Aug 7, 2017 5:35 pm
So this would be the ask:
So you know how sometimes when we adventure, we earmark funds for the group to buy things for the party? Well, that would be the point of the LLC and investing.
I've been thinking about what we would want the buy-in to be and what that buy in would entail.
I was originally going to suggest $1000/person but I know that can be a lot. $500-700/person may be more reasonable.
That would give us working capital (depending on who bought in) of anywhere from $1500-4000.
From those initial group funds I would suggest we buy a few things:
LLC ($250-400)
Logo Art ($100)
Website Domain (~$15/year)
Domain Protection Services (
Website Development ($100? May be yearly cost to update)
Art for Already Developed Areas (~$100 per piece)
Copyrighting - This can start to get expensive
depending on how much we are copyrighting and if it's our work or not.
Publishing - This can actually get expensive as we start to think about layout, editing, compiling, and printing. I'll talk about this in the next thread as I think that once we get our general stuff copyrighted and some art (that would also need to be copyrighted), then we would be ready to possibly launch a full scale Kickstarter.
So you know how sometimes when we adventure, we earmark funds for the group to buy things for the party? Well, that would be the point of the LLC and investing.
I've been thinking about what we would want the buy-in to be and what that buy in would entail.
I was originally going to suggest $1000/person but I know that can be a lot. $500-700/person may be more reasonable.
That would give us working capital (depending on who bought in) of anywhere from $1500-4000.
From those initial group funds I would suggest we buy a few things:
LLC ($250-400)
Logo Art ($100)
Website Domain (~$15/year)
Domain Protection Services (
Website Development ($100? May be yearly cost to update)
Art for Already Developed Areas (~$100 per piece)
Copyrighting - This can start to get expensive
depending on how much we are copyrighting and if it's our work or not.
Publishing - This can actually get expensive as we start to think about layout, editing, compiling, and printing. I'll talk about this in the next thread as I think that once we get our general stuff copyrighted and some art (that would also need to be copyrighted), then we would be ready to possibly launch a full scale Kickstarter.