Out of Character Chatter

Mar 18, 2016 6:29 pm
Here's the place for your out of character talk...if there's things that you want to discuss or comment on out of game, you want to make a complaint to my Resolution Department, or anything of that nature. Go bananas.
Apr 4, 2016 2:35 pm
I hate the Dice Gods (and the fact that someone with a 4 strength could defeat me with the roll I got lol)!
Apr 4, 2016 2:38 pm
AND you're cursing the rest of us. :D
Apr 4, 2016 2:43 pm
The D20 systems are great for a lot of things. Ability Checks are not one of them!

Someone with a 10 strength is not that much less likely to be able to kick in a door than someone with a 20 strength (25%). Seems weird to me, and something they didn't think out well. Oh well, them's the dice!
Apr 4, 2016 2:50 pm
The way I've always looked at it, sometimes, even a guy who would have 20 in strength would trip or mess up somehow as he tried to kick in a door. He might still succeed at breaking it down, but he'd also wind up breaking his leg or arm because he held himself wrong.

The hilarious thing? The curse extended to the GM, too. I'm tempted to let it play out the way I rolled it, just for the lulz.
Apr 4, 2016 2:53 pm
Naatkinson says:
The D20 systems are great for a lot of things. Ability Checks are not one of them!

Someone with a 10 strength is not that much less likely to be able to kick in a door than someone with a 20 strength (25%). Seems weird to me, and something they didn't think out well. Oh well, them's the dice!
Quite literally, in fact.

The Alexandrian has a great series on how to interact with ability checks as a GM. Doesn't stop the players from rolling poorly (XD), but I found the articles interesting.

http://thealexandrian.net/wordpress/tag/art-of-rulings
Apr 4, 2016 3:00 pm
DJForeclosure says:
The Alexandrian has a great series on how to interact with ability checks as a GM. Doesn't stop the players from rolling poorly (XD), but I found the articles interesting.

http://thealexandrian.net/wordpress/tag/art-of-rulings
Great articles! Thanks for sharing. :-)
Apr 4, 2016 3:00 pm
irvanovich says:
The way I've always looked at it, sometimes, even a guy who would have 20 in strength would trip or mess up somehow as he tried to kick in a door. He might still succeed at breaking it down, but he'd also wind up breaking his leg or arm because he held himself wrong.

The hilarious thing? The curse extended to the GM, too. I'm tempted to let it play out the way I rolled it, just for the lulz.
I agree it CAN happen. I just don't feel it should be nearly so often as the D20 causes it to happen. I have yet to come up with a satisfying house rule for it though.
Apr 4, 2016 3:05 pm
Naatkinson says:
irvanovich says:
The way I've always looked at it, sometimes, even a guy who would have 20 in strength would trip or mess up somehow as he tried to kick in a door. He might still succeed at breaking it down, but he'd also wind up breaking his leg or arm because he held himself wrong.

The hilarious thing? The curse extended to the GM, too. I'm tempted to let it play out the way I rolled it, just for the lulz.
I agree it CAN happen. I just don't feel it should be nearly so often as the D20 causes it to happen. I have yet to come up with a satisfying house rule for it though.
I've seen it happen in any system, to be honest. Playing oWoD (d10) one night, I watched a guy roll 6 1's and a 6 while trying to do a Dex+Firearms test. The end result wasn't very pretty...

Usually, the way I rule things like breaking down doors and stuff, it depends on how well built the door is. If it's a simple wooden door, then a guy with 20 STR won't have any problem busting it down, and I'll allow him to Take 20 on it. The guy with 10 STR, though, would have a bit more trouble, so he'd have to roll and hope for the best.
Apr 4, 2016 9:38 pm
Sorry about slow posts this weekend. Been in a cabin on top of a moutain. Reception was spotty at best and I was doing things I can't talk about in a pg13 setting. I am home now and regular posting will commence.
Apr 5, 2016 2:18 pm
Whatever we were hit with wasn't a trap right?
Apr 5, 2016 2:25 pm
Sounds like it was some kind of arcano-grenade?
Apr 5, 2016 2:28 pm
Yeah Toshi can see multiple figures tossing incendiary grenades.
Apr 5, 2016 6:07 pm
I'll go ahead and say this now...you aren't gonna die here.

Death comes much later ;).
Apr 5, 2016 6:22 pm
irvanovich says:
I'll go ahead and say this now...you aren't gonna die here.

Death comes much later ;).
IS THAT A CHALLENGE?
Apr 5, 2016 6:28 pm
DJForeclosure says:
irvanovich says:
I'll go ahead and say this now...you aren't gonna die here.

Death comes much later ;).
IS THAT A CHALLENGE?
Maaaaaaybe.

Also, your summon monster 2 ability doesn't normally work on your eidolon...but I May go ahead and allow it.
Apr 5, 2016 6:30 pm
Yeah, I think it normally takes one minute to summon. Allowing the use of one of the player's daily Summon Monster spells seems like a cool house rule (So long as you're not bringing it back from the dead)

The one minute summon is a short ritual, whereas the Summon Monster use is more like yanking it to your side. I may use that in my games.
Last edited April 5, 2016 6:31 pm
Apr 5, 2016 6:54 pm
Edit: ah crap never mind. Read that wrong. :(

idk if you'll want to let me do Summon Monster with my Eidolon just because that makes Augmented Summoning a lot more powerful than it should be? Which admittedly is why I took it but that's part of me reading all that wrong.
Last edited April 5, 2016 6:58 pm
Apr 5, 2016 7:34 pm
I like the house rule for it...but if his (or your) hp drops to zero, you have to use the regular ritual...
Apr 5, 2016 8:34 pm
Yep, sounds right to me! :)

Do we wanna stick with Summon Monster II being timed in the same way as the spell would be even with the Eidolon? That would make sense to me. It sounds like the ritual-summoning is just "until you fall unconscious" but I think Summon Monster has an actual time limit?

Edit: Ugh, although now that I say that, that means Summon Monster only brings out the Eidolon for # = level rounds. This is probably why the ritual is important...
Last edited April 5, 2016 8:35 pm
Apr 5, 2016 8:40 pm
How about this: For 2 uses of your Summon Monster II spell-like ability, you can "quick summon" your Eidolon without a time limit, but he has "summoning sickness", meaning he won't be able to react or move until the next round. If he or you fall to zero HP, he'll be banished back to his home plane, and you'll have to use the standard 1 minute ritual to bring him back.

