OOC Chat

Aug 30, 2019 12:43 am
Hey all! As I'm sure you've probably experienced at least with some others, I'm a very flexible DM. This campaign will be on the longer side, definitely not one-shot material. As such, we'll be forging the story together as we go. No module feeling, no huge dungeon crawls. Meaningful experiences, roleplay, and excitement.

With the pitch aside, I want to take all of your temperature on a nagging point with a lot of campaigns: How they start.


Do you all want to meet in a bar? Do you all want to be together for some predisclosed reason? I have a few ideas, but feel free to add on, see if we can work it into something believable for everybody.
Aug 30, 2019 1:14 am
I'm a fellow GM myself and a starting point I've used since '97 is 'local festival'. It works for almost any genre, can be used to set the tone from "best festival in years" to "we're taking our minds off how terrible everything is". Throw in a few games and let the players compete against each other or see each other in action. Archery contests, one of the PCs is a street performer, uh-oh the Rogue met the Fighter by picking their pockets and now has to explain themselves! If you're in a bar you're there to get drunk and a lot of people drink alone. It takes slightly more effort since you need to figure out what's being celebrated and what games there are but i highly recommend trying it out.
Aug 30, 2019 1:16 am
Cep100 says:
I'm a fellow GM myself and a starting point I've used since '97 is 'local festival'. It works for almost any genre, can be used to set the tone from "best festival in years" to "we're taking our minds off how terrible everything is". Throw in a few games and let the players compete against each other or see each other in action. Archery contests, one of the PCs is a street performer, uh-oh the Rogue met the Fighter by picking their pockets and now has to explain themselves! If you're in a bar you're there to get drunk and a lot of people drink alone. It takes slightly more effort since you need to figure out what's being celebrated and what games there are but i highly recommend trying it out.
That is a great idea and I might just want to steal it. I'd like a couple of other ideas in the pot to ruminate, but that's certainly a fantastic base.
Aug 30, 2019 1:28 am
Feel free! They're great for explaining why everyone is in town. The cleric/paladin for blessings during the festival, the ranger to sell game or furs. Dwarven fighters to sell wares. Tons of variations. Never gone back to 'you meet in a bar' even though this is essentially 'you meet in a bar' with extra steps.

It can backfire though as i once started a campaign at a festival of a local god of debauchery and the first scene was "you all wake up in the same room as each other, naked. There is a body on the floor with all of your weapons sticking out of it and burn marks from your spells. Go."

They just all killed each other so the next session started with "you're investigating a possible mass-murder."
Aug 30, 2019 4:48 am
I figure if we're gathered to investigate or stop the plague in the north, we would have answered a call and possibly register our interest with some authority in Drathis. Perhaps a city hall or consulate?
Aug 30, 2019 5:59 am
CancerMan says:
I figure if we're gathered to investigate or stop the plague in the north, we would have answered a call and possibly register our interest with some authority in Drathis. Perhaps a city hall or consulate?
I like that. We gathered at the city hall/consulate and we were briefed together. From there we did our preparations and began our journey together. We have a common goal/mission and that answers the control-question, why am I traveling with these guys.

I think that "strangers meeting at a bar" is sloppy storytelling and does not strengthen the party cohesion. If the players know each other beforehand, not necessarily everybody knows everyone, but in a party of 6, each character knows 2 others, then you can bind the party together and forge new friendships.
The strangers meeting at a festival has a lot of story potential and opportunities to bind characters together through 1-3 minor encounters.
Aug 30, 2019 6:33 am
runekyndig says:
CancerMan says:
I figure if we're gathered to investigate or stop the plague in the north, we would have answered a call and possibly register our interest with some authority in Drathis. Perhaps a city hall or consulate?
I like that. We gathered at the city hall/consulate and we were briefed together. From there we did our preparations and began our journey together. We have a common goal/mission and that answers the control-question, why am I traveling with these guys.

I think that "strangers meeting at a bar" is sloppy storytelling and does not strengthen the party cohesion. If the players know each other beforehand, not necessarily everybody knows everyone, but in a party of 6, each character knows 2 others, then you can bind the party together and forge new friendships.
The strangers meeting at a festival has a lot of story potential and opportunities to bind characters together through 1-3 minor encounters.
I like both tremendously. I think I have some ideas on how we'll get this started... We may want to start in lieu of the people still making characters, and I can introduce as they're completed.
Aug 30, 2019 8:07 am
do you have a world map? it helps me to get a visual representation of the world my character calls home
Aug 30, 2019 10:57 am
There’s nothing quite like bringing a group together than a combat encounter!
Aug 30, 2019 12:29 pm
Sorry I was sleeping but I woke up to some great ideas! Looking forward to getting started
Aug 30, 2019 8:27 pm
Sometimes a pure OOC thread is nice for asking DM or other players questions etc. BTW I really like the posting initiative idea.
Aug 30, 2019 10:57 pm
Fair enough. We'll make this the OOC chat.
Aug 31, 2019 7:21 am
runekyndig says:
do you have a world map? it helps me to get a visual representation of the world my character calls home
Do you have some lore on the world, countries, a map?
Aug 31, 2019 7:51 am
runekyndig says:
runekyndig says:
do you have a world map? it helps me to get a visual representation of the world my character calls home
Do you have some lore on the world, countries, a map?
I do have both lore and map. Several maps actually. Problem is I need to convert them to digital format. I'll put them on a lore-based thread as I get them done. I do have one map ready simply for the area.https://i.imgur.com/Q89AwdG.png
Aug 31, 2019 10:46 pm
Ya gotta love lulls like this. I had another question for you all, because I did it the other way initially but went back on it. Should we be skipping turns if it goes past the time they previously posted?(e.g., if another post isn't made by 3:00 on friday if a post was made on 3:00 thursday by the same person, they get skipped) Or should it be from the most recent post by anybody?
Aug 31, 2019 10:50 pm
It's up to you man. In my pbp games i don't really restrict posting unless it's combat but however you want to go is fine by me.
Aug 31, 2019 11:00 pm
Mmm, fair point. I just don't want anybody to be overlooked xD
Aug 31, 2019 11:00 pm
That's a tough call, as the next person may need to react to whatever the previous player did. Different time zones also affect when a person is able to log in and view the threads.

Weekends are typically slower than weekdays as far as posting rates, so I expect a lull especially when there's a holiday.

Personally, I think if we wish to post in order and maintain a running clock, it ought to be after the last person has posted.
Aug 31, 2019 11:06 pm
You know, I'd expect the reverse to be true, but I guess there's that thing about us being adults needing to do things. I just happen to not have to do very many things, so I got time.
Aug 31, 2019 11:59 pm
CancerMan says:
That's a tough call, as the next person may need to react to whatever the previous player did. Different time zones also affect when a person is able to log in and view the threads.

Weekends are typically slower than weekdays as far as posting rates, so I expect a lull especially when there's a holiday.

Personally, I think if we wish to post in order and maintain a running clock, it ought to be after the last person has posted.
Those are good points, I'm sure we'll get into a rhythm as time goes on; it's the first week and all.

