Outside the Inn
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Rolls
Initiative- Guard 2 - (1d20+1)
(11) + 1 = 12
Initiative- Villager 1 - (1d20-2)
(4) - 2 = 2
Initiative- Villager 2 - (1d20-1)
(18) - 1 = 17
Initiative- Villager 3 - (1d20+2)
(18) + 2 = 20
Initiative- Villager 5 - (1d20+1)
(20) + 1 = 21
Initiative- Arius - (1d20)
(9) = 9
Rolls
initiative - (1d20+3)
(8) + 3 = 11
The messenger woman take the opportunity to jump over this first line of defense, apparently making a beeline for Carlin
Rolls
Grapple- Hunter with help - (1d20+3)
(16) + 3 = 19
Acrobatics- Messenger Jump - (1d20+2)
(12) + 2 = 14
Carlin, it's now your turn, one guard is down, and a woman is making powerful strides towards you.
Rolls
Opposed Grapple - (1d20+3)
(2) + 3 = 5
Rolls
Wisdom Save - (1d20-1)
(20) - 1 = 19
Arius calmly draws a flask from his satchel, holds it up, and throws it onto the ground in front of Carlin and himself. The area is covered in oil when the flask breaks. The woman stumbles, but manages to stay on her feet, and continue her movement.
Rolls
Athletics - (1d20+2)
(11) + 2 = 13
Dexterity save (woman) - (1d20+2)
(17) + 2 = 19
Contested Athletics - (1d20+1)
(10) + 1 = 11
The priest, having been spared the tackle, claws and bites at the guard's arm, flesh exposed past his armor, but can't find a purchase.
The messenger woman makes a biting lunge at Carlin, but slips down in the oil instead on takeoff.
Rolls
Athletics flip - (1d20+1)
(13) + 1 = 14
Biting attack - (1d20)
(5) = 5
Bite attack damage - (1d4)
(4) = 4
Woman attack - (1d20+1)
(6) + 1 = 7
Woman damage - (1d4)
(3) = 3
Contested athletics - (1d20+2)
(15) + 2 = 17
And with that, It's Carlin's turn again.
Rolls
Non-lethal damage - (1d4+2)
(4) + 2 = 6
Rolls
broom attack with advantage (b/c prone) - (1d20-1, 1d20-1)
1d20-1 : (20) - 1 = 19
1d20-1 : (1) - 1 = 0
damage, non-lethal - (1d6-1)
(5) - 1 = 4
The guard choking a man out instead decides that takes too long, and slams the guy's head against the ground.
Arius meanwhile, starts to drag the woman Carlin knocked out away into the inn, apparently satisfied.
Rolls
Guard 2 Grapple - (1d20+2)
(7) + 2 = 9
Guard 2 Damage - (1d4+2)
(2) + 2 = 4
The priest, apparently noticing that he's not doing so well, releases his guard to attack the other, who is down on the ground.
The freed guard takes this opportunity to pick up his shield, and use it to clobber the priest.
hey, come now... Carlin hears Arius call from the inn, quietly. Dealing with them is their job, we have what we need...
Rolls
opposed grapple 1 - (1d20+1)
(10) + 1 = 11
Priest Attack - (1d20+1)
(4) + 1 = 5
Priest Damage - (1d4)
(3) = 3
Guard Damage - (1d4+2)
(1) + 2 = 3
Guard Attack - (1d20+2)
(7) + 2 = 9