Does this sound fair and balanced to everyone?

irvanovich sent a note to DJForeclosure
Apr 5, 2016 8:43 pm
"Garn agrees with this house rule!"
Apr 5, 2016 8:58 pm
Yayyyyy. Then assume I just did that in-game. :)
Apr 6, 2016 4:18 pm
Apparently our goal is to split the party up as much as possible! ;)
Apr 6, 2016 4:22 pm
Moofsalot says:
Apparently our goal is to split the party up as much as possible! ;)
I'm okay with this. Should prove interesting.
Apr 6, 2016 4:31 pm
irvanovich says:
Moofsalot says:
Apparently our goal is to split the party up as much as possible! ;)
I'm okay with this. Should prove interesting.
There's a certain point when "splitting the party" involves "party members being bisected."

That point is always sooner than you think.
Apr 6, 2016 4:47 pm
DJForeclosure says:
irvanovich says:
Moofsalot says:
Apparently our goal is to split the party up as much as possible! ;)
I'm okay with this. Should prove interesting.
There's a certain point when "splitting the party" involves "party members being bisected."

That point is always sooner than you think.
It's like you read my mind.
Apr 6, 2016 7:33 pm
I got a fever, and the only prescription is some kobold blood. Lets merc these little bastards.
Apr 6, 2016 7:35 pm
Xulara may leave some for you.
Apr 6, 2016 7:38 pm
Just need to get everyone going and these 2 outside are boned. I have a feeling i will hear Xulara screams for help soon so i can come save you.
Last edited April 6, 2016 7:38 pm
Apr 6, 2016 7:46 pm
Not with rolls like that, you won't. Sweet jeebus.
Apr 6, 2016 7:49 pm
Should Xulara's scene be paused for a minute? She's gone through like three rounds in there, and the one outside hasn't moved at all. By the time we finish outside, Xulara will be in tomorrow already! ;)
Apr 6, 2016 7:53 pm
Xulara moves quick! ;)
Apr 6, 2016 7:56 pm
We would to, if we were playing...

nice rolls though, sheesh. i might just stand back and watch you rogue stomp these mofos.
Apr 6, 2016 7:56 pm
Sweet :) Just figure that by the time that this is actually occurring for Xulara, we will probably be walking in.
Apr 6, 2016 7:59 pm
Naatkinson says:
Should Xulara's scene be paused for a minute? She's gone through like three rounds in there, and the one outside hasn't moved at all. By the time we finish outside, Xulara will be in tomorrow already! ;)
Ironically, this is the spot in the scene where I was going to pause it anyways...3 rounds in sounds good to me.

Also, I'm just waiting for Hegy to declare her action. Once I see that, that round will be resolved, and then we'll move to the next one.

And then there's the kitty...who is in almost as dire of straits as Xulara...
Apr 6, 2016 8:01 pm
the entire town is under attack by grenade wielding but conveniently color coded kobolds, we are all in dire straights.
Apr 6, 2016 11:06 pm
Holy hell, don't any of you people work? :-) Give me a few to get caught up, have something posted in a bit... :-)
Apr 7, 2016 2:10 am
I work!

Just... you know... not the WHOLE day. Gotta get my RPG breaks. ;)
Apr 7, 2016 2:12 am
I work at a Help Desk. I have time between calls to make posts :-)
Apr 7, 2016 2:26 am
I work! Really, I do!
Apr 7, 2016 2:37 am
I'm just jealous is all. :-)
Apr 7, 2016 3:29 am
Yeah sorry for the sporadic posting. I'm up to my neck in rush cake orders! :-P
Apr 7, 2016 4:42 am
Where the fuck are you irvanovich? Just saying.
Apr 7, 2016 11:03 am
He posts 8a-4p Central time per his other thread.
Apr 7, 2016 11:27 am
Patience, padawan. Patience. I'll post when I get to the office and don't have a midget trying to steal my laptop or mouse.
Apr 7, 2016 11:47 am
Moofsalot says:
He posts 8a-4p Central time per his other thread.
Oh, he knows. He just likes to give me grief. :D
Apr 7, 2016 11:52 am
Wait we're allowed to give you grief now? I didn't get the memo!
Apr 7, 2016 11:56 am
You can always give me grief...it fuels my hate fire and makes my monsters stronger. ;)
Apr 7, 2016 12:06 pm
Jabes.plays.RPG says:
Yeah sorry for the sporadic posting. I'm up to my neck in rush cake orders! :-P
Man....now I want cake...
Apr 7, 2016 1:43 pm
Yeah he posts 8-4 because thats when we are at work. As long as i don't have him in the field doing actual work. But a good ribbing is in order from time to time, especially considering i cant get a roll high enough to actually hit a bad guy the only fun i am gonna have this game is ribbing the gm.
Apr 7, 2016 1:48 pm
What kind of AC do these guys have? lol

We missed with an 18 and a 20? I'm actually concerned now!
Apr 7, 2016 1:50 pm
Man, I guess our GM REALLY doesn't want us splitting the party.

"THEY SPLIT THE PARTY ALREADY?! FINE. +10 AC TO THESE SILLY KOBOLDS."
Apr 7, 2016 1:53 pm
All hail the mighty color coded Kobolds.

Seriously though, these things and the name being return of the dragon queen just put the most ridiculous image in my head. We should call this The Dragon Wears Prada. She calls herself a queen, she color coordinates her minions, etc. I bet when we actually see her she has french manicures on her claws.
Apr 7, 2016 1:58 pm
More like Tiara-mat, amirite?
Apr 7, 2016 2:16 pm
BWAHAHAHA

Funny story: I wrote this to troll my old DM and table, who had a player that died to a regular old kobold because of poor life choices. I gave each color of kobold a different class, levelled them up, and let them out to play.

