Apr 22, 2020 1:03 pm
I've been running a Shadowrun 6e game with a regular group of players for the past couple of months, and while the game has progressed well, the 6e rules remain too fussy for effective PbP. We've decided to switch to the Sixth World revised ruleset, and because of the transition, I now have space for 1 or 2 more players.
The world setting is firmly in the Shadowrun universe, although familiarity with it is not a pre-requisite. We've completed a substantial Chapter 1, which has brought individual characters (with their own threads) from various parts of the world together, about to embark on a mission, assuming they learn to trust each other. All of them are gaijin in Japan, so that should make for some interesting storytelling.
If you're interested, drop a note here with an elevator pitch, and I'll see to sending you a link to browse the game thus far.
The world setting is firmly in the Shadowrun universe, although familiarity with it is not a pre-requisite. We've completed a substantial Chapter 1, which has brought individual characters (with their own threads) from various parts of the world together, about to embark on a mission, assuming they learn to trust each other. All of them are gaijin in Japan, so that should make for some interesting storytelling.
If you're interested, drop a note here with an elevator pitch, and I'll see to sending you a link to browse the game thus far.