Character creation questions

Aug 5, 2019 4:32 am
Hey Tani,

Just wanted to have a thread in which to discuss our characters, if that is cool.
Aug 5, 2019 4:34 am
Such things as are we rolling on here, what characters are we wanting, etc
Aug 5, 2019 5:31 am
Thanks for this!
Aug 5, 2019 5:42 am
OOC:
Stat rolls, will delete this later so as not to clutter the forum

Rolls

Strength - (4d6)

(3634) = 16

Intelligence - (4d6)

(6246) = 18

Wisdom - (4d6)

(5146) = 16

Dexterity - (4d6)

(1456) = 16

Constitution - (4d6)

(1522) = 10

Charisma - (4d6)

(6413) = 14

Aug 5, 2019 5:51 am
Well your going to be a one man party with those stats
Aug 5, 2019 5:54 am
Stats rolls -

Rolls

Str - (4d6)

(5523) = 15

Dex - (4d6)

(6263) = 17

Con - (4d6)

(6545) = 20

Int - (4d6)

(4152) = 12

Wis - (4d6)

(1434) = 12

Chr - (4d6)

(3164) = 14

Aug 5, 2019 6:03 am
Those are great stats too - the die roller is really hot tonight
Aug 5, 2019 6:12 am
Yeah pretty happy with these

Str 13, Dex 15, Con 16, Int 11, Wis 11, Chr13
😄
Aug 5, 2019 6:21 am
Let's hope the roller's still hot
Last edited August 5, 2019 6:25 am

Rolls

STR - (4d6)

(3222) = 9

DEX - (4d6)

(5345) = 17

CON - (4d6)

(4553) = 17

INT - (4d6)

(1556) = 17

WIS - (4d6)

(6242) = 14

CHA - (4d6)

(2565) = 18

Aug 5, 2019 6:21 am
So that's

STR 7
DEX 14
CON 14
INT 16
WIS 12
CHA 16
Aug 5, 2019 6:28 am
Dice 🎲 roller is going well
Aug 5, 2019 7:48 am
So my guy can be either a Assassin, Thief, Fighter or Magic-User.

Leaning towards either;

Halfling Thief (S12, I11, W11, D16, C16, Ch13)
or,
Half -Orc Fighter (S14, I11, W11, D15, C17, Ch11)
Last edited August 5, 2019 8:05 am
Aug 5, 2019 1:34 pm
Ability scores: 17,13, 12,10, 9, 6 Hmmm at least it wasn't 5.. that would be a bit more limiting.

LOL. Elven Clerics are NPC. That as my first choice. Gesh. Male Human Cleric.



4d6 - ( 5, 6, 1, 2 ) = 14 … 13
4d6 - ( 1, 6, 1, 5 ) = 13 … 12
4d6 - ( 1, 3, 1, 6 ) = 11 ... 10
4d6 - ( 2, 3, 1, 4 ) = 10 … 9
4d6 - ( 6, 5, 6, 3 ) = 20 … 17
4d6 - ( 1, 1, 4, 1 ) = 7 … 6
Last edited August 5, 2019 3:10 pm

Rolls

4d6 minus lowest method - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (5612) = 14

4d6 : (1615) = 13

4d6 : (1316) = 11

4d6 : (2314) = 10

4d6 : (6563) = 20

4d6 : (1141) = 7

Psonic Roll....LOL.. - (1d100)

(83) = 83

Starting gold. x10 - (3d6)

(241) = 7

Secondary Skills - (1d100)

(1) = 1

Aug 6, 2019 6:50 am
This is AD&D so there are no Secondary Skills. We are using the AD&D rules. Its the version with the spell weaving guy with a long white beard on the front cover of the Players Handbook.
Aug 6, 2019 7:04 am
Rolls
4d6 minus lowest method - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 - ( 5, 6, 1, 2 ) = 14 Should be 13

4d6 - ( 1, 6, 1, 5 ) = 13 Should be 12

4d6 - ( 1, 3, 1, 6 ) = 11 Should be 10

4d6 - ( 2, 3, 1, 4 ) = 10 Should be 9

4d6 - ( 6, 5, 6, 3 ) = 20 Should be 17

4d6 - ( 1, 1, 4, 1 ) = 7 Should be 6

Starting gold. x10 - (3d6)