Btw just out of curiosity, what level do you see us reaching by the end?
Sep 1, 2019 12:16 am
I'm a big fan of long spanning campaigns. I also don't do exp, levels are awarded based on story progression. Near the end? I'm thinking maybe 12-15. If we mesh well, we could keep going.
Sep 1, 2019 12:19 am
Cyngi says:
I'm a big fan of long spanning campaigns. I also don't do exp, levels are awarded based on story progression. Near the end? I'm thinking maybe 12-15. If we mesh well, we could keep going.
Niiiice I'm pumped
Sep 1, 2019 4:42 pm
No pressure to answer but what time zones are we all at? I figure it might help to know, we can at least assume when some people might be asleep or something. I'm on the east coast of the US so it's like midday for me right now
Sep 1, 2019 5:02 pm
Denmark, Europa, UTC +1 19:01 ~ 7:01 PM
Sep 1, 2019 5:28 pm
EST for me as well.
Sep 1, 2019 7:12 pm
MST, so about 1:12 PM right now.
Sep 1, 2019 7:49 pm
Eastern
Sep 3, 2019 3:07 pm
Dat Ian x Greta chemistry tho.
Sep 3, 2019 3:23 pm
Cyngi says:
Dat Ian x Greta chemistry tho.
Ha! I love interacting with other players, and these two characters seem to share a healthy disrespect for power structures and enjoy bullshit and bravado!
Sep 3, 2019 3:48 pm
This is hilarious xD
Sep 3, 2019 4:10 pm
SJoyner72 says:
Ha! I love interacting with other players, and these two characters seem to share a healthy disrespect for power structures and enjoy bullshit and bravado!
Oh god, you have -no- idea.
Sep 4, 2019 11:32 pm
Just curious, is this a campaign that'll feature magic items? Or is it not really the proper setting for them
Sep 5, 2019 12:01 am
Feature isn't really the word. Magic items exist, but are not easily obtained. It's possible to find one, but it's not really something that's for sale, or easy to find.
Sep 5, 2019 12:28 am
Gotcha, that makes sense
Sep 8, 2019 12:18 pm
Greta doesn’t have any other plans in the town other than drinking a couple of beers with Doc and eating a but if food.
Sep 10, 2019 8:31 pm
For what it's worth, I see no issues with Finn's shenanigans. We just have to accept the consequences of our in-game actions.
Sep 10, 2019 9:08 pm
Yeah, I personally don't have problems with it either, but I'm angling for a realistic response from some non-magically-inclined meathead mercs who are scared by things they don't understand xD
Sep 10, 2019 10:36 pm
I like how Doc's roll did not change his punch damage xD
Sep 10, 2019 10:43 pm
Literally busted up laughing at that roll
Sep 11, 2019 5:23 pm
Question, do you guys want to call and describe your own hits? Or should I?
Sep 11, 2019 5:24 pm
I prefer describe my attacks, and letting the DM determine the result based on my dice. This is mostly because I try not to edit posts unless it is to correct or clarify something.
Sep 11, 2019 5:38 pm
CancerMan says:
I prefer describe my attacks, and letting the DM determine the result based on my dice. This is mostly because I try not to edit posts unless it is to correct or clarify something.
I am of a different school of thought. I edit after my roll to let my actions be reflected by the die roll.
Sep 11, 2019 5:39 pm
I will usually roll first and then add in description if the result is something known, IE the DM goes 'make a check DC 15' and you roll a 17 or something else successful. If it's an attack I'll just describe the attempt and leave the result up to the DM.
Sep 11, 2019 5:57 pm
I like to describe the attempt and have DM fill in the details (like you’ve done) I also like rolling attack and damage in same post.

n.b. Greta is raging and so has DR to bludgeoning damage. (She’s pretty much in her element right now!)
Sep 11, 2019 6:10 pm
I think even if I did know the DC to pass or AC to hit, I still prefer letting the DM describe the results. Sometimes there are hidden factors that may affect the outcome. I don't want to assume that I know what the NPCs will do or how they will react (I also try not to RP any NPCs, unless given express permission to do so).

Instead, I try to write my descriptions of my attempts in such a way as to help the DM process the result.

"Pressing with his legs and pulling his arms forward, the dragonborn strains against the entangling vines," for a STR save. If I write it well enough, it should give the DM an idea of what I think will happen should I succeed, and can add in any external factors in their description of my attempt.

"Summoning all her magical power, the warlock hurls a flurry of eldritch darts towards her target's chest," for an Eldritch Blast attack roll. The DM might pick up on that and not describe a successful attack as hitting the arms and legs, or head.
Sep 11, 2019 6:16 pm
Well, that is what I meant. If the result involves another target than I prefer leaving the result up to the other party. I more meant if it's like a check to swim or climb something. I roll badly on a deception check I'd give the DM something to bite off of for the NPC's response.
Sep 11, 2019 6:27 pm
For combat I appreciate the GM's voice, I think they have the wide angle of the situation and they can synthesize the round in an entertaining way that is also clear. Outside combat as we've been doing I think it's a little less crucial but obviously totally up to you!
Sep 11, 2019 7:03 pm
All fair opinions. I can handle the description of all hits to and from, with you all voicing attempts. It's what I usually do.
Sep 11, 2019 8:52 pm
Is it possible to actually fall in love with your own PC? lol!
Sep 11, 2019 9:00 pm
I do it all the time. Each one is a favored child.
Sep 11, 2019 9:08 pm
She's a beast, this is awesome
Sep 11, 2019 9:22 pm
*mentally notes that enemies sent at Greta should be five levels higher than normal*
Sep 12, 2019 2:44 pm
Sorry for not posting yesterday. I had sewage backed up into my house.
Sep 12, 2019 2:58 pm
theeyetyrant says:
Sorry for not posting yesterday. I had sewage backed up into my house.
Oh man, sorry to hear that!!
Sep 12, 2019 5:25 pm
Sorry for stepping on Johan's toes!

My action won't change, so just plop it in at the right time.
Sep 12, 2019 9:19 pm
SJoyner72 says:
Sorry for stepping on Johan's toes!

