Anyone interested in trying out Shadowrun 6E?

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Apr 11, 2020 6:28 am
I've heard mixed reviews about the latest edition of Shadowrun, but I'd like to give it a fair chance and try it for myself. I'm happy to GM a game, who's up for it? Looking for ~4 players, aiming to start in about a week or so once everyone's had a chance to get familiar with the rules.

I'm not aiming for a particularly "high-concept" game, just a typical romp through the seedy shadows of Seattle. With that in mind, tell me about who your character would be! Feel free to submit more than one if there are a few things you'd like to try.

Catch you in the Sprawl, chummer!
Apr 11, 2020 6:45 am
I have played a bit SR 6e as a mage. I could make a street sammy for your game
Apr 11, 2020 6:48 am
Man, if I hadn't just joined a bunch of games and started running one, I'd be all over this.
Apr 11, 2020 2:50 pm
kadeton we were just playing SR6e here in this forum -- you should talk to BedzoneII about it he was the GM -- although runekyndig was in that game as well -- one of the problems is the game is currently (compared to its predecessors) rather incomplete
Last edited April 11, 2020 2:51 pm
Apr 11, 2020 3:05 pm
It's been a while since I last played Shadowrun, and while I own the 6E starter, I haven't actually gotten around to cracking it open as I've had no one to play with. I've got some old characters to recycle, so I'd be interested in giving it a go.
Apr 11, 2020 3:48 pm
DeJoker says:
one of the problems is the game is currently (compared to its predecessors) rather incomplete
I disagree, it has been simplified, but I am not sure it has been simplified enough. But if you expect to be familiar with 6e just because you were familiar with 5e then you will be confused
Apr 12, 2020 2:13 am
I have a 6e game currently running with 6 committed players, a long campaign style rather than a short romp. Perhaps the shorter mission-style quest might suit SR on PbP better. I believe I've thoroughly given the 6e rules a go, and am more than happy to share my view on it, here or over messages. Since the comparison with 5e is mentioned here, my quick comment is, don't think of it as 5e. :)
Apr 12, 2020 2:42 am
DeJoker says:
one of the problems is the game is currently (compared to its predecessors) rather incomplete
What are the main things that you were missing? It'll be helpful to know what to watch out for.
BedzoneII says:
Perhaps the shorter mission-style quest might suit SR on PbP better.
Yeah, this is a deliberate strategy for me now. I get so involved in world-building and planning out epic campaigns, but the nature of PbP just doesn't suit that pace, players' circumstances change and campaigns just fizzle out. Sticking to short, punchy adventures seems like it should work much better.

Definitely interested to hear your thoughts! I take it you're not interested in playing?
Apr 12, 2020 3:18 am
I've never played shadowrun but would be curious about it if you were willing to take on a noob?
Apr 13, 2020 12:02 pm
TheSignPainter says:
I've never played shadowrun but would be curious about it if you were willing to take on a noob?
Yep, not a problem at all!
Apr 13, 2020 1:59 pm
I'm in two minds about it to be honest. :) :)

Full disclosure, I'm in the midst of converting my SR 6e game into Sixth World (PbtA), as I'm looking for a better PbP system than I think 6e can deliver. But don't take this as a negative, you may certainly get more mileage out of it than I did!
Apr 13, 2020 5:24 pm
Note from a game designing perspective I feel SR6e could be used if you augment it (House Rule in) with stuff from SR5e but keeping the SR6e more generic feel and perhaps augmenting that feel where needed -- if you would like help with this (assuming you are interested in doing this) I would be more than happy to lend a hand just let me know. Further I think some of the things that BedzoneII implemented worked really well to fill in some of the gaps
Apr 13, 2020 6:45 pm
runekyndig says:
DeJoker says:
one of the problems is the game is currently (compared to its predecessors) rather incomplete
I disagree, it has been simplified, but I am not sure it has been simplified enough. But if you expect to be familiar with 6e just because you were familiar with 5e then you will be confused
I'll second this. There really wasn't anything missing, it was just that flavor didn't match expectations in some cases, so we ended up needing a few small add-ins (which didn't even get used unless I missed it) for our particular vision of Shadowrun.

