Episode 1 Scene 2 : It's New Day

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Jan 23, 2021 10:30 pm
The next day the group wakes up and meets up in the mess hall before they head out for that day's excursion.
Jan 23, 2021 11:14 pm
OOC:
Is everyone there including our friend, Valzizer?
Jan 23, 2021 11:24 pm
OOC:
No Valziver said he would meet you in the morning on the bridge leading out of the garrison -- so just the 3 of you Almthu, Ashton, and Carric
Jan 24, 2021 12:07 am
OOC:
Oh and Ashton will have bought 5 water skins. All filled with wine.
Jan 24, 2021 12:11 am
OOC:
Okay but the Garrison does not sell wine filled waterskins alcohol is not permitted on the premises and picking up wine means you have to choose where to get it and then decide what kind of wine you want as there are many different kinds at many different prices. So for now they are just filled with water.
Jan 24, 2021 1:24 am
OOC:
Fine! Boring, normal ass h2o! What’s a guy goes to to get a drink strong here?! Lol
Jan 24, 2021 1:37 am
OOC:
The Inns of course which there are 5 of catering to various different types of clientele
Jan 24, 2021 1:47 am
OOC:
Ya but then you have to do the distance/desire to drink/money one hand/plans tomorrow equation and by that point it’s time to go to bed lol
Jan 24, 2021 2:55 am
OOC:
Well hopefully you all can post and get break-fast over with and head to your next rendezvous be it on the steps of the garrison or the bridge
Jan 24, 2021 3:06 am
Ashton will eat a light breakfast situate his pack and head out by door. He will look around for an older man smoking a pipe
Jan 24, 2021 4:19 am
Almthu stretches eats does a quick inspection of his weapons and other equipment and goes with Ashton to fine Ole Kezzel
Jan 25, 2021 2:28 am
OOC:
Going to give snapperw81 a day or two to post and move things forward either after they post or a couple days which ever comes first
Jan 25, 2021 10:08 am
Carric will greet his comrades and eat breakfast before heading out toward the bridge to show them where he found the stones.
OOC:
Sorry, I was in the hospital yesterday with what I thought was either food poisoning or a kidney stone. Turns out, neither and I may need to have my gallbladder taken out. Sorry for the TMI.
Jan 25, 2021 9:34 pm
As Ashton opens the big door leading outside he has to admit the ease that he does it with does make him feel a bit stronger and he can only imagine what a dwarf might think about such exquisite stone craftsmanship. Just outside the door, as Almthu had said, sits an elderly looking gnome smoking a truly unusual looking pipe. Standing near him leaning upon the stairway post is Shahadur smoking a large cigar you catch his comment as you step, "Yeah Kez this truly is a tasty one, I like this on."
Jan 26, 2021 7:28 am
Almthu follows Ashton out of the doors and spots Kezzel. Oy Kez! It’s been a while. Still making sure the steps are square?
Jan 26, 2021 8:33 am
Kezzel glances back over his shoulder and replies, "As square as yee noggin an' just as dense I imagine."
Jan 26, 2021 2:46 pm
Come now, which is it? Last time we spoke you said I had feathers for brains! And now they’re as dense as stone?
Last edited January 26, 2021 2:46 pm
Jan 26, 2021 3:12 pm
"Ah ya 'ave not heard of the stone peacock?" he takes a long draw from his tri-bowl pipe and blows the smoke forming a multi-colored bird with long feathers that plummets and dissipates when it hits the ground. "Sadly, though it try, it cunna fly."
Jan 26, 2021 10:13 pm
Ashton lets out a small "ha" If you told me that such a bird also smokes the most amazingly ridiculous pipe I've ever seen I would say I am looking at one now!
Jan 26, 2021 11:22 pm
The Dragonborn laughs which comes out as almost a rumbling growl, "He's got you there Kez."
Jan 26, 2021 11:25 pm
The old gnome makes a sound and a facial expression that seems to mean how incredulous, "I think not, I may be an old bird but I have no plumage let alone plumage of stone."
Jan 26, 2021 11:26 pm
"What about that time you turned all your hair to stone and we had to chisel it off, hmm?"
Jan 26, 2021 11:27 pm
"Well... that was... a long while back. I have not made such a mistake since."
Jan 26, 2021 11:31 pm
"Right you just do it others now, like that raw recruit you talked into volunteering to try one of your potions and it turned him into a turtle. How long was it that he remained a turtle, three months was it not, before you figured out how to turn him back and I still think he had some lingering side effects if I recall."
Jan 26, 2021 11:33 pm
"It was not a turtle it was a tortoise and he thanked me when it was over with. Besides he no longer needs to wear a helmet to protect his head so it was not all bad."
Jan 26, 2021 11:33 pm
The Dragonborn laughs again and then takes a draw on the big cigar he is smoking.
Jan 26, 2021 11:36 pm
Almthu lets out a burst of laughter. It's exceedingly loud and continues on for an uncomfortable long moment.

Looking around wondering why everybody is looking at him Almthu shrugs, Speaking of rocks, our friend came across an unusual arrangement of them somewhere in town. I thought you might know something about them.
Jan 26, 2021 11:58 pm
The two look at Almthu quizzically and the Dragonborn asks, "What would be unusual about rocks being within the village? I mean other than pebbles, the only rocks that I am aware of are those the Dwarves mined and brought in to build the foundation of their inn. So what are you speaking of?"
Jan 27, 2021 12:15 am
Apparently it's an arrangement of stones. My friend found them and said they were very unusual and bore markings. It sounded to be very old. So naturally I thought of Kez.
OOC:
Is Almthu acquainted with Shahadur?
Jan 27, 2021 12:59 am
DeJoker sent a note to oddtrails
Jan 28, 2021 1:43 pm
A lightly armored, though heavily armed, gnome comes out of the barracks. He walks with a spear in hand and has a sword strapped to his hip, and a bow and quiver attached to his pack. It isn't the weapons that catches you eye but the strange cat sitting on top of his pack, cleaning its paws. The gnome glances around and seems to take interest in Ashton and Carric when he sees them and heads in their direction. Serve the Village he says with fist to chest, which glows faintly blue, facing Shahadur and Kezzel in turn and lastly to the others. The cat looks up at the commotion, glances about, yawns and does a great stretch and extends wings, each longer than it is, out at the same time. After completing it stretch it launches into the air to land next to Kezzel who seems to know it and scratches it behind the ears. Are you the fellow what talked to Valziver about finding Niantzu in the west woods yestereve? he asks. Names Quogrim and Niantzu is a friend of mine as well. Valziver asked to to meet him here and told me a bit about you and that you were in the latest batch of recruits.
Jan 28, 2021 3:16 pm
And now we have added a flying cat to this meeting. It is far to early for all this wonderful absurdity. Ashton says as he reaches out to give the kitty scritches.

