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Rolling for Ki - (2d6+2)
(34) + 2 = 9
Arcane Bladeworks (Roll+Int) - (2d6+2)
(51) + 2 = 8
Quicksilver technique (+2 Piercing) - (1d8)
(5) = 5
Volley attack and damage - (2d6+2, 1d8)
2d6+2 : (63) + 2 = 11
1d8 : (7) = 7
Hack n Slash (Mantis Strike), Damage - (2d6+2, 1d8)
2d6+2 : (13) + 2 = 6
1d8 : (3) = 3
Damage Prevention (1 ki) - (1d8)
(2) = 2
Galvanic (Left arm) - (2d6+2)
(44) + 2 = 10
Torrential (attack or defend?) - (2d6+2, 1d8)
2d6+2 : (45) + 2 = 11
1d8 : (7) = 7
Defend - (2d6+1)
(21) + 1 = 4
Damage Prevention - (1d8)
(7) = 7
Galvanic (Right Leg) - (2d6+2, 1d8)
2d6+2 : (16) + 2 = 9
1d8 : (6) = 6
Defy Danger (to move out of range) - (2d6+2)
(15) + 2 = 8
Hack & Slash (and damage) - (2d6+2, 1d8)
2d6+2 : (61) + 2 = 9
1d8 : (3) = 3
Discern Realities - (2d6)
(61) = 7
Defend action - (2d6+1)
(63) + 1 = 10
Volley attack and damage - (2d6+2, 1d8)
2d6+2 : (11) + 2 = 4
1d8 : (6) = 6
Galvanic (Right arm) - (2d6+2, 1d8)
2d6+2 : (36) + 2 = 11
1d8 : (4) = 4
Damage Prevention - (1d8)
(5) = 5
Hack n Slash, Damage - (2d6+2, 1d8)
2d6+2 : (24) + 2 = 8
1d8 : (5) = 5