Character Generation Thread

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Jan 11, 2021 9:34 pm
Use this thread to generate your hapless characters. Bwahahahahahaha

Character generation is easy.
1) Roll 3d6 in order, for your Strength, Agility, Stamina, Personality, Intelligence, and Luck.
2) Roll 1d30 for your lucky auspice.
3) Roll 1d100 to find out your profession.
4) Roll 1d4 for hit points.
5) Roll 1d24 to get a potentially useful piece of equipment.
6) Choose an alignment: Lawful, Neutral, or Chaotic.
7) Roll 5d12 to determine how many copper pieces you begin with.
Jan 11, 2021 11:36 pm
Here goes...

Rolls

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (551) = 11

3d6 : (464) = 14

3d6 : (313) = 7

3d6 : (122) = 5

3d6 : (434) = 11

3d6 : (325) = 10

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (3) = 3

1d100 : (25) = 25

1d4 : (3) = 3

1d24 : (16) = 16

5d12 : (538103) = 29

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (455) = 14

3d6 : (544) = 13

3d6 : (613) = 10

3d6 : (552) = 12

3d6 : (154) = 10

3d6 : (421) = 7

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (19) = 19

1d100 : (65) = 65

1d4 : (1) = 1

1d24 : (10) = 10

5d12 : (12113109) = 45

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (324) = 9

3d6 : (646) = 16

3d6 : (134) = 8

3d6 : (615) = 12

3d6 : (455) = 14

3d6 : (363) = 12

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (14) = 14

1d100 : (6) = 6

1d4 : (3) = 3

1d24 : (21) = 21

5d12 : (45827) = 26

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (354) = 12

3d6 : (251) = 8

3d6 : (241) = 7

3d6 : (234) = 9

3d6 : (155) = 11

3d6 : (614) = 11

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (23) = 23

1d100 : (35) = 35

1d4 : (1) = 1

1d24 : (18) = 18

5d12 : (561239) = 35

Jan 12, 2021 12:04 am
Grimm - Dwarven mushroom farmer
St11, Ag14, Sa7, Pr5, In11, Lk10
Saves: Fort-1, Ref+1, Will-2
HP: 2, Alignment: Chaotic, 29 cp
Shovel, sack, oil flask x1
Lucky: missile fire attack(+0)

Doc - Human healer
St14, Ag13, Sa10, Pr12, In10, Lk7
Saves: Fort+0, Ref+1, Will+0
HP: 1, Alignment: Lawful, 45 cp
Club, holy water x1, small hammer
Lucky: poison save(-1)

Flash - Human beadle
St9, Ag16, Sa8, Pr12, In14, Lk12
Saves: Fort-1, Ref+2, Will+0
HP: 2, Alignment: Lawful, 26 cp
Staff, holy symbol, small sack
Lucky: spell damage(+0)

Fern - Elven glassblower
St12, Ag8, Sa7, Pr9, In11, Lk11
Saves: Fort-1, Ref-1, Will+0
HP: 1, Alignment: Neutral, 35 cp
Hammer, glass beads, rations x1
Lucky: armor class(+0)
Last edited January 12, 2021 4:59 am
Jan 12, 2021 12:27 am
Awright here goes nothin'. Taking it slow cuz otherwise I know I'll screw it up.

Rolls

Strength #1 - (3d6)

(265) = 13

Agility #1 - (3d6)

(225) = 9

Stamina #1 - (3d6)

(251) = 8

Personality #1 - (3d6)

(562) = 13

Intelligence #1 - (3d6)

(345) = 12

Luck #1 - (3d6)

(561) = 12

Auspice #1 - (1d30)

(22) = 22

Profession #1 - (1d100)

(100) = 100

Hit Points #1 - (1d4)

(2) = 2

Equipment #1 - (1d24)

(15) = 15

Copper #1 - (5d12)

(8125122) = 39

Jan 12, 2021 12:32 am
Gonna do this in stages cuz I loose a lot of data from typos when I don't break things up into smaller pieces.

