Nice write ups, I love them both. I’ll put him into the PDF when I get home from Costco... shudder...
As an inventor, you should be presenting some kind of "device" to the symposium. Here’s a link to the original games inventions, something to give you something to ponder. Keep in mind you are a new inventor, you shouldn’t be building earthquake rays or the like just yet. In the new 1889, devices have levels 1-5 with a 1 being something Utilitarian and not powerful (analytical engine, personal pedal powered flying machine) and a 5 being something like an earthquake gun or a volcano controller. Think of a couple things and we’ll rate the ideas.
Wonderous Devices...
Everyone is gong to get some style points, those are kind of... oops I need to be better than I am to do this.
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Starting Style Points
You can start play with up to five Style points. However, you have to do some extra work to earn them. Starting Style points can be earned in a variety of ways, though always at the discretion of your Gamemaster.
• Taking a Flaw at character generation: 1 point
• Writing a character background: 1–3 points
• Creating a plot hook (for example, a rival or dependent, a
missing relative, an aim or obsession) for your character: 1 point each
So you know what these are and how you get them.
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Style Points
Arguably the most important resource in the game, Style points can be used to give your character a boost, thus allowing him to perform extraordinary feats. With Style points you can buy bonus dice, reduce damage, or boost your character’s talents. They may also be spent to support your character’s friends and allies. Style points are used to reward players for the kind of roleplaying that makes the game more fun for everyone. The more things you do to benefit the game, the more effective your character will become, and the more fun it will be for all involved.
Earning Style Points
The Gamemaster may award Style points as he sees fit. In general, they are a reward for good roleplaying and other activities that benefit the game. Style points are usually awarded during play right after the action through which they were earned, but the Gamemaster might also decide to give them out at the end of a game session just like Experience Points.
Style points may be awarded for a variety of reasons:
• Pursuing your character’s Motivation: 1 Style point.
• Giving in to your characters Flaw: 1 Style point.
• Good roleplaying (staying in character): 1 Style point.
There is no limit to the number of Style points that you can earn during play; however, the Gamemaster may decide to award no more than 5 points per character per game session, in order to keep things from getting out of hand.