Sep 7, 2020 9:09 pm
You can choose one weapon, one piece of armor and one piece of other equipment listed here as starting equipment for your character.
Also each character has a set of clothing and a smartphone-like handheld pc. You can also add personal items in order to add some depth to your character. Like a necklace or a picture of a loved one.
If you use a character template your equipment is already on your sheet but you can switch it out for the equipment listed here:
Weapons:
Ranged:
G6 (Light semi-automatic handgun) Damage: 3D+2 Ammo:6 Range(S/M/L): 10/25/50
Hunting rifle (1 shot per round) Damage: 5D+1 Ammo:1 Range(S/M/L): 15/50/150
Buck gun (Single shot shotgun) Damage: 5D+1 Ammo:2 Range(S/M/L): 25/50/75
Personal Blaster (1 shot per round) Damage: 3D Ammo:6 Range(S/M/L): 4/8/12
Melee
Machete Damage: +1D+2
Survival knife Damage +1D
Brass knuckles Damage +1D+1
Armor
Padded leather, flying jacket Armor: +1D
Trench coat Armor: +2
Woven metal fabric vest Armor: +1D
Misc. Equipment
Crowbar: Gives a +1D bonus to prying attempts, or does Strength Damage +2 in damage with bashing attacks
Hand Comp: Portable and easy to use, hand computers feature rapid processing power, including high quantities of high-speed memory and high capacity, multifunctional chip drives. Most come with a port for connection to a neural jack, as well as cable interfaces for connecting to larger terminals.
Hand Scanner: A portable sensor device, the hand scanner has an effective range of 10 kilometers. It can be set to pick up motion, particu-lar types of matter, and even indications of power generation. They are standard equipment for scouts and are frequently used by miners.Use of a scanner provides a +1D to sensors
Lockpicking Tools: +1D bonus to lockpicking attempts (only if the user has the sleight of hand skill)
Med-kit: An assortment of medical supplies collected into a light-weight container that allows for easy transport. Med-kits normally contain antibiotic patches, a compressed-air hypodermic injector, three doses of pain killers, bandages, and tape. Use of a standard med-kit provides a +1D bonus to medicine skill checks
Tool Kit: Contains tools (and possibly parts or storage containers) necessary to accomplish basic related tasks. Choose a profession for your tool kit (like 'firearm repair')
Tracking Device: Used with a signal locator, this miniature trans-mitter allows whatever is attached to it to be electronically located over a distance.
Also each character has a set of clothing and a smartphone-like handheld pc. You can also add personal items in order to add some depth to your character. Like a necklace or a picture of a loved one.
If you use a character template your equipment is already on your sheet but you can switch it out for the equipment listed here:
Weapons:
Ranged:
G6 (Light semi-automatic handgun) Damage: 3D+2 Ammo:6 Range(S/M/L): 10/25/50
Hunting rifle (1 shot per round) Damage: 5D+1 Ammo:1 Range(S/M/L): 15/50/150
Buck gun (Single shot shotgun) Damage: 5D+1 Ammo:2 Range(S/M/L): 25/50/75
Personal Blaster (1 shot per round) Damage: 3D Ammo:6 Range(S/M/L): 4/8/12
Melee
Machete Damage: +1D+2
Survival knife Damage +1D
Brass knuckles Damage +1D+1
Armor
Padded leather, flying jacket Armor: +1D
Trench coat Armor: +2
Woven metal fabric vest Armor: +1D
Misc. Equipment
Crowbar: Gives a +1D bonus to prying attempts, or does Strength Damage +2 in damage with bashing attacks
Hand Comp: Portable and easy to use, hand computers feature rapid processing power, including high quantities of high-speed memory and high capacity, multifunctional chip drives. Most come with a port for connection to a neural jack, as well as cable interfaces for connecting to larger terminals.
Hand Scanner: A portable sensor device, the hand scanner has an effective range of 10 kilometers. It can be set to pick up motion, particu-lar types of matter, and even indications of power generation. They are standard equipment for scouts and are frequently used by miners.Use of a scanner provides a +1D to sensors
Lockpicking Tools: +1D bonus to lockpicking attempts (only if the user has the sleight of hand skill)
Med-kit: An assortment of medical supplies collected into a light-weight container that allows for easy transport. Med-kits normally contain antibiotic patches, a compressed-air hypodermic injector, three doses of pain killers, bandages, and tape. Use of a standard med-kit provides a +1D bonus to medicine skill checks
Tool Kit: Contains tools (and possibly parts or storage containers) necessary to accomplish basic related tasks. Choose a profession for your tool kit (like 'firearm repair')
Tracking Device: Used with a signal locator, this miniature trans-mitter allows whatever is attached to it to be electronically located over a distance.