Rolls

Strength #2 - (3d6)

(444) = 12

Agility #2 - (3d6)

(633) = 12

Stamina #2 - (3d6)

(632) = 11

Personality #2 - (3d6)

(455) = 14

Intelligence #2 - (3d6)

(651) = 12

Luck #2 - (3d6)

(563) = 14

Auspice #2 - (1d30)

(21) = 21

Profession #2 - (1d100)

(69) = 69

Hit Points #2 - (1d4)

(4) = 4

Equipment #2 - (1d24)

(14) = 14

Copper #2 - (5d12)

(251014) = 22

Jan 12, 2021 12:36 am
OK so here's character #3, so far some decent numbers. They can only go down from here.

Rolls

Strength #3 - (3d6)

(135) = 9

Agility #3 - (3d6)

(463) = 13

Stamina #3 - (3d6)

(615) = 12

Personality #3 - (3d6)

(163) = 10

Intelligence #3 - (3d6)

(334) = 10

Luck #3 - (3d6)

(233) = 8

Auspice #3 - (1d30)

(2) = 2

Profession #3 - (1d100)

(36) = 36

Hit Points #3 - (1d4)

(4) = 4

Equipment #3 - (1d24)

(11) = 11

Copper #3 - (5d12)

(391171) = 31

Jan 12, 2021 12:40 am
#4 now, and didn't I tell you about lower scores? #3 must have a limp or something.
OOC:
This one looks like the best of the lot. Except for his HP and copper.
Last edited January 12, 2021 12:41 am

Rolls

Strength #4 - (3d6)

(545) = 14

Agility #4 - (3d6)

(342) = 9

Stamina #4 - (3d6)

(656) = 17

Personality #4 - (3d6)

(643) = 13

Intelligence #4 - (3d6)

(635) = 14

Luck #4 - (3d6)

(621) = 9

Auspice #4 - (1d30)

(23) = 23

Profession #4 - (1d100)

(2) = 2

Hit Points #4 - (1d4)

(1) = 1

Equipment #4 - (1d24)

(22) = 22

Copper #4 - (5d12)

(13538) = 20

Jan 12, 2021 1:01 am
Dang you did much better than I!
Jan 12, 2021 1:19 am
Uni (#1)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d12, 1d100)

3d6 : (131) = 5

3d6 : (532) = 10

3d6 : (522) = 9

3d6 : (641) = 11

3d6 : (164) = 11

3d6 : (621) = 9

1d30 : (6) = 6

1d12 : (4) = 4

1d100 : (27) = 27

Jan 12, 2021 1:22 am
#1 continued

Rolls

Rolls - (1d4, 1d24, 5d12)

1d4 : (4) = 4

1d24 : (10) = 10

5d12 : (712108) = 28

Jan 12, 2021 1:25 am
Do'h! (#2)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (122) = 5

3d6 : (215) = 8

3d6 : (525) = 12

3d6 : (344) = 11

3d6 : (644) = 14

3d6 : (161) = 8

1d30 : (7) = 7

1d4 : (3) = 3

1d100 : (38) = 38

Jan 12, 2021 1:27 am
#2 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (6) = 6

5d12 : (388105) = 34

Jan 12, 2021 1:28 am
Trey (#3)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (643) = 13

3d6 : (132) = 6

3d6 : (516) = 12

3d6 : (466) = 16

3d6 : (452) = 11

3d6 : (416) = 11

1d30 : (27) = 27

1d4 : (2) = 2

1d100 : (37) = 37

Jan 12, 2021 1:29 am
#3 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (14) = 14

5d12 : (761299) = 43

Jan 12, 2021 1:31 am
Quad (#4)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (521) = 8

3d6 : (256) = 13

3d6 : (261) = 9

3d6 : (133) = 7

3d6 : (613) = 10

3d6 : (132) = 6

1d30 : (21) = 21

1d4 : (2) = 2

1d100 : (58) = 58

Jan 12, 2021 1:32 am
#4 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (13) = 13

5d12 : (491212) = 28

Jan 12, 2021 1:37 am
Some real weiners there. Lol!
Jan 12, 2021 1:45 am
I'll collect up and clarify those results later, when I can get back to my computer.
Jan 12, 2021 2:42 am
Aldrusian, I took the liberty of going ahead and setting everything up for you. All you have to do is select an alignment for each.