That would be us, the latest and greatest! Yes we are heading to the western woods just as soon as figure out what is going on with Carric's stones.
Jan 28, 2021 5:55 pm
The cat (?) looks at the hand. Seeing nothing of interest it goes back to his head scratch from Kezzel. His name's Puck and as adorable as he may seem it's best to stay on his good side or far from 'im. Fey touched creatures are all cunning and mischievous at the best and Quogrim tosses Ashton a bit of meat from one of his pouches.
Last edited January 28, 2021 8:56 pm
Jan 28, 2021 6:54 pm
Ashton catches the snack, nod a thanks to Quogrim then hold the treat out to the kitty, patiently waiting for him to take it on his own terms.
Jan 28, 2021 8:05 pm
Good morning. The stones were in that direction in the copse of trees. I wanted to be around nature again after spending the day confined with the walls of the city. He will gesture and point as he talks. He will look at the cat, wondering if the creature is natural, magical, or something else.
Jan 28, 2021 8:38 pm
Psybermagi sent a note to DeJoker
Puck sniffs the meat and feels it is with the distraction and takes it.
Last edited January 28, 2021 8:41 pm

Rolls

Arcane - (1d20+2)

(14) + 2 = 16

History - (1d20+2)

(16) + 2 = 18

Religion - (1d20+2)

(1) + 2 = 3

Jan 28, 2021 9:00 pm
OOC:
Okay word of warning Psybermagi -- I pulled your message that last time and explained that was not where I was going to introduce your character but since it has been interacted with I will leave it -- if I ever do such again please abide by my request
DeJoker sent a note to Psybermagi
Jan 28, 2021 9:40 pm
The Dragonborn looks in the general direction that Carric is indicating and says, "I am aware of the copse of trees but was unaware there were any stones of unusualness there. Still if you are investigating them, considered yourself assigned to that task and give a full report of it to me when you have returned. Will you need any equipment for this survey?"
Jan 28, 2021 9:46 pm
The old gnome leans his head back against the stair rail wall and puffs upon this pipe then says, "Strange stones you say, in some sort of arrangement, can you be more specific, how many stones, how are they shaped, what kind of stone, how big are these stones, what kind of arrangement are they in? So many details you have left out."
Jan 28, 2021 9:46 pm
Thank you sir. Almthu scratches his head, thinking. Equipment? We could use some parchment and writing implements to record what we find. And would you like our report prior to leaving for the western woods or upon return?
Jan 28, 2021 10:06 pm
Also depending on how deep the stones go perhaps some shovels as well if it wouldn't be to much trouble.
Jan 28, 2021 10:16 pm
OOC:
Reports are rarely written by they way, since knowing script (aka read/writing) is uncommon. Most reports are simply verbal, and Shahadur actually prefers quality verbal reports.
Shahadur nods, "Kez you got any writing material in that bag of yours? Well considering the trip to the western woods is nearly a days journey turn in that report prior to your leaving."

Shahadur looks at Ashton, "Well the toolshed back by the stables should have shovels borrow what you think you need and return them when you are done."
Jan 28, 2021 10:18 pm
Kezzel replies to Shahadur, "Of course Sha." He then reaches into a small bag at his side and pulls out a scroll case. "This has seven sheets of parchment and a stylus that does not require ink. Please return the case, any unused parchment, and the stylus when you are done."
Jan 28, 2021 10:32 pm
Our plan was to try and trace they symbols that were on the stones. Some charcoal or a darker colored chalk would work great if you have any to spare.
Jan 28, 2021 10:51 pm
"Well if you knew how many symbols you had I think I could accommodate you but right now there a lot of unknowns your friend has yet to divulge. Perhaps if you were to find out exactly how many symbols you need to copy I can supply you with the necessary means to copy them as copying only one or two if there are many would be pointless further the position of the symbols is very important as that helps to understand their context."
Jan 28, 2021 10:59 pm
I think what you have provided us with will work fantastically. Thank you. Perhaps I will be able to get a sketch if layout of the stones and the symbols on them. We will be sure to let you know our findings promptly.
Jan 28, 2021 11:30 pm
The parchment and writing implements, as well as shovels, sir. He will look to the one called Kezzel. From what I can tell, they were arranged in a fairly large circle. The stones are black and about this big with markings I have never seen before, and forgive, could not make a drawing of. Carric will gesture with his hands an approximate size of the stones.
Jan 28, 2021 11:37 pm
"Ah okay so they seem to be in a circle but you were ill prepared to gain accurate information. Perhaps with more eyes, a more detailed layout and such can be achieved. Again details no matter how small can be of great importance, try not to over look anything. I would go myself but I have a few things cooking that will require my attendance soon."
Jan 28, 2021 11:41 pm
DeJoker sent a note to Psybermagi
Jan 29, 2021 12:06 am
DeJoker sent a note to Psybermagi
Jan 29, 2021 12:50 am
If this has to be done first and it would help, I can assist with the investigation of the stones. I've got a shovel. And if the orientation of the stones is important a navigation compass would useful to get.
OOC:
do they have magnetic compasses and would the quartermaster or shops be a better place to get one if they do
Last edited January 29, 2021 1:02 am
Jan 29, 2021 1:33 am
OOC:
Compass is part of Cartographer Tools if anyone possess those
Jan 29, 2021 2:14 pm
OOC:
Out of curiosity, is a quartermaster only on ships or would it also be a position in the garrison?
Jan 29, 2021 3:16 pm
OOC:
Some military, beside navy, use the term
Jan 29, 2021 7:19 pm
Almthu's curiosity is sparked, Cooking anything interesting Kez?
Jan 29, 2021 8:32 pm
OOC:
Quartermaster /ˈkwôrdərˌmastər/
1. A military officer responsible for providing quarters, rations, clothing, and other supplies.
2. A naval petty officer with particular responsibility for steering and signals.

