Character Creation and Backgrounds

Feb 14, 2019 6:10 am
Please make a force sensitive character using the Star Wars Force and Destiny Rulebook. Please do not select any force powers prior to creating your character. Each player will get a free force power during game play.

Edit

I have been giving it some thought and in the end I think it makes the most sense that I provide the starting equipment for your characters. Therefore, please do not purchase any starting equipment other than concealing robes, a training lightsabre and 5 stim packs.
Feb 14, 2019 2:39 pm
I have two questions: do we get to pick our free Force power, and can we later on get specialisations from the F&D career books and/or non-Force&Destiny careers?
Feb 14, 2019 2:54 pm
You will get to pick your force power within reason. Some of the force trees have force level requirements. You start at force rating 1. If you wish to learn the more advanced powers you'll have to wait until you level up a little.
Feb 14, 2019 2:55 pm
Also, more martial characters will have the option to get a few talents instead of a force power if they desire it.
Feb 14, 2019 2:57 pm
And yes to your second question. As long as you select a starting class from force and destiny you can branch out however you like. Just as long as it is consistent with your character development. Please only choose careers and specializations from officially published material. No homebrews please :)
Feb 14, 2019 3:46 pm
Thanks for the invite Arina, I need to overview the specs, but I'm thinking mystic seer or warrior-something depending on what I see. Will starting equipment be standard?
Feb 14, 2019 3:54 pm
I am strongly favouring Sentinel-Shadow, with Seeker-Pathfinder as possible alternative.
Feb 14, 2019 4:31 pm
So I've come up with ideas for a Sentiel-Shien Expert as well as a Consular-Nimaan Disciple.

Arina, you never got back to me regarding Miraluka, also. The Consular build currently uses the Miraluka stats from the Complete Race Guide found on the FFG SWRPG forums (https://community.fantasyflightgames.com/topic/266658-the-complete-species-guide/).
Feb 14, 2019 4:42 pm
I guess I'll be in the first lines (because that is what I love the most) and be a Guardian - Soresu Defender
Feb 14, 2019 4:46 pm
To be fair, Vex, a Shien Expert can stand in the front line with you as well. Lots of Reflect and Parry in that build as well as Improved/Supreme Reflect.
Feb 14, 2019 4:54 pm
Indeed! That I know.

EDIT: Are we going to be allowed to start with a trainign lightsaber? I would like to purchase one but I rather ask.
Last edited February 14, 2019 5:56 pm
Feb 14, 2019 5:56 pm
I'll probably go with Makashi Duelist/Seer, though I'm not sure with which I should begin. Arina, I'm assuming that we're not going to get lightsabers right in the beginning, right? Because in that case, I think I'll probably start as a Seer.

Anyways! What about our characters themselves, guys? We're supposed to know each other for years. What're their species, what kind of personality are you aiming for? Do we have rivals? Lovers? I'll do a small writeup for my character as soon as I can and post here.
Last edited February 14, 2019 6:05 pm
Feb 14, 2019 6:21 pm
Are you allowing content from sourcebooks, namely Savage Spirits?
Feb 14, 2019 6:54 pm
I’m definitely going with a melee focused character. Seeker/Executioner if sourcebooks are allowed, Warrior/Aggressor if not.
Feb 14, 2019 7:06 pm
So my two character concepts would be a Miraluka Consular Nimaan Disciple/Sage, one who is very in tune with the Force and feels its presence wherever she goes and in whatever she does. Though depending on how melee heavy we are, I might swap and start out Sage first.

The other is more of an almost rebellious teenaged Togruta Sentinel Shien Expert who wants to know everything, usually the first word out of her mouth is "Why". She's kind of built, in a way, after Ahsoka who she idolized as a Youngling while still in the Temple and who she sort of hero worships. Or at least she had, 12 years ago...
Last edited February 14, 2019 7:20 pm
Feb 14, 2019 7:40 pm
I think I'll pick Seer, everyone.

As for my PC, I wanted to shake things up with a more atypical archetype for this spec. She would be very attuned to the Force(As are most Seers) and all of that. Despite her age, she would still remember her family's condition and what she went through as an infant. i.e They were poor, she was probably sold off as a slave, yada yada.

Anyway, because of all of that, she would grow to be very militant about unfairness and treating others right. The feelings of impotency she felt when she was still a child would shape her to be impatient, the power that the Force grants her making her feel that not only she can help, but that she should help. I imagine that she would feel that staying on the unnamed planet for so long is a complete waste of time. She would understand the need of training, but she would still feel that their Master still operating by the Jedi Order directives(i.e waiting for us to become Padawan) is holding us back rather than doing anything good. Not being able to do anything frustrates her, and it could even make her volatile. She could even be resentful of the Jedi, arguing that they failed to protect the galaxy. As far as the Jedi Philosophy goes, she... Would probably be bored by it. While someone could observe how beautiful, or amazing is that everything is connected to the Force, she would normally remark what a potential the Force has, or how a great tool it can be in the right hands.

She's not a brute, though, or impulsive. Assuming we get to somehow pick our force powers, I am probably first going to get Foresee, and that would explain how she would be more careful about acting. Knowledge is a form of power, after all, and it is only with power that we can affect the universe.

I think my PC and your first PC would be excellent Rivals/Frenemies, Smeeg. Assuming, that is, if she were a "All Jedi" kinda of gal. As for the Togruta, she would probably relate to her.
Feb 14, 2019 7:42 pm
This is the concept I have:

Human - Soresu Defender
A highly devoted Jedi, willing to place his life on the line at all times to defend the weak and his comrades. Almost blind devotion to rebuilding the Jedi Order and standing to the Sith ruling through the Empire.

He is the silent type, most of the time vigilant and ready to jump into action when someone is in need. However; despite his lack of words, when he does say anything, is in order to defend the Jedi and to proclaim his deep desire to destroy all evil in the name of the Force.
Feb 14, 2019 7:46 pm
Oh, right! The species! She's going to be a Twi'lek, of course. :)

Hmmm. Vex, I think my character would probably appreciate the promptness of jumping into action and also be incredibly annoyed by all the talk of "destroy all evil in the name of the Force".

Edit: Also! I have another question, Arina. I'm assuming we can buy our own gear? Because, I mean, if we lived on an unnamed planet pretty much all our lives, it's kind of hard to imagine where we got some of our stuff. Maybe scavenging around or something like that?
Last edited February 14, 2019 7:49 pm
Feb 14, 2019 8:18 pm
Hmmmmmm, how old is everyone supposed to be? Assuming that we couldn't have been more than children(I'm assuming five, six years olds top) and that only 12 years have passed, we should be by our late teens/early adulthood?
Feb 14, 2019 8:58 pm
Lux001 says:
Oh, right! The species! She's going to be a Twi'lek, of course. :)

Hmmm. Vex, I think my character would probably appreciate the promptness of jumping into action and also be incredibly annoyed by all the talk of "destroy all evil in the name of the Force".
Hehehe you'll see what I mean by that... and I am glad that it will create some RP elements to enjoy.

About age, I assume my guy would between 22 and 24... perhaps he was an older Padawan when he escaped.
Feb 14, 2019 9:04 pm
So, my character, Ian Maxwell is a human Sentinel/Shien Expert. He's going to be a sort of trickster/prankster sort. I imagine he would be the one who would smuggle in 'contraband' for the group. Everything from holos to candy. If there is an envelope he wants to push it. He's not cruel or malicious in any sort of way but he loves trouble. I imagine with one adult raising nine children he would be the one that would intentionally get in trouble -just- to have extra attention.
As far as skills go I picked:
Computer
Deception
Stealth
Lightsaber
Skulduggery
Discipline
Coordination

Why Discipline in all of that? Because despite his general goofy attitude he is very quick-witted and sure of himself. For Force Power he will -definitely- have Move as he has trouble connecting with the spiritual side of the Force but an easy time understanding how it can be used to get him into trouble.

Ian would also be known as a contradiction, getting into trouble but never lying to get out of it. Always cheerfully admitting it with pride and accepting punishments as justly earned for the trade-off of getting to have fun.
Feb 14, 2019 9:20 pm
Alright I've decided on a Nautolan Shii-Cho Knight, Very physical-athletic type. depending on how you are allocating the force powers/ talents Enhance seems a logical choice for my character.

Current character story points: Fairly cheerful person (typical for their species) who enjoys the power the force grants her. Not much for the philosophy/greater understanding of the force taught to her, but at least understands it's importance of preserving the traditions. To this end she wishes to become stronger, to fight against the wicked for the life they denied all of them. Plus fighting is fun anyway, and the empire seems like a large enough target for such an outlook, if only she had the chance.
Feb 14, 2019 9:48 pm
Ok, I'm going with an Iktotchi Seeker/Executioner, Caro Ter, with the goal of moving into Padawan Survivor. Iktotchi is in Keeping the Peace, Executioner is in Savage Spirits, and Padawan Survivor is in Dawn of Rebellion.

He's a Melee fighter in general, starting with a Vibrospear. Skillswise, he's sort of an outdoors/scout type without the stealth (Survival, Vigilance, Xenology, Perception). For Force powers, I'd like to start with Sense, and then branch out from there.

Personality wise, he's fairly somber, even grim. Sounds like he'll be a decent foil to some of the more outgoing types we have so far.
Feb 14, 2019 10:33 pm
I've always wanted to try the Animal Bond thing.

Gonna go with Seeker/Pathfinder>Hermit, so on.
Feb 14, 2019 10:36 pm
emsquared says:
I've always wanted to try the Animal Bond thing.

Gonna go with Seeker/Pathfinder>Hermit, so on.
If this line of thinking doesn’t end with you riding a battle pterodactyl, I will be extremely disappointed.
Feb 14, 2019 10:45 pm
I was thinking Rancor, but sure, battle-dactyl is good too.
Feb 14, 2019 10:56 pm
emsquared says:
I was thinking Rancor, but sure, battle-dactyl is good too.
https://cdn.drawception.com/images/panels/2012/4-12/eyQftf7xtr-2.png
Feb 14, 2019 11:12 pm
That's... actually kind of heart-warming.

I mean, not as literally heart warming as being tucked away inside the innards of a taun-taun, but heart-warming nonetheless.
Feb 15, 2019 12:06 am
Everyone, I think Ariana meant that we should initially create our character only with the Force & Destiny rulebook, and that we can expand from there during gameplay. At any rate, she did ask for our initial ''class'' to be from F&D.