#1 - Human woodcutter
Str13, Agi9, Sta8, Per12, Int12, Luk12
HP: 1, Lucky: Willpower saves (+0), 39 cp
Fort -1, Ref +0, Will +0
Hand axe, bundle of wood, hand-sized mirror

#2 - Human hunter
Str12, Agi12, Sta11, Per14, Int12, Luk14
HP: 4, Lucky: Fortitude saving throws (+1), 22 cp
Fort +1, Ref +0, Will +1
Short bow, deer pelt, lantern

#3 - Elven navigator
Str9, Agi13, Sta12, Per10, Int10, Luk8
HP: 4, Lucky: Melee attack rolls (-1), 31 cp
Fort +0, Ref +1, Will +0
Short bow, spyglass, holy symbol

#4 - Human animal trainer
Str14, Agi9, Sta17, Per13, Int14, Luk9
HP: 3, Lucky: Armor class (+0), 20 cp
Fort +2, Ref +0, Will +1
Club, pony, thieves' tools
Jan 12, 2021 2:57 am
Equinox, while I was doing Aldrusian's, I went ahead and did yours also. I hope you don't mind. All you have to do is to apply an alignment to each.

Uni - Dwarven stonemason
Str5, Agi10, Sta9, Per11, Int11, Luk9
HP: 4, Lucky: Damage rolls (+0), 28 cp
Fort +0, Ref +0, Will +0
Hammer, fine stone (10 lbs.), small hammer

D'oh! - Elven sage
Str5, Agi8, Sta12, Per11, Int14, Luk8
HP: 3, Lucky: Melee damage rolls (-1), 34
Fort +0, Ref -1, Will +0
Dagger, parchment and quill pen, crowbar

Trey - Elven sage
Str13, Agi6, Sta12, Per16, Int11, Luk11
HP: 2, Lucky: Corruption rolls (+0), 43 cp
Fort +0, Ref -1, Will +2
Dagger, parchment and quill pen, lantern

Quad - Halfling glovemaker
Str8, Agi13, Sta9, Per7, Int10, Luk6
HP: 2, Lucky: Fortitude saving throws (-1), 28 cp
Fort -1, Ref +1, Will -1
Awl (as dagger), 4 pairs of gloves, iron spike
Jan 12, 2021 2:58 am
Wow TWO elven sages? Twins!
Jan 12, 2021 3:03 am
So far I'm predicting my human beadle, Aldrusian's human hunter, and Equinox's second elven sage MIGHT survive... This is fun!
Jan 12, 2021 3:26 am
Thanks Dom!

I'm loving the Dwaven stonemason with a 5 Str and a hammer. Worst stonemason ever!
Last edited January 12, 2021 3:28 am
Jan 12, 2021 4:28 am
Lol! He's like the quarry foreman's "special" nephew that he brings to work and is given the job of gravel sorter.
Jan 12, 2021 8:54 am
Stats 1

Rolls

Str - (3d6)

(212) = 5

Agi - (3d6)

(315) = 9

Stam - (3d6)

(351) = 9

Per - (3d6)

(635) = 14

Int - (3d6)

(465) = 15

Luck - (3d6)

(442) = 10

Lucky auspice - (1d30)

(30) = 30

Profession - (1d100)

(56) = 56

Hp - (1d4)

(4) = 4

Equipment - (1d24)

(12) = 12

Copper - (5d12)

(691018) = 34

Jan 12, 2021 8:56 am
Stats 2

Rolls

Str - (3d6)

(621) = 9

Agi - (3d6)

(666) = 18

Stam - (3d6)

(522) = 9

Per - (3d6)

(454) = 13

Int - (3d6)

(656) = 17

Luck - (3d6)

(513) = 9

Lucky auspice - (1d30)

(17) = 17

Profession - (1d100)

(7) = 7

Hp - (1d4)

(3) = 3

Equipment - (1d24)

(10) = 10

Copper - (5d12)

(1174912) = 43

Jan 12, 2021 8:58 am
Stats 3

Rolls

Str - (3d6)

(634) = 13

Agi - (3d6)