My action won't change, so just plop it in at the right time.
No worries. This is a good narrative. One that Greta and Johan can bond over. They are both powerful personalities, each in their own right. They protect their own
Sep 13, 2019 3:28 pm
Halflings get to re-roll 1's
Quote:
Lucky
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Sep 13, 2019 3:38 pm
Mmm, I saw his reroll. Technically he wouldn't have made it, but if Johann plays into it, he will.
Sep 13, 2019 8:31 pm
https://cdn.inquisitr.com/wp-content/uploads/2018/01/Grumpy-Cat-with-owner-Thabita.jpg

Actual footage of Greta and Doc
Sep 13, 2019 8:41 pm
Question about mage hand. I know I have to speak to cast it, but what about directing it to do things?
Sep 13, 2019 9:09 pm
DM_MD says:
https://cdn.inquisitr.com/wp-content/uploads/2018/01/Grumpy-Cat-with-owner-Thabita.jpg

Actual footage of Greta and Doc
Im dying 🤣
Sep 14, 2019 12:26 am
Which one is Greta? I like to think it's the cat.
Sep 16, 2019 4:04 pm
theeyetyrant says:
Question about mage hand. I know I have to speak to cast it, but what about directing it to do things?
Sep 16, 2019 6:09 pm
Cyngi sent a note to theeyetyrant
OH dang boys, I'm getting excited here.
Sep 16, 2019 6:31 pm
Dude same shit just hit the faaaaaan
Sep 16, 2019 6:40 pm
Greta might not be the sharpest tool in the shed, (but she might bash your face in if you point that out LOL), I didn't think she would be subtle about it. Subtle is not her MO.
Sep 16, 2019 6:46 pm
SJoyner72 says:
Greta might not be the sharpest tool in the shed, (but she might bash your face in if you point that out LOL), I didn't think she would be subtle about it. Subtle is not her MO.
It's brilliant!
Sep 16, 2019 7:54 pm
Dang, you fools gonna leave Finn? Ice cold.
Sep 16, 2019 9:28 pm
If any of you have full body versions of your characters, post em. I'm gonna use em as image art for the battle map
Sep 16, 2019 9:59 pm
Unfortunately I don't have a full body version, I could try to find an approximate?
Sep 16, 2019 10:04 pm
I will load that up when I get home to my computer that has it saved on there
Sep 16, 2019 10:22 pm
DM_MD says:
Unfortunately I don't have a full body version, I could try to find an approximate?
Whatever works. It'll be on the map
Sep 17, 2019 12:45 am
What is everybody's opinion on me taking care of initiative? I could condense it all and let you guys know the order, rather than us waiting to even get those numbers.
Sep 17, 2019 1:05 am
I don’t particularly need to roll. If you just tell me when I go, that’s cool. It will save lots of time if you take care of one bunch of rolls for everyone. More work for you, but I’m down. But there’s something to be said for doing one’s own rolls, though initiative isn't that big of a deal that I think I’d miss it.

Whatever you decide, I’m ok with. Loving the game so its all good.
Sep 17, 2019 1:06 am
I personally don't mind any needed rolls being handled by you. Like if Ian needs to make a Perception check, feel free to just roll it for me instead of wasting time asking me to roll one and waiting for me to get back to you
Sep 17, 2019 1:07 am
Mmm... Better forgiveness than permission, as they say. Eyetyrant, Rune, please let me know vociferously if you disagree with this and I will never ever do it again.

Pwomise
Sep 17, 2019 4:52 am
Rolling initiative on my behalf, doesn't matter. But I'm concerned about the pace of the game. I can do 1, maybe 2, post pr 24 hours. You guys are doing ~10. I can't keep up, and I'll slow down the game.
I love Johan, but I'm considering leaving the game
Sep 17, 2019 11:48 am
runekyndig says:
Rolling initiative on my behalf, doesn't matter. But I'm concerned about the pace of the game. I can do 1, maybe 2, post pr 24 hours. You guys are doing ~10. I can't keep up, and I'll slow down the game.
I love Johan, but I'm considering leaving the game
Yeah, I was not expecting the pace of this game to pick up so much... I really enjoy Johann's design as well, and would have liked to see where it was going with him, but hey. He could be saved for a campaign that you can keep up with. If I ever start a campaign that I want a slower pace to, I'll keep you in mind.


If you feel you'd rather leave to save the pace, that's absolutely understandable and no hard feelings. We'll miss you, but we gotta do what we gotta do right?
Sep 17, 2019 11:51 am
Cyngi says:
runekyndig says:
Rolling initiative on my behalf, doesn't matter. But I'm concerned about the pace of the game. I can do 1, maybe 2, post pr 24 hours. You guys are doing ~10. I can't keep up, and I'll slow down the game.
I love Johan, but I'm considering leaving the game
Yeah, I was not expecting the pace of this game to pick up so much... I really enjoy Johann's design as well, and would have liked to see where it was going with him, but hey. He could be saved for a campaign that you can keep up with. If I ever start a campaign that I want a slower pace to, I'll keep you in mind.


If you feel you'd rather leave to save the pace, that's absolutely understandable and no hard feelings. We'll miss you, but we gotta do what we gotta do right?
Thank you - I'll write my last post, removing him from the game
Sep 17, 2019 12:09 pm
It was fun to have you around, I’ll look out for you for the next game.
Sep 17, 2019 5:15 pm
I don't think 5e has flanking bonuses, unless the DM is homebrewing one. Moving into and then out of an opponent's reach would provoke an OoO.
Sep 17, 2019 5:18 pm
The DMG has an optional flanking rule, but it is up to the DM to implement.

If Ian wants to provide someone with advantage on the attack, he can get into melee range with the Imperius and take the Help action.
Sep 17, 2019 5:43 pm
Ahhh, okay. But can Ian give the Aid Another action to someone who already went this round? He was going to give it to Greta to try and wrassle the lady down but if she doesn't go to next round can that even work?
Sep 17, 2019 5:57 pm
The Help action applies to the person you're assisting, whether it's their next ability check or if they attack the target. For attack rolls, they have to attack the target before the start of your next turn.
Sep 17, 2019 6:01 pm
When Greta is Raging (spoiler: she will be) she has advantage on STR checks like grappling, so Ian's help would not giver her extra advantage.

Also she has reckless attack which provides advantage to her melee attacks (at expense of attacks directed against her being advantaged as well)

In short, Greta gets advantage a lot and help action might be better used on another character.

DM, if this type of meta gaming bothers you, please let me know and I will refrain.
Last edited September 17, 2019 6:14 pm
Sep 17, 2019 6:26 pm
Well, knowing the rules is important so it's appreciated!
Sep 17, 2019 7:32 pm
No it's fine! My campaigns could get to the difficulty where coordination is required like that
Sep 17, 2019 8:03 pm
Johan's departure brings up a good question about posting rates and our daily schedules. Personally I work a 9-5 type of office job that lets me get away with quick updates inbetween my projects, but after work I have responsibilities at home and as a baseball/softball coach, which means my evenings and weekends will see less frequency.