( 2, 4, 1 ) = 7 should be 70

Secondary Skills - (1d100) there are no secondary skills in AD&D 2nd Edition

( 1 ) = 1
Aug 6, 2019 7:15 am
No Secondary is fine. Those came from the DMG.
Aug 6, 2019 7:37 am
Not really a fan of psionics either sorry.
Aug 6, 2019 8:36 am
Okay. I didn't make the 1% chance. Character is submitted. Just needs to spend the 70gp.
Last edited August 6, 2019 8:38 am
Aug 6, 2019 9:33 am
Starting Gold and HP

Rolls

Gold - (2d6)

(63) = 9

HP - (1d6+2)

(4) + 2 = 6

Aug 6, 2019 10:50 am
Character submitted, just sorting gear, can you check it please

Halfling Thief
Last edited August 6, 2019 11:09 am
Aug 6, 2019 3:29 pm
Rolls for my character

Rolls

Rolling for hit points (total is halved) - (1d10+1, 1d4)

1d10+1 : (2) + 1 = 3

1d4 : (4) = 4

Rolling for gold (total x10) - (5d4)

(44222) = 14

Aug 7, 2019 8:17 am
So far in the party we have ...

A Halfling Thief, a Human Cleric and an Elven Fighter/Magic-User!

Could these three characters please post into the adventure as I just want to get started. Could the rest of you please post up your characters so we can get on with the adventure?

Thanks!
Tani
Aug 7, 2019 8:41 pm
@Tani is it OK to shuffle the stats around? I'm thinking this party needs more of a tank than I can make with STR 7
Aug 8, 2019 8:44 am
YES! Shuffle the stats around or simply roll again if you want to!
Aug 8, 2019 9:35 pm
Rolling for gold and hp

Rolls

Gold (x10) - (5d4)

(24431) = 14

HP - (1d10)

(8) = 8

Aug 8, 2019 10:28 pm
Sorry I assume max.. rolling...LOL.. still max. :)
Last edited August 8, 2019 10:28 pm

Rolls

HP - (1d8)

(8) = 8

Aug 9, 2019 6:50 am
GeneCortess says:
Sorry I assume max.. rolling...LOL.. still max. :)
Well done!
Aug 9, 2019 5:40 pm
OOC:
Just realized I never posted my character
Gwylihim
Class: Fighter 1 / Mage 1 * Race: Elf
XP: 0/0
AC: 4
HP: 3/3
STR 13
+100 weight allowance, 1-2 open doors
INT 16
8th level spells, +5 languages: Goblin, Lizardman, Hobgoblin, Kobold, Orcish, Ogrish,
WIS 15
+1 save vs magic
DEX 16
+1 init & ranged, -2 AC
CON 8
60% system shock
CHA 13
+5% reaction adjustment

None recognize him now, but the elf was once a sorcerer of great power, and arrogance filled his heart. He sought lore that was lost and forbidden, until the day his hubris was finally answered. Within the decaying halls of Thel'Anoth waited a wraith who guarded it's old treasures jealously. Neither magic nor blade was enough to stop the creature, and his mithral mail was useless as pieces of his soul were torn out of him. He lay dying, a shadowy claw gripping his heart, his skin bleached to a corpse white; when suddenly the wraith relented. The killing blow quite literally in its grasp, it released and disappeared.

The elf crawled his way free. He was helpless, his power and magic stripped from him, but no more creatures challenged him as he left. Shame scorched him then, a sick ember burning in his gut. He could not return to his people, or even his name as the creature he had now become. He traveled to the lands of Men, calling himself Gwylihim, "Shattered One." Here, he hoped, he could rebuild what had been taken from him.

