Jan 23, 2020 4:15 am
What are your thoughts on ttrpg systems that use classes (D&D, Pathfinder, BFRPG, etc) vs those that offer a classless approach (Savage Worlds, GURPS, etc)?
As of right now I feel that D&D and those class based systems work best for fantasy... I can’t quite pinpoint why, I just feel they do and other classless systems, like Savage Worlds work better for Pulpy adventure, horror, maybe sci-fi and such. To me, if it is a game rooted a bit more in the real world...often human only...then those classless systems work pretty awesome. But, if we are in Forgotten Realms the prior fits better... just my $0.02. What about you?
As of right now I feel that D&D and those class based systems work best for fantasy... I can’t quite pinpoint why, I just feel they do and other classless systems, like Savage Worlds work better for Pulpy adventure, horror, maybe sci-fi and such. To me, if it is a game rooted a bit more in the real world...often human only...then those classless systems work pretty awesome. But, if we are in Forgotten Realms the prior fits better... just my $0.02. What about you?