[OOC] Sudden Payback

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Oct 13, 2020 1:43 am
Should be fixed! Seems it was because the document got updated, and the link changed accordingly. Shortcut.
Oct 13, 2020 1:36 pm
Guess I'm taking Surgeon Rank 1 & 2 _-_
Oct 13, 2020 5:16 pm
I took Duelist:

Duelist
Tier: 1
Activation: Passive
Ranked: No
Your character adds a boost to their melee combat checks while engaged with a single opponent. Your character adds a setback to their melee combat checks while engaged with three or more opponents.
Oct 29, 2020 1:09 pm
Hey, folks! I've got a writing deadline this Monday, along with a bunch of job applications due then. I want to give you all a satisfactory wrap up, but it may have to wait until Tuesday. We'll see how things go. Sorry!
Oct 29, 2020 1:11 pm
SavageBob says:
Hey, folks! I've got a writing deadline this Monday, along with a bunch of job applications due then. I want to give you all a satisfactory wrap up, but it may have to wait until Tuesday. We'll see how things go. Sorry!
No problem! Life comes first!
Oct 29, 2020 9:32 pm
Agreed, no worries at all. Good luck!
Nov 10, 2020 1:40 am
Curtain! Credits! The end!

Thanks to all of you for a fun game! It was great to test out the Ready...Fight! rules and play around in our little 80s-action-flick-inspired universe. You three all really brought your A games to PbP. Aside from the somewhat clunky grappling rules, I hope you enjoyed the experience.

If we had continued playing, I was planning to have the next adventure be about uncovering the pill-manufacturing part of the plot. Then the third movie would have been stopping the cross-Great Lakes smuggling part of it. But since we decided to end after the first movie, it made sense to just have all that come out with Mahoney's thumb drive.

Happy to post-mortem with y'all for a bit, to take constructive criticism, or just to shoot the shit. I also invite you all to join my next game, which I'm planning to solicit players for sometime later this week. (But no pressure to join it either.) I want to do a hardboiled detective game, but set in the Star Wars universe. So I'm thinking the FFG Star Wars system, with the PCs working for a private detective agency. Remnant's in something similar for fantasy, but I think it'll be an even more natural fit for Star Wars. (Also, Nezzeraj's Burning Wheel Star Wars game sounds awesome. Wish I had the time to learn a new system.)

Cue Peter Cetera!
Nov 10, 2020 2:08 am
Yeah, this was a lot of fun! Thanks for putting it together! You're right, we never really got the hang of grappling, but I loved playing with the action movie themes.

I tried to run Age of Rebellion a few years ago in my home game, but it fizzled. I was glad to try it in more of an extended way. One thing I struggled with, and I'm not sure if you guys have had any better luck... I feel like finding creative ways to use advantages/threats/etc is always challenging. I saw it in my home game, and felt it here as well (though it's definitely easier when you have more time to think about your turn).

I don't think I'm ready to sign up for another game just yet, but I'd definitely play with y'all in the future. I've got a new job starting in a couple weeks and I have no idea how much mental bandwidth or time I'll have.

By the way, Bob, one thing I loved was the use of in-game tunes. It did a lot to set the theme and the scene (along with the art).
Nov 10, 2020 3:49 am
Thanks for running the game! This was the very first PbP game I ever played so it was a great new experience and I'm glad it actually came to a conclusion rather than just dying lol.

I had a lot of fun despite some of the personal issues I had. I think my joining late and being unfamiliar with some of the rules made it a little rough for me at the beginning. I'll echo Kermit in that I had a lot of problems with the combat through PbP, usually with spending advantages and whatnot. I mostly play from my phone at work, and since both Genesys and Ready Fight had different tables for spending advantages and triumphs and such I would have to flip through 2 pdfs on my phone every time. I think you making suggestions was a great help for me haha.

Also, I'm probably just a dumb-dumb, but when I was creating my character, I thought the story was actually taking place in the 80s, not just an 80s inspired modern day setting. I didn't even realizer my mistake until after a long time when people used cell phones and such that I was like "Uh oh, I totally misunderstood a major premise of this game." Haha.

Anyway, it was a lot of fun! I would totally be down for your SW game! I even have a character concept in mind of a droid who is trying to catch his master's killer...

Thanks for the kind words about my game! I wish more people were knowledgeable about BW, and I would normally be down for teaching people, but teaching over forum posts is very difficult and time consuming, especially with a hack that changes some of the basic rules. It's like trying to teach two systems almost. I might have to do a BW tutorial one-shot in the future just to do my part and introduce more people to the game...
Nov 10, 2020 1:29 pm
Yes thanks for running, we went through some cast members but it was fun.
Nov 10, 2020 2:46 pm
Regarding the tunes, that's always been one of my favorite parts of in-person GMing: curating a playlist appropriate to the game and its tone. I really wish GP would incorporate a way to let players stream the tracks while reading the board, rather than having to click away or open the links in another tab.

Regarding bringing new players in when others drop out: That's useful feedback that it was a bit hard to get a handle on the plot as a newcomer. I'll have to be more cognizant of that in the future, since player attrition is an unfortunate reality for PbP. My PbP GMing imperative is to try to keep the action moving forward (to avoid that attrition as much as possible), but I possibly dropped the ball on getting you up to speed as much as I should have, Nez.

Regarding the era: I think this was something we all kind of discovered as we went along. I originally conceived of this story taking place in the current day, but the fictional clichés we were working with were very much from the 80s and 90s action flicks of Van Damme, Jackie Chan, Chuck Norris, and so on. Plus my tunes were decidedly 80s to reinforce that feel.

Keep an eye on the main forums for an announcement about Hardboiled Star Wars or whatever I end up calling it. I've been watching a lot of film noir and reading a lot of classic detective fiction, so it'll be a classic Sam Spade-type caper. Probably with some hacks, like using a streamlined version of the Obligation rules that operate more like Favors from Shadows of the Beanstalk. A droid out to avenge its master is a perfect concept for this sort of thing. Details TBD. Hopefully announced soon.

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