Nov 20, 2015 9:38 pm
A big part of RPGs, for me, is the collaborative storytelling element, and a big part of that is the creation of interesting and new details. A lot of this is for character history and background, but it's also fun to do an idea session for the world itself: the cosmology, the geography, the history, the system of magic, etc.
So, I fully intend to run some more D&D5 games here on GP, and I'd like your help to create the world that we'll play in.
Such exercises can start from a variety of different considerations, such as:
* how common is magic in the world at large (aside from the PCs)?
* how was the world created?
* how do the races feel about each other?
* is there one dominant species on the world?
* what's life like for an average resident?
* what is the dominant ethos in the world? Is good prevalent, or evil?
Please, if you like, post some ideas that you find compelling and interesting enough to incorporate into a world that you might like to experience in play.
So, I fully intend to run some more D&D5 games here on GP, and I'd like your help to create the world that we'll play in.
Such exercises can start from a variety of different considerations, such as:
* how common is magic in the world at large (aside from the PCs)?
* how was the world created?
* how do the races feel about each other?
* is there one dominant species on the world?
* what's life like for an average resident?
* what is the dominant ethos in the world? Is good prevalent, or evil?
Please, if you like, post some ideas that you find compelling and interesting enough to incorporate into a world that you might like to experience in play.