(513) = 9

Stam - (3d6)

(453) = 12

Per - (3d6)

(356) = 14

Int - (3d6)

(124) = 7

Luck - (3d6)

(115) = 7

Lucky auspice - (1d30)

(13) = 13

Profession - (1d100)

(26) = 26

Hp - (1d4)

(2) = 2

Equipment - (1d24)

(14) = 14

Copper - (5d12)

(112459) = 31

Jan 12, 2021 9:00 am
Stats 4

Rolls

Str - (3d6)

(554) = 14

Agi - (3d6)

(355) = 13

Stam - (3d6)

(522) = 9

Per - (3d6)

(255) = 12

Int - (3d6)

(466) = 16

Luck - (3d6)

(413) = 8

Lucky auspice - (1d30)

(2) = 2

Profession - (1d100)

(14) = 14

HP - (1d4)

(3) = 3

Equipment - (1d24)

(18) = 18

Copper - (5d12)

(698712) = 42

Jan 12, 2021 9:05 am
I’ll collate these throughout the day when I get some downtime between jobs
Jan 12, 2021 5:44 pm
Man! Your second character got an 18 AND a 17?! King of thieves (or wizards) over here! I can't remember the last time a saw a straight 3d6 roll of 18...
Last edited January 12, 2021 5:44 pm
Jan 12, 2021 5:48 pm
dominion451 says:
Man! Your second character got an 18 AND a 17?! King of thieves (or wizards) over here! I can't remember the last time a saw a straight 3d6 roll of 18...
Yeah, but made up for it with #3. LOL.
Jan 12, 2021 5:51 pm
#3 could be a decent cleric with Personality and Strength, there's actually decent potential in all four sets!
Jan 12, 2021 6:16 pm
Yeah I thought I had a decent set of rolls overall.
Jan 12, 2021 6:30 pm
#1

Strength: 14
Agility: 13
Stamina: 7
Personality: 10
Intelligence: 11
Luck: 12

Lucky Auspice: 19
Profession: 68
HP: 1
Equipment: 3
Copper: 33

#2

Strength: 9
Agility: 10
Stamina: 5
Personality: 6
Intelligence: 6
Luck: 10

Lucky Auspice: 9
Profession: 89
HP: 3
Equipment: 10
Copper: 42

#3

Strength: 10
Agility: 10
Stamina: 12
Personality: 8
Intelligence: 14
Luck: 12

Lucky Auspice: 7
Profession: 13
HP: 1
Equipment: 21
Copper: 39

#04

Strength: 11
Agility: 14
Stamina: 6
Personality: 12
Intelligence: 15
Luck: 11

Lucky Auspice: 3
Profession: 7
HP: 2
Equipment: 22
Copper: 41
Last edited January 12, 2021 6:44 pm

Rolls

#01 Stats - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (446) = 14

3d6 : (265) = 13

3d6 : (214) = 7

3d6 : (532) = 10

3d6 : (263) = 11

3d6 : (435) = 12

#01 Lucky auspice - (1d30)

(19) = 19

#01 Profession - (1d100)

(68) = 68

#01 HP - (1d4)

(1) = 1

#01 Equipment - (1d24)

(3) = 3

#01 Copper - (5d12)

(817611) = 33

#02 Stats - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (414) = 9

3d6 : (325) = 10

3d6 : (113) = 5

3d6 : (222) = 6

3d6 : (141) = 6

3d6 : (523) = 10

#02 Lucky Auspice - (1d30)

(9) = 9

#02 Profession - (1d100)

(89) = 89

#02 HP - (1d4)

(3) = 3

#02 Equipment - (1d24)

(10) = 10

#02 Copper - (5d12)

(6861012) = 42

#03 Stats - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (361) = 10

3d6 : (442) = 10

3d6 : (525) = 12

3d6 : (512) = 8

3d6 : (356) = 14

3d6 : (543) = 12

#03 Profession - (1d100)

(13) = 13

#03 HP - (1d4)

(1) = 1

#03 Equipment - (1d24)

(21) = 21

#03 Copper - (5d12)