Assuming otherwise, this is what we have until now:

Carabas: ???
Smeeg699: Either an unnamed female Miraluka Nimaan Disciple/Sage of unknown age who's all about the force, or an unnamed female Togruta Shien Expert of unknown age who's very, very curious.
Lux1001/Me : Avi'ragim, a female Twi'lek Seer/Makashi Duelist to be, 19 years old. Not the biggest fan of the Jedi. Emotional. Means well.
VexangerG: Unnamed, a male Human Soresu Defender, 22 years old. Very Jedi-ish, vigilant, silent.
Cep100: Ian Maxwell, a male Human Shien Expert of unknown age. "It's just a prank, bro!!1", I assume. Likes to taunt people, push their buttons.
somebox: Unnamed female Nautolan Shii-Cho Knight of unknown age. Cheerful, likes to fight.
Details52: Caro Ter, a male Iktotchi Seeker/Executioner of unknown age.
emsquared: Unnamed unknown Pathfinder/Hermit to be of unknown age.
Last edited February 15, 2019 12:07 am
Feb 15, 2019 12:28 am
Looks like we've got a lot of lightsaber/combat specs so far - thinking I might go for something more technical, maybe a pilot for that shuttle assuming we're not on this unnamed planet the whole time. (And who secretly wants to get some time in on that Defender. :))

Personality-wise, I'm thinking an anti-traditional "fighter jock" type. Calm and collected. Flying through an asteroid field is just another form of meditation, after all.
Last edited February 15, 2019 12:58 am
Feb 15, 2019 12:29 am
I thought she meant choose a F&D career as in, we all start with FR1 as opposed to acquiring it later.
Feb 15, 2019 12:31 am
Intro says:
Looks like we've got a lot of lightsaber/combat specs so far - thinking I might go for something more technical, maybe a pilot for that shuttle assuming we're not on this unnamed planet the whole time. (And who secretly wants to get some time in on that Delta-7. :))

Personality-wise, I'm thinking an anti-traditional "fighter jock" type. Calm and collected. Flying through an asteroid field is just another form of meditation, after all.
Like my all time favorite Jedi Plo Koon. That guy was chill AF and a dope pilot.
Feb 15, 2019 1:17 am
lol, More likely to say 'dude' than 'bro' but yeah. Can I use 'dude'? What's the Star Wars equivalent of 'dude'? Space Dude? And probably 18 or 19. What's the age range? In other Star Wars games I've played him in he started training -super- late (12 or so). For this game he's going to have to be more acclimated to being a Jedi.

And, yes, a pilot would be super helpful. Otherwise we'll have to take Space Greyhound to get anywhere. But yeah, I'm interested in what kinds of technical skills we'll have available.
Feb 15, 2019 1:27 am
Haha, I'm sure there are x)

I don't know. Unless I got it wrong, we were on our way to be trained in Coruscant when our master hijacked our shuttle, so theoretically we should be young since we were only about to start our training. Anakin was what, nine years old when he was brought to the Jedi? And they said he was far too old to begin his training. Since twelve years have passed since we started our training under Master Ke Ri Shelak, and if we assume that six years old is already a late age to start, we should all be between, idk, 14~18 more or less? Ariana could shrug that away, but maybe she wants us to be at that age range.

And a Pilot would be very helpful, or anyone focusing more on skills. Avi is not a skill monkey herself, like at all. She got her basics covered and that's it. Specifically: Charm, Coercion, Cool, Discipline, Perception, and Vigilance. As for her other skills, both her Willpower and Presence are high, although her Willpower is one point higher.
Last edited February 15, 2019 1:30 am
Feb 15, 2019 2:02 am
Taryn Koto is a human Sentinel originally from Alderaan, still of two minds if I'm going with Sentry or Shadow as starting spec. That will probably be determined by whether or not we start out with Lighsabers.

[Edited to add: Sentry it is then.]

He is very empathic and tries to see everybody's point of view.
He's all about protecting the innocent and the weak, as well as punishing those who would harm them.
The Jedi lack of attachements is something he has issues with and has a hard time understanding.

He likes to be around people, loved Coruscant, and if we are allowed into the colony on our planet at all, will spend as much time there as possible.

Skillwise he's digging deep into the sneaky skills, Stealth, Skullduggery, Deception and the like, with a dash of some Knowledge skills.

For Force Power I am strongly leaning towards Sense or Influence.
Last edited February 15, 2019 12:17 pm
Feb 15, 2019 3:38 am
Evelynn Aldare would be the Miraluka Sage/Nimaan Disciple to be (direction I'm leaning what with three dedicated melee classes already). The Togeuta is Kisasa Felarae.

As for age, I was kind of assuming that we had begun training at a more typical 4ish and were probably found by Master Salek around age 6 or 7. Which would put us in the 18/19 range, though there's always wiggle room in there as I believe you're still considered a "youngling" until 12 or 13 when you're selected to become a Padawan.
Feb 15, 2019 7:26 am
@Smeg: My apologies but I can't seem to find the miraluka class. Has anyone seen an officially released version?

@Everyone: I have edited the first post of this thread to include equipment.

Regarding your species you may choose whatever species you like. However, for your starting class please choose a class from the Force and Destiny Rulebook.
(I think you have all done this anyway).
(Don't choose your force powers just yet but do think about which power you would like to have. We will be roleplaying this out).
Feb 15, 2019 7:55 am
Added Valad Kon to the game. He's a Zabrak Warrior/Starfighter Ace. Not a whole lot of skills yet, but with a few XP he'll be able to have at least a rank in all of Piloting, Mechanics, Gunnery, and Astrogation. Most likely Force powers include Enhance, for better Piloting, or Manipulate, for better Mechanic-ing.
Feb 15, 2019 1:22 pm
Thanks for checking, Arina, but I'm fairly sure nothing official has been released for Miraluka. I found them in the Complete Species Guide, which contains both official stuff and unofficial, but fairly balanced, stuff. I can change her from Miraluka...
Feb 15, 2019 1:33 pm
I guess I’ll go Aggressor then. If I may ask, why can’t we use the non-core specializations?
Feb 15, 2019 4:18 pm
Arina says:
I have been giving it some thought and in the end I think it makes the most sense that I provide the starting equipment for your characters. Therefore, please do not purchase any starting equipment other than concealing robes, a training lightsabre and 5 stim packs.
Whoa, wait, what? My character is not particularly interested in Lightsabers at the moment. No skill to use them, and not really planning on taking a Lightsaber Spec in the foreseeable future... This is awfully restrictive to "non-Jedi confirming" concepts. May need to re-roll...
Last edited February 15, 2019 4:19 pm
Feb 15, 2019 4:28 pm
emsquared says:
Arina says:
I have been giving it some thought and in the end I think it makes the most sense that I provide the starting equipment for your characters. Therefore, please do not purchase any starting equipment other than concealing robes, a training lightsabre and 5 stim packs.
Whoa, wait, what? My character is not particularly interested in Lightsabers at the moment. No skill to use them, and not really planning on taking a Lightsaber Spec in the foreseeable future... This is awfully restrictive to "non-Jedi confirming" concepts. May need to re-roll...
Well... you might get what you need as soon as we start the adventure as part of the equipment given by the GM, just talk it out without the need to re-roll. Shoot a PM.
Last edited February 15, 2019 4:29 pm
Feb 15, 2019 4:47 pm
Well, there are at least 2 other PCs not starting with Lightsaber Skills/Specs who might want more specifics of how this is gonna work.

But at the very least, I'll probably want to reconsider my Morality selection (currently went with creds) if I can't buy things specific to my build.
Feb 15, 2019 4:55 pm
I’d also like a bit of clarification. Unless you’re using a spec that lets you sub Brawn for something else for Lightsaber checks, anyone using Brawn for combat is going to be way more effective with a Vibroweapon than any Lightsaber weapon short of an actual Lightsaber.
Feb 15, 2019 4:56 pm
As far as custom equipment goes . . . https://m.youtube.com/watch?v=FalQ7_c38QI

Would it be alright, Arina if we sent you a Life Day gift list of the things that might make sense for our characters to have from our perspectives? I get the requirement of having a training saber since dad would make us but what about things we'd just find on the ground?

Edit:

I added Ian up, changed a couple things. I made his character sheet public. I am curious what the XP progression will be like since what I'm going for will probably be broke until we're about 50xp in. Not a request for more, just curious if I should do further tweaking.
Last edited February 15, 2019 7:00 pm
Feb 15, 2019 6:03 pm
Cep100 says:
Would it be alright, Arina if we sent you a Life Day gift list of the things that might make sense for our characters to have from our perspectives? I get the requirement of having a training saber since dad would make us but what about things we'd just find on the ground?
I think we need to hear a bit more about what our perspective is, exactly.

I'm starting to think we're very sheltered, raised in almost complete isolation, in caves, and what we know about the real world and how great blasters and vibro-axes are is what "dad" taught us.
Feb 15, 2019 7:24 pm
We need to take into consideration that we were raised in caves for hiding purposes, but it wouldn’t be weird for us to have received the concealing robes and materials to get swords and build training sabers from who knows what storage the Jedi Defender ship had. It’s big enough to hold those materials and we have been 12 years in hiding, but it would be possible to have received equipment from the outside through smugglers passing by who deal with our β€˜dad’.

Just saying... we can even receive more in the firsts steps of the campaing from stuff he had hidden in the ship for a long time without our knowledge. Sure clarification is needed but we can wait and see what our GM has in store which I hope will be super fun.
Feb 15, 2019 7:48 pm
I would really just want a different set of clothes. Not special armored clothes or anything, just a different outfit or two. I will gladly give up useful items for things of cosmetic effect only. Stims for clothes?

But getting back to character background . . . whose character is exceptionally straight-laced so we can discuss the pranks that might have been pulled.
Last edited February 16, 2019 5:25 am
Feb 16, 2019 6:03 am
Carabas says:
[quote="Cep100"]
I'm starting to think we're very sheltered, raised in almost complete isolation, in caves, and what we know about the real world and how great blasters and vibro-axes are is what "dad" taught us.
That is it exactly. Currently you would not have had a single opportunity to pick up anything else. However, that is about to change...
Feb 16, 2019 6:04 am
You can give me a wishlist if you like. You will come into contact with some basic items quite quickly. Rarer items will take much longer.
Feb 16, 2019 11:28 am
Arina says:
You can give me a wishlist if you like. You will come into contact with some basic items quite quickly. Rarer items will take much longer.
One argument my character would have been making to the Master for years is that our group should be familiar and somewhat proficient with non-Jedi weapons, because once our training is complete, and we go out into the world, and all we have and know how to use is Lightsabers, we're going to draw attention really fast and this whole endeavor might be an awefully short one.
Feb 16, 2019 12:44 pm
I was thinking of picking up Brawl as a back-up combat skill but the fact that it's based on Brawn has so far deterred me. The game is set up to encourage specialization in a lot of ways and while there's a lot of cannon martial arts in Star Wars (well, I guess not anymore but before Disney they were cannon) that rely on Agility there's no current way to do that in this system.

And I don't think adding a talent in to offer Agility based martial arts would help either since at least some of us are going to be clumsy oafs with puny muscles and so they'd get screwed either way. I -also- thought of allowing Lightsaber to be used unarmed and just reduce the damage to regular Brawl damage but that opens up a can of worms too since it makes the Lightsaber trees more valuable at that point, so I can't say I would want that either.

I do admit to snerking a bit when I imagine an old Nautolan saying, "And now, Younglings, we start your first day down the path of the ancient Jedi art of wrasslin'."
Last edited February 16, 2019 12:50 pm
Feb 16, 2019 1:45 pm
I confirmed with the DM, any F&D specialization is allowed. So I’m going Seeker/Executioner.

