Character Advancement

Mar 12, 2020 12:25 am
For Chapter 1, each of you has earned one advancement.

An Advance lets a character do one of the following. Remember that no Trait may be raised above its racial maximum (usually d12).

• Gain a new Edge.

• Increase a skill that is equal to or greater than its linked atribute one die type.

• Increase two skills that are lower than their linked atributes by one die type each (including new skills the character didn’t have before at d4).

• Increase one atribute by a die type. This option may only be taken once per Rank (see Rank, below). Legendary characters may raise an atribute every other Advance, up to the racial maximum.

• Permanently remove a Minor Hindrance, or reduce a Major Hindrance to a Minor (if possible). With the GM’s permission, two Advances may be saved up and spent to remove a Major Hindrance. The player and GM should work out how and when this happens. Perhaps the shocking death of an ally triggers a change in atitude, the hero puts real efort into improving harmful behavior, or might even seek professional help during downtime between missio
Mar 12, 2020 12:36 am
I'm going to raise Smarts to D8.
Mar 12, 2020 1:50 pm
I raised Spirit to a d6, and noted that I had done it on the character sheet.
Mar 12, 2020 8:24 pm
Raised Repair to d4, Notice to d10
Mar 12, 2020 8:35 pm
Taking them Dragon Low Light Vision Edge for builtin dragon night vision
Mar 13, 2020 12:02 am
I'll raise Tipolei's smart from d6 to d8
Mar 13, 2020 1:13 pm
I will pick something soon, I had a list of things I wanted for Kyron it was narrow.
Mar 13, 2020 1:14 pm
Edge: Narrow: You can fit through tight spaces.
Mar 13, 2020 1:18 pm
LOL I meant a narrow list lol
Mar 13, 2020 1:33 pm
New Edge Teleportational Hitchiker (From the Blood & Banes Book)

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