The halls through which you walk are cold and drafty. One would think that rulers of kingdoms could afford to toss a few more logs into the enormous fireplaces dotting the landscape of the castle, but apparently times were tight, for the vast majority of them stood in cold silence.
Ahead of you an elder man, who looks to be pressing 80 years of age, leads you through the twisting inner hallways of the Duke’s castle. The walls are lined with numerous paintings and tapestries, all detailing the lives of former rulers. Periodically there is a bas relief where an intricate statue stands in silent homage to some memorable event in the history of that ruler.
What brought you to the citadel of Owen, the Grand Duke of the Duchy of Geoff, is simple: adventure. Money and a crack at stemming the tides of evil play a part as well, but first and foremost is a chance at discovering some new and heretofore unknown place or thing.
When the summons was sent through the land, you were sure that the gates of the palace would be overrun with would-be heroes, forcing you to undergo the familiar question-answer-prove it ceremonies which always accompany such gatherings. You were surprised, then, that when you arrived late yesterday there were only 5 others professing an interest in the matter. Something must be amiss, if no one wanted to undertake the commission. However, you are not just anyone. A seasoned veteran of countless adventures and battles, what is described as a simple reconnaissance mission sounds easy enough; and if you manage a bit of treasure along the way or perhaps garner a debt which could be collected when you needed it most, so much the better.
The group is mixed and varied, with male and female, mostly human with a lone half-elf. None of you is armored or carrying weapons (having checked them with the guards upon arrival this morning), but those that prefer good, hard, up-close-and-personal combat are easy to pick out. The rest, as of right now, remain a mystery to be solved.
The entry hall opens into a large audience chamber. The roof overhead is supported by several marble pillars, and banners hang overhead; gently swaying to some ghostly breeze. A large window, set high upon the left wall, lets light from the midday sun shine directly into the room. The entire right wall is dominated by a huge fireplace. A fire rages within, but does little to affect the cold that has embedded itself into the stone walls and floors.
"This way, please", the old man says softly, almost inaudibly.
Leading your group across the audience chamber, you pass through an exit behind the Duke’s chair. Entering the room beyond, warmth rushes across your skin, causing tiny goose-pimples to race up and down your arm. You cannot help but give a slight shiver.
This room is smaller, perhaps 20 feet to a side. A large hornwood table, oval in shape, occupies its near entirety. There are several cushioned, high-backed chairs around it, and you are each asked to take a seat. Sitting, you sink into the deep softness of the cushions. On the table are several pitchers of liquid, trays with an assortment of fruits, breads and cheeses, and a small stack of silver plates. There is a large fireplace along one wall, no windows, and another exit is across the room from where you entered.
"His Radiance, Owen III, shall be here shortly. Until then there are refreshments available on the table. Please make yourselves comfortable.", the old one says. Bowing slightly, he turns to exit the door from which you just arrived.
Not wanting the hospitality to go to waste, you pour yourself some drink (a wine of some type as well as water), and partake of the food assembled. A good start to any adventure......
As you slowly absorb the idea of what you are getting into and with whom you are going to be getting into it with, you hear the far door open. The Grand Duke of Geoff has arrived.
His Radiance, Owen III, Grand Duke of the Duchy of Geoff does not appear to be a well man. Although only in his mid-forties, the dark circles under his eyes and the tiredness with which he walks tell a tale of a man under much pressure, and make him appear 20 years senior.
Standing as he enters, you see the attendant who follows him. This man is half-elven, and wears the robes of a guild mage of Geoff. Most likely, a court advisor.
"Please. Be seated.", Owen says quickly, gesturing for you to re-take your seats. "We are to become too closely intertwined to allow mere rank and stature to come between us."
Taking a seat at the head of the table, he immediately sinks into the deep cushions. His entire body seems to be engulfed. Pointing to a goblet on the table, his attendant immediately fetches him a glass of wine.
"I cannot begin to express my gratitude for your willingness to take this commission. ", he begins. "I am a direct man, so will not waste your time with flowery speech as to how great I have heard you to be. The full truth is, I do not know who any of you are. But I do know that you are here to answer my summons, and for that I judge you to be none but the finest the land has to offer."
Sipping a bit from his wine, his eyes stare off into the space right in front of him. "No one can say what secrets the great Barriers might hide. In truth, save for the Kettite peoples to the north, the vast majority of my worry comes from those peaks. Giant kind, orc, troll. The list is nearly endless. We have learned to adapt to this and it has become our way of life. But THIS", he says, pointing to the door from which he entered, "I do not know how to deal with. "
The attendant opens the door, and a decaying body comes floating in on a magical table, guided by what appears to be another guild mage. What it was, you cannot tell, for it is almost completely decayed. The smell, however, is like that of rotting plants and wood. It looks to be some form of plant-creature. Its skull is small, and the body bloated. Its insides appear to be like that of plant stuff, and there are spiny ridges running down its back. The thing itself is perhaps 4-5 feet tall. Waving to his aids, they move it across the room and out of the Duke's direct sense of smell.
"THAT, friends, is all that remains of my former captain of the guard. He was found by one of the border patrols but a week ago. He was delirious, and half-changed. Within the night, he was fully changed. He attacked several people, and was slain as a result. My lands to the west are becoming overrun with these things. Already some of the small villages that border those peaks have been lost. My rangers have located the source from which they are spawned, but none, as yet, have returned from within. Twice expeditions entered the strange cave, and my former captain is all that has ever returned. Your tasking, should you decide upon it, will be to enter this strange cave and seek out its nature. I am prepared to send my entire army inside if needs be, but with other borders to worry about, I find myself relying on persons as able as yourselves."
"You shall be escorted to the cave site. My men will await your return for four days. After that, I am going to be forced to divert troops to lay the place to waste. Should you have any reservations or questions, now is the time to speak."