What's everyone else's schedule like?
Sep 17, 2019 8:08 pm
I'm a med student going through rotations at a hospital so it really varies. Like CancerMan I think I'm able to post quickly inbetween cases and such but it'll get less frequent in the evening/weekends because that's some of the only time I have with my wife. Yesterday worked out really well for me because I was on-call and able to post a lot during the intense parts of the story because there was a lot of down time xD

All-in-all, I can post more than that one-per-day requirement but days like yesterday will be the exception
Last edited September 17, 2019 8:10 pm
Sep 17, 2019 8:09 pm
I'm a career creative, so my actual scheduling is dotted with checking the website for updates - why I can post so frequently. But, I can mold to other schedules too.
Sep 17, 2019 8:49 pm
SJoyner72 says:
I don't think 5e has flanking bonuses, unless the DM is homebrewing one. Moving into and then out of an opponent's reach would provoke an OoO.
I'll say no on the damage. Flank bonuses only grant advantage on hit rolls
Sep 17, 2019 8:50 pm
I have time throughout the day for checking and posts as well. Weekends and evenings with less frequency but on whole I'm available to post > 1xday
Sep 17, 2019 9:19 pm
What do you all think about an OOC discord chat? CancerMan floated the idea to me over it and I think it could be better than just OOC on the forum
Sep 17, 2019 9:19 pm
I'm off T/W/Th so my posting slows down a little since I'm at a call center the rest of the time from 10am to 9pm and can basically post any time there.
Sep 17, 2019 9:21 pm
Cyngi says:
What do you all think about an OOC discord chat? CancerMan floated the idea to me over it and I think it could be better than just OOC on the forum
I'm not especially keen on it, because I do like having everything in one place. But if you guys start one my FOMO will kick in and I'll do it, reluctantly!
Sep 17, 2019 9:23 pm
Discord is blocked by my work's network so not happening for me.
Sep 17, 2019 10:30 pm
Cep, is there a full body version of your character?

I'm not finding one, but the closest I found to androgynous rogue is this:https://i.pinimg.com/736x/50/68/a9/5068a93972385513893955f71a3a00e3.jpg

If you're cool with him, I can recolor his hair and remove the lute.
Sep 17, 2019 11:15 pm
https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/8acf84a3-3552-4d4b-9394-8fd273e50e2c/dd9q1v7-9bcbdd9c-b462-439c-bf83-1f91071b0de4.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzhhY2Y4NGEzLTM1NTItNGQ0Yi05Mzk0LThmZDI3M2U1MGUyY1wvZGQ5cTF2Ny05YmNiZGQ5Yy1iNDYyLTQzOWMtYmY4My0xZjkxMDcxYjBkZTQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.Vjcp5xFDzwCP6dQBexm6pp4J-qe_YKniSU65ugQCOVI
Last edited September 17, 2019 11:23 pm
Sep 17, 2019 11:26 pm
There we go!
Sep 17, 2019 11:28 pm
Right, but no legs :x
Sep 17, 2019 11:59 pm
Eh, sorry, the original didn't have legs.
Sep 18, 2019 12:42 am
Reminder, GP doesn't do funky dice math very well. Stick to standard rolls, though you can separate rolls with a comma.

1d20+5, 1d8+3

I think Ian's roll just completely ignored the 1d20+5 part.
Sep 18, 2019 2:15 am
I think I might have NAMED the roll '1d20+5' and then rolled 1d8+3.

Quick question though about grappling. How hard is it to cast spells while grappled? Do you want to ignore the 1 and just go forward or . . .?
Last edited September 18, 2019 2:26 am
Sep 18, 2019 3:37 am
We'll ignore and go forward. However, I would prefer a character with legs for the sake of the map. Are you alright with me using the other model as a sub for the battlemap?
Sep 18, 2019 4:15 am
Sure, if it's what you're comfortable with. Doesn't bother me.
Sep 18, 2019 10:58 am
Grappling does not affect spell casting or attacks. It just gives the condition:
[ +- ] Grappled
[ +- ] Grappling rules
Tldr: grappled = speed 0, grappler can move grappled creature.

when grappled combined with prone, the target isn’t getting up unless they break the grapple, which takes an action.
Last edited September 18, 2019 11:00 am
Sep 18, 2019 1:47 pm
Oh. Well, that's not helpful. lol
Sep 18, 2019 1:52 pm
Cep100 says:
Oh. Well, that's not helpful. lol
Oh it's helpful alright. Could drag a bad guy to a cliff and throw them over; hold them down (prone is a bad condition - see above) and whale on them so they can't escape; hold a bad guy in place so they can't attack the mushy weaklings (mages etc);

Grappling is a good mechanic to use. Greta's going to be using it- a lot!
Sep 18, 2019 2:31 pm
DM,

Can an unarmed attack deal lethal damage in the form of choking? I.e. can Greta choke the Imperius to kill her?
Sep 18, 2019 2:35 pm
I would say rather than damage, that is a prolonged grapple check. Probably at least 5 successful choke attempts result in a kill. So 5 successful grapples in a row.
Sep 18, 2019 3:15 pm
DM, Imperius should be making attacks at disadvantage from being prone.
Sep 18, 2019 3:21 pm
Ooo, you just a rule-follower ain't ya?
Sep 18, 2019 3:31 pm
Cyngi says:
Ooo, you just a rule-follower ain't ya?
I am! LOL.

