose: the singular pursuit of complete and total domination of the galaxy.
Within this massing of force, your unit, 8th Special Operations, aka ‘Veilpiercer’, was assembled as one of the elite special operations squads meant to be the tip of the spear in the upcoming galactic conflict. As powerful as the combined might of the Sith armed forces was, it still needed to gain a foothold before commencing an all-out assault on the galaxy. And, despite their rapacious hunger for absolute rule over every sentient being in the galaxy, strategic leadership recognized the need to establish a base of power on the galactic stage, appreciating the value of maintaining a low profile while doing so. As such, your team was one of the first sent beyond the Veil, part of a large scale, multi-faceted covert operation meant to silently pave the way for the bulk of the Sith juggernaut. It was the maiden voyage for the Spear of Akrulta and her crew, and expectations were high.
En route to Bonadan, a two week trip through hyperspace, your team had gotten to know one another, or, rather, had gotten the chance to evaluate one another, much like predators circling, searching for weakness. This was, of course, to be expected. For almost all Sith it was very much in their nature to be suspicious and untrusting. However, Sith Strategic Command (STRAT-COM) had made it exceedingly clear that Veilpiercer’s mission was far more important than any petty differences or disputes; as such, aggression and actioned conflict within the group would not be tolerated, and was punishable by military tribunal and death. Or worse.
At this point, Operation Dark Thrall was still in its infancy. Everything was going by the book and according to plan. The trip through hyperspace had been uneventful, despite moments of subtle tension among the crew. Right on schedule, the Spear of Akrulta dropped flawlessly out of hyperspace, just barely outside of planetary orbit. As the Bonadan sun slowly sunk behind the distant horizon, Lexi nonchalantly guided your ship toward Bonadan Spaceport Southeast II, private docking bay 1294-K. Along the way you successfully passed through two full scans by Corporate Sector Authority (CSA) Espos police patrols, without difficulty. The salvaged transponder from your home world’s orbital Graveyard had worked. A wave of relief washed over the ship. So far, so good.
APPROACH TO BONADAN SPACEPORT SOUTHEAST II

It was after you finished docking in bay 1294-K that everything went to hell. Following instructions per your mission directives, you attempted to contact Agent Nartano, code name ‘Flesh Crawler.’ Your attempts to do so were in vain, an absolute failure from the start, as it was immediately apparent that the holo-terminal wasn’t transmitting, or even receiving, for that matter. You could turn it on and power it up, but beyond that, the console mocked you with its useless blue glow. Naturally, Hawke opened it up and took a look. It didn’t take much for him to recognize that the holo-terminal, was, in fact, missing its most vital, and most expensive, component: the intragalactic multi-phasic frequency modulator. Navigating a brief barrage of questions, Hawke made it clear: without that part, there was absolutely nothing he could do to get it working.
Some of you tried your comlinks to contact Flesh Crawler. And, although your comlinks were working just fine, a connection with Flesh Crawler just couldn’t be made. Despite multiple attempts to reach his comm number, it was, without fail, inactive and unregistered; the number simply didn’t exist. It was at this point that feelings of isolation sunk in. In the present circumstance, there was absolutely no way to contact Agent Nartano, or STRAT-COM, for that matter. For now, it seemed, you were on your own.
After some time debating in the holo-terminal chamber regarding potential courses of action, you all came to agreement on one idea: it was, at the very least, worth leaving the ship, if only to take a look around and perhaps find some direction. Moving as one, you cautiously made your way down the boarding ramp, strangers in a strange land, entering the unknown. Uncertainty hung like a thick, enveloping fog in the air, you could feel it draped over you. Beyond the complications establishing contact with Flesh Crawler, something about this moment in time, stretched out and slow as it was, just gnawed on your instincts, setting you on edge.
Forging ahead, you intrepidly made your way to the only door in the room, on the far side of the docking bay. You paused there, listening for a time. Nothing. Complete silence. One by one you passed through the door as it slid open, welcoming you with a mechanical hiss. It was through this portal that you entered 1294-K’s private lounge, a room that provided some small degree of comfort for those waiting to greet arrivals. It was within that you came upon a most grisly, and macabre, scene.
Immediately your eyes were drawn to the bodies. The cold gray walls contained a modest room littered with them, perhaps fifteen in all, cast in the sickly pale glow of substandard lighting. Blood patterns and pools, along with the occasional body part, decorated the floor and furniture. The instruments of death were scattered about, some still clutched by dead hands, as if the weapons still served purpose and there was fight left to be had. All around you lay a stew of carnage. Silent. Motionless.
Opposite from you, beyond the sea of corpses, another door, identical to the one you just came through, waited. Whatever the plan was for your mission, something had gone very, very wrong. Things were, to say the least, off to a bad start.
