Mouse- Which of your contacts told you about this job?
Rurgosh the Wise- Who is trying to kill you?
Reszket- What are you here to retrieve?
Azarx- How did Mouse and the others convince you to join them?
...What do you do?
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Trick of the Trade (Thief Move) - (2d6+2)
(25) + 2 = 9
Defend (Roll+Con) - (2d6+1)
(25) + 1 = 8
Defy Danger (Ducking arrows) - (2d6+2)
(41) + 2 = 7
Spout Lore (the helm) - (2d6)
(21) = 3
Discern Realities (the room) - (2d6)
(56) = 11
Arrow Damage - (1d6+1)
(2) + 1 = 3
Res' Attack, Damage - (2d6+3, 1d8)
2d6+3 : (51) + 3 = 9
1d8 : (5) = 5
Defy Danger (Dex) - (2d6+2)
(63) + 2 = 11
Defy Danger (Wis) - (2d6+2)
(54) + 2 = 11
Aid - (2d6+1)
(22) + 1 = 5
Defense - (2d6+1)
(55) + 1 = 11
Defense - (2d6)
(51) = 6
Defy Danger (Dex) - (2d6+2)
(42) + 2 = 8
Too short for that sweet chin music (Hack N Slash) - (2d6+1)
(25) + 1 = 8
Damage - (1d8)
(5) = 5
Actual damage - (1d6)
(4) = 4
Hack and Slash - (2d6+1)
(45) + 1 = 10
Damage [+1 for familiar ferocity] - (1d8+1)
(8) + 1 = 9
Leap of Faith - (2d6+2)
(13) + 2 = 6
Slash from the elf - (1d8)
(4) = 4
Shield Platform to jump on for Mouse - (2d6)
(51) = 6
Hack and Slask - (2d6+1)
(25) + 1 = 8
Damage [+1 for familiar ferocity] - (1d8+1)
(2) + 1 = 3
Fall Damage - (1d8)
(1) = 1
Defy Danger (Dex) - Grappling Hook - (2d6+2)
(21) + 2 = 5
Damage from Hazek - (1d8-1)
(6) - 1 = 5
Defy Danger (Ducking guards, falling ground, etc.) - (2d6+2)
(16) + 2 = 9
Rote of Light - (2d6+2)
(41) + 2 = 7
Hack and Slash (+2 damage for halfling) - (2d6+2, 1d8+2)
2d6+2 : (36) + 2 = 11
1d8+2 : (6) + 2 = 8
Volley another throwing dagger - (2d6+2, 1d8+2)
2d6+2 : (42) + 2 = 8
1d8+2 : (5) + 2 = 7
Defy Danger (Geronimo!!) - (2d6+2)
(44) + 2 = 10
Defy Danger (Dex) - (2d6+2)
(16) + 2 = 9
Discern Realities - (2d6+1)
(42) + 1 = 7
Defying Danger (Str - (2d6+1)
(15) + 1 = 7
Fall Damage - (1d4)
(2) = 2
Discern Reality I figure - (2d6+2)
(63) + 2 = 11