(3610128) = 39

#04 Stats - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (524) = 11

3d6 : (644) = 14

3d6 : (123) = 6

3d6 : (453) = 12

3d6 : (456) = 15

3d6 : (641) = 11

#04 Lucky Auspice - (1d30)

(3) = 3

#04 Profession - (1d100)

(7) = 7

#04 HP - (1d4)

(2) = 2

#04 Equipment - (1d24)

(22) = 22

#04 Copper - (5d12)

(1191137) = 41

#03 Lucky Auspice - (1d30)

(7) = 7

Jan 12, 2021 6:40 pm
Character #1:
OOC:
God durn elf lawyers... They're the worst...
Last edited January 12, 2021 7:00 pm

Rolls

Abilty Scores - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (213) = 6

3d6 : (461) = 11

3d6 : (511) = 7

3d6 : (611) = 8

3d6 : (235) = 10

3d6 : (261) = 9

Hit Points - (1d4)

(2) = 2

Lucky Sign - (1d30)

(3) = 3

0-Level Occupation - (1d200)

(30) = 30

Starting Money - (5d12)

(91210121) = 44

Starting Equipment - (1d24)

(14) = 14

Jan 12, 2021 6:42 pm
Character #2

Rolls

Abilty Scores - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (132) = 6

3d6 : (565) = 16

3d6 : (362) = 11

3d6 : (654) = 15

3d6 : (553) = 13

3d6 : (313) = 7

Hit Points - (1d4)

(1) = 1

Lucky Sign - (1d30)

(23) = 23

0-Level Occupation - (1d100)

(73) = 73

Starting Money - (5d12)

(546104) = 29

Starting Equipment - (1d24)

(21) = 21

Jan 12, 2021 6:43 pm
Character #3:

Rolls

Abilty Scores - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (161) = 8

3d6 : (442) = 10

3d6 : (416) = 11

3d6 : (243) = 9

3d6 : (633) = 12

3d6 : (141) = 6

Hit Points - (1d4)

(3) = 3

Lucky Sign - (1d30)

(7) = 7

0-Level Occupation - (1d100)

(49) = 49

Starting Equipment - (1d24)

(20) = 20

Starting Money - (5d12)

(3211113) = 30

Jan 12, 2021 6:44 pm
Character #4

Rolls

Abilty Scores - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (562) = 13

3d6 : (624) = 12

3d6 : (654) = 15

3d6 : (416) = 11

3d6 : (546) = 15

3d6 : (232) = 7

Hit Points - (1d4)

(1) = 1

Lucky Sign - (1d30)

(7) = 7

0-Level Occupation - (1d100)

(18) = 18

Starting Equipment - (1d24)

(14) = 14

Starting Money - (5d12)

(1195310) = 38

Jan 12, 2021 6:45 pm
Jesus, if my #2 character survives it'll be a bloody miracle!
Jan 12, 2021 7:01 pm
Character 1 - Umbal Bluefingers HP-4
Str 5
Agi 9
Stam 9
Per 14
Int 15
Luck 10 - auspice is wild child:speed
Halfling dyer
Staff, fabric (3 yards), holy water vial
34 copper

Character 2 - Durnald Rigby HP-3
Str 9
Agi 18
Stam 9
Per 13
Int 17
Luck 9 - auspice is lucky sign:saving throws
Beekeeper
Staff, jar of honey, small hammer
43 copper

Character 3 - Silas Stilltoe HP 2
Str 13
Agi 9
Stam 12
Per 14
Int 7
Luck 7 - auspice is 7th son:spell checks
Dwarven Rat Catcher
Club, net, lantern
31 copper

Character 4 - Philburt woodbelly - HP 3
Str 14
Agi 13
Stam 9
Per 12
Int 16
Luck 8 - auspice is the bull: melee attack rolls
Cooper
Crowbar (Club), Barrell, rations
42 copper
Last edited January 12, 2021 8:44 pm
Jan 12, 2021 7:03 pm
Couldn’t find the extra equipment List we rolled for
Jan 12, 2021 8:26 pm
Quote:
Couldn’t find the extra equipment List we rolled for
Here you go:
https://i.imgur.com/zgcX8QX.png
Jan 12, 2021 8:41 pm
Sassafras, here you go! Just apply alignments and (if you like) names.