At quiet times, he reflects. Mercy is not a trait often known among the creatures of death. Why would such a being spare him? Did something else intercede on his behalf? At times, he fears that he might never find the answers; other times, he fears what it may mean if he does.
Aug 9, 2019 5:53 pm
JourneyMan says:
OOC:
Just realized I never posted my character
Gwylihim
Class: Fighter 1 / Mage 1 * Race: Elf
XP: 0/0
AC: 4
HP: 3/3
STR 13
+100 weight allowance, 1-2 open doors
INT 16
8th level spells, +5 languages: Goblin, Lizardman, Hobgoblin, Kobold, Orcish, Ogrish,
WIS 15
+1 save vs magic
DEX 16
+1 init & ranged, -2 AC
CON 8
60% system shock
CHA 13
+5% reaction adjustment

None recognize him now, but the elf was once a sorcerer of great power, and arrogance filled his heart. He sought lore that was lost and forbidden, until the day his hubris was finally answered. Within the decaying halls of Thel'Anoth waited a wraith who guarded it's old treasures jealously. Neither magic nor blade was enough to stop the creature, and his mithral mail was useless as pieces of his soul were torn out of him. He lay dying, a shadowy claw gripping his heart, his skin bleached to a corpse white; when suddenly the wraith relented. The killing blow quite literally in its grasp, it released and disappeared.

The elf crawled his way free. He was helpless, his power and magic stripped from him, but no more creatures challenged him as he left. Shame scorched him then, a sick ember burning in his gut. He could not return to his people, or even his name as the creature he had now become. He traveled to the lands of Men, calling himself Gwylihim, "Shattered One." Here, he hoped, he could rebuild what had been taken from him.

At quiet times, he reflects. Mercy is not a trait often known among the creatures of death. Why would such a being spare him? Did something else intercede on his behalf? At times, he fears that he might never find the answers; other times, he fears what it may mean if he does.
Awesome background!
Aug 9, 2019 10:33 pm
That is a cool background, might have to think mine over a bit 🤔

Character Name: Cootufy
Race: Halfling. Class: Thief
Alignment: Chaotic Neutral
Age: 34 Height: 3ft. 2.5in. Weight: 71 lbs.
Hit Points: 6

STR: 12
- Hit Adj: Nrm / Dmg Adj: None / Wt Adj: +100 / Open Doors: 1-2 / Bend Bars: 4%
INT: 11
-
WIS: 11
- Magical Adj: None
DEX: 16
- Reaction/Attacking Adj: +1 / Defense Adj: -2
CON: 16
- Hit Point Adj: +2 / System Shock: 95% / Ressurect Survival: 96%
CHR: 13
- Max. Hench #: 5 / Loyalty Base: Nrm / Reaction Adj.: +5%

Saving Throws;
Paralyze/ Poison: 13 (Race/Con poison only +5)
Petrify Poly: 12
Rod, Staff or Wand: 14 (Race/Con +5)
Breath Weapon: 16
Spells: 15 (Race/Con +5)
Last edited August 9, 2019 10:34 pm
Aug 9, 2019 10:36 pm
Just letting know I am on a business trip from today until Sunday 18th, will post as I can but will be back onboard properly after 18th. Hopefully this week will give me some time to refine his background 😄
Aug 10, 2019 12:29 am
Mathfuric says:
Just letting know I am on a business trip from today until Sunday 18th, will post as I can but will be back onboard properly after 18th. Hopefully this week will give me some time to refine his background 😄
Are you wanting me to play him or shall he just tag along?
Aug 10, 2019 1:06 am
ROLL CALL

So far in the party we have:

Cootufy, a (Halfling) Thief; Brocken Mountainsword, a (Human) Fighter, Cordon Baringer, a (Human) Cleric and Gwylihim, an (Eleven) Fighter/Magic-User.

Question: Does the party wish me to create an NPC to tag along or are you all ok? Either that or ask some of your Gamer Plane friends to join in.
Aug 10, 2019 1:35 am
Tani says:
Mathfuric says:
Just letting know I am on a business trip from today until Sunday 18th, will post as I can but will be back onboard properly after 18th. Hopefully this week will give me some time to refine his background 😄
Are you wanting me to play him or shall he just tag along?
If you need to move the plot along I am happy for you to play him, he is pretty much a happy go lucky guy who can be an annoyingly cheerful, will always on the look out for targets to utilise as a gain for his own better 🧐
Aug 10, 2019 8:59 am
I’m happy to move on as we are currently, but if you think we’ll need help then please give us an NPC until someone else wish to join us.
Aug 10, 2019 12:39 pm
If the DM thinks we might need an NPC, then there's trouble brewing.... we should say yes ;-)

Just going over the rules on weapon proficiency (p. 36/37 PHB), is the rule on proficiency applied to a general weapon type, or more specific, e.g. is the proficiency in long swords, or just swords?
Aug 10, 2019 1:55 pm
@Tani I think my character sheet is now ready. Apologies again for the delay. Please could you check / accept?
Aug 11, 2019 2:13 am
discourage says:
If the DM thinks we might need an NPC, then there's trouble brewing.... we should say yes ;-)

Just going over the rules on weapon proficiency (p. 36/37 PHB), is the rule on proficiency applied to a general weapon type, or more specific, e.g. is the proficiency in long swords, or just swords?
Absolutely correct!