The system is certainly playable by itself.
Apr 13, 2020 6:53 pm
And I will agree to disagree with Falconloft and Runekyndig ;) still there are many things that existed in SR5e Canon that are not in the current rendition of SR6e that would require implementation -- such as no bug spirits and no framework for a more permanent spirit ally -- the spider mentor spirit was not included -- and I am going to guess there were many other things that got potentially left out of the SR6e rule set that had been in Canon and the previous more extensive SR5e version --- so not sure why anyone would say it is not missing things because factually things are missing that can not be covered by the current more generalized system -- although I do feel it was a strong step in what appears to be a good direction

And if one were to run a more focused series of one-shots more like stories told in the Canon fiction I think it would work fairly well and even more solidly if some of the Canon stuff that got left out were re-addressed in some fashion. Which will probably happen once they come out with the supplements they are planning to bring out (which unless they go out of business they will most likely do).
Last edited April 13, 2020 10:08 pm
Apr 13, 2020 7:20 pm
All that's flavor. There was nothing missing in the system.
Apr 13, 2020 7:35 pm
Well in that case the SR6e system is completely redundant as it is all just flavor ;) might as well just play free-form. As such I will continue to agree to disagree with your opinion
Last edited April 13, 2020 7:37 pm
Apr 13, 2020 7:55 pm
I'll try to be as polite as possible with this. Knowing the difference between system and setting is a very fundamental thing. A SYSTEM is incomplete if it lacks rules for play. You can play the game with the rules given in 6E without issue. Therefore the rules are complete. You claiming that you can't play the game because of two pieces of setting material is an issue you have with their version of the SETTING. You can continue to disagree all you want to.
Last edited April 13, 2020 7:55 pm
Apr 13, 2020 8:02 pm
No your assumption is that I am saying you cannot play the game as is which is wrong because I never said that. I mean one can literally play this game without any guidelines at all -- aka free-form -- which means these guidelines are not meant to do that. That being said we must infer that they are meant to in fact reflect the Canon in a method that allows one to play a game in a complete manner covering all aspects of Canon that would be important to playing the game using said guidelines -- can you play the game with these incomplete guidelines heck yes but that does not make them any less incomplete -- they are incomplete because they leave out essential elements of established Canon requiring House Guidelines to be created to cover them or to completely ignore them as if they never existed -- so yes I will continue to disagree with all your points of opinion on the SR6e guidelines being complete --- and again just so we are clear -- I never said they were not playable as is all I said was they were incomplete -- two totally different statements
Last edited April 13, 2020 10:08 pm
Apr 13, 2020 8:06 pm
I don't understand how leaving out one form of artillery makes a game incomplete. Besides, I thought Shadowrun was more sci-fi based. Or is this some type of laser cannon?
Apr 13, 2020 8:09 pm
McDunno says:
I don't understand how leaving out one form of artillery makes a game incomplete. Besides, I thought Shadowrun was more sci-fi based. Or is this some type of laser cannon?
It does not. It's a fundamental and deliberate misstatement, or, as someone elsewhere called it, pixel-*****ing over an editing choice.
Apr 13, 2020 8:29 pm
Okay not sure what you mean by leaving out one form of artillery makes a game incomplete -- as I outlined there were at least 4 conceptual items (and perhaps more) that were left out of the current guidelines that exist within Official Canon but sure you can call something only partially done to be complete by redefining what means to be complete -- I am sure if someone built a house without installing windows that they could use your definition to say that the house was complete since the windows are not essential to make it a house but I highly doubt anyone would be willing to buy it for about the same price as a house that had installed windows -- so by my definition that house is incomplete but still usable by your definition that house is a completed house -- so IMO no pixeling going on here at all (btw name calling does not change the facts) it either covers all the established cannon or it does not plain and simple -- and I end my conversation with that since you all seem hell bent on going on with having the incomplete be called complete --- of course none of you nay-sayers are even the original poster so go figure and in the end its their game not yours to run and if they choose to run it great but at least they will be fully aware of the potential issues with the current guidelines stand and can go forward with doing what they feel is correct for them and not necessarily what any one else says for or against
Last edited April 13, 2020 10:07 pm
Apr 13, 2020 8:32 pm
He was making fun of your inability to tell the difference between canon and cannon, much like your inability to tell the difference between system and setting. But please, word at us more so we know how well you word and maybe we'll start to believe that your ability to word a lot means you could possibly be right.
Apr 13, 2020 8:33 pm
I asked about artillery because you keep talking about the missing cannon. Can't you use weapons other than cannons in Shadowrun?
Apr 13, 2020 8:40 pm
This started as an interest thread. It does not need to end as a derailed debate on the merits of a game, and no one needs to give their "last word" on the matter.

