Week 6
Wealth 7
Military 12
Workforce 21
Culture 0
Unrest 0
City 3 (Metal, Metal, Chemical, Chemical, Wood, Wood, Livestock)
Province 21 (Province 1 (contains city x2) developed 7x, Province 2 developed 1x, Province 3 developed 1x, Province 4 (contains city) developed 1x, Province 5 developed 1x, Province 6 developed 1x, Province 7 developed 1x, Province 8
Manufactured Goods: Armament 5, Gunpowder 1, Gun1, Cannon 1
Events
- A prominent citizen whose personality changed drastically a few months ago crumbles to ash. Was he beset by a curse, or was he a doppelganger?
- Fish are beaching themselves across the islands.
Turn Summary
Development of Province 1
Expansion and Development of Province 7
Expansion of Province 8
Workforce:
Metalx2, Chemicalx2, Woodx2, Livestock (3), Metal+Wood=Refined Metal(1), Refined Metal+Chemical+Wood+Gunpowder=Gun(1), Gunpowder+Metal+Chemical=Cannon(1), 7 Military(7)
3 Cities=3 Culture, makes 3 Wealth
Last edited November 6, 2019 10:43 am