ALL PLAYERS ... please ensure that you include your WEAPON PROFICIENCY in your Character Sheet. Just edit the original post of your Character Sheet.
Sep 7, 2019 3:35 pm
Just to clarify, are we using AD&D 1e or 2e? And do the stat rolls have to be used in order or can I rearrange them?

Stat Rolls:
Stat 1 - 15

Stat 2 - 15

Stat 3 - 11

Stat 4 - 15

Stat 5 - 15

Stat 6 - 12
Last edited September 7, 2019 3:37 pm

Rolls

Stat 1 - (4d6)

(5641) = 16

Stat 2 - (4d6)

(5614) = 16

Stat 3 - (4d6)

(4423) = 13

Stat 4 - (4d6)

(1555) = 16

Stat 5 - (4d6)

(6316) = 16

Stat 6 - (4d6)

(3354) = 15

Sep 8, 2019 9:39 pm
Rerolling

Rolls

Dexterity - (4d6)

(5344) = 16

Charisma - (4d6)

(2623) = 13

Sep 8, 2019 9:43 pm
Ok... Since it only processed two rolls... Here's again.

Edit: adding strength and wisdom rolls.

Rolls
Strength = 12

Wisdom= 13

Intelligence = 13

Dexterity = 15

Constitution = 17

Charisma = 10
Last edited September 8, 2019 9:47 pm

Rolls

Intelligence - (4d6)

(5532) = 15

Dexterity - (4d6)

(6254) = 17

Constitution - (4d6)

(6562) = 19

Charisma - (4d6)

(5223) = 12

Strength - (4d6)

(2552) = 14

Wisdom - (4d6)

(2165) = 14

Sep 8, 2019 10:46 pm
Happy with that?
Sep 8, 2019 11:49 pm
Not terribly. But I can make it work if I have to. 17 con is nothing to sneeze at.
Sep 9, 2019 2:31 am
Going with human fighter. I'll be sticking to bows as much as possible.

Rolls

Health Roll - (1d10+3)

(6) + 3 = 9

Starting Gold - (5d4)

(13431) = 12

Sep 9, 2019 3:03 pm
OOC:
Here's what I have so far:
PLAYER: JabBurrwalky
CHARACTER: Rolf McKilly

1st level Human Fighter

STRENGTH 12
Hit Probability: Normal
Damage Adjustment: Normal
Weight Adjustment: +100
Open Doors On A: 1-2
Bend Bars/Lift Gates: 4%

INTELLIGENCE 13
Additional Languages: 3

WISDOM 13
Magical Attack Adjustment: None

DEXTERITY 15
Reaction/Atacking Adjustment: 0
Defensive Adjustment: -1

CONSTITUTION 17
Hit Point Adjustment: +3
System Shock Survival: 97%
Resurrection Survival 98%

CHARISMA 10
Max. Number of Henchman: 4
Loyalty Base: Normal
Reaction Adjustment: Normal

ARMOR CLASS
4 (Scale Mail 5, Dexterity -1)
BASE MOVE
HIT POINTS 9/9

BASE-TO-HIT AC: (including attack adjustments), AC/"To Hit" d20)
Melee Weapons: Longsword, Speed Factor 5, AC/Adj.: 2/20, 3/19, 4/17, 5/16, 6/15, 7/14, 8/13, 9/11, 10/9, Damage: S-M 1-8, L 1-12

Ranged Weapons: Short Bow, Fire Rate: 2, Range: S5 M10 L15, AC/Adj.: 2/24, 3/22, 4/18, 5/16, 6/15, 7/13, 8/11, 9/10, 10/9

Proficiencies: Short Bow, Heavy Crossbow, Long Sword, Bec de Corbin,
Non-Proficiency Penalty: -2