Edit: I forgot about Arbiter, another favorite of mine. Might go for a more Face type with that. Looks like we have a decent number of fighters, social skills might be more needed.
Last edited February 16, 2019 2:08 pm
Feb 16, 2019 2:19 pm
Arina says:
You can give me a wishlist if you like. You will come into contact with some basic items quite quickly. Rarer items will take much longer.
Is a blaster rifle and padded armor considered basic?
Feb 16, 2019 2:35 pm
@emsquared: I saw your earlier post about being pidgeoned into playing a jedi. Please remember the main premise is that you are fledgling jedis at the moment and about to become padawans, so yes, you're a little pidgeon holed at the beginning. However, where you go from here is completely up to you. You will start with a training lightsabre as you have all been training with them. Other weapons might be picked up later.

With regards to your second query, blaster rifles might be a little tricky, maybe if you make it to some kind of settlement or interstellar trabsport hub.

Credits can purchase almost everything
Feb 16, 2019 3:50 pm
Arina says:
@emsquared: I saw your earlier post about being pidgeoned into playing a jedi. Please remember the main premise is that you are fledgling jedis at the moment and about to become padawans, so yes, you're a little pidgeon holed at the beginning. However, where you go from here is completely up to you. You will start with a training lightsabre as you have all been training with them. Other weapons might be picked up later.

With regards to your second query, blaster rifles might be a little tricky, maybe if you make it to some kind of settlement or interstellar trabsport hub.

Credits can purchase almost everything
Just because our mentor wants to carry on the stereotypical Jedi-tradition doesn't mean that's where his students talents and interests are guaranteed to lie. I'm not saying I want to play a Darkside User - I don't, but it seemed like we had more than enough interest in the stereotypical Jedi department so I wanted to do something that brought some diversity to the group, to the rp, and that also interested me conceptually and mechanically. It just feels weird to essentially be penalized - to not be able to outfit myself with the tools where my PCs mechanical skills are - for that.

Similar to as others have said, is it really so antithetical to the campaign premise that we were just able to come across trade caravans now and again ,which seems like it would be all it would take to allow us the narrative positioning to use basic character creation rules as they were designed?

Or moving in from that, is it OK if I take the 2,500 creds, or 5 XP/1000 cred split, Morality option so I can purchase gear that facilitates my character concept when I get the chance? Seems like caring around that much creds would be harder to explain than bartering with the occasional caravan.

If I'm actually the only one that cares about this, which is as I see it a part of being able to tell my PCs own story, I can give it a rest. I just don't see what the problem is with doing character creation fully as normal.
Last edited February 16, 2019 4:06 pm
Feb 16, 2019 4:12 pm
It seems unlikely that Master Selak would allow contact with trading caravans who can take word of our existenceto wherever.

But if you really want a blaster rifle, maybe you found one on the desicated corpse of a decades-long-dead bounty hunter or scout we discovered while exploring the caverns we live in, and Selak either let you keep it, or you managed to hide it from him.

The problem is with doing character creation fully as normal is that we're not creating normal characters. We're creating actual Jedi Padawans, and us being very fish out of water seems to be a core element of the premise.
Feb 16, 2019 4:28 pm
As an aside does anyone have a link to a pdf of any of the non-core books? I am not able to access any of the non-core specializations.

And, really, we should start talking about how our characters are going to play off each other just so we're established beforehand. The concept is that we've lived our entire lives together so I'd like to figure out who Ian's best friend is who he's punched and who is the best friend that he's punched.
Last edited February 16, 2019 5:13 pm
Feb 16, 2019 5:34 pm
Carabas says:

The problem is with doing character creation fully as normal is that we're not creating normal characters. We're creating actual Jedi Padawans...
Based on the below excerpt from the Game page, it seemed like broader concepts were welcome.
Quote:
[Padawans.]Are you one of them? Are you brave enough to learn the mysteries of the force while evading Darth Vader and his team of Jedi killing inquisitors? Will you ignore the suffering of the galaxy in order to preserve the ancient knowledge and wisdom or will you strike out in the name of Freedom and Justice?
Feb 16, 2019 6:07 pm
Cep100 says:
As an aside does anyone have a link to a pdf of any of the non-core books? I am not able to access any of the non-core specializations.
I have *coughs* all of them. Just shoot me a PM Cep and I'll give you a link to my Drive where I keep them.

Rolls

Skulduggery check to hide SWRPG books

2 Success, 2 Advantage, 1 Threat

Total: 2 Success, 1 Advantage

Feb 16, 2019 6:11 pm
Carabas says:
It seems unlikely that Master Selak would allow contact with trading caravans who can take word of our existenceto wherever.

But if you really want a blaster rifle, maybe you found one on the desicated corpse of a decades-long-dead bounty hunter or scout we discovered while exploring the caverns we live in, and Selak either let you keep it, or you managed to hide it from him.

The problem is with doing character creation fully as normal is that we're not creating normal characters. We're creating actual Jedi Padawans, and us being very fish out of water seems to be a core element of the premise.
"Okay, kids, I'm going out to see Trader Joel. Who wants something?"

"I want candy!"

"I want a new jacket!"

"I want a blaster rifle and riot armor!"
Feb 16, 2019 6:13 pm
I think there are many, many ways that we can fluff buying our own equipment. We could have scavenged them along the years and any remaining credit being trading valuables that we can swap in for actual credits as soon as we can head to the market. That said, there also are also many, many narrative reasons that could complicate the plausibility of that narrative. Why would our Master allow us to have different gear? What if he doesn't? Would we hide it? How would we hide stuff from an actual Jedi? Or, I don't know, what if the caves are too far away from the colony? Why would there be stuff to scavenge, especially if we're deep into the woods/desert/forest/biome we reside in? Or, if we bought stuff from a caravan... Why would a caravan be there? As far as we know, doesn't the planet have only one colony?

Could all these questions be answered and for the premise to work? Well, yeah. Stars can align. It's just that... Wouldn't it be more likely what we don't have our own equipment? I'm saying all of this while having a character with a single point in Brawl and nada in Lightsabers. If anything, considering the starting circumstances, doesn't it make more sense for those that walked the path Master Selaak laid for us to be a bit ahead? Our PCs are going to be either teenagers or young adults, a time where people find themselves. Amidst our duty of becoming Jedi, and the vigilance we must maintain to protect ourselves and what's ours, we will be... Well, finding out about our own personalities. Growing up. If your character isn't meant to use a lightsaber, then, isn't it more enticing that your character realizes that a blaster feels righter in his hands than the tool he never could use properly his entire life during play? It super plays into the theme of growing up. At this point, I'm just ping-ponging ideas though. x)
Cep100 says:
And, really, we should start talking about how our characters are going to play off each other just so we're established beforehand. The concept is that we've lived our entire lives together so I'd like to figure out who Ian's best friend is who he's punched and who is the best friend that he's punched.
I 100% agree! I tried to start a talk about that a few posts ago but I guess it didn't quite catch on. Soo... I dunno. It's just that, there are a lot of players. Maybe we could use one of those relationship tables thingies that are so abundant online to kickoff the brainstorming? Otherwise, what I'm observing is that there's the "Yeah go Jedi!" crew and the "Eh... Yeah, go Jedi, whatever" crew. We could start from there.
Feb 16, 2019 6:39 pm
Quote:
I 100% agree! I tried to start a talk about that a few posts ago but I guess it didn't quite catch on. Soo... I dunno. It's just that, there are a lot of players. Maybe we could use one of those relationship tables thingies that are so abundant online to kickoff the brainstorming? Otherwise, what I'm observing is that there's the "Yeah go Jedi!" crew and the "Eh... Yeah, go Jedi, whatever" crew. We could start from there.
Or, Arina, if you don't mind, we could have a prequel RP thread? Everyone knows how successful prequels have been with Star Wars in the past so I'm sure this won't end badly at all. Failing that a relationship table might work.

(As a side note I am about 63% sure our first fatality will be at our own hands.)
Last edited February 16, 2019 6:40 pm
Feb 16, 2019 7:04 pm
Ok, i have pivoted on my concept. Now I’m going with a Pantoran (I love blue skinned humans) Consular/Arbiter. He’ll be 322233 so decent in combat (Lightsaber), but can also cover a few "face" skills Negotiation and Leadership (both vastly underrated IMO). After that, depending on the story, he will choose to focus on his combat or face sides.
Feb 16, 2019 7:32 pm
I'm really not sure how to contribute to this discussion but I just go with the flow until everything's concrete! Lux (or anyone for the matter) if you want to establish some details with my gal Zafe go for it, they should be pretty easy to get along with, especially if you are a sparring partner.
Feb 16, 2019 8:53 pm
Lux and somebox, would you be adverse to having had, at some point, Ian switching Zafe's and Avi's rooms? Either he was waiting until you two were getting special training or something or were just away from your rooms and he would have used muscles, lifts, the Force, hapless minions, whatever was handy to completely switch the physical locations of your stuff. Nothing missing or (intentionally) damaged just the beds, dressers, boy-band posters all of it meticulously switched from one cave or section of the cave to another.

Thoughts?
Last edited February 16, 2019 9:00 pm
Feb 16, 2019 9:06 pm
I was looking around for some relationship tables that could be useful, but the ones I found either has too many family options or don't quite work for our situation, so... I'll go ahead and lay some groundwork. Oh, and it's just an idea, but if there are two characters of the same species, they could be siblings or something.

And just for some context, I also imagine that Avi was very scared when she was a child. She wasn't brought up in the nicest of circumstances, and I imagine that at the very early beginning, anyone that would try to touch her would make her wince, for example. She'd eventually grow out of it and get comfortable with her situation and with the people around her, but those psychological scars of the past would make her always look for approval, and probably be seen as very helpful and sweet. At some point during her early teenage years, she would start to question why they were still hanging around the cave, realizing the context of our reality, and feeling super powerless about it - Reaching the conclusion that we should be out there, and not inside the cave. At some point, she would become a very angry and argumentative person, and may even have tried to escape. Maybe something happened when she was brought back, aaand.... I don't know. She'd either deflate because of that, or because of hormones, or something like that. And then, she would devolve into having the personality I described a good few posts back.

Anyway, here's what I think Avi would think and feel about the other mentioned/fleshed-out characters, and/or how their relationship would work. Feel free to chime in!

Smeeg's potential characters: Hm. As for Evelynn, it's as I said before: I don't think they would get along a lot. Maybe when they were children? And when Avi started to grow up, they probably grew apart very quickly. I'm not sure how Evelynn sees the force, though. As in, does she talk about it a lot? Is she all "The force shall guide us"? Is she very spiritual? Because if that's the case, Avi's probably annoyed at her. Unless they had a very big fight at some point, Avi would still trust her and see the Consular as an over-the-top sibling. She would like Kisasa more, appreciating her curious nature. If anything, it would be the reverse from Evelynn: Avi would feel that the Togruta was too intrusive when she was a kid, and as they grow up, they'd getter along better. I'm not sure how political Kisasa's curiosity is, though. Depending on that, they would either be good friends, or close friends. If Kisasa is someone more mature, Avi could even see her as an older sibling, someone she will usually listen and whose opinion she'll consider.