For everyone's OOC information, these are 2 Level 3 Kobold Anti-Paladins. They have shineys for you.
Apr 7, 2016 2:54 pm
If my persistent rules-lawyering gets annoying, please let me know :)
Apr 7, 2016 2:55 pm
It's helpful, and keeps me honest. It's been a minute since I've run a game, so I'm refreshing my memory/making it up as I go ;)
Apr 7, 2016 2:57 pm
irvanovich says:
It's helpful, and keeps me honest. It's been a minute since I've run a game, so I'm refreshing my memory/making it up as I go ;)
Yeah, I haven't played PF in a couple of years and it's got a massive number of oddly specific rules anyway, so it's impossible to memorize (the reason we stopped playing it at my table).
Apr 7, 2016 3:05 pm
Naatkinson says:
irvanovich says:
It's helpful, and keeps me honest. It's been a minute since I've run a game, so I'm refreshing my memory/making it up as I go ;)
Yeah, I haven't played PF in a couple of years and it's got a massive number of oddly specific rules anyway, so it's impossible to memorize (the reason we stopped playing it at my table).
Most of the players at my old table preferred oWoD over D&D/PF...so we never really got to play it very much. Over the last year, with the baby being born and new job and everything, I haven't had much opportunity to sit down and run or play...and with little man being a year old now, I still don't get much of a chance to play without making sure he doesn't eat the dice.

When I do run, though, I prefer to just use the rules from PF and create my own setting...in this one, the PF gods are prevalent right now, but the Faerun/Greyhawk deities are known as "the Old Gods". Memorizing the landscape and history of Golarian is just a pain in the arse...
Apr 7, 2016 3:11 pm
When's your kid's bday? My daughter is just about to turn one. :)
Apr 7, 2016 3:22 pm
Moofsalot says:
When's your kid's bday? My daughter is just about to turn one. :)
December. Best Christmas present I ever got. Also the neediest...:D
Apr 7, 2016 3:28 pm
I liked owod stuff, but really played it because its the only thing our group ever wanted to play. I much prefer the fantasy setting for gaming.
Apr 8, 2016 7:14 am
irvanovich says:
Jabes.plays.RPG says:
Yeah sorry for the sporadic posting. I'm up to my neck in rush cake orders! :-P
Man....now I want cake...
I've got ya covered. :-)
Apr 8, 2016 6:27 pm
Jabes.plays.RPG says:
irvanovich says:
Jabes.plays.RPG says:
Yeah sorry for the sporadic posting. I'm up to my neck in rush cake orders! :-P
Man....now I want cake...
I've got ya covered. :-)
Man that looks delicious...I want it.
Apr 8, 2016 8:24 pm
you ever seen 3 monkeys try to have sex with a football? This combat is going about like that.
Apr 8, 2016 9:18 pm
Is it back to the players' turn now?
Apr 8, 2016 10:14 pm
Yes, yes it is.
Apr 8, 2016 10:14 pm
Kaosanddoom says:
you ever seen 3 monkeys try to have sex with a football? This combat is going about like that.
Not a football, no.
Apr 9, 2016 1:51 am
Kill all the things!
Apr 11, 2016 1:38 pm
szemely says:
Kaosanddoom says:
you ever seen 3 monkeys try to have sex with a football? This combat is going about like that.
Not a football, no.
Well its odd shape and lack of holes make it quite humorous to see a gaggle of monkeys attempting coitus with it.

Now lets see if we can go into the temple and make a difference.
Apr 11, 2016 2:20 pm
I dunno, guys. The ninja is getting things done. His luck might've run out, though...
Apr 11, 2016 2:26 pm
It appears i called it on the screams of anguish. Help is on the way Xulara, Help is on the way.
Apr 11, 2016 3:34 pm
How do crits work again? You roll to confirm (what do you need to get?) and then would you need to roll anything else or is the damage doubled?
Apr 11, 2016 4:02 pm
Moofsalot says:
How do crits work again? You roll to confirm (what do you need to get?) and then would you need to roll anything else or is the damage doubled?
You make another attack roll with the same modifiers as the original. To fonfirm, it doesn't have to be another 20, it just has to hit.

I have the same question about the damage though. The rules say you roll again but my old D&D3e group used to just double it to save time. I don't know how irvanovich wants to do it.
Apr 11, 2016 4:13 pm
I always doubled it. Worked well for me
Apr 11, 2016 4:36 pm
irvanovich says:
I always doubled it. Worked well for me
Awesome! :-)
Apr 11, 2016 4:52 pm
MAN DOWN! MAN DOWN!

Holy crap, Jabes. That was phenomenal. I can't WAIT to see what happens in the actual First Chapter...just...damn.
Apr 11, 2016 4:54 pm
Should we all start rolling up second characters just to be safe? Haha
Apr 11, 2016 5:00 pm
Nope...everyone getting their butts kicked is actually storyline...everyone lives to see chapter 1.

Well, not the NPCs...but you guys will be fine. :)
Apr 11, 2016 5:00 pm
I don't think we will need to do all that. We will go find him, and put some healing to him. We got this, don't lose faith yet.
Apr 11, 2016 5:30 pm
Him? I'm not worried about him, I'm worried about me! I'm all shot up with bolts! Owwww
Apr 11, 2016 5:50 pm
Your not dead yet and there are 3 healers in the room. Calm down. lol
Apr 11, 2016 6:17 pm
irvanovich says:
MAN DOWN! MAN DOWN!

Holy crap, Jabes. That was phenomenal. I can't WAIT to see what happens in the actual First Chapter...just...damn.
I'm glad you liked it. I had a blast! Toshi is now down to 8 cat lives. :-)
Last edited April 11, 2016 6:22 pm
Apr 11, 2016 6:20 pm
Jabes.plays.RPG says:
irvanovich says:
MAN DOWN! MAN DOWN!

Holy crap, Jabes. That was phenomenal. I can't WAIT to see what happens in the actual First Chapter...just...damn.
I'm glad you liked it. I had a blast! Yoshi is now down to 8 cat lives. :-)
Well, 8 and a half, maybe ;)
Apr 11, 2016 7:59 pm
irvanovich says:
Nope...everyone getting their butts kicked is actually storyline...everyone lives to see chapter 1.

Well, not the NPCs...but you guys will be fine. :)
When I wrote this campaign, there were players at my table who, if the situation didn't suit their characters some how, they wouldn't participate in the campaign. I either had to railroad them in (which I HATE doing...) or come up with a completely separate campaign, just for them...which was difficult and very trying as far as my patience goes.