and I just got a CRITICAL HIT! What are your rules on that again? double the damage die or roll an additional die?
Sep 18, 2019 3:36 pm
Double the dice roll, then add the bonus.
Sep 18, 2019 3:41 pm
Nice! 15 damage to the witch!
Sep 18, 2019 3:49 pm
uhhh OK guys, I think we're in trouble!
Sep 18, 2019 4:17 pm
O.O uhhh
Sep 18, 2019 4:42 pm
What are we in trouble with?
Sep 18, 2019 4:48 pm
CancerMan says:
What are we in trouble with?
a seemingly invulnerable monster!
Sep 18, 2019 4:55 pm
Oh that. Yeah, we dead.
Sep 18, 2019 5:43 pm
You're all clearly doing damage to the body, but it doesn't seem to be reacting. Could mean you either aren't damaging it, or maybe it doesn't react the same way to pain. Anybody's guess!
Sep 18, 2019 5:46 pm
Yeah I'm trying different damage types to see if it acts differently...but uhh maybe not the best approach xD
Sep 18, 2019 5:56 pm
How is the room lit?
Sep 18, 2019 6:07 pm
Two hanging lanterns on the ceiling. One of which Greta is directly under.
Sep 19, 2019 3:14 pm
So how are we on me taking over for a turn, kind of like autopilot, in case there hasn't been a response for a day? I know Cep's currently in their non-post time, but if we have a contingency on bad timing like this it might be a good idea.
Sep 19, 2019 3:56 pm
So long as we establish that kind of expectation, I'm okay with it. Should we say that we only do this if there's no OOC indication of absence?
Sep 19, 2019 5:20 pm
I think This is ok. We should set a time limit (12 hrs?) Players could also give an instruction for what their characters will do on their turn, if we think we won't be able to post for a day or so. This only really becomes a problem during combat anyway.
Sep 19, 2019 5:21 pm
OOC:
Maybe 24 hours. I would appreciate 24, if possible.
Sep 19, 2019 5:34 pm
Greta's go?
Sep 19, 2019 5:59 pm
Yes, Greta's go. And I support the 24 hours.
Sep 19, 2019 6:08 pm
I'd prefer 24 hours on inactivity. My character sheet is public, so you can all see what Zifu's capable of. I fully support the DM or anybody else to run my character in the event of my absence.
Sep 19, 2019 6:12 pm
Okay. 24 hours from when the turn starts, so the last in game post. Supports what I'd initially said about the inactivity, but I'll take the reins xD
Sep 19, 2019 6:21 pm
CancerMan says:
I'd prefer 24 hours on inactivity. My character sheet is public, so you can all see what Zifu's capable of. I fully support the DM or anybody else to run my character in the event of my absence.
So is Greta's. Just click the character icon and you'll go to the sheet. And I feel the same way (leaving DM's discretion for uncharacteristic actions proposed by another player).
Sep 19, 2019 6:33 pm
SJoyner72 says:
OOC:
rage has ended, Greta is now exhausted -level 1
Rage lasts a minute, or 10 rounds of combat. I might be wrong, but it doesn't feel like we've gone through that many rounds.
Sep 19, 2019 6:43 pm
CancerMan says:
I'd prefer 24 hours on inactivity. My character sheet is public, so you can all see what Zifu's capable of. I fully support the DM or anybody else to run my character in the event of my absence.
Agreed; mine is public as well and I update it for spells currently prepared etc.
Sep 19, 2019 6:46 pm
Combat is over. You all take an involuntary long rest. I will set up the new scene.
Sep 19, 2019 6:50 pm
Rage lasts for 1 minute or stops the round after last melee attack, so you’re correct Greta’s rage wasn’t technically over.
Sep 19, 2019 6:58 pm
The keys were taken by the guard, and are currently hanging in the door.
Sep 19, 2019 7:26 pm
Do these shackles feel loose enough I could slip them? I do have small hands.
Sep 19, 2019 7:32 pm
You'd wanna roll a Dexterity check.
Sep 19, 2019 8:08 pm
Just as a heads up, I will allow PVP. I do still recommend getting along, but threats don't need to be idle.
Sep 19, 2019 8:14 pm
Cyngi says:
Just as a heads up, I will allow PVP. I do still recommend getting along, but threats don't need to be idle.
Did I mention how big a fan I am of Greta? She's great. Two thumbs up. No problems with Greta.
Sep 20, 2019 1:57 am
Say I wanted My mage hand to picknpocket someone. Like Greta for an example. Is it sleight of hand vs passive perception?
Sep 20, 2019 2:13 am
While I wouldn't encourage stealing from your fellow party, it would be sleight of hand versus a regular perception roll(was edited from insight). I won't say passive perception because that would be too easy.
Sep 20, 2019 2:14 am
You also risk being beaten to a pulp if you fail. I won't limit retaliation on that kind of act.
Sep 20, 2019 3:34 pm
Scream from doorway? Or further down hallway?
Sep 20, 2019 4:07 pm
What is the properties of Lorica? Is there the equivalent of half plate available?
Sep 20, 2019 4:57 pm
I think it's just leather armor.
Sep 20, 2019 4:57 pm
I can't imagine we'll find something that high end in the general armory, really.
Sep 20, 2019 5:03 pm
If I had to make an educated guess, a lorica would be equivalent to breastplate. Specifically thinking of a lorica musculata from popular media.
Last edited September 20, 2019 5:04 pm
Sep 20, 2019 5:20 pm
SJoyner72 says:
What is the properties of Lorica? Is there the equivalent of half plate available?
Imma piggy back off that and ask how long it would take for Doc to slip into his scale mail bc I'm pretty sure he didn't wake up in it
Sep 20, 2019 5:21 pm
Donning medium armor takes about 5 minutes.
Sep 20, 2019 5:22 pm
Also, if he had the scalemail on during the fight, he woke up in it

Lorica is an equivilant of studded leather in this instance.

However, there are different types of lorica - the lorica listed here is for soldiers - so studded leather

That is the only armor currently available in this armory.
Sep 20, 2019 8:24 pm
Okay, I now have the durability rules done - which you can see here

We'll start everybody off on full durability I think, since I took so long to pull it out, but from now - every hit takes a point from armor, and every successful weapon use takes a point from the weapon.

Everybody keep track of your durability!
Sep 20, 2019 8:28 pm
Can we repair weapons and armor?
Sep 20, 2019 8:40 pm
Yes, I've amended the sheet list to show what items can perform repairs.
Sep 20, 2019 8:48 pm
Does everybody understand the durability rules on weapons and armor, or is clarification needed?
Sep 20, 2019 8:49 pm
I understand that we should have all rolled monks . . .

Kidding! Kidding!
Sep 20, 2019 8:50 pm
Oh don't even get me STARTED on fist durability ;D
Sep 20, 2019 8:50 pm
But specifically, do we understand the stages with weapons vs the one health pool of armor?
Sep 20, 2019 8:56 pm
I think so! I dig it
Sep 20, 2019 9:18 pm
Is there a list of durability points? I may have missed it.
Sep 20, 2019 9:22 pm
There indeed is. You can view it here.

I am updating it quite a bit, so check back on it often if something is missing.
Sep 20, 2019 9:28 pm
I click on the link and it takes it to my google sheets but doesn’t pull up a list.
Sep 20, 2019 10:38 pm
Does anybody else have that issue other than tyrant?
Sep 20, 2019 10:43 pm
Now that I’m on WiFi it works
Sep 20, 2019 10:44 pm
Oh, good.
Sep 20, 2019 10:49 pm
Seemed straightforward to me. I'll probably have questions later when we start implementing these concepts.
Sep 20, 2019 11:44 pm
Cep100 says:
Nodding, Ian uses his borrowed gladius to slowly close the door as quietly as he could. In the dark, he kept listening for any sign of what was the cause of so much strife.
Zifu didn't extinguish her light.
Sep 20, 2019 11:52 pm
A very creepy moment!
Sep 21, 2019 12:46 am
Lol! Oops!
Quote:
Stealth - (1D20+4)
( 1 ) + 4 = 5
Sep 21, 2019 12:56 am
CancerMan says:
Zifu cried, "Ouch! You stepped on my toe!" before she clamped her hand over her mouth.
Zifu cried, "Ouch! You broke my toe!" before she clamped her hand over her mouth.
OOC:
Fixed that for you.
Sep 21, 2019 1:00 am
LOL, dang yo.
Sep 21, 2019 1:02 am
We should have found steel boots for Zifu in the armory
Sep 21, 2019 5:20 pm
Stepping out for practically the whole Saturday (21st of September) for sports. I figure Zifu would just listen to what Axu had to say about the events that transpired while we were unconscious.
Sep 21, 2019 5:33 pm
While we’re at it: I’ll be out all day tomorrow Sunday 9/22 (except early AM) for sports, and then an IRL session of D&D!
Last edited September 21, 2019 5:33 pm
Sep 21, 2019 8:43 pm
BTW, Greta will help herself to a whetstone and some oil for weapons maintenance
Sep 21, 2019 9:48 pm
There are no more whetstones, and no weapon oil. Zifu took all the whetstones.
Sep 22, 2019 7:42 pm
sorry just for clarity's sake, is the scratching is coming from the barricaded door?
Sep 22, 2019 8:52 pm
My understanding is yes.
Sep 23, 2019 1:32 am
Yes
Sep 23, 2019 5:48 pm
Can we get a map of what we've seen so far? I think we're going the wrong way.
Sep 23, 2019 5:51 pm
In my head, the stockades are opposite of the Legate's tower. However, unless someone IC has photographic memory, we're fumbling around in the dark and aren't sure where exactly we are.