Piodas: Avi probably feels that this guy has the heart in the right place. That said, I do think she would consider him actually problematic. The fact that he doesn't like to speak a lot and that he worships the Jedi so much makes him incredibly dogmatic to her eyes, and that honestly prevented their relationship from having an actual good quality. When they're together, Avi is either uncomfortable at the lack of meaningful discussion - She likes to talk- or annoyed. She doesn't dislike him: It's just that they may be too different to ever get along in some way.

Ian: Of all presented characters, I think Ian may be the only one that Avi actually dislikes in some way. If he was like that when they were kids, he could have prodded a scar that was too fresh, pranked her or made a joke that probably caused her to feel either really bad, panic, or reacts very violently/irrationally. Nowadays, even if something like that never happened, Avi probably thinks he's too lighthearted about stuff, too annoying, too invasive. Too much, essentially.

Caro: I think they might get along. Avi probably feels that Caro's opinion validate her perspective - If they're grim as him, at least. Now, Avi is not necessarily the most outspoken person in the galaxy. She can appreciate silence, depending on the context. She does feel the need to talk to people, though, but I really feel like Caro and she could share a meal over a comfortable silence, you know?

Valad: I think Avi would approve of Valad trying to compromise our Master's teachings with his own interests, but aside from that, I don't think there's much to go on. Maybe Avi likes to hear him talking about his stuff? Even if she doesn't understand much about it. You tell me, Intro.

Taryn: I think they'd get along very well. Assuming that Taryn understands her pov, Avi would really trust him. They could even have been a thing, but Master found out about it aaaaaand yeah. The only thing she may dislike of Taryn is if he gets along with absolutely everyone. She would probably see that as compromising, and associate that with a lack of backbone, especially because she knows Taryn has beliefs and thoughts of his own but won't bring them up for the sake avoiding conflict.

Zafe: I really think she would trust Zafe the most. See, even Avi would get tired of arguing and fighting, and Zafe is the only person that she would feel she doesn't have to argue with. Even if she isn't a fan of physical violence, I can super imagine they hanging out, Zafe training while Avi reads a datapad or something, and they grabbing lunch, and then talking about stuff that is not the Jedi, the Republic, the good and the evil of the universe. Like... Joke around, or laughing about how Piodas had something on his face the whole day and didn't notice, or talk about who they are interested. Her greatest friend for sure. Best friend, if somebox agrees or chimes in a similar way.

Ugh, I'm tired of writing. I think I omitted one or two characters because there wasn't a lot of info about them. Sooo... Yeah.
Last edited February 16, 2019 9:17 pm
Feb 16, 2019 9:07 pm
Cep100 says:
Lux and somebox, would you be adverse to having had, at some point, Ian switching Zafe's and Avi's rooms? Either he was waiting until you two were getting special training or something or were just away from your rooms and he would have used muscles, lifts, the Force, hapless minions, whatever was handy to completely switch the physical locations of your stuff. Nothing missing or (intentionally) damaged just the beds, dressers, boy-band posters all of it meticulously switched from one cave or section of the cave to another.

Thoughts?
Ha! Oh man, I didn't see your post before posting myself. But yeah, sure, that's completely in line with what I thought he could/would do. What a dick.
Last edited February 16, 2019 9:09 pm
Feb 16, 2019 9:12 pm
Seems like Computers might be a blindspot, yet? Anyone went into that? I'll work on a Sentry tonight.
Feb 16, 2019 9:21 pm
emsquared says:
Seems like Computers might be a blindspot, yet? Anyone went into that? I'll work on a Sentry tonight.
Ian has had Computers and I actually changed him to a Sentry after I found out they existed, earlier today. Is my character set to public? Someone let me know.

As far as causing problems, though, Ian would probably be on this huge roller-coaster with everyone, I imagine. If he felt he actually hurt Avi he'd go to extra lengths to try and make it up to her. Like hand carving a sign that says "Avi's Room - Keep Out Ian, You Asshole" and add just the most intricate artistic designs on it. His motto will basically be 'if it's worth doing, it's worth overdoing'.
Last edited February 16, 2019 9:32 pm
Feb 16, 2019 9:32 pm
Do we even have doors, though? Haha x)

But yeah, I think I get it. Then... Maybe they would have bonded over the incident, and since then Avi kinda keeps a leash on him? Metaphorically, of course. To make sure he doesn't overstep with anyone.
Feb 16, 2019 9:36 pm
Quote:
Ian has had Computers and I actually changed him to a Sentry
Hah, ok, I might just swap ya then and go Shien :P
Feb 16, 2019 9:40 pm
Lux001 says:
Do we even have doors, though? Haha x)

But yeah, I think I get it. Then... Maybe they would have bonded over the incident, and since then Avi kinda keeps a leash on him? Metaphorically, of course. To make sure he doesn't overstep with anyone.
I could see that. I really could. I wish her luck in trying to stop him from causing trouble. And even if they didn't have doors he would still make the sign.

But yeah, I actually thought they were going to be raised on a ship that was buried. Like the shuttle was a big passenger shuttle and our master buried it to hide it. And over the years the drive has been dismantled but that's how we'd train in things like Computers or Mechanics, Piloting since there would be simulations for pilot training, and it would be less Lord of the Flies and more like being raised in a Vault-Tech vault. Because those training sabers will need maintainance, we're going to need fresh water and waste disposal and if you left the shuttle out in the open it'd show up on sensors but if you bury it you hide it -and- us and having us live in a buried, scuttled freighter/shuttle just made sense to me from a resource management/hiding standpoint. If we all grew up in -just- caves, we'd have all gotten a couple training sessions with lightsabers and then it's sticks for us. We'd -all- know how to make bows and arrows from the forest but none of us would know how to open an email.

Arina, what do you think? If anything it deprives us of more resources but gives us an excuse to have these technical skills we'll need.

Edit: I realize now that I did not bother to explain that the lost resource was a functioning shuttle and that I, personally think it would be a good thing to have to work to get a hold of a functional ship with a hyperdrive.
Last edited February 16, 2019 10:03 pm
Feb 16, 2019 9:45 pm
emsquared says:
Quote:
Ian has had Computers and I actually changed him to a Sentry
Hah, ok, I might just swap ya then and go Shien :P
Lol, You are welcome to it. I needed to make my own Coordination roll to make Shien work at -all-. I already used the left over XP to jump right into Ataru Striker for the Agility Lightsaber and then I'm going all in on Move.
Last edited February 16, 2019 9:47 pm
Feb 16, 2019 10:46 pm
Lux001 says:
That said, there also are also many, many narrative reasons that could complicate the plausibility of that narrative. Why would our Master allow us to have different gear? What if he doesn't? Would we hide it? How would we hide stuff from an actual Jedi? Or, I don't know, what if the caves are too far away from the colony? Why would there be stuff to scavenge, especially if we're deep into the woods/desert/forest/biome we reside in? Or, if we bought stuff from a caravan... Why would a caravan be there? As far as we know, doesn't the planet have only one colony?

Could all these questions be answered and for the premise to work? Well, yeah. Stars can align. It's just that... Wouldn't it be more likely what we don't have our own equipment?
Star Wars is a story of unlikely destiny.

How likely was it that Artoo and 3PO's escape pod landed on Tatooine? Or that Han and Chewie were at Mos Eisley that day? Or so on and so forth...

With a system that is so much about player agency - where ones dice pools are a literal signal to the GM that "this is an important part of my characters story", because the dice directly affect ones ability to literally tell stories in this system, this approach just caught me by surprise I guess. And with PbP, for better or worse the start/short term is very important because that's where you are for a long time.
Last edited February 16, 2019 11:00 pm
Feb 16, 2019 11:05 pm
emsquared says:
Lux001 says:
That said, there also are also many, many narrative reasons that could complicate the plausibility of that narrative. Why would our Master allow us to have different gear? What if he doesn't? Would we hide it? How would we hide stuff from an actual Jedi? Or, I don't know, what if the caves are too far away from the colony? Why would there be stuff to scavenge, especially if we're deep into the woods/desert/forest/biome we reside in? Or, if we bought stuff from a caravan... Why would a caravan be there? As far as we know, doesn't the planet have only one colony?

Could all these questions be answered and for the premise to work? Well, yeah. Stars can align. It's just that... Wouldn't it be more likely what we don't have our own equipment?
Star Wars is a story of unlikely destiny.

How likely was it that Artoo and 3PO's escape pod landed on Tatooine? Or that Han and Chewie were at Mos Eisley that day? Or so on and so forth...

With a system that is so much about player agency, this approach just caught me by surprise I guess. And with PbP, for better or worse the start/short term is very important because that's where you are for a long time.
Well, I don't think you're wrong. But that's why I assumed we were living on a buried/hidden starship protected by caves. Even if stars align to create events you can't have stars aligning to teach someone computer code or learn how to navigate hyperspace. And -probably- dad would not let us take actual ships out of actual orbit where other people might spot us.

And if it was a ship meant to haul Jedi around and Younglings it makes sense why it would have medical supplies, clothes of different sizes (because we all got bigger since we were 6 I assume). But only for Jedi. So that might explain why we have stimpaks but no blasters. We have to have a functional computer to learn basic education (because unless he's also a certified teacher we are ALL in trouble when we run into fractions and algebra) but not for ordering things off Space Amazon. Like the generator is still going strong because they last for decades but the thrusters, repulsor lifts and hyperdrive are all wore away by rust or something.

I'm totally behind the premise but 'just caves' on its own does have some pretty big hurdles. I know it's not my story but what does everyone else think?

Edit: Also it gets Avi that door and that's suddenly the most important thing to me.
Last edited February 16, 2019 11:17 pm
Feb 16, 2019 11:21 pm
Cep100 says:

I know it's not my story but...
Isn't it all of our stories?

Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.

Like, I'd be fine with the stipulation, "you all must start with at least this gear - training saber Jedi Robes and two Stimpaks", or whatever the base creds will allow.
Last edited February 16, 2019 11:24 pm
Feb 16, 2019 11:34 pm
Kit Kono, Pantoran Consular/Arbiter, Age ~18
As a child, Kit was always small. Both he and Master Ke Ri felt that mastery of the Lightsaber was not in his future. As such, he focused on the skills of the Consular, learning to give sage advice, and act as ambassador and negotiator. When puberty hit, things changed and Kit grew quickly, outpacing most of his peers in both size and strength. Now, nearly at adulthood, Kit combines both of these aspects. He maintains a calm demeanor, looking to talk things out and resolve problems peacefully, but with his newfound skill, he does not hesitate to spring into action when necessary.

Among his peers/friends, Kit would be sorta the "teacher’s pet" always first to lessons, always studying an hour after everyone else stopped. Though it comes from a place of good will, Kit has a tendency to insert himself into any conflict, hoping to resolve it quickly.
Feb 16, 2019 11:45 pm
emsquared says:
Cep100 says:

I know it's not my story but...
Isn't it all of our stories?

Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.