SAVING THROWS
Paralysis, Poison or Death Ray: 16
Petrification or Polymorph: 17
Rod, Stave or Wand: 18
Breath Weapon: 20
Spell: 19

LANGUAGES
Common, Chaotic Good, Elf, Goblin, Orc


EQUIPMENT - WEIGHT IN GP

Scale Mail
Small Helm
Short Bow
Quiver, Arrow (20 cap) Arrows x 20
Long Sword
Low soft Boots
Belt
Leather Backpack
Hooded Lantern
Oil flask
Belt Pouch Large
Belt pouch Small: 5 GP 5 sp
Iron Rations: 3 weeks
Water Skin
OOC:
Here's what I can't figure out or find in the PHB:
Base To-Hit score.
Saving Throw values.
The weights of items.
What a Helmet is for.
How to calculate my base movement.

Could someone please help me with these parts?
Last edited September 9, 2019 9:08 pm
Sep 9, 2019 7:55 pm
These are in the DMG, hence why you can't find them

Base To-Hit Score: p74 (or here)
Saving Throws: p79 (or here)

EDIT: I'm hoping it's not a breach of copyright to point to a google search result...?

Weapon weights are in the table on p37 of the PHB. Armor weights are on p27 of the DMG, other item weights are on p225 of the DMG.
Last edited September 9, 2019 8:09 pm
Sep 9, 2019 8:45 pm
So if my longsword had a To Hit adjustment of -2 vs AC 2, does that change my To Hit number vs AC 2 from 18 to 20 or from 18 to 16?
Sep 9, 2019 8:54 pm
I think that's a -2 to your roll (the table is called "To Hit Adjustment"), so you'd need to roll a 20.

But I'm absolutely not an expert. Just enjoying wading through these old rules.
Nov 8, 2019 9:12 am
Hey there, thanks for having me, Tani. I'll start character creation here. So far we have a human cleric and a human fighter, a halfling thief, an elf F/M-U, correct?

Rolls coming up:

Rolls

Roll1 - (4d6)

(3255) = 15

Roll2 - (4d6)

(5464) = 19

Roll3 - (4d6)

(4612) = 13

Roll4 - (4d6)

(2153) = 11

Roll5 - (4d6)

(3314) = 11

Roll6 - (4d6)

(3426) = 15

Nov 8, 2019 10:20 am
Stats rolled 13, 15, 12, 10, 10, 13.

Given the current balance of the party, I was leaning towards a first line combatant type. I would have loved to qualify for a ranger, but I'd need one attribute to be higher. I hesitate between a half-elven fighter/cleric, or a straightforward human fighter, but I think I'll pick the former, because the additional healing and spell-casting my prove useful over time, even if limited at higher levels.

Cynara (Zutami)
female half-elf
Fighter / Cleric of Istus
Lawful Neutral

STR 13 [weight allowance +100, Open door 1-2/6, 4% bend bars]
INT 12
WIS 15 [+1 on mind-affecting spell/effect saves, bonus spells 2 (lvl1) / 1 (lvl2)]
DEX 10
CON 10 [70% shock survival, 75% resurrection survival]
CHA 13 [5 mx henchmen, +5% reaction]


Current XP (needed): 0 (1500) / 0 (2000)

Combat Stats

Armor class 4 (chain and shield)
Maximum movement 90' (chainmail)
Saving throws

HP 5 [F/C: 9/1, ]


Languages: Common, LN, elvish, gnome, halfling, goblin, hobgoblin, orc, gnoll

Racial and class features
- not limited by cleric weapon limitations
- 30% resistance to sleep and charm spells
- infravision 60'
- 1 in 6 chance of autodetecting secret doors
- 2 in 6 chance of detecting secret doors (3 in 6 for concealed doors)
- turn undead

Weapon proficiencies
(Fighter 4 / Cleric 2)
Ftr: Longsword, Spear, Morning star, Short bow
Clr: Staff, sling

Equipment
Starting gold: 130 (spent 129gp, 8sp, 5cp)
Current currency: 1sp, 5cp
(Weight Allowance: 450 / 800/ 1150/

Chain mail (75gp, 300cn)
Small shield (10gp, 100cn)
Longsword & scabbard (15gp, 60cn) [SF 5, 1-8/1-12]
Spear (1gp, 50cn) [10', SF 7; 1-6/1-8, can be set against charge]
Short bow (15gp, 50cn) [RoF 2; Range 5/10/15]
24 arrows (2gp, 48cn) [Dmg 1d6/1d6]
Quiver (12sp, 30cn)