We are using definition #1
"Of course, and the name is Kezzel. So are you interested in testing it out when I have it completed?"
Feb 1, 2021 1:38 am
My apologies Kezzel. What's it supposed to do? I may be willing to try it out.
Last edited February 1, 2021 1:59 am
Feb 2, 2021 3:53 pm
Perhaps it will be ready upon our return. Let’s go dig up some rocks! Ashton will make to head in the direction of the tool shed.
OOC:
Yes, yes it was lol
Last edited February 3, 2021 1:38 am
Feb 2, 2021 10:46 pm
Maybe it will be something that makes me less distractable .... you're right, better be getting about our business
Feb 3, 2021 12:57 am
OOC:
Ashyy try on will --- is that a typo?
"Yes when yee have more time", Kezzel seems to perk up noticeably, "We can speak of many tings, of leaves-an' seeds-an' sealing-wax, of additives-an' rings an' why da river she utterly black and whether snakes 'ave wings. But when yee come-please do bring-a loaf of fresh baked bread, some pepper-an' vinegar we'd chiefly need, to compliment those oysters gathered freshly from their beds."
Feb 3, 2021 1:24 am
Shahadur laughs at Kezzel's comment and walks with the group as they head towards the back of the fort, "Well you all have the esteemed pleasure it seems of being one of the select few groups of new recruits to have been formally invited to spend time with Ole Kez thanks to Almthu. However, since it was expressed in Kezzian let me explain, Kez has just placed an order for his favorite meal with you all, something that does not happen all that often, actually. His favorite bread is made at the Rock Inn. Just ask them for the Kez Special. His favorite oysters can be gotten from Zinwynn, who can also be found relaxing at the Rock Inn during the evening. His favorite vinegar is the spicy Chardonnay made at the Book Inn. The place is bit pricey from what I hear but I think you will understand the why of it once you have fully checked it out. As for his favorite peppers those come from, of all places, Mams Inn and they are called Mams’ Pickled Ears. Now you can get what you like, but those will put the ole man in a very agreeable state even if he had a bad day and you always want him in an agreeable state of mind when spending any time with him. Oh and make sure you let him know in the morning you will be stopping by that afternoon with the meal, dropping in on him unexpected is never a good idea."

There indeed was a large stable behind the fort sitting against the back outer wall but strangely enough the smell of horses is not noticed until the group gets really close to the building. Upon arriving Shahadur states to those present, "They need shovels and buckets, pronto," and then turns to the group, "I hope digging into what you found proves unearthly." He then nods and walks off. The acquiring of shovels appropriate to each person's size as well as a buckets to help transport dirt if it be needed went uneventfully. An individual records each person's name and what they were allocated and they are told to check these back in when they were done.
Feb 3, 2021 3:38 pm
Ashton will just look blankly at Shahadur as he explains Kezzel's meal particulars and will say Wow and I thought we had some divas in the Troupe but none quite as dainty as this old gnome...

After gathering the tools they need he will follow Carric to the site in question.
Feb 3, 2021 4:00 pm
I will meet you outside the East gate after I grab my mount. He pauses, chocking his head Don't s'pose you have mounts? The west wood is a bit aways.
OOC:
Are there mounts for use, loan or rent, in the barracks or town?
Feb 3, 2021 4:47 pm
OOC:
I have a horse that pulled my stage wagon, can that horse be used as a mount?
Feb 3, 2021 5:28 pm
Almthu looks a little worried about the prospect of riding a mount. Animals that can carry his heft weren't common and so he didn't have much experience riding.
OOC:
It would likely take oversized mount to carry my weight and gear.
Feb 3, 2021 6:35 pm
OOC:
Also isn't the copse of trees still inside the walls? or is it just outside them?
Feb 3, 2021 6:50 pm
Quote:
Guard to Carric : nothing in the village ... a small copse of trees a ways east of the gate ...
I assumed that meant outside the gate
Last edited February 3, 2021 6:56 pm
Feb 3, 2021 10:30 pm
OOC:
And part of the post to Carric was that he walked along a cliff that was separated from the garrison's outer wall and the open space between drops all the way to the dark waters below and you have to walk past the end of the garrison before reaching the copse -- so southeast of the southeast corner of the garrison
Feb 3, 2021 10:39 pm
To Shahadur, "Thank you for interpreting. We'll be sure to follow those instructions..
Feb 4, 2021 3:49 pm
We shouldn't need mounts for going to the stones though, right Carric? When we set off for the woods that might be something to look into but probably not for this.
Feb 4, 2021 11:38 pm
Aye, the grove is near enough, but I think I will get Cef all the same. He might help as he has dug burrows before and seemed pretty handy at it. I go get him and meet you there. Quogrim heads back to town and turns to follow the cliff face east and starts blowing on a whistle tired around his neck.
Psybermagi sent a note to DeJoker
Last edited February 4, 2021 11:49 pm
Feb 5, 2021 12:51 am
OOC:
As agreed upon earlier, Cef is in that self same copse you do not need to go get him just call it once you arrive there.
Feb 5, 2021 1:48 am
Then after gathering all our supplies we had to the copse following Carric’s lead.
Feb 5, 2021 2:50 am
OOC:
I am assuming everyone read the post to Carric earlier so I do not need to re-describe the scene.
It does not take the group long with their shovels and buckets to walk out of the village and to the copse. Although they did get questioning looks as they went. Upon arriving the group can see the tops of the stones and have a chance to view them a bit more closely. The big question is exactly how deeply they are buried as that will entail how long fully unearthing them will take.
OOC:
Any precautions or measure taken prior to digging in?
Feb 5, 2021 4:13 am
OOC:
I copied the text into the player notes section into a spoiler for easy reference
As the party approaches the trees Quogrim uses his signal whistle to call Cef out.
Cef is a giant spider I befriended and he has saved my life a couple of times. He is a bit cautious but is used to people, but still basically wild. Which is why I have to keep him out here.
[ +- ] Cef - giant wolf spider
Quogrim looks at the sigils to see if they appear Sylvan or Gnomish? Then he tries to line up any pair of stones with visible landmarks, if there are any through the trees, or just rough bearings if not. When everyone is done examining and ready to dig he and Cef will around one on the outside of the circle.
Last edited February 5, 2021 4:45 am
Feb 5, 2021 4:34 am
Cef makes Almthu distinctly uncomfortable. But then, considering, he says, "Far be it for me to judge an ugly, oversized creature!

Still, he keeps his distance from Cef as he grabs a shovel and sets to work.
OOC:
Almthu feels quite comfortable so close to home and would be unlikely to take any special precautions.
Last edited February 5, 2021 4:38 am
Feb 5, 2021 4:51 am
Peacock old gnome, flying cat, giant spider that is a friend...ya definitely a good day to be digging up strange, glyph covered rock formations... Then he kinda shrugs and squats down to examine one of the rocks, looking before touching. Then takes a step back and starts to sketch the area and the formation as best as he can.
Feb 5, 2021 4:55 am
OOC:
At least they're not glowing.
Last edited February 5, 2021 5:02 am
Feb 5, 2021 5:56 am
OOC:
Which Psybermagi the rocks or the cat and spider?