Like, I'd be fine with the stipulation, "you all must start with at least this gear - training saber Jedi Robes and two Stimpaks", or whatever the base creds will allow.
I completely validate your point but I am so far down this rabbit hole that I'm now trying to figure out why we haven't all died from dysentery. And how we're not complete savages who have eaten the weakest among us for food.
Feb 17, 2019 12:16 am
Cep100 says:
I could see that. I really could. I wish her luck in trying to stop him from causing trouble. And even if they didn't have doors he would still make the sign.
Her perception is hardly high soooo haha. x)

As for your other post, well... As long as Avi gets her doors, I'm okay with it. :)
emsquared says:
(...)Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.
I don't believe you're derailing anything. We should talk about these things, I think. Set up expectations and all of that. It's healthy! As everyone said already, all of those things could happen, but I don't think the issue is too different than, for example, a GM narrating, idk, D&D 5th, and his premise basically being a war between Generic Human Village and Generic Elven Village, played from the human's side, where the GM asks everyone to play as humans/not play as elves. Could an elf fit the party? Of course. A spy, a betrayer of their own people, whatever. Still... It may just feel weird, and the GM may not want that.

To clarify, I do prefer for us to be able to spend our starting credits on our own stuff and try to fluff it as best as we can. I mean, until I find a blaster, I'll be throwing a single dice around when we fight. But idk, I guess I am fine with that.

As for your two other points: Well... Yeah, it's a story of unlikely destiny; I don't think I said it wasn't. It's still kinda weird, narratively, that everything happens as it happens. I'm also not sure I agree that FFG's Star Wars is a game with that much player agency. I might be misremembering, but I think that there were a bunch of rules in the game that reduced itself to "The GM should decide how to handle this". I mean, it has player agency as much as any other system, no? The die symbol thingies are signs, but the GM is usually the one who interprets and translates them into the game world.
Details52 says:
Kit Kono, Pantoran Consular/Arbiter, Age ~18
As a child, Kit was always small. Both he and Master Ke Ri felt that mastery of the Lightsaber was not in his future. As such, he focused on the skills of the Consular, learning to give sage advice, and act as ambassador and negotiator. When puberty hit, things changed and Kit grew quickly, outpacing most of his peers in both size and strength. Now, nearly at adulthood, Kit combines both of these aspects. He maintains a calm demeanor, looking to talk things out and resolve problems peacefully, but with his newfound skill, he does not hesitate to spring into action when necessary.

Among his peers/friends, Kit would be sorta the "teacher’s pet" always first to lessons, always studying an hour after everyone else stopped. Though it comes from a place of good will, Kit has a tendency to insert himself into any conflict, hoping to resolve it quickly.
Hmmmmmmmmmmmmmmmm... I feel like Avi would find him nosy. His dedication would certainly be admirable, but she would also believe that it's for the wrong cause. Assuming he's always doing stuff, always either studying or whatever, then... Maybe he could hang out with me and Zafe, from time to time? Aside from that, I'm not so sure....
Feb 17, 2019 12:20 am
Cep100 says:
emsquared says:
Cep100 says:

I know it's not my story but...
Isn't it all of our stories?

Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.

Like, I'd be fine with the stipulation, "you all must start with at least this gear - training saber Jedi Robes and two Stimpaks", or whatever the base creds will allow.
I completely validate your point but I am so far down this rabbit hole that I'm now trying to figure out why we haven't all died from dysentery. And how we're not complete savages who have eaten the weakest among us for food.
Well, there is life on our planet, and plenty of it. Lots of animals and therefore plants to eat.
And Selak didn't come unprepared. He would have gathered whatever training materials (computers, droids?) he needed to train Younglings into Jedi.

Although I do feel we should get that starting gear for free.

Selak: "This is a Jedi training saber, nicked by myself personally from the Jedi Temple on Coruscant."

Taryn: "Thank you Master."

Selak: "That'll be 250 credits then."

Taryn: "Wait, what?"
Feb 17, 2019 12:25 am
Carabas says:
Cep100 says:
emsquared says:
Cep100 says:

I know it's not my story but...
Isn't it all of our stories?

Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.

Like, I'd be fine with the stipulation, "you all must start with at least this gear - training saber Jedi Robes and two Stimpaks", or whatever the base creds will allow.
I completely validate your point but I am so far down this rabbit hole that I'm now trying to figure out why we haven't all died from dysentery. And how we're not complete savages who have eaten the weakest among us for food.
Well, there is life on our planet, and plenty of it. Lots of animals and therefore plants to eat.
And Selak didn't come unprepared. He would have gathered whatever training materials (computers, droids?) he needed to train Younglings into Jedi.

Although I do feel we should get that starting gear for free.

Selak: "This is a Jedi training saber, nicked by myself personally from the Jedi Temple on Coruscant."

Taryn: "Thank you Master."

Selak: "That'll be 250 credits then."

Taryn: "Wait, what?"
Our wise Master will now teach us to understand a subject that all Jedi must be familiar in the galaxy nowadays: Capitalism.

And hey, Carabas, what did you think about the bond I suggested between our characters?
Last edited February 17, 2019 12:27 am
Feb 17, 2019 12:47 am
Details52 says:
Kit Kono, Pantoran Consular/Arbiter, Age ~18
As a child, Kit was always small. Both he and Master Ke Ri felt that mastery of the Lightsaber was not in his future. As such, he focused on the skills of the Consular, learning to give sage advice, and act as ambassador and negotiator. When puberty hit, things changed and Kit grew quickly, outpacing most of his peers in both size and strength. Now, nearly at adulthood, Kit combines both of these aspects. He maintains a calm demeanor, looking to talk things out and resolve problems peacefully, but with his newfound skill, he does not hesitate to spring into action when necessary.

Among his peers/friends, Kit would be sorta the "teacher’s pet" always first to lessons, always studying an hour after everyone else stopped. Though it comes from a place of good will, Kit has a tendency to insert himself into any conflict, hoping to resolve it quickly.
Ian will call him 'little dude'. Especially after he gets taller than everyone. Please let me know if that leads to anger, hate and suffering or if it makes them besties.
Feb 17, 2019 1:12 am
I think we need actual character dossiers or something and use this thread just to discuss relationships and other details.
Feb 17, 2019 1:12 am
@Lux That sounds good, Zafe isn't too hung up on abstract concepts besides freedom, which is definitely common ground for the two of them. Although she doesn't have the same impatience, it wouldn't result in "trust in the force, have patience" lectures, those get old.

@cep Also sounds fun, Zafe would consider it good fun, and try to get back at him in a similar fashion, with mixed results.

Zafe's only hangup is trust, and she trusts her fellow padawans unconditionally.
Feb 17, 2019 1:18 am
Carabas says:
Cep100 says:
emsquared says:
Cep100 says:

I know it's not my story but...
Isn't it all of our stories?

Like I'm not even trying to derail anything here. The fictional positioning is available for all these things to be true at the same time. I just wanted to have the tools necessary to use the mechanical limitations of the spec that interested me most.

Like, I'd be fine with the stipulation, "you all must start with at least this gear - training saber Jedi Robes and two Stimpaks", or whatever the base creds will allow.
I completely validate your point but I am so far down this rabbit hole that I'm now trying to figure out why we haven't all died from dysentery. And how we're not complete savages who have eaten the weakest among us for food.
Well, there is life on our planet, and plenty of it. Lots of animals and therefore plants to eat.
And Selak didn't come unprepared. He would have gathered whatever training materials (computers, droids?) he needed to train Younglings into Jedi.

Although I do feel we should get that starting gear for free.

Selak: "This is a Jedi training saber, nicked by myself personally from the Jedi Temple on Coruscant."

Taryn: "Thank you Master."

Selak: "That'll be 250 credits then."

Taryn: "Wait, what?"
I'm not so sure he'd have had a CHANCE to prepare for training everyone. Again, that's a lot of material for one guy to get a hold of. That old joke about parenting is that nobody is ready for it and this guy has to be ready for it to get someone to full adulthood times 9. That's a LOT of supplies. The ship thing is just easier.

The thing about eating each other was a joke about how living in caves would seriously stunt our ability to even have a modicum of civilized behavior or education. What I mean is that unless we have a larger technological infrastructure how do we all know how to read and write? Books aren't a thing anymore. That's why I'm advocating the buried ship premise, still. From a logistical standpoint we wouldn't get buy without a LOT of infrastructure. Even Ben Kenobi had go to Toshi station to pick up some power converters because if he hadn't his lightsaber wouldn't stay charged. i guess what I'm saying is that Selak is raising 9 kids. By himself. 9 kids with space magic. His job becomes ridiculously easier if he has the ship's computer to help with education, internal sensors to keep an eye on us, a med bay for Purge Night, a cargo bay with Florescent lights for hydroponics (or a big, open training facility), a reclamation and recycling system for food and waste processing, a means to lock doors to keep us from sneaking out.

I understand the gear thing is important, I honestly do, I'm just saying from a logic standpoint I feel I really need to figure out a way to resolve this, otherwise -none- of us should have Computers, Mechanics, Piloting or anything technology based as a skill. We might not even be all that literate because what would we practice on? Anyways, I'm going to give it a rest on this topic, for now, and give Arina a chance to actually respond to what amounted to a essay on the realism of Star Wars. Which is always a good idea and never results in any problems.
Last edited February 17, 2019 1:34 am
Feb 17, 2019 1:23 am
somebox says:
@Lux That sounds good, Zafe isn't too hung up on abstract concepts besides freedom, which is definitely common ground for the two of them. Although she doesn't have the same impatience, it wouldn't result in "trust in the force, have patience" lectures, those get old.

@cep Also sounds fun, Zafe would consider it good fun, and try to get back at him in a similar fashion, with mixed results.

Zafe's only hangup is trust, and she trusts her fellow padawans unconditionally.
I can promise you that if her pranks ever didn't work he would help her develop one that would work and then unleash it on all the others. Like waiting until someone was asleep and taking their robe and using some of their precious tape reserves (or the Force) to pin it to the ceiling over their head but unfolded so it looked like a hooded person was hovering over them in the middle of the night.
Feb 17, 2019 1:29 am
VexanderG says:
I think we need actual character dossiers or something and use this thread just to discuss relationships and other details.
You are correct, sir. I cannot keep everyone straight. Maybe Arina can make a Thread where the whole point is the dry information. A topic could be, for example: "Ian Maxwell Human, Male, 19" and inside is all the other stuff?
Feb 17, 2019 1:37 am
@Lux That kinda makes sense. Kit would definitely try to be equally friendly to everyone, and thus not really be actually friends with anyone.

@cep Kit would certainly take that sort of gentle joking in stride. He’d try very hard to maintain a Cool demeanor and not let you know if it led to anger et al
Feb 17, 2019 3:25 am
Carabas says:
Although I do feel we should get that starting gear for free.

Selak: "This is a Jedi training saber, nicked by myself personally from the Jedi Temple on Coruscant."

Taryn: "Thank you Master."

Selak: "That'll be 250 credits then."