I wrote this prologue, specifically, to give them and other RP heavy "What's my motivation?" PCs a good, solid reason to fight and complete the game: revenge.

Whether it was justice for those innocents who were wrongly slain, or vengeance for getting their butts handed to them by a glorified lizard...every character had a reason to complete this campaign by the end of the prologue.
Apr 11, 2016 8:05 pm
Did anyone ever kill all the bad guys in the prologue?
Apr 11, 2016 8:07 pm
So this dice roller has decided that your paladin is a twit. my attack rolls have been a 2, a 6, and two 9's. guess its time to stand around and take damage. bunch of BS.
Apr 11, 2016 8:33 pm
Moofsalot says:
Did anyone ever kill all the bad guys in the prologue?
Not all of them, no. The second table I ran it for managed to kill about half of them, including 3 ring leaders, before I had to change things up. Really messed things up, because I wasn't expecting them to outmaneuver me like that...they wound up leveling up faster than I had planned for.
Apr 11, 2016 8:51 pm
If I'd stop rolling so terribly we might have a chance!
Apr 11, 2016 8:55 pm
you and me both man, you and me both.
Apr 11, 2016 9:00 pm
Seriously, we all do a ton of damage. If only we could hit some things...
Apr 11, 2016 10:51 pm
I REALLY hope that the rolls improve after the prologue
Apr 12, 2016 2:20 am
I really hope the rolls improve now. Jesus h christ, wtf is with this.
Apr 12, 2016 2:37 am
Clearly we need to take the hint and go into politics. Irvan, we'd like a social combat/intrigue game where we grow faint at the sight of weaponry and blush deeply when someone suggests we do "peasant work" with our soft, delicate hands.

Then we'll start rolling like gods.
Apr 12, 2016 1:14 pm
I don't know what you guys are talking about. My rolls have been beautiful.

We'll just chalk it up to the dice helping to move the story along...yes.
Apr 12, 2016 1:18 pm
Naatkinson says:
Garn roars in rage and pain and swings mightily at the kobold in front of him.
OOC:
AC is back to 16!

Oh dear lord... this is becoming comical!
Rolls
Power Attack with greatsword - (1d20+8, 2d6+11)
1d20+8 - ( 1 ) + 8 = 9
2d6+11 - ( 3, 5 ) + 11 = 19
CAN'T. BREATHE.

At this point, I'd be OK with people just posting pics of dice rolls from home....because this is getting hilariously reminiscent of old times of a war-cleric named Jacob and his Paladin buddy named Delrak from the one 4E game I played.
Apr 12, 2016 1:20 pm
Look at that damage though! The floors and walls sure are getting hurt!
Apr 12, 2016 1:22 pm
Naatkinson says:
Look at that damage though! The floors and walls sure are getting hurt!
Roll a percentile for me. I always liked using percentiles for botches.
Apr 12, 2016 1:24 pm
http://i.imgur.com/DI2PdlS.jpg

All of my rolls from home look the same, just so you know ;)
Apr 12, 2016 1:25 pm
Rolled it! Couldn't even roll well on that... (10)

I edited my post to include the roll
Apr 12, 2016 1:45 pm
Maybe my unconscious body will have more luck with attacks? ;)
Apr 12, 2016 1:47 pm
I think i might have actually hit somebody with the last one. Probably won't make much difference but i might atleast piss it off.
Apr 12, 2016 3:30 pm
Well, THAT didn't take long. T_T

I think STORY is about to happen to me.
Apr 12, 2016 3:37 pm
STORY is about to happen to everybody.
Apr 13, 2016 2:03 pm
I've rolled 2, 5, and 1 for my HP so far... I hate dice so bad lol
Apr 13, 2016 2:14 pm
Naatkinson says:
I've rolled 2, 5, and 1 for my HP so far... I hate dice so bad lol
They hate you, too. Ol' Whitey that you were fighting in the end rolled a confirmed critical hit to go right along side your botch...and poor Dahlia took her full HP total in Negative Energy damage. Hegy just looks like a pin cushion right now.
Apr 13, 2016 2:27 pm
Will you allow any way of increasing health, such as retraining?

My max hp is 36 out of a potential 64!
Apr 13, 2016 2:43 pm
Retraining will only give you 1 more HP...but yes, we can work something out.

If anybody isn't satisfied with their HP rolls this level, they may spend a hero point and re-roll that sucker....or you may spend 3 Hero Points and reroll your health entirely...you HAVE to accept the new roll, though...whether it's higher or not.

Sound fair, Naat?
Apr 13, 2016 2:44 pm
irvanovich says:
Retraining will only give you 1 more HP...but yes, we can work something out.

If anybody isn't satisfied with their HP rolls this level, they may spend a hero point and re-roll that sucker....or you may spend 3 Hero Points and reroll your health entirely...you HAVE to accept the new roll, though...whether it's higher or not.

Sound fair, Naat?
Sounds amazing! Much appreciated. How many hero points do we have at this point? 2?
Apr 13, 2016 2:47 pm
I believe we have 1/level normally, +1 if you're a badass RP'er like Jaben, -1 for any spent point. So I think most of us have 4.
Apr 13, 2016 2:49 pm
irvanovich says:


Good question. I'm using the Medium XP track, which means everyone is currently sitting at 5000 XP, and gains their next level at 9000 XP. Everyone will also have 3 Hero Points, and you gain one additional Hero Point every level. Hero points are also gained by impressing the GM with some heroic or daring feat.

Unless you've used your points in the prologue, you should have 4 right now.
Apr 13, 2016 2:55 pm
What do we use them for again?
Apr 13, 2016 3:01 pm
Moofsalot says:
What do we use them for again?
..you just want me to dig through the forums again...
Quote:
-Add a +5 bonus to your Attack roll, increasing the odds you'll hit.
-Add a +5 Dodge bonus to your AC for one turn, decreasing the odds that you are hit.
-Add +5 to any one skill check.
-Add +5 to any save.
-Auto-confirm a critical.
-Take a full turn's worth of actions when at 0 HP without falling unconscious and dying.
-Auto-stabilize when at negative HP.