Rolls

Secret Roll

Secret Roll

Feb 5, 2021 2:30 pm
Quogrim feel a chill go down his spine and glanced about for Puck suspiciously.
[ +- ] In Sylvan to Puck
Last edited February 5, 2021 2:31 pm
Feb 5, 2021 9:08 pm
From upon its branch where it has been sitting the whole time watching everyone else toil, it leisurely meows its reply.
DeJoker sent a note to Psybermagi
OOC:
Best sassy cat pic I could find that did not have watermarks all over it
Feb 5, 2021 10:25 pm
Thanks. So helpful, as always the last bit under his breath
Feb 6, 2021 5:17 am
OOC:
Any roll I think might apply here plus a dex roll for how well I do at sketching the scene and all it’s details.

Rolls

Perception - (1d20+4)

(3) + 4 = 7

Investigation - (1d20+1)

(8) + 1 = 9

Arcane - (1d20+1)

(6) + 1 = 7

History - (1d20+1)

(19) + 1 = 20

Dex (sketch) - (1d20+2)

(1) + 2 = 3

Feb 6, 2021 5:18 am
OOC:
Rerolling dex because I’m a halfling

Rolls

Reroll Dex (sketch) - (1d20+2)

(17) + 2 = 19

Feb 6, 2021 1:12 pm
OOC:
Okay so I see you have the Tools for sketching but are not proficient with those Tools this basically means the best result that you can get is a 10 -- so you have made a fairly decent sketch
It takes the group a several hours of digging to fully unearth all the stones and the stone platform upon which they reside. Each octagonal stone is about 3 feet in height and goes from being a little less than a foot in diameter at the top to about two feet in diameter at the bottom. The wizardly sigils that they are covered in seem familiar to both Ashton and Almthu but neither one of them can truly say they recognize them nor can they discern their significance. However there are only eight different sigils that run down the length of each stone on each side. The eight sigils at the top of one stone are all the same, then the second one down are all the same, this pattern repeats until all eight sigils have been rendered upon a single stone however the sigil at the top of each of the eight separate stones is different as is each sigil progressing down. Thus each stone has a unique sequence of sigils rendered upon it.

Now while the stones are fairly evident and the dirt fairly easy to clear the dirt covering the platform upon which they reside cannot be cleared sufficiently with shovels in order to expose its surface clearly.
Feb 6, 2021 7:02 pm
Do the stones react in any way if we touch the glyphs or as we have duffing around them?
Feb 6, 2021 11:27 pm
Touching the stones does nothing nor does touching the glyphs, however, the stone is very well preserved as the edges and the sigils are crisp not rounded or worn from erosion. Further there appear to be no seams, as if the entire thing meticulously carved from a single piece of stone.
Feb 6, 2021 11:58 pm
Is the platform uneven? Does putting water on the dirt covering the platform allow a section of it to be cleared? I don't suppose any of you know any earth moving magic?
Last edited February 6, 2021 11:58 pm
Feb 7, 2021 12:04 am
The dirt is normal and can be removed by normal or magical means but it is a 20 foot diameter surface that is lower than the surrounding terrain since you just dug it out so no place for that water to run off to currently and it does seem to be fairly level although that is not easy to tell either since the residue dirt would absorb small amounts of water (such as that contained within waterskins).
Feb 7, 2021 12:45 am
The only magic I have that could make moving this dirt easier is either a thunderous wave out of I sure off to the side and give y’all a time to work to.
Feb 7, 2021 12:54 am
I say this is enough information for Kezzel and Shahadur. If they want the entire site excavated and investigated it may take more time and resouces. As this has sat here for who knows how long it should not be a pressing issue while the disappearance of people is more urgent in my mind and I would like to go look for Niantzu.
Feb 7, 2021 1:21 am
I agree with you. Let’s pack up and head back. We might even be able to get headed west before the night if we’re quick
Feb 7, 2021 5:22 am
I agree, best to be on our way! How interesting this place is, I just wish I understood it's purpose.
Feb 8, 2021 6:38 pm
Mind a second opinion? Before we head back Quogrim would like to verify as well as he can the arrangement of the stones and symbold with each other (investigate or could this be a help action to allow him to reroll with advantage?) and a compass point(survival), or local landmark
Last edited February 8, 2021 6:48 pm

Rolls

Investigation - (1d20+2)

(11) + 2 = 13

Survival - (1d20+8)

(14) + 8 = 22

Feb 8, 2021 10:30 pm
OOC:
Okay I am not sure what you are verifying but the arrangement of the stones is as explained they are arranged in an octagonal pattern with an outer diameter of about 20 feet. As for orientation it appears one side is in the northern direction and its opposite side in the southern direction thus having two other sides in the easterly and westerly directions and the last 4 sides facing in an appropriate direction from there. Yes you could have Aided him Ashton but since you rolled that is fine. Do you have any other questions about the stones?
Feb 8, 2021 11:05 pm
OOC:
Nope. Just figured since there is a group here helping/double checking results can't hurt. Will just post a help action next time.

The cat pic of a nice touch :)
Last edited February 8, 2021 11:06 pm
Feb 9, 2021 2:38 pm
So are we in agreement to go show our finding to Shahadur then head out to the west woods?
Feb 9, 2021 5:36 pm
Almthu will give one last look over the stones, trying to determine if he has seen anything like it in the vicinity of Southbridge or his other travels.

Yes, let's be on our way. If the person we seek in the woods is in some trouble, we'd best be after him.

Rolls

Investigation - (1d20+2)

(14) + 2 = 16

Feb 9, 2021 6:33 pm
We head back to the Garrison to find Shahadur.
Feb 9, 2021 7:54 pm
Almthu has neither seen nor heard of any such thing either in his travels or his time in Southbridge the fact that it has been here and not already discovered seems a bit odd to him as well and he cannot help but wonder if there were other things perhaps nearby that had also gone undiscovered.

The walk back with shovels and buckets is a bit more telling after all the exertion spent digging up all that dirt and more than one belly rumbles in anticipation of meal time. As the pass the gate guards one asks, "Did you dig anything up?"

Upon arrival at the bridge Valziver can be spotted sleeping off to the right of the bridge and presumably has been there the whole time and they just missed him on their way out.

