Play by post adaptation

Nov 24, 2019 5:58 am
Fate point and demeanor

Fate point are integral to your characters success and survival.

Spending one Fate Point allows a Space Marine to do one
of the following:
• Re-roll a failed test once. The results of the re-roll are final.
• Gain a +10 bonus to a test. This must be chosen before dice are rolled.
• Add an extra Degree of Success to a test. This may be chosen after dice are rolled.
• Count as having rolled a 10 for Initiative.
• Instantly remove 1d10 Damage (this cannot affect Critical Damage).
• Instantly recover from being Stunned.
• Enter Squad Mode without a Cohesion Test.
• Gain a +1 bonus to your Rank for the benefits of a Solo Mode ability.
• Remove one level of Fatigue.

Permanently burning a fate point (lowering your pool maximum) allow you to survive a death if you can give an explanation of how.

In the nature of play by post, you will not regenarate fate point per "game session" neither will acting your demeanor (both personal or your chapter's) give fate point bonus.

Instead, you will regain spent fate point regularly in the story by (always with my approval):
-Acting on your demeanor in a way that his entertaining and impactful on the game.
-Accomplishing major personal or mission objectives
-Doing something particularly heroic or badass.

Please mention to me when you consider your roleplay or action could be worth a fate point, i will do my best, but I may not remember all the demeanors or I may miss to see some opportunities by distraction.

Finally, it is possible to increase your max pool of fate point, but it'll only happen in the most rare and exeptional circumstances, if ever.
Nov 26, 2019 5:03 pm
Absence

Daily life constantly test even the greatest warriors resolve, but the war for Mankind must go on.

To keep the mission moving at a good pace, any post that as not been answered after 36 hours or more may be acted and rolled by me to the best of my understanding and abilities to keep the story going forward for everyone. No judgment or penalty will ever be intended for having a life outside a role playing game.

If a player become unavailable for a longer period of time, his character will be played by me until the end of the mission, at which point he will stay at Watch Fortress Erioch while the Kill-Team is sent on its next assignment. A player in this situation will always be welcome to join the next available mission.

I will do my best to post once a day or more and to inform you if i'll be unavailable for any period of time.

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