Boareskyr Bridge is a large and very sturdy stone bridge that spans the Winding River but considering its rather remote location it seems to be quite out of place. Still it is fairly obvious that the bridge has been here a rather long time. Besides the bridge seemingly out of place it also sports two giant sized majestic stone statues which stand at either end of the bridge. These armored warriors appear to be humanoid but their helmets and flowing attire make it impossible to determine their actual race. Further there does not appear to be any other identifiable markings that would give any insights to their racial origins. Lastly these two warriors stand in such a way as to appear to be staring at one another across the bridge with their shields and swords at ready as if they would attack one another at any moment. Besides these two majestic statues and high quality stone of the bridge the next most notable aspect is not the bridge itself but the water below because on the east side of the bridge the water appears very dark so dark it almost appears to be black but on the west side of the bridge the water looks like normal fairly clean river water. So for some reason as the water passes under the bridge it changes from this dark water to normal water and yet the bridge itself does not radiate any magic.
On the south end of this bridge is a ramshackle make shift town of tents and wooden buildings that are surrounded by an equally make shift ramshackle semi-circular high wooden wall. Next to this this town but a bit out into the river stands a small octagonal stone fort aptly called Bridgefort. Its only mode of access is a somewhat questionable looking wooden bridge. Still in stark contrast to the town the fort seems to be made of the same sturdy stone materials as the bridge and the statues and looks to perhaps be just as old.
The fort obviously is being used to keep watch over the grimly majestic bridge and the lands which surround it. For far to the east the Yaun-Ti are rumored to roam the Serpent Hills and and if true their mere presence would be a constant threat. Still perhaps the reason they are but a rumor is due to the other denizens that the fort watches out for. As to the near north lies the fog filled undead infested Marsh of Chelimber and just beyond that the monster infested Forest of Wyrms. The denizens of either of which could move south and threaten the bridge at any moment and at times do. Still even further to the north the Winding River snakes up into the Great Barrier Peaks whose tops disappear into the clouds and it is believed this is the actual source of the monsters that roam the forest.
Now the purpose of the fort, of course, is to help lend protection to the area. As many miners come here to work the mines in this region. Further these mines are highly prized as they bring in a steady supply of valuable minerals that are then transported to the kingdoms to the south. Still this remote region is not currently claimed by any kingdom and in fact the garrison is made up of individuals from many different kingdoms along with all those that currently make this town their home.
Still the makeshift town itself does not exist for or because of the miners it exists because it is said that great rewards await the intrepid individuals who would dare to face the regions dangers and it is these treasure seekers, these adventurers that fill this town along with the merchants needed to fleece the gullible and supply the experienced.
As stated Bridgefort is garrisoned by warriors of different kingdoms but its main ruling body is a group of knights known as the Companions of Boareskyr. These holy paladins are some of the strongest warriors of the realms, but there is no confusion as to why they are here rather than elsewhere. For if the plethora of monsters were not enough the wealth that pours out of this region often brings monsters of a more mundane nature. Those monsters of humanity that are willing to risk all in hopes of plundering some valuable cargo and its the presences of this group of knights that keeps the town safe from direct attack by these gutter runners of society.
Within the wooden walls, the sea of tents create a kaleidoscope of canvased colors with beige and brown being the most predominate. Also scattered amongst these temporary tents are a handful of more permanent sturdy wooden buildings. As you near this settlement you spy a wooden sign labeled Southbridge Village staked into the ground at its edge. As you enter the gates you are greeted with the pungent scent of horses, manure, and campfire smoke, making it fairly obvious that this settlement has existed for some time. Even though no such village exists on any previous map you may have seen. Still this ramshackle village looks like a place where one can rest and resupply themselves before striking out and that appears to be exactly what it is being used for. As it contains lots of merchants most, if not all, within temporary tents. There are also several more permanent wooden structures that appear to perhaps be Taverns or Inns.