DeJoker sent a note to Psybermagi
Feb 9, 2021 10:45 pm
Talking back over his shoulder at the guard We uncovered more of a puzzle that we don't understand. Then with a dismissive shrug will keep walking.

Once Ashton notices Valziver he will go up to him I apologize for us leaving being delayed. We were asked to investigate something this morning. Once we turn in our finding and grab a quick bite we should be ready to set out. Are you all set?
Feb 9, 2021 11:37 pm
Ashton gets only a low snoring reply to his words and the smell of lingering alcohol.
Feb 9, 2021 11:39 pm
Meanwhile the cat, who is about as long as Valziver is tall, trots over and jumps on Valziver and starts licking his face which also seems to have no effect.
DeJoker sent a note to Psybermagi

Rolls

Secret Roll

Secret Roll

Feb 9, 2021 11:44 pm
Almthu splashes some water on Valziver's face from a water skin.
Feb 10, 2021 12:04 am
The cat meows and jumps clear and then hisses, growls, and scowls at Almthu.
DeJoker sent a note to Psybermagi
Meanwhile the water did not seem to have much affect on Valziver

Rolls

Secret Roll

Feb 10, 2021 12:14 am
Almthu shrugs then lifts Valziver over his shoulder, Seems he's had too much to drink. Let's take him with us.
Feb 10, 2021 12:21 am
As Almthu begins to pick Valziver up he swings a punch at him that misses wildly but definitely wakes the little guy up and in a fighting mood to boot. "Lay yer hans an me willya I'll be teachin' yee a tang a two."

Rolls

Punch To Hit - (1d20)

(4) = 4

Feb 10, 2021 12:26 am
Come now friend, it's time to go. Almthu wears a broad smile, but holds himself to his full height to discourage Valziver from any more rash actions.
Last edited February 10, 2021 12:29 am
Feb 10, 2021 12:53 am
Chuckling to himself, both at Valxivr's wake up call and poor Almthu's fate. Come. It's time to find Niantzu... After we report to Shahadur and Kezzel.
Feb 10, 2021 2:23 am
Valziver did not seem at all intimidated by Almthu's size and was about to further things when Quogrim mentions Niantzu, "What did ya fine em, no wait ya 'aven't but we be goin aye gude." As if totally having forgotten his fight with Almthu he turns and quickly picks up and shoulders his backpack and picks up his axe. "I be reddy, lets go"
Feb 10, 2021 5:40 am
Ashton will hold up the sketches he made and say

We just have to go deliver these to Shahadur and then we’re off. Why don’t you make sure your skins are full, tonight we will drink together.

The last part he will throw in a wink toward Valziver
Feb 10, 2021 5:50 am
"Oh day be full fer sure."
Feb 10, 2021 6:01 am
With a chuckle Ashton will continue walking toward the Garrison
Feb 10, 2021 6:05 am
The group is checked at the bridge to make sure they are qualified to enter and then they make it easily to the garrison but as they arrive they realize that they are not sure where to find Shahadur but they know where to turn in the shovels and buckets. Perhaps the guy there might know where Shahadur might be found or perhaps they could ask one of the guards at the gate prior to returning the shovels and buckets.

Rolls

Secret Roll

Feb 10, 2021 6:47 am
With a quick look around the Garrison and not finding Shahadur Ashton will turn toward where they got the equipment from. After turning in the tools Ashton will ask after Shahadur.
Feb 10, 2021 8:01 am
The guy replies, "At this time of day he is probably by the north gate."
Feb 10, 2021 1:06 pm
With a tip of his nonexistent hat Ashton will set off toward the North gate.
OOC:
About how far away is the North gate from where we are turning the stuff in?
Feb 10, 2021 2:11 pm
OOC:
A good long walk as those are basically opposite ends of the village, still its only a village.
Feb 10, 2021 3:19 pm
OOC:
Ok I was considering a message spell but it sounds like we are more than 12ft so never mind.
Feb 10, 2021 4:00 pm
Looking to make small talk while looking for Shahadur, So Valziver, what can you tell us about Niantzu?
Feb 18, 2021 2:22 am
OOC:
Sorry for the delay thought I had posted this
As the group walks along on their way to the north gate Valziver answers Almthu, "I told ya, he missing, need to find em."

Having taken the road to the right it did not take them long to get to the north gate which looks pretty much like the south gate except in reverse. Sitting off to the right-side of the gate, leaning up against the wall is the unmistakable personage of Shahadur.
Feb 18, 2021 2:24 pm
Walking up to him Ashton will hand him the sketches he made of the stones and say There seems to be more to it then just some stones with some engravings but none of us can seem to make heads or tails of it.
Feb 18, 2021 2:41 pm
Shahadur looks at the papers and the sketches, "Nice work kid, some form of Dragonic. Okay," he hands the stack back to Ashton, "takes these to the Book Inn and turn them over to Kumo. They should be able to decipher this stuff. Once you get the results of that, report that information back to me."
Feb 18, 2021 6:51 pm
Carric will nod in agreement, fully understanding why he didn't recognize the sigils before.
Feb 18, 2021 7:29 pm
As they walk to the inn Quogrim grumbles about being an errand boy anxious to go find his friend
Last edited February 18, 2021 7:29 pm
Feb 18, 2021 10:32 pm
Valziver echo's Quogrim's sentiment but is more vocal, "How soon we go, Niantzu be needin help I bet."
Feb 18, 2021 11:17 pm
That's been on my mind too. Let's make it quick at the inn.
Feb 19, 2021 12:56 am
Once at the inn tell the mouthy door We need Kumo for a matter Shahadur sent us on.
Feb 19, 2021 2:07 am
Upon arrival Lippet appears and greats the group at Quogrim's statement Lippet responds, "Very well he will be here shortly, is there anything you need?"
Feb 19, 2021 2:09 am
True its word Kumo appears by stepping through the door, "What concern has Shahadur sent you to me for?"
Feb 19, 2021 5:25 am
We found a very interesting arrangement of stones with unusual markings. Shahadur thinks they're draconic. We couldn't make sense of it, but did make some drawings. Shahadur thought you'd have an interest.
Feb 19, 2021 5:28 am
Ashton will hand over the sketches of the site.
Feb 19, 2021 2:44 pm
Kumo takes the sketches from Ashton and glances at them, "How interesting, and where are these stones located, may I ask?"
Feb 19, 2021 4:11 pm
It may be easier to show you than to explain... we've got another responsibility right now, perhaps we can show you when we return? Almthu was deeply curious about this formation and would like to stay involved if possible.
Last edited February 19, 2021 4:12 pm
Feb 19, 2021 5:40 pm
"So it is located somewhere not easy to get to?" he glances at the sketches, "With the level detail in these sketches I would think whomever made them could at least sketch a crude map."
Feb 19, 2021 5:55 pm
To Almthu As Shahadur sent us to him, and we may be gone several days it is likely they will continue this investigation while we are gone. It would be best we assist as we will be leaving shortly, I hope.
To Kumo Do you know the small Grove to the east of town? The stones are located there. I myself had seen them be hit not thought much of it. It was he indicating Carric who brought it to the attention of Kezel and Shahadur. Explain digging it up and answer any question he asks.
Feb 19, 2021 6:01 pm
"Yes I am aware of the grove and if necessary we may, as you have stated, send someone to take a more indepth look so knowing its location could prove to be helpful. Still be sure to return in a couple of days or when you have returned so that we can let you know the outcome. We do not try to hide things from those that discover something, simply try to ascertain its significance and any possible threats it might contain. So thank," he gestures to Carric, "for bringing this to the village's attention. Will there be anything else?"
Feb 19, 2021 6:08 pm
Almthu nods in acknowledgement.
Feb 19, 2021 9:14 pm
How long do you think it will take you to decipher the markings on those stones?
Feb 19, 2021 9:27 pm
"Well it did not seem as this might be an eminent threat, seeing as it has most likely been there for some time as these markings appear to be old dragonic. So as I said, check back in a couple of days or whenever you get back from your current assignment, we should have it done by then."

