Finished Characters

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Feb 26, 2020 5:47 pm
Post your Characters here once approved if you're comfortable with that.
Feb 27, 2020 10:07 pm
[ +- ] Nunyeh

Nunyeh is a Miraluka Counselor. She is a member of the Luka Sene, a Force Organization with less impact on their members' private life than Jedi or Sith. In terms of alignment, the Luka Sene and by extention the Miraluka find themselves quite balanced. The use of Bogan (Dark Side) Powers is as allowed as Ashla (Light Side) Powers. The only taboo is falling to the Dark Side completely.
That is where the Sene Seekers come in. They are the executive branch of the Luka Sene, and make out and capture fallen Miraluka (preferably alive). Nunyeh has recently finished her training at the Luka Sene and joined the Sene Seekers, to improve Miraluka society, her own powers in and knowledge of the Force and the galaxy at large. She wants to learn all she can about other practitioners of the Force, such as the Jedi, Night Sisters, Jensaarai or even the Sith.

All Miraluka are force sensitive, but most just residually. They use the Force to see, because millenia of exposure to the red sunlight of their adopted home planet Alpheridies has evolutionarily withered their eyes to a point where they are born without them. (A little sketchy on the genetical science side, I know) They wear some kind of mask, hood or headband of some kind over their eyes to hide the empty sockets (which are still there).

Nunyeh herself has trained her sight to incredible levels (mechanically speaking it's a +8, passive perception of 18 and no disadvantage in lightly obscured areas). Like all Miraluka, she has Blind Sight and the ability to see the Force alignment of any being within 30 feet. A drawback is that she has little to no concept of colors, since everything non-aligned is just grey.

She is also an exceptional cook, a trade she learned from her father in her childhood. She carries most utensils needed to provide food to the party at all times.

In battle, Nunyeh will stay fairly far in the back lines, pelting enemies with telekinetic attacks. Her standard procedure is to try and disarm an enemy, to then throw their weapon back at them. (mechanically: Force Disarm and Saber Throw as At-Will Force powers)

In her free time, she will probably try to learn all she can about the party's other force users, while being slightly perplexed about anyone who lives a life devoid of the consistent presence of the force.

Now, how much your character knows about Miraluka society, their anatomy, connection to the force and the reason they wear masks is completely up to you. I just wanted to give you all the information I thought would be useful.

If there is anything I may have missed or you want to know, just tell me~
[ +- ] Default actions
Last edited February 28, 2020 7:57 am
Feb 27, 2020 10:43 pm
Vessi is Codru-Ji, a four-armed highly xenophobic race. The xenophobia is not from actual fear, it is from the desire to keep outside influences from rubbing-off on their society, and most civilized races would frown on the ritualized kidnappings that are not uncommon.

Vessi prefers to talk her way into and out of situations. She is not above inciting violence to accomplish her goals.
[ +- ] Default actions
Feb 27, 2020 11:17 pm
The Mandalorian is as much a known quantity as a mystery. Much is known about their kind, but the individual is an unknown. Always covered in full-body armor, with a typical T-visored helmet, they do not speak of themselves to outsiders, especially not while on a mission. This Mandalorian is a Supercommando, an adaptation of their creed that allows them to accept mercenary work of any kind, as long as it does not interfere with the Mandalorian Code. They will kill anyone or take any job, no matter how many bodies they have to step over. Focused on their strange code of honor and creed, a Mandalorian's psyche can be hard to understand, but their effectiveness is brutally simple.

The Mandalorian People. (Common knowledge)
The Mandalorians are an ancient martial order consisting of members from multiple species all bound by a common culture, creed and code that most of the galaxy would view as extreme. They originated on the planet Mandalore in the galaxy's Outer Rim territories and had a particularly important role in galactic history as legendary warriors against the Jedi. From their homeworld, Mandalorians had flourished across Mandalorian Space and the galaxy at large. Once they were crusaders attempting to conquer a large swathe of the known galaxy, only to be eventually stopped during the Mandalorian-Jedi War, four millenia ago. This conflict was legendary, largely because the Mandalorians were one of the few cultures who almost succeeded in overpowering the Jedi. Even millenia later, they were remembered and feared for this great feat. With the defeat of their leader and the cataclysm the war inflicted on their homeworld the Mandalorians finally relented. Since then the Mandalorians have kept to their own, but remain spread across the galaxy in enclaves scattered across countless worlds. Today, their homeworld Mandalore is rebuilt, and largely ruled by a pacifist Mandalorian culture, while many Mandalorians hold to the old militaristic ways.

Mandalorian armor developed a legendary reputation that is feared across the galaxy and is visually distinctive with its honeycomb plate patterns and menacing T-shaped visors. It often comes equipped with anti-Jedi tools such as Jetpacks, magnetized boots, tactical displays and armed gauntlets that featured weaponry and tools designed to combat the abilities of the Jedi. Some of this weaponry not only helped combat but outright mimicked Jedi abilities. These tools were almost all developed during the generation-spanning Mandalorian-Jedi war as the Jedi's use of the Force proved a quality that gave the Mandalorians pause. The countermeasures the technologically advanced Mandalorians developed in response were responsible for almost bringing the Jedi to their knees, and were kept in their arsenal to this day.
[ +- ] Default Actions
Feb 28, 2020 2:34 pm
Kadal is a Zabrak from Iridonia. He is a former Guild bounty hunter who is now free lance. (reason being will remain unknown to the other players.) Kadal is a quiet and calm stalker and opportunist.
[ +- ] Default Actions
Feb 29, 2020 1:31 am
Vornu was a simple typical Jawa. His clan going about their "Legal" business like any other. Vornu usually worked on both repairing and studying on how things worked to get a better sale price on them. Gradually, he started to realize he was capable of more than just repairing items, he was able to manipulate and move them with just his mind. When alone, he would practice new and different abilities and soon learned he possessed the ability to not only harm but heal others.
Eventually his abilities were discovered by others and he was shunned so, he took to the stars in search of adventure and of course Profit while learning new things and of course using his abilities when able.
[ +- ] Default Actions
Last edited February 29, 2020 1:22 pm
Feb 29, 2020 11:19 pm
Flinty eyes and gray-streaked hair betray Mal's years. Having been a decent Lawman throughout the Core Worlds, Mal has made a career of defending and protecting the denizens of the galaxy from lawlessness. But rampant corruption has caused Mal to struggle against his belief in the system, and living with some of the decisions he's had to make in the course of his work is cause for ongoing internal struggle as well. His study of Jedi Lore has led him to adopt the ideals of an ancient hero who used both Light and Dark to achieve the greater good, and Mal works to prove himself worthy of the Force by matching his deeds against that which was accomplished by the one he's come to idolize. This flies in the face of what is being taught by the Jedi Order, is perhaps even heretical. But right or wrong, Mal believes texts that hold such histories must be preserved as sacred and will defend them against those who wont to misuse or destroy them.

Mal has a flaw familiar to any would-be hero: Mal runs toward danger and positions himself front-and-center. Electing to carry defensive weapons Mal always attemps the less-than-lethal approach when violence must be meted out.
[ +- ] Default Actions - Tank You Very Much
[ +- ] CharSheet
Last edited February 29, 2020 11:28 pm

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