If you're not interested in playing Shadowrun 6E with kadeton, you can move on. If you are interested, let them know and enjoy their game.
Apr 13, 2020 11:32 pm
Kadeton, I think the best would be for you to experiment it by yourself. There is no system that will please everybody (as you have seen here). I was in Bedzone's game and personally liked it very much. So much that if there wasn't the covid-19, I would be running a game for my friends at home. Best advice I can give you is, whatever the system, try it yourself to see if you like it !
Apr 14, 2020 2:07 am
If you need a fourth, Kadeton, I volunteer as tribute. While the starter set was a hot mess of poor editing, I am not so familiar with any one prior edition that I'd be comparing them.

As always, I'm in a lot of games, so take others before me; I don't want to hog all the shinies.
Apr 14, 2020 3:21 am
I'm interested. I know 4e better, but I have the 6e book and it looks cool. I don't mind what others say about it, I would like to try it out and form my opinion thanks.
Apr 14, 2020 5:01 am
Note folks -- please do not get me wrong -- while I feel the current guidelines are incomplete that does not mean its a bad system -- never said that as I do not believe that -- so you can have fun with this version as is or you can augment it to fill any gaps that you feel might be there -- totally up to your GM/ST
Apr 14, 2020 8:36 am
My comment on this is that it would be inaccurate to say that 6e is an incomplete version of 5e, because comparing one 6e core rulebook (plus 2-3 new expansions), with what I have on my current shelf for 5e (which numbers about 30 books), just means 6e will need the equivalent or more just to rival 5e's sheer volume. 27 missing books before we can call it complete compared to 5e? That's a tall order, and unfair.

I ran 6e exactly for what it contained. It was messy (but cleaner than 5e) but fun. My original intention was to trial it, and all my players agreed with that purpose in mind. I encourage everyone to give it a go so that they can have as much fun as we did, and you can form your own judgements about the viability of 6e. It still strongly contains all the core elements and flavour of Shadowrun, no mistake there.

If Kadeton doesn't mind, I'm happy to lurk or play or chip in with comments (hopefully without being a nuisance).
Last edited April 14, 2020 8:40 am
Apr 14, 2020 3:13 pm
I would not say its unfair I just stated the shear obviousness -- based on what was and now is -- so yes that is another reason that it is currently rather incomplete -- as there is a lot of material that they have not covered in SR6e that currently exists conceptually in this fictional world of Shadowrun -- sure if you know next to nothing about the Shadowrun world you will not be missing a thing -- but for those who have explored the world in more detail you are simply left wanting and/or asking so how do I do this or that. Again I never said it was bad just missing conceptual elements in fact I think overall its a great improvement from what was and I look forward to them fleshing it out with more detail with their future releases but as you pointed out 1 SR6e Source Book versus 7 SR5e Source Books does make quite a bit of difference but they are on what appears to be a pretty solid starting point

I have seen an interesting trend though where these kind of companies elicit what appears to be pre-orders and grants to cover the expenses of producing a finished product before they commit to the product so that may be the path many others will take eventually.
Last edited April 14, 2020 3:16 pm
Apr 14, 2020 3:21 pm
Last warning. Make your own thread if you wish to continue the off-topic discussion.
Apr 14, 2020 3:33 pm
BedzoneII says:
If Kadeton doesn't mind, I'm happy to lurk or play or chip in with comments (hopefully without being a nuisance).
I'll second this. I can't take on another game atm, but I'd like to watch to see what happens and answer questions if needed, and who knows, maybe a while from now I'll have room.
Apr 15, 2020 6:30 am
Thanks everyone! It looks like we've got five players from this thread, so I've invited them to the game. (It's set up as a "Custom" game since Shadowrun 6E currently isn't supported by GP.) I've also got a backup player if anyone's circumstances change and they need to drop out.

For those who wanted to be lurkers, you can find the game at https://gamersplane.com/games/2481/
Apr 15, 2020 1:47 pm
Quick tip, the 5e character sheet on GP also works for 6e if it helps. Hope you chummers have a blast!
Last edited April 15, 2020 1:47 pm

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