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Feb 19, 2021 11:11 pm
Ashton will nod We thank you and look forward to seeing what you are able to discover in our time away.

Turning to the rest of the group he will ask A quick lunch at the Garrison then we head off to the western woods?
OOC:
Are we within 120 ft of where we talked to Shahadur?
Feb 20, 2021 12:34 am
OOC:
No you are in the southeast corner of the village and Shahadur is closer to the northwest corner

Note the West Woods are a little more than a half a days ride to the west which would mean nearly a full days walk. If you head out right now you will have to stop some where along the way to rest over night --- not saying no you should not go -- just trying to denote the current situation more clearly --- that said you could chat with the farmers along the way for your assignment and then simply camp somewhere and then continue chatting with farmers until you get to the woods by sometime late tomorrow and thus cover talking to all the farmers between Southbridge and West Wood.
Feb 20, 2021 3:41 am
OOC:
Of course that was our plan all along... calculated! Is that plan good with everybody else?
Last edited February 20, 2021 4:25 am
Feb 20, 2021 4:40 am
OOC:
sound good to me. Avant!
Feb 20, 2021 4:50 am
OOC:
Suits me fine!
Feb 20, 2021 3:03 pm
Then after biding Shahadur farewell and grabbing a quick bit at the Garrison we head out to the western woods.

As they walk Ashton will be strumming along on his lute giving the group something to walk to. Sometimes working on a song of his own that is still under construction and sometimes mindlessly fingering an old well known tune.
Feb 20, 2021 3:35 pm
Quogrim is riding Cef while Puck wanders around. Puck seems to find riding on the large, armored, green guy (Almthu) almost as amusing a pass time as teasing the surly small and burly one (Valziver). The music maker is appreciated unless the tune is not to Pucks liking causing either a hiss in his direction or Puck going off to hunt something more enjoyable or tasty.
Last edited February 20, 2021 3:37 pm
Feb 20, 2021 4:42 pm
Would kind of tune would you say he dislikes?
Feb 20, 2021 7:27 pm
As a Fae creature it depends on his mood, Wich is fickle to say the least. But definitely hates dirges, unless he is already depressed
Feb 20, 2021 7:44 pm
Almthu tunelessly invents lyrics to the music. Most would fall somewhere in the vicinity of nonsensical with occasional bits of vulgarity mixed in. He startles in surprise the first time Puck leaps to his shoulders, but finds the companionship rather agreeable.
Feb 21, 2021 4:10 pm
The group heads south down the dirt road which is mostly just a set of ruts created by numerous wagons having passed over the same place numerous times and the very same road they came in on not to long ago. Eventually they come to spot where the road branches the heavier traveled one leading westerly and another not as heavily traveled leading easterly. At this point one cannot even see the first farms in either direction. Staying upon the heavier traveled road going west they eventually come upon the first farm. A pair of small wooden and thatched buildings with one having a only three walls and a wooden fenced in paddock where a couple of cows and pigs can be seen and the other has four walls a window and a door both of which are open. As the group approaches a man in rustic leathers approaches with a large dog at his side he greets the group, "Well met."
Feb 21, 2021 5:22 pm
How fairs your day? Ashton will call back to him
OOC:
How long have we been walking? What time of day is it?
Last edited February 21, 2021 5:22 pm
Feb 21, 2021 5:33 pm
OOC:
You left after midday meal which I believe you had a bit later than midday and have been walking for an hour perhaps or so. Thus still day time, however your wrist-sundial ;-) does not seem to be functioning accurately right now so knowing the precise time is difficult to ascertain
The man replies, "Well, and is there something I can do for you, we do not often get visitors out here."

Puck remains resting upon Almthu's shoulders as he seems to enjoy the high perch.

Rolls

Secret Roll

Feb 21, 2021 5:34 pm
I will not go up to the houses as Cef unsettles people (for some reason) and will instead circle the cleared land looking for unusual traces/tracks and generally anything out of the ordinary.
I think I will scout about a bit. Folks get nervous around Cef and we need them to talk freely. I will signal if I need help out find anything of interest.
Quogrim will ride of on Cef
Last edited February 21, 2021 8:15 pm

Rolls

Perception - (1d20+6)

(14) + 6 = 20

Nature - (1d20+4)

(5) + 4 = 9

Survival - (1d20+6)

(20) + 6 = 26

Feb 21, 2021 5:40 pm
OOC:
Sorry Psybermagi I thought I was editing my post and accidentally edited yours -- now while I can remove the edit I cannot replace your character pic as that only you can do
DeJoker sent a note to Psybermagi
Feb 21, 2021 6:05 pm
We are heading to the western woods. Is there anything you need? Everything been rather quiet as of late?
Feb 21, 2021 6:15 pm
Psybermagi sent a note to Psybermagi

Rolls

Persuading Puck - (1d20+1)

(6) + 1 = 7

Feb 21, 2021 6:22 pm
DeJoker sent a note to Psybermagi
Feb 21, 2021 6:59 pm
Psybermagi sent a note to DeJoker
Feb 21, 2021 7:37 pm
DeJoker sent a note to Psybermagi

Rolls

Secret Roll

Feb 21, 2021 8:26 pm
OOC:
Quogrim is off checking the perimeter, edited earlier post to clarify this
Feb 21, 2021 9:42 pm
The man replies to Ashton saying, "I have not experienced anything as of late, although the patrol did mention that the farmers a bit further to the west have been experiencing issues and that I should stay alert and report anything I might see that is not normal. Such as perhaps a group of folks heading west towards the woods. So should I be concerned?"
Feb 22, 2021 5:02 am
Oh no my good sir. We are part of the Garrison. A newly founded Special Task Force if you will. Ashton will then repeat the movement and say For the Village whilst thinking of protecting this man, his farm and the community to make the symbol appear on his hand.