So far we've come up from the stockade and entered into the first door we found, which was the armory.
Sep 23, 2019 6:00 pm
I never saw a map of the complex, so I have no real idea where anything is. A rudimentary map of the rooms we've just explored would be great.

Right now as I understand it, the armory is off the main hall; the armory has two doors - 1 to the main hall, and another to the storage area.

The storage area has an embrasure (which I am not sure whether a person can fit through) and the exit to this room is the door leading into the flooded room.

The flooded room has a sunken (literally) staircase on the right, and two hallways on the left wall.

To recap: we can 1) go back out into the main hall and face the skeletons; 2) wait for something to happen - likely skeletons break down door to armory; or 3) keep moving in either of the hallways in the flooded room.

Unless I'm missing something ....
Sep 23, 2019 6:11 pm
I can get you gents an 'explored so far' map, sec
Sep 23, 2019 6:23 pm
https://i.imgur.com/eCwgKaL.png
Sep 23, 2019 6:23 pm
for some reason i cannot see images.
Sep 23, 2019 6:25 pm
Cyngi sent a note to theeyetyrant
Sep 23, 2019 6:28 pm
Might just be my blocks at work IDK
Sep 23, 2019 8:40 pm
Cyngi says:
Finn's magical hand takes the torch, which starts floating disconcertingly. He focuses, and sends the hand down the hallway slowly.
As the torch moves down the hall, it reveals several thin, blackened forms meandering about in the water. Skeletons. A lot of them.
As the torch moves, the skeletons' heads seem to be following it. As if in near unison, they all start to look off in the direction the torch came from - toward Greta and Finn a mere 50 feet away. They begin to rise, one by one.
OOC:
One turn of prep for everybody, then I'll roll initiative.
Oh Shit!!! That’s a really awesome bit of horror right there!
Sep 23, 2019 8:45 pm
Thanks. If you couldn't tell already, I like writing scary stuff
Sep 23, 2019 8:51 pm
That was awesome this has been intense!
Sep 23, 2019 8:54 pm
DM_MD says:
That was awesome this has been intense!
This is always good to hear. It might be common, but I always feel like whatever I write is lame no matter what xD
Sep 23, 2019 9:02 pm
Let's check whether our moves are possible on the battlemap before we write this out. DM, I notice you can't actually get to greta and Ian without using your action to move too. I did enable editing to anybody who has the link, so you can click and move your images.
Sep 23, 2019 9:05 pm
Oh my bad I didn't check first
Sep 23, 2019 9:06 pm
It's okay, lol. We're still a new team so it makes sense that nobody would be that cohesive.
Sep 23, 2019 9:08 pm
xD Just as a rule, wherever your character's feet are is the square they're on. You'll have to forgive my... weird style with this map, but I'm doing the best I can! You could also just call your square like chess and I'll move it for you.
Sep 23, 2019 9:18 pm
Commuting home, then maybe some time to post, if not, I’ll post later tonight after dinner (8:30 or so Eastern)
Sep 23, 2019 10:15 pm
FYI, I'm able to move my character tokens.
Sep 23, 2019 11:01 pm
Oh, also. I am allowing the charge action as per the variant in 5e
Sep 24, 2019 10:28 am
Just a heads up, I'm not gonna have a lot of time to check my phone today so if it's been a while where you guys are waiting for me to make a move just go ahead and do it for me, I trust you. Doc is gonna help with the bottle necking this turn as per Ian's suggestion. Imma try to hold onto my 2nd level slots but otherwise go nuts xD
Sep 24, 2019 3:51 pm
Given DM_MD's instructions, I propose the following action for Doc:

He moves up 15 to the west (at the corner) and holds his action to cast Sacred Flame on a target if one comes in range (60').
Sep 24, 2019 4:10 pm
oh sorry I got a lunch break so I posted and ran the opposite direction.... :D

Definitely shoulda done that, they're farrr away right now; might as well take pot shots until they're close then move. Oh well xD
Last edited September 24, 2019 4:11 pm
Sep 24, 2019 4:11 pm
DM_MD says:
oh sorry I got a lunch break so I posted and ran the opposite direction.... :D
HA! see you can't trust us! :)
Sep 24, 2019 4:16 pm
Honestly, Doc seems the most-sensible of this bunch. Look at all them skellys getting into Greta's face! I can't even see Finn!
Sep 24, 2019 4:26 pm
Yeah, it's a pain train to be sure.
Sep 24, 2019 4:54 pm
Greta, Axu and Zifu have light. Greta has the torch, Zifu has the lantern she put Light on. Axu put Light on her staff as well, so the immediate area is well lit
Sep 24, 2019 5:10 pm
Cyngi says:
Greta, Axu and Zifu have light. Greta has the torch, Zifu has the lantern she put Light on. Axu put Light on her staff as well, so the immediate area is well lit
Can one hold a torch and use a shield simultaneously?
Sep 24, 2019 5:16 pm
I think RAW, wielding a shield means the hand is occupied.
Sep 24, 2019 6:02 pm
Yes. Torch precludes the use of the shield.
Sep 25, 2019 2:19 pm
DM, I'm trying to figure out HOW many attacks of opportunity are coming Greta's way if she uses Dash instead of disengage. It looks like 6.

Knowing this number is important for her next turn, can you please confirm?
Sep 25, 2019 4:38 pm
It looks like five to me if she goes one square up, then books it. The four on her, then the one near the corner
Sep 25, 2019 7:17 pm
Doc! your AC should be 18 not 17 btw. (14, +2 dex, +2 shield)
Sep 25, 2019 7:40 pm
I thought so too but in the homebrew list of armor it shows light shields as +1
Sep 25, 2019 7:50 pm
Mhm
Sep 25, 2019 8:00 pm
Daaaaamn. Greta got rip'd up.
Sep 25, 2019 8:08 pm
Cyngi says:
Daaaaamn. Greta got rip'd up.
COuld have been worse! ;-)
Sep 25, 2019 8:13 pm
Yeeeah. Please keep lawyering me. I'm not so good with rules, even though I can scare with the best of em.

I don't want to cheat you guys out of any advantage you may have.

Also, don't forget to track your armor durability like I do. It's important!~
Sep 26, 2019 3:21 pm
Can Ian still shut the door while Greta's in the way?
Sep 26, 2019 3:39 pm
Cep100 says:
Can Ian still shut the door while Greta's in the way?
I believe Axu's on it.
Sep 26, 2019 4:15 pm
You can also move through an ally's space; you just can't end your turn in the same spot.
Sep 26, 2019 6:09 pm
Yep. You can vocalize how Ian closes the door if you like, Cep. As well as reactions that was his hold
Sep 26, 2019 7:20 pm
...Holy shit. The DC for the skeletons to notice the wall was fake was 13.

