Gameplay - Bad Moon Rising Part One

Dec 12, 2016 8:13 am
Friday, 22nd August 2131
06:00
Briefing Room D16
Briefing Officer: Watch Commander Grice

Skegg, Phaerin and Noss are assigned to Ceta Patrol, also known as 13-3. Judge Noss is assigned as Patrol Leader today.

‘Heads-up Judges.

‘A busy one today. Annual Mopad Park-In Festival at the Synibar Mopark off Bob Mould Mega Circular.
Estimated 300 vehicles expected and the usual litany of arguments, score-settling, traffic hold-ups on the arterial megways and petty perps looking for some easy scores amongst the unattended mopads. Ten Judges to be in attendance, so I’m assigning Patrols 13-1 and 13-2. Get over there as soon as the briefing’s finished. You’ll have Pat, H and Meat Wagon support if you need it.

‘Item two: shooting at the ‘Konstant Cup’ synthi caf bar on Hilton and LeGrange. Three John Does dead. No robbery. Looks like a hit. Patrol 13-3 – you’re on this one: ID on the stiffs is in from control and pick those up at the end. These were low-level Contralto Crew runners; nothing to link the creeps with the Big Brains in Gandolfini, so may not indicate anything we need to worry about too much. But I want the usual list: witness statements, evidence, possibly perps. Were there any known contracts out on the victims? If so, who called them in? Who did they tick-off recently?
Is this internal Contralto business? Shakedown anyone at Gandolfini that you have to but I guarantee you’ll get zip.

‘Last up for today, robbery at Guzman Sanctity Investments, an investment brokerage firm on Eustace Fargo East Approach sked. The perps took 6 million in Bearer-Bonds and ignored the loose change. No casualties and forensics are reporting a high-class professional job. The bonds will most likely vanish and the company has insurance; but all the same, we need statements and a team on the street checking known perps who operate to the same MO and a shakedown of the local fences. Wild goosechase if you ask me but hey, it’s a crime. Patrol 13-4; you’ve got this one.

‘Oh and Chief DiMaggio wants to see Kowalsk in his office five minutes ago. Someone’s made a complaint about Judge brutality. Again. ‘That’s it. Other minor assignments will be beamed to your bike computers. Look sharp, stay safe.’


Senior Judge Grice delivers the standard watch briefing in his usual monotone, his helmet perched in the wing of the lectern. Behind him the display screen runs through the latest crime stats, flashes-up the mug-shots of arrested perps, wanted perps and suspects. The Judges sit in rows, listening patiently; Grice tolerates no flippancy when he is presenting a briefing and any sniggers or cute comments attract a flinty glare and fast rebuke from the seasoned watch commander.
At the end, Judges file-out in their Patrol groups and into the Rapid Briefing Room where bursts of information relating directly to the above incidents and more, are fed straight into the Judges’ audio data stream. The Judges are now ready for their day ahead.
Dec 13, 2016 3:45 pm
"Another great day." Noss says neutrally obtaining the victim's ID information. "You two know any of these from past work by any chance?" Noss asks with a tone that suggests he severely doubts either of his companions will say yes.
Last edited December 14, 2016 10:04 pm
Dec 13, 2016 3:51 pm
Negative Judge Noss. We didn't deal much with perps in Tek. This whole thing is new to me. Phaerin says, somewhat thrilled to be back on patrol.
Dec 13, 2016 5:02 pm
"Dealt with runners before, but not of this crew." he checks his body to see if he's missing anything. "Yeah, let's see what we can shake out of people." Skegg looks at Noss with a faint smile "You taking the lead on this one, bud?"
Dec 14, 2016 10:06 pm
"I suppose so." He says with a yawn. "Lets get down to the cafe bar and do the usual processes. See if any leads present themselves." Noss writes down their task in his notebook, being sure to include the victim's info, then mounts up on his Lawmaster.
Last edited December 14, 2016 10:06 pm
Dec 14, 2016 10:16 pm
I have to ask Judge Noss, with all the technology at your disposal, why do you use a notebook still? Between the 'puter tab on the Lawmaster and the on-board computer, what benefit does the notebook offer? Phaerin says, looking at the item inquisitively.