We have been sent to investigate, determine and end whatever might be troubling you farmers. As well as searching a few key members who haven’t reported back in. So in short the feeling that should overwhelm you upon our arrival isn’t concern but rather dramatic hair flip out of eyes your assured protection. ending with an award winning heroic smile
Last edited February 22, 2021 6:24 pm
Feb 22, 2021 5:51 am
OOC:
Okay is Ashton just doing movements and saying the words or is he doing anything more than just that? And do make your Performance check to see just how impressive you just were ;)
Feb 22, 2021 6:32 am
OOC:
You don’t gotta cast a spell when you’re this charismatic baby ;-)

Rolls

Persuasion Check - (1d20+5)

(2) + 5 = 7

Feb 22, 2021 5:47 pm
As he does the movements and says the words he is thinking of protecting and serving this man, his family and community.
OOC:
Sorry for the curse.
Feb 22, 2021 5:56 pm
OOC:
Okay first I cleaned up the posts removing the one since it would be out of place now -- did I inadvertently delete the post where Ashton goes through the motions -- if yes can you edit your last post and add that in -- okay so the dramatics were not all the impressive so Ashton uses the gesture etc... -- or however you would like to meld that in.
When Ashton goes through the ritual and the sigil on the back of his hand glows softly blue the farmer returns the gesture, "For the Village." and his sigil close a brighter deeper blue. "Well I can see I have no need of concern, that is good. When dealing with others you should opt to lead off with that as it does a lot to identify who you are and lend credence to your statements. Would any of you care for something to eat or drink, simply fair mind you but sustaining."

As the group and the farmer talk a bit, Quogrim appears off to the south and gives a whistle and a wave indicating perhaps he had found something. The farmer, "By the gods a spider rider, I'll get my bow."
Feb 22, 2021 6:27 pm
That won't be needed as he is in fact one of us. While the sight of his mount might be somewhat unsettling I promise you it is well mannered. His flying feline is more of a bother then the spider I assure you. Ashton will throw a mocking glance over at Puck
Feb 22, 2021 6:43 pm
Puck looks at Ashton with narrowed eyes as if he actually understood what Ashton had said and did not approve of it.
Feb 22, 2021 10:23 pm
Ashton will cast message at Quogrim Come say hello, or did you find something we need to investigate?
Feb 22, 2021 11:42 pm
OOC:
Sorry Ashton he is out of range -- as he is about 75 yards to 100 yards or so away.
Feb 22, 2021 11:50 pm
Sensing Ashton was making progress with the farmer, Almthu speaks up, "I'll go see what he wants."

Almthu heads over to Quogrim, trying to see why he's flagging them.
Last edited February 22, 2021 11:57 pm
Feb 23, 2021 12:13 am
Psybermagi sent a note to oddtrails
Last edited February 23, 2021 12:23 am
Feb 23, 2021 12:16 am
Psybermagi sent a note to oddtrails
Feb 23, 2021 12:19 am
Psybermagi sent a note to oddtrails
Last edited February 23, 2021 12:22 am
Feb 23, 2021 12:39 am
DeJoker sent a note to Psybermagi,oddtrails
DeJoker sent a note to Psybermagi
Feb 23, 2021 1:38 am
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Feb 23, 2021 1:40 am
Puck says it is Redcaps. An evil Fae creature.
Feb 23, 2021 1:49 am
The whole time they are investigating Ashton is just having small talk with the farmer. Asking about what he grows, his family if he has any, his dogs name. Those kind of things. I also assume Carib OS with me unless you think he would have gone over to take a look as well.
Last edited February 23, 2021 1:50 am
Feb 23, 2021 2:10 am
OOC:
No Carric stayed with Ashton
DeJoker sent a note to Psybermagi
Feb 23, 2021 2:26 am
How many were there? Perhaps we can deal with them without alarming the farmer.
Feb 23, 2021 2:34 am
Having finished sniffing about the hole and not interested in what is there, Puck flies back and lands on Almthu's shoulders and makes himself comfortable once again.
Feb 23, 2021 4:14 am
I don't think Redcaps come in large groups but they are usually not solo. Then again Puck said 'Recap like'. As I recall they are a Fae goblinoid, so maybe goblins? Either way they are small and nasty. It may be best if we can lure then out or wait for them to show themselves and jump them then. Taking care of them is a good idea but after that we should show the locals what to watch out for in the future.
Quogrim sighs.
This may take precedence over finding Niantzu.
Last edited February 23, 2021 12:21 pm
Feb 23, 2021 5:27 am
Gotcher. I'll fetch the others, hold tight., Almthu says while scratching behind Puck's ears.

Almthu jogs over to the others to let me know what Quogrim and Puck have discovered. He includes the farmer in the conversation so as not to alarm him by keeping secrets.
Feb 23, 2021 1:04 pm
I check for tracks, paths, etc. I want to see which direction gets how much traffic.
OOC:
ug, or not
Last edited February 23, 2021 1:05 pm

Rolls

Survival - (1d20+6)

(1) + 6 = 7

Feb 23, 2021 1:08 pm
Carric will search for tracks as well.
OOC:
Not much better. lol
Last edited February 23, 2021 1:08 pm

Rolls

Survival - (1d20+6)

(3) + 6 = 9

Feb 23, 2021 2:34 pm
OOC:
Next time I will wait and we can help each other find our own feet
Feb 23, 2021 3:13 pm
The group along with the farmer follows Almthu back to the hole in the rocks. The farmer looks around a bit much like Carric was doing and then walks over and looks down the small hole. "Interesting this seems to be a new occurrence, although I admit it is well hidden and could be easily overlooked and no telling how long it has actually been here. Still even with everyone trampling the area I find no evidence that anything left this hole. Also this hole seems to have been created through nearly solid rock, a rather industrious and time consuming feat."