1 - Human hunter
Str14, Agi13, Sta7, Per10, Int11, Luk12
HP: 1, Lucky: Saving throws against poison (+1), 33 cp
Fort -1, Ref +0, Will +0
Short bow, deer pelt, chain (10 ft.)

2 - Human squire
Str 9, Agi10, Sta5, Per6, Int6, Luk10
HP: 3, Lucky: Attack and damage with starting weapon (+0), 42 cp
Fort -2, Ref +0, Will -1
Longsword, steel helmet, small hammer

3 - Human confidence artist
Str 10, Agi10, Sta12, Per8, Int14, Luk12
HP: 1, Lucky: Melee damage rolls (+1), 39 cp
Fort +1, Ref +0, Will -1
Dagger, quality cloak, small sack

4 - Human beekeeper
Str11, Agi14, Sta6, Per12, Int15, Luk11
HP: 2, Lucky: Missile fire attack rolls (+0), 41 cp
Fort -2, Ref +1, Will +1
Staff, jar of honey, thieves' tools
Jan 12, 2021 8:42 pm
Ahh nice one cheers
Jan 12, 2021 9:03 pm
@Whtknt I'm curious as to your assignment of bonuses to saves... The book shows attribute bonuses starting at 13 but you seem to have them start at 12. Is this an oversight or am I using the wrong ruleset?
Jan 12, 2021 9:05 pm
Here is what I'm seeing...

https://i.vgy.me/AwcZAb.jpg
Jan 12, 2021 9:06 pm
Likewise I see Sassafras's fourth character has a -2 to Fort but a 6 stamina should only get you a -1... Maybe there are other modifiers I'm not aware of?
Jan 12, 2021 9:12 pm
No, it's just that my eyes are getting old and I can't see as well as I used to. The chart is correct.
Jan 12, 2021 10:23 pm
Right on, just checking ;)
Jan 12, 2021 10:52 pm
Gall durn.... My two incompetent characters have good hit points and my two decent ones have glass jaws!

Also, I want to be a dwarven mushroom farmer IRL...

Also, is an Elven Barrister actually an elf, or can they be of any race and just learned in elf law?
Last edited January 12, 2021 10:55 pm
Jan 12, 2021 10:54 pm
Sounds like mine. And WK, you're getting just a hint of what you're sight will be like when you get to be my age in 19 years.
Jan 12, 2021 10:59 pm
Aldrusian says:
Sounds like mine. And WK, you're getting just a hint of what you're sight will be like when you get to be my age in 19 years.
I have one eyeball that's sees things close up really well, but can't see anything far away, and one eyeball that can see far away well but can't see anything close up, and I perpetually walking around with one eye or the other closed.
I should get an eye patch I can move back and forth like Jarlaxle.
Jan 12, 2021 11:02 pm
My cousin is a mushroom farmer and he loves his life. He has a cool farm up in Chico, CA.

Yeah all my characters have 1 to 2 hp and low stamina... I'm hoping Flash lives to become a wizard, maybe a thief at the worst. It's about the only decent shot I have. Maybe Doc will live and be a fighter.
Last edited January 12, 2021 11:18 pm
Jan 12, 2021 11:47 pm
I'm a bit of an amateur mycologist and that's sounds like a good way to live. And Chico seems a pretty good place to live it.
Jan 12, 2021 11:51 pm
Yeah I can't lie, his gig makes me a little jealous.
Jan 13, 2021 1:17 am
Okay...