[Hidden Roll/Result] Did Axu's gambit work? - (1d20-2, 1d20-2, 1d20-2, 1d20-2)

1d20-2 - ( 1 ) - 2 = -1

1d20-2 - ( 13 ) - 2 = 11

1d20-2 - ( 10 ) - 2 = 8

1d20-2 - ( 7 ) - 2 = 5

[Hidden Roll/Result] Pt2 - (1d20-2, 1d20-2, 1d20-2, 1d20-2, 1d20-2, 1d20-2)

1d20-2 - ( 8 ) - 2 = 6

1d20-2 - ( 7 ) - 2 = 5

1d20-2 - ( 11 ) - 2 = 9

1d20-2 - ( 3 ) - 2 = 1

1d20-2 - ( 12 ) - 2 = 10

1d20-2 - ( 1 ) - 2 = -1

[Hidden Roll/Result] Pt3 - (1d20-2, 1d20-2, 1d20-2, 1d20-2)

1d20-2 - ( 4 ) - 2 = 2

1d20-2 - ( 13 ) - 2 = 11

1d20-2 - ( 18 ) - 2 = 16

1d20-2 - ( 11 ) - 2 = 9


ONLY ONE NOTICED.
Sep 26, 2019 7:25 pm
I think since Ian held his action until after Finn was inside on that turn, he would have closed it before Axu cast. I'll just pose that.
Sep 26, 2019 7:35 pm
Yes, I agree. It's faster to close a door then cast a spell
Sep 30, 2019 4:18 pm
Cep100 says:
Never one for hesitation, Ian heads towards their objective: the officer's quarters.
We were just in the officer's quarters.
Sep 30, 2019 4:23 pm
Oh, sorry, I thought we were adjacent to it. The objective is the Legate's office.
Sep 30, 2019 4:30 pm
Based on a hazy memory of where we traveled after the office, we need to go to the other side of the courtyard.

Going to the office:
[The clerk] led her up the left-most stairs, then briskly through the courtyard. He took the door closest to the stairway on the left wall.

Through the 'far left portal' excused the twists and turns he took down various hallways. He patently ignored the sellswords talking and balking the idea of having to sit still for the night, with many making plans to go out on the town and stretch out their legs. They were being led through the barracks. It was very clear, due to the cots visible through the doorless rooms on either side of them. Soon, he began up a staircase that leant to the right in a spiral. This was a very long climb. At the very end, there was a platform barely big enough to hold them all without somebody loitering on the staircase.


After the meeting:
[Legate Cassium] went in the portal on the right side of the courtyard, where the wall began to curve. He immediately cut left, beginning up a flight of stairs.
Last edited September 30, 2019 4:30 pm
Sep 30, 2019 5:03 pm
Edited to read Legate's office.
Oct 1, 2019 3:57 pm
Quote:
Zifu tried to balance her travel case while she moved through the water.
Rolls
Stealth - (1d20)

( 1 ) = 1
Zifuuu! *shakes fist*
Oct 1, 2019 3:58 pm
I look forward to this result.
Oct 1, 2019 4:25 pm
OOC:
Forget weapons and armor degradation, the most costly thing is going to be Zifu's laundry bill from falling face first into the fetid water.
Oct 1, 2019 7:39 pm
Sorry peoples. Been a little preoccupied with life. It's gonna stay that way for a while, and I'll post where I can. We can keep going, but it's gonna be at an unfortunately slower pace. Hope that's alright...

We're probably talking 1-2 posts a day. MAYBE more depending.
Oct 1, 2019 7:40 pm
No complaints here. Take care of yourself!
Oct 1, 2019 7:59 pm
No worries!
Oct 5, 2019 5:21 pm
I like imagining Greta's fist shaking with each natural 1 stealth check.
Oct 5, 2019 7:14 pm
CancerMan says:
I like imagining Greta's fist shaking with each natural 1 stealth check.
Lol
Oct 6, 2019 5:24 pm
I will be on a family trip from 6 Oct through 11 Oct, and will have limited access. I should be able to check in at least once a day when back at the hotel, but my participation will be otherwise diminished.
Oct 8, 2019 8:04 pm
Hey guys.

There is a lot of stuff going on in my life atm, so much so that I can't devote my creative energy to the continuation of this campaign at the moment, nor would I like to just go dark without saying anything. For the immediate future, I unfortunately have to go on hiatus from this, and other campaigns I'm in. I will leave it open for when I come back, but i'm unsure how long I'll be dealing with what I'm dealing with

I had fun with all of you, incredibly so. You had a fantastic dynamic going. I only hope I'll be able to come back soon for us to continue it.

Thanks for reading
Oct 8, 2019 8:54 pm
Thanks for letting us know! I really love this campaign so far, so I'm looking forward to when it starts back up again.
Oct 9, 2019 1:41 am
You take care of yourself! Thank you for this great opportunity! I do plan on sticking around, so if you ever do come back, I’ll be here.
Oct 9, 2019 9:57 am
Take your time! The real world take precedence. This is a blast so I'll be here if/when you can start up again :)
Oct 10, 2019 1:15 pm
Same here. Take care, now. Was a real fun group. lol, Maybe we should put up an ad 'Adventuring party seeks DM'?
Dec 12, 2019 8:21 am
WASSUP


I'm back, and I have more time and energy to devote to these monkeyshines. Who all still exists in this group?
Dec 12, 2019 11:31 am
Greta is ready to smash some skulls!
Dec 12, 2019 11:39 am
Doc still hasn't had his morning coffee so he's good to go!
Dec 12, 2019 1:08 pm
I am ready to lie, cheat, and steal!
Dec 12, 2019 3:49 pm
Welcome back!
Dec 12, 2019 8:08 pm
Four out of five ain't bad. Though I wonder if we have our sassy redhead too.
Dec 15, 2019 12:01 am
Hmmm, inactive for about 2 weeks looks like
Dec 16, 2019 12:32 pm
That's unfortunate. Okay. We're at the point where we need people. I have some ideas. You were about at a point for leaving the town anyway. How are you all on skipping ahead to that? Once I find some people, they can be introduced.
Dec 16, 2019 12:59 pm
I'm alright with that
Dec 16, 2019 1:43 pm
Sounds good to me. I just want to get back to playing Greta! "How Dare You!?"
Dec 16, 2019 2:58 pm
Cool with me.
Dec 16, 2019 3:40 pm
Actually I'm still interested! I just got the PM today.
Dec 16, 2019 3:50 pm
I'm fine with skipping ahead.
Dec 16, 2019 3:59 pm
Cep100 says:
Actually I'm still interested! I just got the PM today.
Woo!
Dec 16, 2019 4:19 pm
Oh dang, we just got the whole party back! Okay. With that in mind, should we play it out or no? I'm still gonna look for a person, but in the interim we could close out what's currently going on.
Dec 16, 2019 4:27 pm
Sure, let's play! It'll give us a chance to get back into character, at least.
Dec 16, 2019 5:08 pm
I'm down! Both to pick up where we left off and also getting a new person. They could even be someplace in castle!
Dec 17, 2019 4:59 pm
Just to let ya'll know I'm reviewing my notes and stuff, and glancing back over the game so far to get back into the spirit. I will be posting today once at the very least to keep us going. With how patient you've all been with the hiatus, I'm sure you won't mind a little more.

