Sep 3, 2015 4:02 pm
First up on the much-requested fluff front: technology! What with being a science-fantasy setting, there's a lot to talk about with regards to technology and how it's shaped the setting.
The "default" time period is something the inhabitants of Alpha Sector call the Common Era. It's been about 600 years since the First Colonial War and technology has finally started to approach the marvels of pre-Schism society.
Up first: phasedrives, and then we touch on the infranet.
Phasedrives
Invented some time during the First Expansion— or, more accurately, found some time during the First Expansion, relics of the extinct Uclasions and remnants of humanity’s own long-dead empire. They had allowed explorers and pioneers to cross known space in a week rather than everyone’s lifetime, which had effectively drowned out the scientific community’s protests over using technology that was completely alien. When faced with finally attending their child’s birthday on time or blowing up the universe in one big interdimensional paradox, the rich and powerful had flocked to the prototype phasecraft in their droves.
But even after centuries of research the most effective drives remained massive; the drives alone were often bigger than ships with conventional propulsion systems. Although even the tiniest shuttle could be given low-yield phase units, these took hours to charge and were capable of only moderate trips between specially designed phase beacons— so they were mere planet hoppers, not true interstellar craft.
The Legion decided that the way to get around this was to manufacture absolutely gargantuan vehicles that would make the best use of the time and resources required to make the most powerful drives, but most other nations still rely on beacons and buoys. Phase beacons act like a kind of gravity well, drawing in craft that might otherwise overshoot their marks.
Ultimately… humanity isn't entirely sure how phase technology works, and what the long-term drawbacks may or may not be. But that doesn't stop the peoples of Alpha Sector from phasing all over the place, or using the infranet. Speaking of which...
The Infranet
A direct extrapolation of phase technology, the infranet is the name given to a sort of particle field that can be manipulated and read and written to like a hyperspace hard-drive. In short, if you thought of phasedrives as allowing a shortcut through an interdimensional sea, the infranet was the culmination of technology that can read the ripples in that sea.
A good-quality infranet transceiver can send and receive communications from across thousands upon thousands of light years in real space with mere microseconds of latency. Like phasedrives, the infranet requires a planet to have a phase beacon in order for the more local networks to tap into what's sometimes dubbed the Universal Computer System.
In the past infranet speeds were far lower, meaning that for particularly large files (such as AI routines or scenarios for immersive simulations) courier services were needed. Nowadays this is not an issue, but on more distant worlds infranet access is still limited and unreliable due to inferior or faulty phase network arrangements.
More recent research has allowed for "endless" batteries that tap into the infranet as an ambient energy source, but this technology is still in its infancy, i.e., only the military and the mega-rich can field such devices. In short, this could mean that the next generation of phasedrive technology may be self-powering and far more compact, no longer demanding fusion generators or antimatter cells.
The "default" time period is something the inhabitants of Alpha Sector call the Common Era. It's been about 600 years since the First Colonial War and technology has finally started to approach the marvels of pre-Schism society.
Up first: phasedrives, and then we touch on the infranet.
Phasedrives
Invented some time during the First Expansion— or, more accurately, found some time during the First Expansion, relics of the extinct Uclasions and remnants of humanity’s own long-dead empire. They had allowed explorers and pioneers to cross known space in a week rather than everyone’s lifetime, which had effectively drowned out the scientific community’s protests over using technology that was completely alien. When faced with finally attending their child’s birthday on time or blowing up the universe in one big interdimensional paradox, the rich and powerful had flocked to the prototype phasecraft in their droves.
But even after centuries of research the most effective drives remained massive; the drives alone were often bigger than ships with conventional propulsion systems. Although even the tiniest shuttle could be given low-yield phase units, these took hours to charge and were capable of only moderate trips between specially designed phase beacons— so they were mere planet hoppers, not true interstellar craft.
The Legion decided that the way to get around this was to manufacture absolutely gargantuan vehicles that would make the best use of the time and resources required to make the most powerful drives, but most other nations still rely on beacons and buoys. Phase beacons act like a kind of gravity well, drawing in craft that might otherwise overshoot their marks.
Ultimately… humanity isn't entirely sure how phase technology works, and what the long-term drawbacks may or may not be. But that doesn't stop the peoples of Alpha Sector from phasing all over the place, or using the infranet. Speaking of which...
The Infranet
A direct extrapolation of phase technology, the infranet is the name given to a sort of particle field that can be manipulated and read and written to like a hyperspace hard-drive. In short, if you thought of phasedrives as allowing a shortcut through an interdimensional sea, the infranet was the culmination of technology that can read the ripples in that sea.
A good-quality infranet transceiver can send and receive communications from across thousands upon thousands of light years in real space with mere microseconds of latency. Like phasedrives, the infranet requires a planet to have a phase beacon in order for the more local networks to tap into what's sometimes dubbed the Universal Computer System.
In the past infranet speeds were far lower, meaning that for particularly large files (such as AI routines or scenarios for immersive simulations) courier services were needed. Nowadays this is not an issue, but on more distant worlds infranet access is still limited and unreliable due to inferior or faulty phase network arrangements.
More recent research has allowed for "endless" batteries that tap into the infranet as an ambient energy source, but this technology is still in its infancy, i.e., only the military and the mega-rich can field such devices. In short, this could mean that the next generation of phasedrive technology may be self-powering and far more compact, no longer demanding fusion generators or antimatter cells.