Taryn: "Wait, what?"
Of course, as described in other narrative speculations on the topic: the character creation mechanics don't actually have to mean the PC(s) ever had creds, nor ever bought anything, like everything else in character creation it's just a meta-level mechanic until you give it narrative. Until then it's just a game balance point.
Feb 17, 2019 5:25 am
It'll be alright, guys. All we have to do is wait for the inevitable imperial attack and then descend on them, as a legion, and take THEIR stuff! Although, speaking of Imperial stuff, are dark siders going to have red crystals because of the crystal's chemistry when they're artificially made or because the crystals are sad? I think that's the new canon, right?
Feb 17, 2019 7:50 am
Cep100 says:
I'm not so sure he'd have had a CHANCE to prepare for training everyone. Again, that's a lot of material for one guy to get a hold of. That old joke about parenting is that nobody is ready for it and this guy has to be ready for it to get someone to full adulthood times 9. That's a LOT of supplies. The ship thing is just easier.

The thing about eating each other was a joke about how living in caves would seriously stunt our ability to even have a modicum of civilized behavior or education. What I mean is that unless we have a larger technological infrastructure how do we all know how to read and write? Books aren't a thing anymore. That's why I'm advocating the buried ship premise, still. From a logistical standpoint we wouldn't get buy without a LOT of infrastructure. Even Ben Kenobi had go to Toshi station to pick up some power converters because if he hadn't his lightsaber wouldn't stay charged. i guess what I'm saying is that Selak is raising 9 kids. By himself. 9 kids with space magic. His job becomes ridiculously easier if he has the ship's computer to help with education, internal sensors to keep an eye on us, a med bay for Purge Night, a cargo bay with Florescent lights for hydroponics (or a big, open training facility), a reclamation and recycling system for food and waste processing, a means to lock doors to keep us from sneaking out.

I understand the gear thing is important, I honestly do, I'm just saying from a logic standpoint I feel I really need to figure out a way to resolve this, otherwise -none- of us should have Computers, Mechanics, Piloting or anything technology based as a skill. We might not even be all that literate because what would we practice on? Anyways, I'm going to give it a rest on this topic, for now, and give Arina a chance to actually respond to what amounted to a essay on the realism of Star Wars. Which is always a good idea and never results in any problems.
Sorry Cep, didn't see your post! Uh, I don't think that raising your skill point in computers, mechanics and etc is that problematic to the narrative. I like the buried shuttle idea, but it's not weird to think that those that have points in those skills, idk, just tinkered with our Master's ship or stuff like that. I do agree, though, that we would probably need some basic stuff. Raising a kid alone is tiresome, imagine raising nine! And living inside a cave feels... Problematic. More than doable, yeah, but stuff like generators and all of that would probably be needed at some point.


All of that aside, guys, ha, poor Arina. We posted so much today, and she probably didn't even check it out yet. x)
Last edited February 17, 2019 7:51 am
Feb 17, 2019 9:42 am
Also, in lieu of Arina being probably super busy getting caught up on all of our chatter I made a "Character Dossier" thread, like we talked about and put my two ideas in there while I winnow them down.
Feb 17, 2019 3:23 pm
Cep100 says:
It'll be alright, guys. All we have to do is wait for the inevitable imperial attack and then descend on them, as a legion, and take THEIR stuff! Although, speaking of Imperial stuff, are dark siders going to have red crystals because of the crystal's chemistry when they're artificially made or because the crystals are sad? I think that's the new canon, right?
Not so much because the crystals are sad, but because the crystals are naturally attuned to the Light Side, and Darksiders can only use them properly by forcing them corrupting them in the process.

The game follows current canon, with artificial kyber crystals not even a thing that can exist.

One of the things I like most about the Disney version is how much more mystical the Force and Lightsabers, and, by extension even things like the Death Star, have become.
Lucas and much of the old expanded universe spent way too much time grounding the Force like it was just some superpower that worked by quantifiable rules.
Feb 17, 2019 3:29 pm
Cep100 says:
But getting back to character background . . . whose character is exceptionally straight-laced so we can discuss the pranks that might have been pulled.
Probably the second or third most straight-laced of the bunch, but Taryn as a fellow Sentinel would see the pranking, specifically figuring them out before they happen and maybe preventing them (and occasionally counterprank), as a challenge and good practice real life.
Last edited February 17, 2019 3:30 pm
Feb 17, 2019 3:58 pm
Lux001 says:
Our wise Master will now teach us to understand a subject that all Jedi must be familiar in the galaxy nowadays: Capitalism.

And hey, Carabas, what did you think about the bond I suggested between our characters?
I liked it a lot.

Taryn tries to get along with everybody. He also can have a short temper sometimes, and probably has gotten into a few rows with Ian over inapropriate pranking, especially if Avi was the target.

And while Taryn is probably one of the most studious of the group, the most dedicated to actually being a Jedi, he probably is also the most critical of what we are being taught, and isn't taking Master Selak's word as gospel. He realises their situation isn't even remotely normal. And while he keeps that mostly to himself about this, he would confide in Avi, and seek her guidance about these matters.

Of course if Selak breaks up him and Avi, that would lead to a big fight. The whole "no attachements" things has always seemed completely wrong to him.
Feb 17, 2019 4:00 pm
Carabas says:


The game follows current canon, with artificial kyber crystals not even a thing that can exist.

One of the things I like most about the Disney version is how much more mystical the Force and Lightsabers, and, by extension even things like the Death Star, have become.
Lucas and much of the old expanded universe spent way too much time grounding the Force like it was just some superpower that worked by quantifiable rules.
I'll be interested to see what Arina says on the subject. I've always been split on making lightsabers more mystical because then they become, in my opinion, less personal. I do prefer that the Force is less knowable and I will be VERY happy if we never hear a single thing about midichlorians.

As to the color of the crystals being influenced by the wielder it never jived with the Taoist philosophy that the Force seems to most closely adhere to. Also, it reinforces my personal belief that Sith get their lightsabers to turn red by leaving them in a dark room with Linkin Park playing as loud as they can. I have trouble taking Sith seriously in a general sense just because they all seem so silly. Except for the Emperor. He seemed to really enjoy what he was doing all the time so he's genuinely intimidating to me.
Feb 17, 2019 4:22 pm
Cep100 says:
I'll be interested to see what Arina says on the subject. I've always been split on making lightsabers more mystical because then they become, in my opinion, less personal. I do prefer that the Force is less knowable and I will be VERY happy if we never hear a single thing about midichlorians.

As to the color of the crystals being influenced by the wielder it never jived with the Taoist philosophy that the Force seems to most closely adhere to. Also, it reinforces my personal belief that Sith get their lightsabers to turn red by leaving them in a dark room with Linkin Park playing as loud as they can. I have trouble taking Sith seriously in a general sense just because they all seem so silly. Except for the Emperor. He seemed to really enjoy what he was doing all the time so he's genuinely intimidating to me.
Well, I have always though that the Emperor was a very bad Sith who ignored most of the rules and restrictions of the Sith religion, and just took the perks, and was as big a part of the reason the Sith don't exist anymore as Vader was.

As for colours, I don't know much about Taoist philosophy, but I do like I can have a Lightsaber in whatever colour I like without having to go on an epic quest to track down an ultra-rare type of crystal.

I disagree Lighsabers have become less personal. Not only do you still handcraft the hilt like before, now your crystal isn't just a crystal, it is your personal crystal that you have a bond with, and looks that way because of who you are.
Feb 17, 2019 4:42 pm
Carabas says:
Cep100 says:
But getting back to character background . . . whose character is exceptionally straight-laced so we can discuss the pranks that might have been pulled.
Probably the second or third most straight-laced of the bunch, but Taryn as a fellow Sentinel would see the pranking, specifically figuring them out before they happen and maybe preventing them (and occasionally counterprank), as a challenge and good practice real life.
That might be fun. Ian's pranks on Taryn would be things both great and small if he presented himself as trying to stop him. Everything from changing Taryn's dossier information so that it goes something like this:

Name: Taryn Koto
Species: Human
Sex: Yes, please
Age: Anyone over 40

All the way to elaborate ones like making a Taryn doll out of whatever materials he could find, canabalizing old robes or whatever, showing a lot more artistic talent than anyone should for a stupid prank and then embroidering it on the chest with 'I love your Force, let me feel it' and leaving it in Ari's bed under her blankets.
Feb 17, 2019 5:21 pm
Carabas says:


Well, I have always though that the Emperor was a very bad Sith who ignored most of the rules and restrictions of the Sith religion, and just took the perks, and was as big a part of the reason the Sith don't exist anymore as Vader was.

As for colours, I don't know much about Taoist philosophy, but I do like I can have a Lightsaber in whatever colour I like without having to go on an epic quest to track down an ultra-rare type of crystal.

I disagree Lighsabers have become less personal. Not only do you still handcraft the hilt like before, now your crystal isn't just a crystal, it is your personal crystal that you have a bond with, and looks that way because of who you are.
I suppose, I always just thought that the color pattern seemed really ethnocentric, is all. Red in China, for example, is a color associated with joy and celebration, something you wear to a wedding, because red is the color of blood and it's associated with life. But Taoism, as a belief purports that if you try to say one aspect of life is good or evil that you are missing the point and are further from the Tao. Basically that saying any color of a crystal has any reflection of ethics or morals is adhering to an extreme. Like I could get behind it if red was the color of high emotions but not, specifically, evil and selfishness.

The main reason it applies to Ian is that, if this were D&D, he'd be Chaotic Neutral because he swings wildly from pulling mean pranks (which are bad) to deeply caring about the feelings of others (good) back to intentionally causing trouble (bad) because he feels lonely and wants attention (neutral) all the way to never truly getting angry at his friends because whatever's happening in the moment is just a moment (good). And if his lightsaber starts changing between colors as fast as his moods I will be sort of annoyed.

And whether or not Palpatine was a 'good' Sith he was the only one who seemed really happy with his place in life and for some reason that jovial love of evil was more intimidating than anger or anything else. I know a lot of people liked Kreia, for example, and she was an interesting concept but EVERY time she opened her mouth I was thinking 'christ, grandma's telling her stories from the Great Depression again . . . Yes, the fools on the Jedi high council never watered down their juice and that's why they all had to die . . .'

Edit: As a side note I'm super jazzed by all the fast responses on this forum. This game hasn't even started and we're over 100 posts in.
Last edited February 17, 2019 7:03 pm
Feb 17, 2019 9:48 pm
Carabas says:
I liked it a lot.

Taryn tries to get along with everybody. He also can have a short temper sometimes, and probably has gotten into a few rows with Ian over inapropriate pranking, especially if Avi was the target.

And while Taryn is probably one of the most studious of the group, the most dedicated to actually being a Jedi, he probably is also the most critical of what we are being taught, and isn't taking Master Selak's word as gospel. He realises their situation isn't even remotely normal. And while he keeps that mostly to himself about this, he would confide in Avi, and seek her guidance about these matters.