Other uses for Hero Points can be argued, but these are the main uses for them in my world.
Apr 13, 2016 3:14 pm
This dice roller is the most hateful thing I've ever seen. 35 out of 64. Just...damn.

And if I let you take the halfway point, it'd only be 36 out of 64. Not much difference.
Apr 14, 2016 9:24 am
irvanovich says:
End Prologue. Well fought. Everyone levels up to 4, and gains an additional 750 XP to boot. I'll give everyone a day or so to level up their characters. With that, everyone also gains 1 Hero Point.

In addition: Toshi earns an additional hero point for exceptional role play, and Dahlia earns one for very nearly killing Big Blue...like, 1 HP away from killing the bastard. We'll move this into the Chatter forums for now, as I'm gonna lock this thread.
Thanks! I certainly had a blast!

So I've leveled Toshi up to 4:
-Set XP to 9,750 (bottom of 4th plus that sweet bonus).
-Hero points at 4 (I used 1 pt in the Prologue).
-Increased CHA by 1 pt (modifier did not change).
-Applied my 10 skill points for this level.
-Adjusted BAB & base saves (I realized that I had not put in my base saves before!)
-HP roll below.

You notice I've never put Toshi's backstory in the Character Descriptions thread? It's because I felt like I wanted to discover Toshi's story gradually. All that stuff about the human bully kids only came to me later. So did his sister Aki drown that day? We'll see. :-)
Last edited April 14, 2016 9:37 am

Rolls

HP roll - (1d8+2)

(4) + 2 = 6

Apr 18, 2016 6:11 pm
Give you guys a moment to RP right before I take you to the commander and move things along. I don't figure you'd all be too happy about not having your weapons ;)
Apr 18, 2016 6:16 pm
irvanovich says:
Give you guys a moment to RP right before I take you to the commander and move things along. I don't figure you'd all be too happy about not having your weapons ;)
"Garn doesn't need weapons to CRUSH!"
Apr 18, 2016 6:33 pm
Toshi's still got his claws. ;-)
Apr 18, 2016 6:49 pm
Jabes.plays.RPG says:
Toshi's still got his claws. ;-)
Garn too ;)
Apr 18, 2016 6:54 pm
Technically my weapon just got summoned into the room so... ;D
Last edited April 18, 2016 6:54 pm
Apr 19, 2016 4:00 pm
My reaction to this discussion as it relates to this game.

Yeah IMO the feats require too huge an investment. This was somewhat the case in D&D 3.5 but more so in PF from what I've seen. I'm not sure yet how I feel about the combat maneuver system. The way I envision Toshi, he's an opportunist on the battlefield. Whether or not it triggers a sneak attack, he's going to try to shut you down in unexpected way:, trip, disarm, and yes, dirty tricks. But I don't want to have to take feats to do these things. What I'm really after is interesting roleplay rather than mechanical advantage (although, who doesn't like mechanical advantage?). At most I might take Agile Maneuvers, but I think we've established that with a light finess-able weapon Toshi can use DEX instead of STR for calculating his CMB?
Apr 19, 2016 4:31 pm
Xulara knows things, man...
Apr 19, 2016 6:07 pm
surprise surprise, useless paladin is useless.
Apr 20, 2016 6:26 pm
There'll be a lot going on in this tomb, so I'm waiting to hear from everyone about marching order before we move forward.

Also, I found a really nifty dungeon generator for Pathfinder, Naatkinson. Makes beautiful maps and everything. Perfect tool for the lazy GM (or the GM who can't find his notes from forever ago).
Apr 20, 2016 6:30 pm
irvanovich says:
There'll be a lot going on in this tomb, so I'm waiting to hear from everyone about marching order before we move forward.

Also, I found a really nifty dungeon generator for Pathfinder, Naatkinson. Makes beautiful maps and everything. Perfect tool for the lazy GM (or the GM who can't find his notes from forever ago).
Yeah, Donjon has all sorts of amazing random generators. Makes DMing a lot less laborious than it would otherwise be.
Apr 20, 2016 6:33 pm
Naatkinson says:
irvanovich says:
There'll be a lot going on in this tomb, so I'm waiting to hear from everyone about marching order before we move forward.

Also, I found a really nifty dungeon generator for Pathfinder, Naatkinson. Makes beautiful maps and everything. Perfect tool for the lazy GM (or the GM who can't find his notes from forever ago).
Yeah, Donjon has all sorts of amazing random generators. Makes DMing a lot less laborious than it would otherwise be.
Haven't looked through all of it yet, but I've used the hell out of the dungeon generator.
Apr 20, 2016 7:34 pm
Hopefully our rolls will improve now that we're past the intro!
Apr 20, 2016 7:43 pm
Seems unlikely. It's time to die!
Apr 20, 2016 7:55 pm
The way today has gone, you'll all live. My friggin' rolls today have been crap.
Apr 20, 2016 7:56 pm
Ooh I'd like improved rolls. That'd be nifty.
Apr 20, 2016 7:57 pm
Moofsalot says:
Ooh I'd like improved rolls. That'd be nifty.
You've been rolling great in the 5E game. Bring some of those over here.
Apr 21, 2016 9:58 am
So we are travelling TO this dungeon, right? We aren't at the entrance yet? Only asking for RP purposes.
Apr 21, 2016 1:40 pm
I think we are actually there
Apr 21, 2016 1:42 pm
Jabes.plays.RPG says:
So we are travelling TO this dungeon, right? We aren't at the entrance yet? Only asking for RP purposes.
You were travelling. You're there now.
Apr 21, 2016 8:45 pm
irvanovich says:
Jabes.plays.RPG says:
OOC:
You know, we do have an OOC thread! :-D
OOC:
I'm the GM. I do what I want. :-P :-D
Absolutely! :-D I meant everyone else.
Last edited April 21, 2016 8:45 pm
Apr 21, 2016 8:49 pm
But we have these beautiful blue tags!
OOC:
How could we leave them all in here?!
Last edited April 21, 2016 8:49 pm
Apr 22, 2016 2:05 pm
STEALTH!

We haz it
Apr 22, 2016 2:10 pm
irvanovich says:
OOC:
I was going to say you have hero points, use them...but then I remembered that you rerolled your HP.