Or you will, in which case I'll just go write my own will now.
Dec 17, 2019 5:02 pm
No worries! Take your time.
Dec 17, 2019 10:37 pm
SJoyner72 says:
... she insouciantly leans back in the chair...
This tickled me to no end. The wordsmith in me thanks you!
Dec 19, 2019 8:23 pm
Is the thread blocked to intro the new character or is a new thread starting?
Dec 19, 2019 11:31 pm
....Wow, neither. I guess I just accidentally locked it and didn't realize. Carry on.
Dec 20, 2019 12:44 am
Are we introducing new characters -- I went 3 pages back in that thread and I see no reference to explain my character making an entrance is there more than I that is newly joining?
Dec 20, 2019 1:13 am
At the current moment, it's a lead-up to your character's join. I'll let you know the circumstances around it shortly here.


Also! This is DeJoker, and they'll be joining this merry band. Say hi everyone!
Dec 20, 2019 1:15 am
Welcome DeJoker!
Dec 20, 2019 3:12 pm
Welcome! Looking forward to meeting your character.
Dec 30, 2019 9:23 pm
Axu says:
A lot of the city is... flooded, it's as if the sea level has risen, but it has not and it's unclear where it all came from.
Uh... yeah... sorry I couldn't hold it any longer ;)
Dec 31, 2019 2:45 am
Dangit Jauk! If your urine is black and murky I would suggest visiting a doctor.
Dec 31, 2019 4:32 am
Nah nuttin to worries about as its just a result of all that liquorice I eat
Jan 4, 2020 12:13 am
Ian says:
Donning the mask, Ian checks to make sure he can see out of it fairly well
...
He pauses to give Doc a wicked smile.
Which Doc can of course not see due to the mask he just put on... :)
Last edited January 4, 2020 12:14 am
Jan 4, 2020 1:50 am
Exactly. If Doc can't see him smile he can't tell if he's serious or not.
Jan 4, 2020 5:35 pm
LOL. That's an excellent point
Jan 6, 2020 3:12 pm
I think I am going to have to drop this game guys. Too many going on for me to keep track of with my current life. Sorry all.
Jan 7, 2020 6:41 am
DeJoker sent a note to Cyngi
Jan 10, 2020 7:28 am
Lol, we -just- got full up too. I'm okay with adding another another player to get us up to 6 if everyone else is.
Jan 10, 2020 3:23 pm
Adding players to me is up to the GM as they should know what they can and cannot handle in regards to group size ;)
Last edited January 10, 2020 3:23 pm
Jan 14, 2020 11:56 am
Uh the series of rolls from Liam are looking pretty bad right now!
Jan 14, 2020 12:12 pm
Yes, might be a good time for someone to point out to him that Doc is unaffected, lol
Jan 16, 2020 11:08 pm
Wait, how did you see somebody had charged in CancerMan?
Jan 16, 2020 11:48 pm
I'm sorry. I think I am confused as to the sequence of events and where everybody is.

My understanding is that Zifu, Axu, Toyachek, and Venna are on the "ground level" while Doc, Greta, and Ian are on a higher platform/attic level.

At ground level, we heard a noise coming from the opposite side of the door, and we stood around waiting. We saw the door open fully to reveal nothing.

The next post I see is DeJoker's, about looking through the doorway and charging into the room (as Revulde or Jauk, I am unclear who). I assumed that was through the open door we were looking at, so I thought Revulde/Jauk was charging towards Zifu et al.
Last edited January 16, 2020 11:49 pm
Jan 16, 2020 11:53 pm
I thought that that was posted as a note toward me, so I'm just confused how you saw it xD


I think I'm gonna delete your and DM's response so we can layer this properly. Like a burrito. A burrito of DND.
Jan 17, 2020 12:08 am
That makes sense. I know that Notes can sometimes bug out if we use formatting or other forum tags, causing everything after the tag to appear in the post.

Thanks for taking care of the changes!
Jan 17, 2020 12:18 am
Oh my gosh that's what I thought too 😂 ok thanks
Jan 19, 2020 2:06 pm
One wonders where Ian is through this whole debacle.


>:D
Jan 19, 2020 5:12 pm
Probably waiting for people to read the room
Jan 21, 2020 1:21 pm
I hope I can do Finn even the smallest courtesy. I've been having to bite my fingers to keep from typing in my style and to emulate Eyetyrant's.
Jan 22, 2020 3:14 pm
I wouldn't worry about that. I think it'll be just fine for you to do your own thing.
Jan 22, 2020 3:58 pm
That aggravating huh? :P
Jan 22, 2020 4:00 pm
Cyngi says:
With a practice twirl of the rope, Greta launched the unwilling halfling up a good 25 feet.
OOC:
Got a natty 20
As Ian was preparing to climb down the window, he was nearly clipped in the head by a Finn projectile. He sailed right up past Ian.
I'm dying!
Feb 10, 2020 4:50 pm
OOC:
Sorry, still a little confused. Were Ian's instructions different than what we were trying to do by climbing? If so we can all go the safer way but if he had to climb to get there...yeah maybe we should just grab a boat and gtfo
Last edited February 10, 2020 4:50 pm
Feb 10, 2020 5:20 pm
OOC:
I’m confused too. Not sure where the characters are, who is supposed to go, how they’re supposed to get there, and lastly why are we going there? Honestly, thinking leaving the fort just to keep things moving!
Feb 10, 2020 7:25 pm
My understanding is that Ian climbed out of the window and went... somewhere. I assume along the roof of the fortress.

Of course, IC Zifu doesn't know this as her attention was on those downstairs, so she will be quite surprised and would NOT want to do any wall-climbing.
Feb 10, 2020 7:29 pm
Why not? She looks like the spidery type ;)

Still I get the impression since Doc came downstairs that the directions he got from Ian would allow him to get where we are going on foot otherwise why come down like he did? I mean one does not come down a rope ladder and put their shield on if they plan to go right back up it. But that is just conjecture ;)
Last edited February 10, 2020 7:29 pm
Feb 12, 2020 11:15 pm
Hey guys, I don't know if it's been noticed, but this campaign seems to have hit a bit of a wall regarding play. The main issue is that Cep just disappeared. That, and I think the steam of the situation is sort of calming down. So, I was wondering if you'd be up to a restart, even a skip-forward of sorts maybe?
Feb 12, 2020 11:27 pm
Skipping forward works for me.
Feb 12, 2020 11:34 pm
I'm fine with a skip-forward.
Feb 13, 2020 1:09 pm
Yeah skipping is fine with me
Feb 13, 2020 4:47 pm
Did we also lose Dejoker? Noticed he's not on the Game Details page anymore.
Feb 21, 2020 12:29 am
Need some Greta, Ian, Doc, and Xian (and Jauk) in my life!
Nov 6, 2020 6:01 pm
It looks like I'm the only one left, and there have been no updates on this game's status. Thank you for the wonderful opportunity!

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