If there was a way he could do that digitally, something that would auto-dump into the central computer system, it could make the street judge's life much easier, keep things much more centralized.
Dec 14, 2016 10:46 pm
"Hrm... maybe I'll get myself a nice mocha or sweet caramel hot choclate. Hmm..." Judge Skegg hops on his Lawmaster. "Noss, you writing down orders in that notebook? I like a medium double milk with a shot of espresso." He kicked his vehicles motor on, bobbing his head to the music in his head.
Dec 14, 2016 10:50 pm
Hah! Drink orders! I'll definitely take a caramel hot chocolate if you're buying Skegg! She says, a hint of camaraderie in her voice. She fires up her Lawmaster, keying in a few things on the navcomp, trying to get a feel for the area around the caf bar.
Dec 14, 2016 11:11 pm
As the three of you saddle up and head out of the underlevel garage, to turn onto the approach sked, you see a Foord Slabster heading toward Sector House. Ordinarily, there is nothing wrong with this; civilian traffic comes up to the Sector House all the time, but...
OOC:
Int checks please (2d6 + Int bonus)
Dec 14, 2016 11:12 pm
OOC:
checking....

Rolls

Int - (2d6+2)

(64) + 2 = 12

Dec 14, 2016 11:34 pm
Knifesedgegames sent a note to Dramasailor
Dec 14, 2016 11:51 pm
OOC:
Checking.....

Rolls

Int - (2d6-1)

(35) - 1 = 7

Dec 14, 2016 11:59 pm
Knifesedgegames sent a note to Valcos
Dec 15, 2016 4:21 pm
At their questions earlier: "It's an old habit I picked up. I always liked having access to whatever I am working on in my own handwriting. Helps me to remember things." When the mention of coffee comes up he just smiles and shakes his head.
OOC:
Checking
Last edited December 15, 2016 4:23 pm

Rolls

Intelligence - (2d6+1)

(51) + 1 = 7

Dec 16, 2016 1:10 am
You all identify that the speed it's travelling, that Slabster is not stopping and is on a direct collision course with the stair leading up to the Sector House public entrance. You have 18 seconds (3 rounds ) to act.
Three citizens are walking down the stairs from the entrance, directly in the path of the slabster

The Slabster is travelling at 60kph and its engines whines loudly. You can see the driver, hands on the wheel.
Dec 16, 2016 4:10 pm
OOC:
About how much does a slabster weigh?
Dec 19, 2016 12:12 am
Ground Car, Foord Slabster

The Slabster is one of the most common vehicles found on the streets of Mega-City One and every family who cannot hope to
afford the latest roadster or hovercar aspires to the freedom a ground car can give – for many, the car gives the first opportunity
they have had to leave their city block. The Slabster is reasonably well-featured for its price and includes many additions such
as the Electro ‘Lite’ security system normally found on far more expensive models. Many are used by the few successful taxi
companies still employing human drivers.

Dimensions
Height 580mm
Width 710mm
Length 1,980mm
Wheelbase 1,093mm
Weight 1,574kg
Fuel Capacity 91 litres
Powerplant Foord catalytic 2.5 hybrid fuel cell
Full Speed 230kph
Max Speed 383m per round
Dec 19, 2016 6:12 pm
OOC:
I had an Idea with the winch, but I dont think we have the time
Kicking his siren on and punching the accelerator, Noss lurches forward to catch up to and get alongside the vehicle!

Rolls

Driving! - (2d6+2)

(14) + 2 = 7

Dec 19, 2016 6:33 pm
Phaerin sees the slabster screaming toward the building. Watching Noss take off she realizes there's very little time for this guy to stop at all. The best bet is let the sirens notify the people while she tries to take out the drive tires of the car. Pulling her pistol, she takes aim and fires.

Rolls

Lawgiver! - (2d6+3)

(44) + 3 = 11

Dec 19, 2016 11:33 pm
Noss takes off to meet the Slabster. Phaerin pops off two shots, taking out the front tires. The vehicle peels off to the left, away from Noss and directly towards to the main skedway and on coming traffic.
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