This is revenge for Fantasia.
I am wounded! lol

Just remember to watch for the dustpan ;)
Apr 22, 2016 5:02 pm
Naatkinson says:
irvanovich says:
OOC:
I was going to say you have hero points, use them...but then I remembered that you rerolled your HP.

This is revenge for Fantasia.
I am wounded! lol

Just remember to watch for the dustpan ;)
...I'm sorely tempted to have one of these skeletons use a broom and dustpan as weapon and shield now. Just to be that dick. :P
Apr 22, 2016 5:06 pm
irvanovich says:
Naatkinson says:
irvanovich says:
OOC:
I was going to say you have hero points, use them...but then I remembered that you rerolled your HP.

This is revenge for Fantasia.
I am wounded! lol

Just remember to watch for the dustpan ;)
...I'm sorely tempted to have one of these skeletons use a broom and dustpan as weapon and shield now. Just to be that dick. :P
I'm gonna have to throw that into my home campaign. The look on the player's faces would be priceless :D
Apr 22, 2016 5:08 pm
Naatkinson says:
irvanovich says:
Naatkinson says:
irvanovich says:
OOC:
I was going to say you have hero points, use them...but then I remembered that you rerolled your HP.

This is revenge for Fantasia.
I am wounded! lol

Just remember to watch for the dustpan ;)
...I'm sorely tempted to have one of these skeletons use a broom and dustpan as weapon and shield now. Just to be that dick. :P
I'm gonna have to throw that into my home campaign. The look on the player's faces would be priceless :D
Oh man, that would be beautiful...
Apr 22, 2016 5:10 pm
The way these dice hate on everyone, though, I'm seeing that end very poorly for any character I would play.

"Oooo, the Skeleton just rolled a critical hit with his broom...and for max damage. Your body is dust free as it falls to the ground.
Apr 22, 2016 7:33 pm
Who needs Prestidigitation when you have an undead butler!
Apr 22, 2016 8:36 pm
The day someone in heavy armor gets taken out with a broom is the day i call shenanigans. just saying.
Apr 22, 2016 8:37 pm
Kaosanddoom says:
The day someone in heavy armor gets taken out with a broom is the day i call shenanigans. just saying.
Happened in my 5e game yesterday lol
Apr 22, 2016 8:52 pm
At least the unarmored monk vanquished the broom with her bare hands, so all was well.
Apr 22, 2016 8:55 pm
The monk seems to be the badass so far, doesn't she?
Apr 22, 2016 8:56 pm
http://www.cornel1801.com/disney/Fantasia-1940/film3_3.jpg

I still think I'm about to burn that house to the ground...paladin powers be damned.
Apr 24, 2016 1:22 am
FYI in case I haven't mentioned, I am on vacation this week but should still be able to check in once a day.
Apr 25, 2016 8:18 pm
How in the blue monkey f### do you manage to get these rolls all the time moof?
Last edited April 25, 2016 8:18 pm
Apr 25, 2016 8:23 pm
I don't know, but in another game someone cast "hold person" on me and I rolled 6 and under for 5 rounds in a row, until the GM took pity on me and released the spell...
Apr 25, 2016 8:44 pm
I rolled two twenties on the skeleton's turns just now...and then a bunch of garbage to go with them.
Apr 25, 2016 9:39 pm
Facebook tells me that today marks the 4th anniversary of this adventure's initial run. Gotta think up something special for you.
Apr 25, 2016 9:49 pm
Ooh I hope we find a room full of balloons and cake!
Apr 25, 2016 11:14 pm
How high is the ceiling in this chamber that we're in?
Apr 26, 2016 12:01 am
Oh, we'll say about 20 feet...give or take 5.
Apr 27, 2016 9:01 pm
Moving things forward tonight/in the morning.
May 3, 2016 5:58 pm
irvanovich says:
OOC:
No other surprises. There's 168 GP, 630 SP, and 3900 CP in this pouch.
Must be a hell of a big pouch lol
May 3, 2016 6:18 pm
Naatkinson says:
irvanovich says:
OOC:
No other surprises. There's 168 GP, 630 SP, and 3900 CP in this pouch.
Must be a hell of a big pouch lol
I said pouch before I saw how many coins the damn thing put in the chest.

It may be a minor magic item...like a handy haversack or something. Maybe a coin purse of holding or something, that only works for coins... XD
May 3, 2016 7:06 pm
Greed purse. Holds as many coins as you want and there's only a 1/20 chance it bites off your hand when you try to grab some.
May 3, 2016 7:11 pm
DJForeclosure says:
Greed purse. Holds as many coins as you want and there's only a 1/20 chance it bites off your hand when you try to grab some.
I'm not THAT mean.

...or am I?
May 3, 2016 7:25 pm
irvanovich says:
DJForeclosure says:
Greed purse. Holds as many coins as you want and there's only a 1/20 chance it bites off your hand when you try to grab some.
I'm not THAT mean.

...or am I?
This is the proof that I GM way more often than I play. I suggest things that could be bad for my existence.
May 5, 2016 5:15 pm
Kaosanddoom says:
I will sign to the rest of the group here that there is something evil ahead. And given that its talking to our scouts i think we may be busted. I am going to wait for Toshi and Xulara to react before i make a move so as to not put them in undo danger. If this does go to rounds i intend to put myself between this evil and the rest of the party.
Toshi and Xulara are out in front. I don't suppose we see Dahlia's signals? I'm having trouble coming up with a good reason for Toshi to look over his shoulder.
May 5, 2016 5:55 pm
I'm going to say probably not...Toshi and Xulara thought they were moving with plenty of stealth, so they're on their guard for whoever spotted them and is threatening them.

