[editing][edited]
Already aware of the enemies presence, Tipolei was ready when they sprung their ambush. He unleashes a hail of ion blasts from his JA-11 rifle on the first two demons in front of him...
OOC:
Using two actions (-2 penalty to all actions)
-Action 1 on demon 1: 3x ion shots, 10 ammo used (+2 bonus to hit for shotgun effect, -2 from recoil, -2 from multi-actions, unknown bonus/penalty from size difference)
-Action 2 on demon 2: 3x ion shots, 10 ammo used (+2 bonus to hit for shotgun effect, -2 from recoil, -2 from multi-actions, unknown bonus/penalty from size difference)
-I was scared for a moment, but no critical fail here (p.88) Has to be more than half the dices that roll 1's, and the wild die must be a 1 as well... close call...
-Will use a bennie to reroll Action 1, shot 2 and another one to reroll Action 2, shot 2 (-2 bennies)
-Action 1, shot 1 (4) and shot 2 (4) hits for 12 and 21 damage (AP --, no mega damage)
-Action 2, shot 1 (wild die 12) and shot 2 (5) hits for 4+1 and 9 damage (AP --, no mega damage)
-2 free actions to holster his rifle on his back and take out Justice's Hammer...
[ +- ] -Big JA-11 Juicer Assassin Energy Rifle
-Big JA-11 Juicer Assassin Energy Rifle: Shots 40/60 (Reserve e-clip loaded)
Notes: Integrated Multy-Optics Scope (thermal, infrared, night-optics, Aim gives an additionnal +2 to notice or to offset rng penalties, negates illumination penalties, +1 shooting), 4 long e-clips (2 loaded, 2 unloaded)
--Laser: Rng 30/60/120, Dmg 4d6, Rof 1, AP 4
Notes: No Recoil, Heavy Beam (RoF 1, uses 3 ammo, +4 dmg, MD, Snapfire)
--Ion: Rng 20/40/80, Dmg 1-3d10, AP --, RoF 3
Notes: Widespread (+2 shooting, -1 dmg dice at medium rng, -2 dmg dice at long rng), Heavy Pulse (RoF 1, uses 3 ammo, +1 shooting, +3 dmg, MD, Snapfire)
--Rifle: Rng 24/48/96, Dmg 2d8, AP 2, RoF 1, Ammo 1 (doesn't use e-clips)
Notes: Snapfire
[ +- ] Justice's Hammer
d12+2d8+10 dmg, AP 6 for 5/5 hits
then d12+2d8+4 dmg, AP -- (maybe silver...)
... After taking his first shots, Tipolei swiftly sends his rifle on his back with his rifle sling and takes out Justice's Hammer, readying himself for the oncoming charge...
[ +- ] Tipolei quick stats
Wounds: 0/4, Shaken []
Burn: 7
Bennies: 2
Size: 2
Pace: 10 (running d10)(sprint: 40 for 6 minutes)
Parry: 8
Toughness: 21(7) .... 29 (7) with Kyron's blessing
Last edited January 4, 2020 7:10 am