Belt (3sp, 3cn)
High, soft boots (1gp, 30cn)
Clerical robes (6sp, )
Cloak (5sp, )
Leather backpack (2gp, 20cn) [contains 3 cu. ft.; 300cn]
Large beltpouch (1gp,10cn) [contains 1/2 cu. ft.; 50cn ]
Large sack (16sp,20cn) [contains 4 cu. ft.; 400cn]
Waterskin (15sp, 5-50cn)
Tinderbox (1gp, 2cn)
Rope, 50' (4sp, 75cn)
5 torches (5cp, 100cn)

Spindle shaped wooden holy symbol (7sp, )

Spell-casting
Can cast 3 1st-level spells per day
Bless, CLW, CLW


Background

Illegitimate daughter of a bakluni mother, and of a (now-deceased) elven sell-sword, Cynara has been on the road for a number of years. Her mother was the scion of a wealthy family of traders from the caliphate of Ekbir, who during her early years accompanied and later led trade expeditions from the Dramidj Ocean to Ket and beyond. Soraya fell in love with an elven sell-sword who had been charged with her protection during one such very long trade expedition, and the fruit of their unlawful tryst was the child Cynara. The father fled soon after the pregnancy was discovered, as much out of fear of retribution as out of indifference towards his offspring. Shunned by her maternal family, and deprived of any rights by the caliphate's laws, Cynara was nonetheless protected for many years by her mother. She bears no family name, and was not admitted into the household as a relative, but was tolerated by the disappointed and spiteful grandparents whose considerable wealth bought her as fine an education as could be hoped. Soraya's later marriage to an Ekbirian notable, around Cynara's teen years created a wedge between them; hoping both to protect her daughter, but also to distance her from the new family, Soraya dispatched her illegitamate daughter to a nunnery of the Ladies of Fate, where Cynara began the lengthy training in the priestly devotions of Istus. Wanderlust, curiosity about her origins and about the wider world eventually led the newly minted acolyte to seek adventure abroad. She served as a caravan guard and trained as a fighter on the two-year long pilgrimage to the Central flaeness. At the borders of the Gnarley forest, she discovered that her father had never returned to his village in the woods, and was reputed dead as a wealth-seeking mercenary in skirmishes along the Wild Coast, a meaningless end to a valueless life (or so it seemed to Cynara). Finding herself alone, and in need of a purpose, Cynara spent weeks in feverish prayer. At one point she heard of troubles brewing in the Village of Homlett, and considered this a call to action from her goddess.

Does this work, Tani?
Last edited November 8, 2019 1:03 pm

Rolls

Hit points (ftr, clr) - (1d10, 1d8)

1d10 : (9) = 9

1d8 : (1) = 1

Starting gold - (5d4)

(44131) = 13

Nov 10, 2019 12:30 am
I'm looking at a Fighter type character. The abilities are ST: 17 Dex 14 Con 16 Int 12 Wil 11 Cha 10

After I've dug up my 40 year old AD&D First Edition books I'll try to put something more complete together but I've got eye surgery on Monday so there may be some delay.
Nov 14, 2019 9:38 am
STATS

Rolls

Sttength - (4d6)

(1125) = 9

Dexterity - (4d6)

(6115) = 13

Constitution - (4d6)

(2244) = 12

Intelligence - (4d6)

(1326) = 12

Wisdom - (4d6)

(4561) = 16

Charisma - (4d6)

(2522) = 11

Nov 14, 2019 9:46 am
STR 8, DEX 12, CON10, INT 11, WIS 15, CHA 10. Sigh.

Can I kill this guy and start over?
Last edited November 14, 2019 9:49 am
Nov 17, 2019 11:27 pm
Still having a little trouble seeing even after the surgery. I finally found my 1st edition books. I've finally decided on a dwarven fighter. Just need to figure out saving throws, secondary skills and gear.
Nov 18, 2019 12:44 am
Rolls for money and hit points

Rolls

Starting gold, Hit points - (5d4, 1d10)

5d4 : (12343) = 13

1d10 : (5) = 5

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