You can, however, attempt another Perception check.
May 10, 2016 2:58 am
Fuck it. Nobody ever got famous by hiding in the shadows. Dragon showdown time.
May 10, 2016 3:03 am
Yeah let's do this already. Just find a way to keep it on the ground and flank it. And watch the acid. Maybe Garn can wrestle it to the ground and hold it's snout shut LOL!
Last edited May 10, 2016 3:03 am
May 10, 2016 3:44 am
Good luck all!
May 10, 2016 3:47 am
No dying anyone. :)
May 12, 2016 1:40 am
If it's OK, since I didn't know he was on the ground, I'm gonna adjust my round to be an attack with my greatsword
May 12, 2016 1:48 am
irvanovich says:
Go for it
Just for that, I'm gonna have the next broom attack someone else.
May 12, 2016 2:02 am
Naatkinson says:
irvanovich says:
Go for it
Just for that, I'm gonna have the next broom attack someone else.
...the dragon is gonna eat you first. FYI.
May 13, 2016 1:35 pm
irvanovich says:
Garn charges in, roaring in rage as he swings his greatsword at the beast...only to have it bounce off of a particularly hard scale. Hegy's crossbow bolt flies in over his shoulder, and lodges in the creatures neck as Istariel moves in next to Garn and slams into the beast's side. Maia's crossbow bolt go wide, and Toshi and Xulara split and move along the walls, confident in their stealth abilities, as the dragon attacks Garn, jaws and claws flashing as the barbarian narrowly avoids them. Dahlia moves in and delivers a powerful strike with her axe, chipped scales sent flying. End Round 1, begin Round 2
OOC:
I went ahead and rolled Istariel's attack, since everyone else that went melee could reach. 16 damage against the scaly beast, not bad.
Err..Toshi hasn't gone yet this round. I was waiting for the dragon's action, because it's ahead of Toshi in initiative. Was surprised when I saw Dahlia had taken her turn. :-)

EDIT: Or are you considering Toshi's Stealh move (posted before initiative was rolled) his action for the first round?
Last edited May 13, 2016 1:37 pm
May 13, 2016 1:45 pm
GUYS WATCH OUT I THINK THE DICE CURSE IS BACK.
May 13, 2016 1:53 pm
Jabes.plays.RPG says:
irvanovich says:
Garn charges in, roaring in rage as he swings his greatsword at the beast...only to have it bounce off of a particularly hard scale. Hegy's crossbow bolt flies in over his shoulder, and lodges in the creatures neck as Istariel moves in next to Garn and slams into the beast's side. Maia's crossbow bolt go wide, and Toshi and Xulara split and move along the walls, confident in their stealth abilities, as the dragon attacks Garn, jaws and claws flashing as the barbarian narrowly avoids them. Dahlia moves in and delivers a powerful strike with her axe, chipped scales sent flying. End Round 1, begin Round 2
OOC:
I went ahead and rolled Istariel's attack, since everyone else that went melee could reach. 16 damage against the scaly beast, not bad.
Err..Toshi hasn't gone yet this round. I was waiting for the dragon's action, because it's ahead of Toshi in initiative. Was surprised when I saw Dahlia had taken her turn. :-)

EDIT: Or are you considering Toshi's Stealh move (posted before initiative was rolled) his action for the first round?
I considered Toshi's stealth move his first round action...take a double turn, if you wanted him to do something else. :)
May 13, 2016 1:57 pm
These dice... We're never gonna last through this dungeon
May 13, 2016 1:59 pm
Now I'm glad I didn't up this guy by a couple of categories...
May 13, 2016 2:05 pm
This makes me think of my real life group. I can throw a kraken at them at level 4 and they'll manage to roll well enough to come out on top. But the one time I decide to throw a couple of basic wolves at them, they can't hit anything and they almost die!
May 13, 2016 2:12 pm
I have a 5e group that's min-maxed to all hell, mostly by luck, but also some planning. The hardest encounter they've ever had were a bunch of Vine Blights. After taking down hordes of hideous opponents, its a bunch of plants with some Grapple abilities that nearly took them down.
May 13, 2016 2:25 pm
Quote:
...take a double turn, if you wanted him to do something else. :)
Might be unfair to the others. I'll take care to declare my intentions more explicitly next time. :-)
May 13, 2016 3:37 pm
No dice problems here... ;)
May 13, 2016 3:57 pm
Well SOMEONE should be reaping the rewards of our anti-karma.
May 13, 2016 4:18 pm
Would it be possible to climb onto this thing? Acrobatics roll, maybe?
May 13, 2016 4:30 pm
It's possible...
May 13, 2016 11:25 pm
All these botches, you guys are gonna wind up killing each other before the Dragon even gets a chance...
May 13, 2016 11:28 pm
That'll show him not to mess with us!!
May 16, 2016 3:57 pm
Here's the real question: does the dice curse extend beyond the players? Is it possible that this dragon-child is ALSO a terrible fighter?
May 16, 2016 4:33 pm
DJForeclosure says:
Here's the real question: does the dice curse extend beyond the players? Is it possible that this dragon-child is ALSO a terrible fighter?
Based on our experiences with the kobolds... I'd say that's probably a NO
May 16, 2016 5:24 pm
Just going to say that, while I will deal with them, I am very much opposed to "botches". In my opinion they don't fit the high fantasy hero concept well, and they are punishing to players more and more as they become better fighters (i.e. gain more attacks). An amazingly skilled warrior accidentally stabbing his buddy 5% of the time when he makes an attack bothers me. By the time a fighter has 4 attacks (level 16, so he's AMAZING) he has a 17% to stab his buddy every 6 seconds.

/endrant
May 16, 2016 5:31 pm
Naatkinson says:
Just going to say that, while I will deal with them, I am very much opposed to "botches". In my opinion they don't fit the high fantasy hero concept well, and they are punishing to players more and more as they become better fighters (i.e. gain more attacks). An amazingly skilled warrior accidentally stabbing his buddy 5% of the time when he makes an attack bothers me. By the time a fighter has 4 attacks (level 16, so he's AMAZING) he has a 17% to stab his buddy every 6 seconds.

/endrant
Noted, though I actually roll a percentile dice to see what happens on botches, before I make any calls on what happens. I've seen them go from injuring someone right down to damaging/shattering their own weapon.

Though if everyone is opposed to them, I have no problem with taking them out of the game, starting from this point on. They'll just be flat out auto-misses, no matter what the bonus is.
May 16, 2016 5:35 pm
Regardless of what the result is, it seems strange that the best warrior in the world is going to screw up FAR more often (or even have the chance to screw up more) than a novice. If I were to implement a system of critical fails I'd have the DM roll to see if anything bad happened (kind of like a critical confirmation roll works) with a modifier based on BAB, that way your chances are reduced as you gain levels and skill.

