Apr 16, 2020 8:28 pm
Okay DnD5e is rather weak when it comes to this but I have found a few more recent suggestions by others covering this topic but I am also aware that there are many versions of this floating around out there that if one applies the concept of Alchemy versus Herbalism to various crafting rules which is my intent but in order to do this it helps to have a broad base to pull the Reagents from and so far that is where the main issue resides a good solid as comprehensive as possible list of potential reagents that can be used in Alchemical and Herbal concoctions
I have restricted Herbalism to All Plant-based Reagents and all other Reagents fall under Alchemy with that said does anyone know of any resources out that outline various Reagent (Crafting Materials) -- URLs, PDFs, etc....
Note those associated with games is good too World of Warcraft comes to mind as do others --- I am looking for lists of Plant Products (of course) but also Mineral Products, Animal Products, Monster Products, Fantastical Products --- note I plan to turn some of the magical products that have been listed into non-magical products -- for instance Healing Potions (which seem to sit on the proverbial fence) are non-magical potions made using various Reagents (based on the specific potion) and the Herbalism Tool Proficiency (or more aptly named Crafting Proficiency) further I plan to move other things over into this category as well such as Dusts, Oils, Ointments, Poultices and the like
The biggest difference between magical versus these non-magical products will be that the non-magical ones will have lesser affects than magical ones -- for instance a non-magical Healing Potion can only be consumed once every hour and takes a full minute to provide its healing while a magical potion is instantaneous and repeatable immediately and does not even have to be drank you can just poor it directly onto/into a wound
Also any other thoughts and such on this concept would of course be greatly appreciated -- I did this once before a long while back but sadly lost all those materials along with the Harn Herb Lore supplement which was really awesome for the Herbalism side of things
I have restricted Herbalism to All Plant-based Reagents and all other Reagents fall under Alchemy with that said does anyone know of any resources out that outline various Reagent (Crafting Materials) -- URLs, PDFs, etc....
Note those associated with games is good too World of Warcraft comes to mind as do others --- I am looking for lists of Plant Products (of course) but also Mineral Products, Animal Products, Monster Products, Fantastical Products --- note I plan to turn some of the magical products that have been listed into non-magical products -- for instance Healing Potions (which seem to sit on the proverbial fence) are non-magical potions made using various Reagents (based on the specific potion) and the Herbalism Tool Proficiency (or more aptly named Crafting Proficiency) further I plan to move other things over into this category as well such as Dusts, Oils, Ointments, Poultices and the like
The biggest difference between magical versus these non-magical products will be that the non-magical ones will have lesser affects than magical ones -- for instance a non-magical Healing Potion can only be consumed once every hour and takes a full minute to provide its healing while a magical potion is instantaneous and repeatable immediately and does not even have to be drank you can just poor it directly onto/into a wound
Also any other thoughts and such on this concept would of course be greatly appreciated -- I did this once before a long while back but sadly lost all those materials along with the Harn Herb Lore supplement which was really awesome for the Herbalism side of things