1) Elven barrister is actually an elf.
2) My wife is 90% blind (glaucoma since age 17) and I serve as her eyes, reading and responding to her email (she dictates responses to me) and driving both her and her father (who can no longer drive safely) around, so at least I'm better off than that. But yeah, getting old sucks rocks.
3) I can honestly say that mushroom farming has never been high on my list of potential jobs. :)
4) What tends to happen in my experience is that players choose one or two characters that they have high hopes for and try to shield them, letting the other two or three take the brunt of damage and risks. Of course, that doesn't always work, and at least one funnel I ran saw the character with the 3 Strength and 5 Stamina and 1 hit point survive all the way through.
Jan 13, 2021 2:06 am
I can remember years ago that Chico State was rated by Playboy Magazine as the #1 party school in the nation. Does he actually grow mushrooms or are they 'shrooms? Or does anybody know the difference anymore?
Jan 13, 2021 3:32 am
Quote:
I can remember years ago that Chico State was rated by Playboy Magazine as the #1 party school in the nation.
I was living in San Diego for a while and had a buddy that lived way up on Norther California n a toen called Fall River Mills. They have this huge rodeo every year and we were traveling up the I-5, which is this Interstate road up the whole of California, and these two girls from Chico sped up next to us and flashed us their boobies at 90mph, and invited us to come to Chico for a party they were throwing.

We declined because we had a rodeo to check out in Fall River Mills, and had a bunch of drugs waiting for us there, and had a lead on some chicks to chase.

But sometimes I wonder what my life would be like if we had chased the boobies to Chico...
Jan 13, 2021 3:50 am
At 17, my father offered to help me finance a new car or a new computer. I often wonder what my life would have been like if I had chosen the car.
Jan 13, 2021 3:51 am
Aldrusian says:
I can remember years ago that Chico State was rated by Playboy Magazine as the #1 party school in the nation. Does he actually grow mushrooms or are they 'shrooms? Or does anybody know the difference anymore?
He grows it all my friend, the fun and the food. Food-wise he makes a lot on lions mane mushrooms, he grows some high end stuff in a clean room there, pretty cool set up.
Jan 13, 2021 3:54 am
funfungiguy says:
[quote]But sometimes I wonder what my life would be like if we had chased the boobies to Chico...
I think the lesson here is everyone needs to slow down and take the time to chase the boobies.
Jan 13, 2021 3:56 am
WhtKnt says:
At 17, my father offered to help me finance a new car or a new computer. I often wonder what my life would have been like if I had chosen the car.
When did you end up getting your first car?
Jan 13, 2021 4:40 am
dominion451 says:
WhtKnt says:
At 17, my father offered to help me finance a new car or a new computer. I often wonder what my life would have been like if I had chosen the car.
When did you end up getting your first car?
Oh, I got a hand-me-down station wagon at 15, but this would have been MY car.
Jan 14, 2021 12:26 am
The first car I was ever allowed to drive on a regular basis was when I was a senior in High School. It was a 1952 DeSoto. That was in 1965. Now I drive a Hyundai Sonata. Probably the best car I've ever owned and I've owned a lot of 'em.
Jan 14, 2021 4:08 am
My first car was a Buick my Grandma handed down to me and it was a sweet ride, but then my dad traded a box trailer for a beat up Datsun 280z and I restored it top to bottom... The good ol' days.
Jan 14, 2021 7:50 am
My first car was a mini. Classic British car. Bought it for £80 from the spares and repairs adverts in the local paper. It had been sitting in a garage for 9 months unused. Most fun car I ever drove
Jan 14, 2021 11:30 am
Only got my license a year ago at age 31. When I was younger I didn't have the money for it (it's pretty expensive in Denmark, I reckon I paid just north of 3000 dollars for mine) and after I moved to Copenhagen it was just easier to bike or use public transportation. But with a small kid that is a major hassle, especially after moving out of the city.
Jan 14, 2021 4:47 pm
3000 bux for a license?? Wow, that's wild!

You know, this is something I love about play by post, as an egocentric Californian I always assume that if someone speaks English online that they probably live down the street from me somewhere, but in reality nearly everyone I play with is scattered around the world. I think it's very cool, pbp uniting the world one adventure at a time ;)
Jan 14, 2021 6:53 pm
Yeah it amazes me that not everyone here is American or English. Literally playing with people on opposite sides of the world from each other
Jan 14, 2021 8:38 pm
Fox, I think that we're just short your entries and we can get this thing underway.

EDIT: Disregard, you just don't have them in the character sheet yet. I'll go ahead and start things off.
Jan 14, 2021 8:40 pm
Oh crap sorry I’ll put them on a sheet
Jan 14, 2021 11:57 pm
Did you guys buy armor for your characters, or are level 0 pcs usually unarmored villagers.

