Vengeful Glare vs Tonton. Wis save DC 15. Regeneration 10 hp
The Daimyo's Gambit - Game Thread
Vengeful Glare vs Tonton. Wis save DC 15. Regeneration 10 hp
Rolls
Wisdom save - (1d20+1)
(6) + 1 = 7
Depending on my rolls, I may decide to do my Action Surge
Edit: Yeah, I wanna give it a try. Action Surging!
Rolls
Attack 2 - (1d20+7, 1d10+4)
1d20+7 : (10) + 7 = 17
1d10+4 : (1) + 4 = 5
Possible Goading Attack Damage - (1d8)
(8) = 8
Attack 1 - (1d20+7, 1d10+4)
1d20+7 : (12) + 7 = 19
1d10+4 : (9) + 4 = 13
Attack 3 - (1d20+7, 1d10+4)
1d20+7 : (16) + 7 = 23
1d10+4 : (5) + 4 = 9
Attack 4 - (1d20+7, 1d10+4)
1d20+7 : (15) + 7 = 22
1d10+4 : (6) + 4 = 10
Rolls
Athletics (disadvantage from Exhaustion 2) - (1d20+3, 1d20+3)
1d20+3 : (9) + 3 = 12
1d20+3 : (2) + 3 = 5
45 damage to the Widow from Utamuro.
The Widow renegerates 10hp and then strikes out with her Flame Brand.
Rolls
Attack 1 - (1d20+7)
(17) + 7 = 24
Attack 2 - (1d20+7)
(13) + 7 = 20
Damage 1d8+2d6 (Flame Brand)+4d6 (Vengeance) - (1d8+6, 1d6)
1d8+6 : (6) + 6 = 12
1d6 : (3) = 3
Sword Damage 1 - (1d8)
(6) = 6
Fire Brand + Vengeance 1 - (6d6)
(634465) = 28
Sword Damage 2 - (1d8)
(5) = 5
Fire Brand + Vengeance 2 - (6d6)
(224146) = 19
Feng uses his spear to leverage the sword out of the grasp of the corpse. He grabs it and looks for an exit as the house falls apart around him.
The dwarves watch as the samurai falls before them. They back up a step each, the warrior looking to the wizard for some sort of command but the wizard just holds his hand out in a gesture indicating they should wait.
Rolls
Healing Potion for Utamuro - (2d4+2)
(22) + 2 = 6
If I hit I will use Trip Attack (DC 15 Strength Save): When you hit a creature with a weapon attack, you can expend one superiority die to attempt to knock the target down. You add the superiority die to the attack’s damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you knock the target prone
If she fails the save, she will fall prone (but she'll take the extra damage either way) and I'll have advantage on any further attacks
EDIT: Pretty sure both hit :) 16 damage on attack one, 14 damage on attack two
Rolls
Second Wind - (1d10+5)
(9) + 5 = 14
Attack 1 - (1d20+7, 1d10+4)
1d20+7 : (14) + 7 = 21
1d10+4 : (6) + 4 = 10
Attack 2 (possible advantage if she falls prone) - (1d20+7, 1d20+7, 1d10+4)
1d20+7 : (15) + 7 = 22
1d20+7 : (19) + 7 = 26
1d10+4 : (10) + 4 = 14
Trip Attack extra damage if I hit - (1d8)
(6) = 6
Rolls
Attack 1 (spear), advantage, 2-handed damage - (1d20+7, 1d20+7, 1d8+4)
1d20+7 : (11) + 7 = 18
1d20+7 : (7) + 7 = 14
1d8+4 : (5) + 4 = 9
Attack 2 (spear), advantage, 2-handed damage - (1d20+7, 1d20+7, 1d8+4)
1d20+7 : (6) + 7 = 13
1d20+7 : (20) + 7 = 27
1d8+4 : (4) + 4 = 8
Bonus action (unarmed strike), advantage, damage - (1d20+7, 1d20+7, 1d6+4)
1d20+7 : (14) + 7 = 21
1d20+7 : (4) + 7 = 11
1d6+4 : (5) + 4 = 9