Tesla Rangers - Setting Rules

Jan 5, 2020 3:08 am
In order to capture the high-octane, over-the-top style of this setting, the following Setting Rules are used for Tesla Rangers:

Conviction (SWADE p. 136-137)
Fast Healing (SWADE p. 139)
Heroes Never Die (SWADE p. 140)
High Adventure (SWADE p. 140)

The following New Setting Rule is also in play:

Chewing Gum & Willpower
Sometimes a Ranger doesn't have the time to Repair things the right way. Player characters can spend a Benny to ignore the long repair time devices normally require, and make a "temporary Repair" roll as an action. Doing so returns the item to operation for the remainder of the scene, or until the operator rolls a 1 on their skill die to use the device, at which point it stops functioning again.

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