Of course if Selak breaks up him and Avi, that would lead to a big fight. The whole "no attachements" things has always seemed completely wrong to him.
Well, assuming that Arina is okay with all of this, so am I. Very much! Anyway, I guess we should all move this discussion to the Char. dossiers thread?
Feb 17, 2019 9:54 pm
The dossiers section is more for the dry information so we can all keep track of each other. I think we're good to keep putting up character stuff in this thread. Is there a skill for artwork in this system? A lot of Ian's pranks seem to fall under arts and crafts for some reason.
Feb 17, 2019 9:57 pm
Ah, right, just now I checked it out! And hmmmm, I don't think so. I feel that general craft that is meant for pranks would fall into Skullduggery. If they're more mechanical themselves, I guess then it would be Mechanics. Otherwise, if it's something more proper, like trying to actually paint a good painting that is just a good painting... Discipline, maybe?
Feb 17, 2019 10:09 pm
Well, in case you missed it, one of Ian's pranks on Taryn would be to make a Taryn doll, like a really nice looking one made out of whatever he could scrounge or salvage and embroider onto the front of it 'I like your Force, let me feel it' and leave it in Ari's bed for her to find. So, what I'm realizing is that Ian is basically a Etsy crafts seller that uses his powers for evil. If it's Discipline that would be amazingly helpful since that's a skill Ian's going to be using a lot anyways.
Feb 17, 2019 10:40 pm
Oh man, that's... Bad. 🀣 Avi would probably get mad at Taryn, and when she realizes it was Ian all along, she would 100% ask for Zafe to smack his ass.
Feb 17, 2019 10:49 pm
I feel like we need to RP that scene or something because Ian's response would be "But you're keeping the doll, right? It was super hard to make."

Edit: Also, I think it's safe to say that everyone would assume that EVERYTHING going wrong would be Ian's fault after a while. Like he's their own, personal Loki.
Last edited February 17, 2019 10:56 pm
Feb 18, 2019 12:29 am
Honestly, Kit is going to think a lot of his fellows are acting like children and not taking the responsibility of being Force sensistive seriously.
Feb 18, 2019 12:47 am
Details52 says:
Honestly, Kit is going to think a lot of his fellows are acting like children and not taking the responsibility of being Force sensistive seriously.
Ian's nickname for Kit is now "Less handsome back-up dad."
Feb 18, 2019 1:22 am
I feel like that's an appropriate reaction from Kit.
Feb 18, 2019 1:46 am
To be fair, we are condensing 12 years of growing up into a few posts. Including the tumultuous years of 13-16 when everything is awful and we didn't ask to be born and we're wearing black eyeliner. That's kind of why I wanted a 'prequel' thread we could do a little bit to get a feel for each other and how our characters fit together. So what we're seeing is a highly concentrated version of events.
Last edited February 18, 2019 1:47 am
Feb 18, 2019 4:34 am
Cep100 says:


Or, Arina, if you don't mind, we could have a prequel RP thread? Everyone knows how successful prequels have been with Star Wars in the past so I'm sure this won't end badly at all. Failing that a relationship table might work.

(As a side note I am about 63% sure our first fatality will be at our own hands.)
Actually, I am going to sort you into a few groups and run a basic encounter to give you a little time to flesh out your relationships. More details to come when I get the chance. Definitely sometime this week.
Feb 18, 2019 4:39 am
VexanderG says:
I think we need actual character dossiers or something and use this thread just to discuss relationships and other details.
Agreed. I am going to open one for this purpose shortly.
Feb 18, 2019 5:46 am
I have created two new threads. One is for you to begin exploring your character's relationships with the other characters and the other is to discuss your home, starting environment.

Please look at them and let me know if you have any questions.
Feb 18, 2019 11:06 am
Alright. I settled on Evelynn, female Miraluka Consular/Niman Disciple. I've updated her dossier with more background info as well. Looking forward to get into shenanigans with you guys!
Feb 18, 2019 7:36 pm
Oh, before I forget. I want Ian's first language to be Huttese. He'll have an accent when speaking Basic. However there are no language skills in this system. How do?
Last edited February 18, 2019 7:36 pm
Feb 18, 2019 8:05 pm
I think you guys are taking the rebellious teenager thing a little too far. Yes, being raised with 8 "siblings" by one man will make our characters a little more wild than the average Padawan, but the avergae Padawan is WAY more mature than the average earth teenager. Look at the two Padawans we see the most of in TCW, Ahsoka and Bariss. Ahsoka is age 14-17 and Bariss in 18-21 during the series, so Ahsoka is right on target for our ages and Bariss a little older. Yes, Ahsoka is somewhat reckless, but she's also the Padawan to a Jedi Master known for his recklessness. Bariss on the other hand is extremely calm, composed, mature. I think Bariss is far closer to the average Padawan than Ahsoka. Master Selak isn't trying to raise 9 kids sitcom style, he's trying to train 9 warriors to destroy the Sith. I seriously doubt he's going to tolerate pranks and childish behavior. If you guys want your characters to behave like silly children, go ahead, but Kit wants nothing to do with that. Kit isn't a Jedi who acts like a kid, he's a kid who acts like a Jedi, and I think that's more appropriate.
Feb 18, 2019 8:44 pm
Cep100 says:
However there are no language skills in this system. How do?
The game designers didn't want something as inconsequential as language in this universe to hinder GMs being able to tell a good story. However, I've seen Xenology be used as the language skill for when not understanding a language facilitates the telling if a good story.

Everyone seems to be multi-lingual in this galaxy. Luke speaks at least whatever Artoo does, as well as Jawa, and I think Wookie later on? Han speaks Wookie, Rodian, Huttese, and i feel like others (space pirate? in Ep VII?).

Basically, you understand what you need to, until you don't.
Feb 18, 2019 8:53 pm
I suppose. But Ahsoka showed up reckless in the series and she managed to be that way when she was raised by the Jedi Order properly. She had lots of friends she could socialize with, dozens of adults she could go to for problems, a standardized education that helped to promote the behavior the Jedi found important and she still ended up reckless and like a typical teenager. Heck, Ahsoka could interact with the larger society as a whole and saw different people with different faces (or at least different haircuts for the clones) all the time, she was allowed to range about instead of being veritably trapped in some caves and a shuttle.

Our group was one tragic accident happening to our ONLY adult from being 'Lord of the Flies: Space Magic Edition'.

It's a situation that's not even apples to oranges because those are at least both fruit. I'm not saying that one or two of us wouldn't end up 'proper Jedi', I'm saying the range of behavior is going to be a -much- wider gulf than the Jedi would be used to. No focused training or one on one learning except in limited amounts, no adult supervison to speak of compared to the Jedi temple, no structured classes compared to a proper Jedi education. But there's a reason Jedi had a limit of one Padawan to a Knight or Master: it takes a -lot- of attention to grind out a proper Jedi.

I'm not saying Kit wouldn't be -exactly- how you imagine him . . . I'm saying I made Ian's age to be the middle child for a reason. I'm -assuming- Kit's going to look down on the other, non-proper Jedi based on how your posts on the topics have been. If that's not the case then I apologize for assuming but I would actually look forward to that kind of interaction ICly. I think it's a strength of this game to have such a gamut of character types.
Feb 18, 2019 8:58 pm
Details52 says:
I think you guys are taking the rebellious teenager thing a little too far. Yes, being raised with 8 "siblings" by one man will make our characters a little more wild than the average Padawan, but the avergae Padawan is WAY more mature than the average earth teenager. Look at the two Padawans we see the most of in TCW, Ahsoka and Bariss. Ahsoka is age 14-17 and Bariss in 18-21 during the series, so Ahsoka is right on target for our ages and Bariss a little older. Yes, Ahsoka is somewhat reckless, but she's also the Padawan to a Jedi Master known for his recklessness. Bariss on the other hand is extremely calm, composed, mature. I think Bariss is far closer to the average Padawan than Ahsoka. Master Selak isn't trying to raise 9 kids sitcom style, he's trying to train 9 warriors to destroy the Sith. I seriously doubt he's going to tolerate pranks and childish behavior. If you guys want your characters to behave like silly children, go ahead, but Kit wants nothing to do with that. Kit isn't a Jedi who acts like a kid, he's a kid who acts like a Jedi, and I think that's more appropriate.
Kind of the way Evelynn feels about it all as well. She's patiently tolerant of their antics, but only in the hopes that they will learn to trust in the Force as she does and grow out of the childish phases. Kit and Evelynn probably will get along well, honestly. Both seem as though they're likely mature beyond their respective ages.
Feb 18, 2019 8:59 pm
emsquared says:
Cep100 says:
However there are no language skills in this system. How do?
The game designers didn't want something as inconsequential as language in this universe to hinder GMs being able to tell a good story. However, I've seen Xenology be used as the language skill for when not understanding a language facilitates the telling if a good story.

Everyone seems to be multi-lingual in this galaxy. Luke speaks at least whatever Artoo does, as well as Jawa, and I think Wookie later on? Han speaks Wookie, Rodian, Huttese, and i feel like others (space pirate? in Ep VII?).

Basically, you understand what you need to, until you don't.
Also we have been living together for 12 years. I'm sure we've all learned to speak Huttese to one degree or another if nothing else because you started teaching Avi swear words maybe and our Master was like, "Uh uh, none of that. If you're going to teach them, teach them properly."
Feb 18, 2019 9:33 pm
Smeeg699 says:
emsquared says:
Cep100 says:
However there are no language skills in this system. How do?
The game designers didn't want something as inconsequential as language in this universe to hinder GMs being able to tell a good story. However, I've seen Xenology be used as the language skill for when not understanding a language facilitates the telling if a good story.

Everyone seems to be multi-lingual in this galaxy. Luke speaks at least whatever Artoo does, as well as Jawa, and I think Wookie later on? Han speaks Wookie, Rodian, Huttese, and i feel like others (space pirate? in Ep VII?).

Basically, you understand what you need to, until you don't.
Also we have been living together for 12 years. I'm sure we've all learned to speak Huttese to one degree or another if nothing else because you started teaching Avi swear words maybe and our Master was like, "Uh uh, none of that. If you're going to teach them, teach them properly."
I was going to have him -mostly- keep it 'secret'. Not in a 'ooooo, I'm special' way but more that the others hear him using it when he talks in his sleep or if he's thinking outloud and then shuts up about it like how he refuses to talk about where he was before the shuttle.

I haven't sensed the kind of closeness from any of the other characters yet that would really encourage him to share this specific thing, but I'm not opposed to the idea either if it can be made more organic, somehow.
Feb 18, 2019 9:47 pm
For reference, I could also see Computers, Education, Core Worlds, Our Rim, or even Streetwise (for some sort of "Thieves Cant") being appropriate language skills depending on the narrative situation.
Feb 18, 2019 10:57 pm
Cep100 says:
The dossiers section is more for the dry information so we can all keep track of each other. I think we're good to keep putting up character stuff in this thread. Is there a skill for artwork in this system? A lot of Ian's pranks seem to fall under arts and crafts for some reason.
The character sheet actually has space dedicated to custom skills like Musical Intruments, Crafts, Sith lore...
You can even make them career skills with the Well Rounded talent.