Never mind... if 100 coppers is 1 gold like B/X it's unlikely any of us can afford even leather.
Last edited January 15, 2021 12:01 am
Jan 15, 2021 12:21 am
You know, I didn't even ask if we could buy gear with our starting coin. I'd at least like to get some torches and a 10' pole...
Jan 15, 2021 12:32 am
That's fine. You can purchase whatever you can afford.
Jan 15, 2021 12:32 am
Yeah, just some mundane adventuring gear if we can.
Jan 15, 2021 4:17 am
I've loaded my guys with some mundane stuff. The list I chose from included Rations, a large or a small sack, torch, flask (wineskin is too expensive) and flint & steel. There may be a couple of other things but they are not essential and I find what I've listed above to be the most essential. I assume there is nothing wrong with collecting the gear of fallen comrades. And since they are comrades it means they can very easily share non-consumables like flint and steel. And I know we're all used to carrying a week's worth of food but our characters are peasants who normally get by on a single day's worth of food over a period of 3 days.
Jan 15, 2021 8:59 am
I didn’t even think of adventuring gear. I’ll see what they can afford now
Jan 15, 2021 7:06 pm
What's the coin values fr DCC; I couldn't find it in the quickstart rules book?

Is it the standard 1gp = 10sp = 100cp, like in BX D&D?
Jan 15, 2021 7:47 pm
I was just looking at the equipment lists. Sacks and candles is about all I can afford I think

I’ve outfitted all four of my funnel with a sac, chalk and candle each. Rations for the three that didn’t have them. And the two with more copper. Got a pole and a flint and steel respectively
Last edited January 15, 2021 7:54 pm
Jan 15, 2021 8:43 pm
funfungiguy says:
What's the coin values fr DCC; I couldn't find it in the quickstart rules book?

Is it the standard 1gp = 10sp = 100cp, like in BX D&D?
Yes, that is the breakdown.
Jan 17, 2021 6:17 pm
Alright, I think I'm about as kitted out as I'm gonna get.
Jan 17, 2021 6:26 pm
Yup, same here. Ready to roll!
Jan 17, 2021 7:11 pm
The funnel has begun in another thread titled, appropriately enough, "The Funnel".
Jan 17, 2021 7:32 pm
@dominion421: How did you make that cool character avatar?

EDIT: I figured it out.
Last edited January 17, 2021 8:19 pm
Jan 17, 2021 9:22 pm
funfungiguy says:
@dominion421: How did you make that cool character avatar?

EDIT: I figured it out.
Picture collage app of course ;)
Jan 17, 2021 9:30 pm
Hmmm I need to make a collage too
Jan 17, 2021 9:38 pm
It's fun. I just got four headshots and fed them into a free app.

I was gonna update the pic with little red X's over the individual faces as they died off ;)
Jan 17, 2021 10:27 pm
Haha that’s an awesome idea. I’ve made a collage. I made four characters in heroforge and screenshot them
Jan 18, 2021 12:44 am
God I love heroforge. I spend an unreasonable amount of time there designing minis.
Jan 18, 2021 8:00 am
@whtknt I can’t do the thing where I post in character. Have I done something wrong or missed something out?
Jan 18, 2021 8:08 am
@TheFox,
The tab at bottom of the page indicates that your characters are awaiting approval, as they're not listed.
Last edited January 18, 2021 8:09 am
Jan 18, 2021 10:53 am
Equinox says:
@TheFox,
The tab at bottom of the page indicates that your characters are awaiting approval, as they're not listed.
Ahh thanks Equinox
Jan 18, 2021 7:29 pm
Sorry Fox, got you covered now.
Jan 19, 2021 8:02 am
That’s ok WhtKnt, appreciate it
Sep 21, 2021 5:59 pm
Welcome aboard DLBob. Go ahead and roll 3d6 in order for Strength, Agility, Stamina, Personality, Intelligence, and Luck. Then toss 1d30 for an Auspice, 1d4 for hit points, 1d100 to get your profession, and 1d24 for a piece of equipment. Do this four times to create four characters.

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