Given the nature of Sith society and culture, joining forces with the intention of working together was no small feat. Several centuries of infighting among the Great and minor houses of Akrultos had taught them to be wary and suspicious of one another. The Sith were, of course, a society and culture strangely joined by this common thread of mistrust, fueled by a desire for control in all things. And, while it was their greatest weakness, it was also their greatest strength. Now, due to recent events catapulting all of Sith society on Akrultos toward an immediately stark and decisive future, their aim was to come together as one, a powerful entity united by purpose: the singular pursuit of complete and total domination of the galaxy.
Within this massing of force, your unit, 8th Special Operations, aka ‘Veilpiercer’, was assembled as one of the elite special operations squads meant to be the tip of the spear in the upcoming galactic conflict. As powerful as the combined might of the Sith armed forces was, it still needed to gain a foothold before commencing an all-out assault on the galaxy. And, despite their rapacious hunger for absolute rule over every sentient being in the galaxy, strategic leadership recognized the need to establish a base of power on the galactic stage, appreciating the value of maintaining a low profile while doing so. As such, your team was one of the first sent beyond the Veil, part of a large scale, multi-faceted covert operation meant to silently pave the way for the bulk of the Sith juggernaut. It was the maiden voyage for the Spear of Akrulta and her crew, and expectations were high.
En route to Bonadan, a two week trip through hyperspace, your team had gotten to know one another, or, rather, had gotten the chance to evaluate one another, much like predators circling, searching for weakness. This was, of course, to be expected. For almost all Sith it was very much in their nature to be suspicious and untrusting. However, Sith Strategic Command (STRAT-COM) had made it exceedingly clear that Veilpiercer’s mission was far more important than any petty differences or disputes; as such, aggression and actioned conflict within the group would not be tolerated, and was punishable by military tribunal and death. Or worse.
At this point, Operation Dark Thrall was still in its infancy. Everything was going by the book and according to plan. The trip through hyperspace had been uneventful, despite moments of subtle tension among the crew. Right on schedule, the Spear of Akrulta dropped flawlessly out of hyperspace, just barely outside of planetary orbit. As the Bonadan sun slowly sunk behind the distant horizon, Lexi nonchalantly guided your ship toward Bonadan Spaceport Southeast II, private docking bay 1294-K. Along the way you successfully passed through two full scans by Corporate Sector Authority (CSA) Espos police patrols, without difficulty. The salvaged transponder from your home world’s orbital Graveyard had worked. A wave of relief washed over the ship. So far, so good.
APPROACH TO BONADAN SPACEPORT SOUTHEAST II

It was after you finished docking in bay 1294-K that everything went to hell. Following instructions per your mission directives, you attempted to contact Agent Nartano, code name ‘Flesh Crawler.’ Your attempts to do so were in vain, an absolute failure from the start, as it was immediately apparent that the holo-terminal wasn’t transmitting, or even receiving, for that matter. You could turn it on and power it up, but beyond that, the console mocked you with its useless blue glow. Naturally, Hawke opened it up and took a look. It didn’t take much for him to recognize that the holo-terminal, was, in fact, missing its most vital, and most expensive, component: the intragalactic multi-phasic frequency modulator. Navigating a brief barrage of questions, Hawke made it clear: without that part, there was absolutely nothing he could do to get it working.
Some of you tried your comlinks to contact Flesh Crawler. And, although your comlinks were working just fine, a connection with Flesh Crawler just couldn’t be made. Despite multiple attempts to reach his comm number, it was, without fail, inactive and unregistered; the number simply didn’t exist. It was at this point that feelings of isolation sunk in. In the present circumstance, there was absolutely no way to contact Agent Nartano, or STRAT-COM, for that matter. For now, it seemed, you were on your own.
After some time debating in the holo-terminal chamber regarding potential courses of action, you all came to agreement on one idea: it was, at the very least, worth leaving the ship, if only to take a look around and perhaps find some direction. Moving as one, you cautiously made your way down the boarding ramp, strangers in a strange land, entering the unknown. Uncertainty hung like a thick, enveloping fog in the air, you could feel it draped over you. Beyond the complications establishing contact with Flesh Crawler, something about this moment in time, stretched out and slow as it was, just gnawed on your instincts, setting you on edge.
Forging ahead, you intrepidly made your way to the only door in the room, on the far side of the docking bay. You paused there, listening for a time. Nothing. Complete silence. One by one you passed through the door as it slid open, welcoming you with a mechanical hiss. It was through this portal that you entered 1294-K’s private lounge, a room that provided some small degree of comfort for those waiting to greet arrivals. It was within that you came upon a most grisly, and macabre, scene.
Immediately your eyes were drawn to the bodies. The cold gray walls contained a modest room littered with them, perhaps fifteen in all, cast in the sickly pale glow of substandard lighting. Blood patterns and pools, along with the occasional body part, decorated the floor and furniture. The instruments of death were scattered about, some still clutched by dead hands, as if the weapons still served purpose and there was fight left to be had. All around you lay a stew of carnage. Silent. Motionless.
Opposite from you, beyond the sea of corpses, another door, identical to the one you just came through, waited. Whatever the plan was for your mission, something had gone very, very wrong. Things were, to say the least, off to a bad start.