Also, that doll prank would not go over well at all, and Taryn would spend some time showing Ian that he went a bit too far in a lengthy series of retaliatory pranks, he'd be particularly fond of making Ian's pranks fail and backfire on himself.
Feb 18, 2019 11:00 pm
Details52 says:
I think you guys are taking the rebellious teenager thing a little too far. Yes, being raised with 8 "siblings" by one man will make our characters a little more wild than the average Padawan, but the avergae Padawan is WAY more mature than the average earth teenager. Look at the two Padawans we see the most of in TCW, Ahsoka and Bariss. Ahsoka is age 14-17 and Bariss in 18-21 during the series, so Ahsoka is right on target for our ages and Bariss a little older. Yes, Ahsoka is somewhat reckless, but she's also the Padawan to a Jedi Master known for his recklessness. Bariss on the other hand is extremely calm, composed, mature. I think Bariss is far closer to the average Padawan than Ahsoka. Master Selak isn't trying to raise 9 kids sitcom style, he's trying to train 9 warriors to destroy the Sith. I seriously doubt he's going to tolerate pranks and childish behavior. If you guys want your characters to behave like silly children, go ahead, but Kit wants nothing to do with that. Kit isn't a Jedi who acts like a kid, he's a kid who acts like a Jedi, and I think that's more appropriate.
See, but we don't actually know that! We are just assuming at this point. To me, it was more an act of mercy or preservation than an act of preparation. In fact, until you mentioned it, the idea that Master Selak was training us to destroy the Sith never occurred to me.

I'd even argue that Master Selak himself may not be the most Jedi-est of the Jedi. After getting his vision, he did voluntarily decide the best course of action was to kidnap a shuttle of recently recruited apprentices, isolate themselves in a world in the middle of nowhere and raise them in a cave - Instead of bringing that information to the Jedi Council so they could better prepare. Heck, had him done so, he could have potentially saved many more Jedi lives! That's why I think it was more an act of mercy: In my mind, he didn't save us so he could reorganize a new Jedi Order and destroy this supposedly new enemy, but because he didn't want a bunch of children to die - And sure, to also preserve Jedi ideals, as an extension.

That's all just speculation, of course.😁
Last edited February 18, 2019 11:01 pm
Feb 18, 2019 11:03 pm
I pictured it in my head that he got there in the nick of time and saved us from being greeted at the temple by Anakin but you might be right. What if he had more than enough time to warn the Jedi and he didn't because he's really a vindictive prick and he thought he could do better?

At the very least that's probably, how some of the students would see it.
Feb 18, 2019 11:07 pm
Lux001 says:
See, but we don't actually know that! We are just assuming at this point. To me, it was more an act of mercy or preservation than an act of preparation. In fact, until you mentioned it, the idea that Master Selak was training us to destroy the Sith never occurred to me.

I'd even argue that Master Selak himself may not be the most Jedi-est of the Jedi. After getting his vision, he did voluntarily decide the best course of action was to kidnap a shuttle of recently recruited apprentices, isolate themselves in a world in the middle of nowhere and raise them in a cave - Instead of bringing that information to the Jedi Council so they could better prepare. Heck, had him done so, he could have potentially saved many more Jedi lives! That's why I think it was more an act of mercy: In my mind, he didn't save us so he could reorganize a new Jedi Order and destroy this supposedly new enemy, but because he didn't want a bunch of children to die - And sure, to also preserve Jedi ideals, as an extension.

That's all just speculation, of course.😁
Personally, I think Selak is fairly Dark Side leaning.
Quote:
During the Clone Wars, Jedi Master Ke Ron Selak was exiled for his reckless disregard for the lives of the troopers under his command.
He's not even a proper Jedi. They kicked him out for basically being a maniac who treats his own soldiers as expendable resources. Which is maybe he decided on nine Padawans instead of the more traditional one. So he has spares when one of them doesn't work out.

I'm anxious to find out what exactly he has been teaching us about what a Jedi is supposed to be.
Feb 18, 2019 11:08 pm
Well, according to the game's summary, he got us in the "(...)nearest hub of intergalactic space travel. There he commandeered a shuttle carrying several force sensitive children bound for Coruscant." Even if he made to us just in time, he did decide to save a bunch of apprentices and exile themselves into the unnamed planet instead of trying to reach other Jedi. 😊
Feb 18, 2019 11:10 pm
Selak: "Okay, today we're going to figure out who all of you would sacrifice first when it comes ti- IF! IF such a choice has to be made!"
Feb 18, 2019 11:52 pm
I forgot to reply to this...
Cep100 says:

I suppose, I always just thought that the color pattern seemed really ethnocentric, is all. Red in China, for example, is a color associated with joy and celebration, something you wear to a wedding, because red is the color of blood and it's associated with life. But Taoism, as a belief purports that if you try to say one aspect of life is good or evil that you are missing the point and are further from the Tao. Basically that saying any color of a crystal has any reflection of ethics or morals is adhering to an extreme. Like I could get behind it if red was the color of high emotions but not, specifically, evil and selfishness.
I think you've already put way more thought into Lighsaber colour than George Lucas ever did.
His rule was "all good guy sabers are blue, all bad guy sabers are red", without any in-universe reason for that.
We only ever got green because ILM couldn't make blue look good against a blue sky background in that fight over the Sarlacc. And that of course opened the floodgates for all sorts of colours in comics and games and whatnot.
Quote:
The main reason it applies to Ian is that, if this were D&D, he'd be Chaotic Neutral because he swings wildly from pulling mean pranks (which are bad) to deeply caring about the feelings of others (good) back to intentionally causing trouble (bad) because he feels lonely and wants attention (neutral) all the way to never truly getting angry at his friends because whatever's happening in the moment is just a moment (good). And if his lightsaber starts changing between colors as fast as his moods I will be sort of annoyed.
Well, according to current canon, a crystal attunes to your personality, not your current mood, and it doesn't change again once it's attuned even if your personality changes or if the crystal gets a new owner.
Quote:
And whether or not Palpatine was a 'good' Sith he was the only one who seemed really happy with his place in life and for some reason that jovial love of evil was more intimidating than anger or anything else. I know a lot of people liked Kreia, for example, and she was an interesting concept but EVERY time she opened her mouth I was thinking 'christ, grandma's telling her stories from the Great Depression again . . . Yes, the fools on the Jedi high council never watered down their juice and that's why they all had to die . . .'
Yeah, I love how he just glorifies in his villainy. Iain McDiarmid is a treasure who frequently seemed to be in an entirely different film than his po-faced opponents.
Feb 19, 2019 12:05 am
I don't know what color Ian's lightsaber would be then, paisley? What -I'm- looking forward to is when we recover our first, single, functional lightsaber and a 5 way argument breaks out over who gets to wield it.
Feb 19, 2019 12:07 am
Hahaha, man, that's going to be annoying.

Edit: Whoops, completely forgot to say what I was going to say. Everyone, check the OOC thread whenever you can.
Last edited February 19, 2019 12:13 am
Feb 19, 2019 12:11 am
Why do you think I said I was 63% sure our first party death would be at our own hands? Lol

Nah, I'm sure we'll just go to illum or some old Jedi temple and pick up all the stuff there.
Last edited February 19, 2019 12:12 am
Feb 19, 2019 12:16 am
Cep100 says:
I don't know what color Ian's lightsaber would be then, paisley? What -I'm- looking forward to is when we recover our first, single, functional lightsaber and a 5 way argument breaks out over who gets to wield it.
It's whatever colour you feel is cool or fits your character or is just plain aesthetically pleasing.

I know what atypical colour Taryn's is going to be.
Feb 19, 2019 12:17 am
Carabas says:
I forgot to reply to this...
Cep100 says:

I suppose, I always just thought that the color pattern seemed really ethnocentric, is all. Red in China, for example, is a color associated with joy and celebration, something you wear to a wedding, because red is the color of blood and it's associated with life. But Taoism, as a belief purports that if you try to say one aspect of life is good or evil that you are missing the point and are further from the Tao. Basically that saying any color of a crystal has any reflection of ethics or morals is adhering to an extreme. Like I could get behind it if red was the color of high emotions but not, specifically, evil and selfishness.
I think you've already put way more thought into Lighsaber colour than George Lucas ever did.
His rule was "all good guy sabers are blue, all bad guy sabers are red", without any in-universe reason for that.
We only ever got green because ILM couldn't make blue look good against a blue sky background in that fight over the Sarlacc. And that of course opened the floodgates for all sorts of colours in comics and games and whatnot.
Quote:
The main reason it applies to Ian is that, if this were D&D, he'd be Chaotic Neutral because he swings wildly from pulling mean pranks (which are bad) to deeply caring about the feelings of others (good) back to intentionally causing trouble (bad) because he feels lonely and wants attention (neutral) all the way to never truly getting angry at his friends because whatever's happening in the moment is just a moment (good). And if his lightsaber starts changing between colors as fast as his moods I will be sort of annoyed.
Well, according to current canon, a crystal attunes to your personality, not your current mood, and it doesn't change again once it's attuned even if your personality changes or if the crystal gets a new owner.
Quote:
And whether or not Palpatine was a 'good' Sith he was the only one who seemed really happy with his place in life and for some reason that jovial love of evil was more intimidating than anger or anything else. I know a lot of people liked Kreia, for example, and she was an interesting concept but EVERY time she opened her mouth I was thinking 'christ, grandma's telling her stories from the Great Depression again . . . Yes, the fools on the Jedi high council never watered down their juice and that's why they all had to die . . .'
Yeah, I love how he just glorifies in his villainy. Iain McDiarmid is a treasure who frequently seemed to be in an entirely different film than his po-faced opponents.
Agreed about Iain McDiarmid. More of him was the only good part about the prequels. Though I always thought they could have been improved tremendously by just having had Maul live and replace Count Dooku with him the whole time. That way it actually makes sense for Anakin to off the guy. He kills Qui Gon, he cuts off Anakin's arm. Heck you could've had Obi Wan awake for that and then have him -not- tell the Council Anakin killed someone in cold blood because he wanted the guy dead too.
Last edited February 19, 2019 12:23 am
Mar 1, 2019 2:54 pm
Hi everyone! I'm new, Arina added me. I'm going to be playing a Zabrak female. Wasn't sure where to introduce myself, so I did it here. I'm really new to this system so I will probably be making a lot of mistakes. Also, you might notice that Cep100 and I seem to know each other. That's because we're married lol

I'm looking forward to playing with you all!
Mar 1, 2019 3:56 pm
Ukchanak1 says:
Hi everyone! I'm new, Arina added me. I'm going to be playing a Zabrak female. Wasn't sure where to introduce myself, so I did it here. I'm really new to this system so I will probably be making a lot of mistakes. Also, you might notice that Cep100 and I seem to know each other. That's because we're married lol

I'm looking forward to playing with you all!
I commiserate with your pain, being married to Cep, by welcome to the game. Looking forward to meeting your Zabrak.
Mar 1, 2019 4:12 pm
Smeeg699 says:
I commiserate with your pain, being married to Cep, by welcome to the game. Looking forward to meeting your Zabrak.
Fair.
Mar 2, 2019 12:08 am
Welcome. Don't worry too much about being new. This is my first time GMing SWFFG too! We can learn together.
Mar 4, 2019 4:30 am
Oh, hey Ukchanak! I hadn't seen your post before. Well, I hope you have fun with the game! I'm having. 😁

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