Either way I'm not going to be upset, just bringing up my thoughts on the subject :)
May 16, 2016 6:19 pm
Naatkinson says:
Regardless of what the result is, it seems strange that the best warrior in the world is going to screw up FAR more often (or even have the chance to screw up more) than a novice. If I were to implement a system of critical fails I'd have the DM roll to see if anything bad happened (kind of like a critical confirmation roll works) with a modifier based on BAB, that way your chances are reduced as you gain levels and skill.

Either way I'm not going to be upset, just bringing up my thoughts on the subject :)
The chart I use has the chance of, if something does happen and a level 16 fighter botches on one of his attacks, then every attack after that is null and void.

So let's say BillyBob the human fighter has 4 attacks...attack One at full bonus hits, attack two misses, and attack 3 just happens to be a botch. At that point, the GM rolls the dice to see what happens on that critical failure, and we move to the next initiative in the round.

I do see your point, though...and it's something I'll start taking more into consideration. Botches were always a big part of the game when I was learning, and it's carried over into my GMing style. If it makes you feel any better, the enemies botch just as much as you guys do...sometimes with hilarious results.
May 16, 2016 6:26 pm
They were there as well when I was learning, back in 1e AD&D. Then when I DMed I kept them in, though I continuously tweaked them, carried them into Pathfinder, and finally did away with them altogether in 5e. They have caused a lot of funny stories, so I'm not always opposed to them.

It's just that half the time they make the game feel more like The Three Stooges rather than Lord of the Rings, if you get my meaning. Keeping them or disposing of them, either way is fine with me. It's just that I am a DM, it's what I ALWAYS do now, so I have a tendency to give a lot of input as to the way things are done in a game.

DM your game as you see fit, it's been a blast so far and I know it will continue to be, regardless of botches. And if my "input" becomes too much, just let me know and I will tone it down. :)
May 16, 2016 6:44 pm
Naatkinson says:
They were there as well when I was learning, back in 1e AD&D. Then when I DMed I kept them in, though I continuously tweaked them, carried them into Pathfinder, and finally did away with them altogether in 5e. They have caused a lot of funny stories, so I'm not always opposed to them.

It's just that half the time they make the game feel more like The Three Stooges rather than Lord of the Rings, if you get my meaning. Keeping them or disposing of them, either way is fine with me. It's just that I am a DM, it's what I ALWAYS do now, so I have a tendency to give a lot of input as to the way things are done in a game.

DM your game as you see fit, it's been a blast so far and I know it will continue to be, regardless of botches. And if my "input" becomes too much, just let me know and I will tone it down. :)
Unless you tell me flat out how to run my game, your input is ALWAYS welcome. It's been a minute since I've run anything, and I always look for ways to improve myself. :)
Jun 3, 2016 6:14 pm
Moofsalot says:
This is what happens when I try to trust the team. [/b]
Yeah, trapfinding from the back was hilarious! :-D
Jun 6, 2016 6:55 pm
Just to note, I already rolled my initiative :)
Jun 6, 2016 6:57 pm
Thank you for pointing it out to me again...I'd actually forgotten XD
Jun 6, 2016 6:58 pm
How far away are the kobold and dragon?
Jun 6, 2016 7:03 pm
You're going to start out within charging distance. The kobold is about 60 feet from you.

Eventually, I'll breakdown and get going with a map builder of some kind...maybe use a solution similar to what kalajel is using in the Ravenloft PF game...
Jun 6, 2016 7:10 pm
This is a pretty good online map builder, if you'd like to use that.
Jun 6, 2016 7:13 pm
Yeah, I've looked at it. Haven't played with it much, because Overwatch and a toddler occupy my home time.
Jun 6, 2016 8:49 pm
irvanovich says:
OOC:
Once you post your initiative, go ahead and post your intended action for the surprise round.
Yeah, my damage this game has been ridiculous every single time. I just can't hit.
Jun 15, 2016 3:02 pm
Oh snap...the GM just handed out some pretty boss magic items. WHATEVER COULD IT MEAN!?
Jun 15, 2016 3:05 pm
irvanovich says:
Oh snap...the GM just handed out some pretty boss magic items. WHATEVER COULD IT MEAN!?
Well... the game hasn't auto-saved yet, so it can't be a boss battle!
Jun 15, 2016 3:28 pm
If he now gives us a long rest then you know shit's definitely about to hit the fan LOL!
Jun 15, 2016 3:30 pm
*innocent whistle goes here*
Jun 15, 2016 10:46 pm
Damned fine loot too! I'll miss Hegy... :-)
Jun 16, 2016 12:30 am
I am so not used to Pathfinder item curves.

I feel strong.

I will probably regret this feeling.
Jun 16, 2016 12:32 am
We're gonna die!
Jun 24, 2016 7:52 pm
Where o Where has out GM gone?
Jun 24, 2016 7:54 pm
He mentioned being out and about in the Absences thread I believe.

Edit: Eh... this is a bit early for the absence he mentioned, but maybe it started early?
Last edited June 24, 2016 7:55 pm
Jul 7, 2016 6:10 pm
lol whoops.

I feel like I should've remembered Dragons had been extinct and perhaps treated our friend with a bit more reverence and awe. :P
Aug 8, 2016 4:44 pm
irvanovich says:
Everybody know what we've got going, now? Do we have a plan of attack?
Well, Toshi has gone lone wolf. Err....cat.
Aug 8, 2016 4:46 pm
Jabes.plays.RPG says:
irvanovich says:
Everybody know what we've got going, now? Do we have a plan of attack?
Well, Toshi has gone lone wolf. Err....cat.
I'm getting there...Toshi's will be the most fun, I think. I just wanna have all my ducks in a row...or at least in the same pond, before I make the next BIG post. ;)
Aug 8, 2016 4:48 pm
No worries! Just excited. :-)
Nov 14, 2016 6:46 pm
Gonna back out of the game for now to free up some space on my list. PM me if it starts back up and I'll re-join!
Nov 14, 2016 11:29 pm
Not a bad idea, think I'll do the same. And like Naat, hit me up when we restart, don't want to leave Hegy hanging! :-)
Nov 20, 2016 9:02 am
Same here. Please do let me know if it's time for Toshi to suit up again! :-)

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