Rolls

Secret Roll

Feb 23, 2021 4:18 pm
OOC:
How big is the hole? Does it go straight down or does it come up at an angle?
Last edited February 23, 2021 4:18 pm
Feb 23, 2021 4:41 pm
OOC:
The hole is just big enough for a small sized creature to enter and it is unclear how it descends as it turns and you can only see 10 maybe 15 feet at most
Feb 23, 2021 4:42 pm
OOC:
But for those 10/15 ft is it like a well straight down or is it sloped?
Feb 23, 2021 4:52 pm
OOC:
The first 5 ft or so drops pretty straight down with only a slight bit of slope then it hits a ledge and turns and seems to go deeper. Your pretty sure the size of the hole and its location was meant to keep it from being seen via casual observance. Apparently mister spider rider had ascended the rock pile for a better view and had noticed the hole only because they were directly above it.
Feb 23, 2021 5:05 pm
Ashton will nod assertively then say Alright well Puck why don't you see what you can find down there. in a matter of fact tone like its the SOP. Then after a brief pause will look over at the "scout" cat.
Feb 23, 2021 5:28 pm
The cat looks leisurely at Ashton and just meows a few times as if saying something.
DeJoker sent a note to Psybermagi
Feb 23, 2021 5:43 pm
Almthu pretends to understand Puck, Don’t worry Puck, I’ll tell him that you just returned from your scouting excursion.

To Ashton, Puck would like you to know that he has already scouted the tunnel and spotted some creatures that may resemble goblins.
Last edited February 23, 2021 5:46 pm
Feb 23, 2021 5:44 pm
Ashton shrugs and chuckles to himself. Then to the group says So what are we thinking? No tracks that we can find right? So is it something that can burrow then go right to flying? Or did something make the hole for later use?
Feb 23, 2021 5:56 pm
The farmer replies, "Burrows and can go right to flight, interesting did not consider that, although I have never heard of such a creature. Are you familiar with something that can do that?"
Feb 23, 2021 5:58 pm
After Almthu makes his comment, Puck licks him upon his cheek a couple of times, then relaxes once more.
Feb 23, 2021 6:04 pm
After fishing it a piece of seasoned and smoked meat for Puck I am up for a peek down the hole. Just don't feel like going alone.. Looking to Ashton as another properly proportioned person Hows your eyesight in the dark?
Last edited February 23, 2021 6:45 pm
Feb 23, 2021 6:13 pm
OOC:
What size is Valziver?
Feb 23, 2021 6:15 pm
OOC:
Valziver is a Forest Gnome
Feb 23, 2021 6:15 pm
We can keep an eye out for anything leaving, but if you finds a way in for us bigger folk then fetch us. Don't want you to have all the fun.
Feb 23, 2021 6:19 pm
Valziver had climbed up upon the rocks to peer down into the hole, "Hmm tunnel fighting sounds fun but your spider ain't gunna fit in dat hole Quo."
Feb 23, 2021 6:32 pm
Thank you Puck

To the farmer None that I can think of but just looking at the information we have it was a possibility and wanted to throw it out there incase someone else had heard of such a creature.

To Quogrim I am more than happy do go diving into holes but I wouldn't rely on me seeing anything without the aid of light.
OOC:
Well maybe I have heard of one lol. Of course I crit on that and not a performance check.
Last edited February 23, 2021 6:33 pm

Rolls

Nature Check for a burrowing to flying creature - (1d20+1)

(20) + 1 = 21

Feb 23, 2021 6:46 pm
OOC:
lol forgot about him
Valziver, up for some spelunking,? he gives a questioning glanced at the small but burly figure
Last edited February 23, 2021 7:35 pm
Feb 23, 2021 6:47 pm
DeJoker sent a note to USGA_Elite
Feb 23, 2021 7:15 pm
Well do we want to take some rope with us and leave one end here with Almthu?
Feb 23, 2021 7:41 pm
why don't Valziver and I take point, without Cef, glancing at the other gnome with an 'of courses' expression and you can bring up the rear with the rope. Is anyone knows the light cantrip we could put that on a pebble for Ashton to hold. If any action starts he just drops it, instant local daylight. Glancing over he asks Coming Puck?
Feb 23, 2021 7:43 pm
"Ah good, I go first." he says and thumbs his chest.
DeJoker sent a note to Psybermagi
Feb 23, 2021 7:45 pm
OOC:
I knew I should have taken that spell lol
Sounds like a solid plan.

Ashton will pull out his rope (100') and hand one end to Al saying If you feel 3 strong tugs followed by screaming, pull. Then give him a wink a smile and go to the hole ready to descend.
Feb 23, 2021 7:56 pm
Quogrim dismounts, adjusts his gear to bring his weapons but no pack. I do have torches if you need but I would rather not announce it presence at first. Do you want one? After getting everything ready he will head down the shaft with the other two.
Last edited February 23, 2021 7:59 pm
Feb 23, 2021 8:02 pm
I wouldn't mind holding onto one. I do have a tinder box to light it when the time is right but ill wait for your agreement before doing that.

Ashton will take the Torch and stow it.
OOC:
Out of curiosity I get a plus to my attack and AC when I only wield one weapon and no shield. Would holding a torch in my off hand take that away?
Feb 23, 2021 8:43 pm
Almthu nods and takes the rope from Ashton, then takes out his own rope in case the scouting party needs more length.
Feb 23, 2021 8:47 pm
OOC:
Technically the torch is considered an off hand weapon so if you lose the bonus for having a weapon in each hand then yes the torch would negate that bonus.
Since no on seemed to object and they were all getting ready to go Valvizer drops his backpack down the hole and quickly follows it. "Alright look out below, its slice-n-dice time."
OOC:
And sorry oddtrails this was not part of my plan at this time, would you like to take over Valziver if fighting takes place?
Feb 24, 2021 12:24 am
OOC:
DeJoker - No worries whatsoever, I imagine Almthu's girth will serve as an advantage in more often than not. Perhaps if this turns into a longer detour I'll take over Valziver.

On a tangentially related note -- there was mention of a list of plants that the party was to try to find for Kumo, but I can't seem to find any details - would this be an environment that may hold some of these plants?
As the party descends into the tunnel, Almthu will hold the rope and look around for interesting plants or valuable herbs.

Rolls

Perception check - (1d20+4)

(2) + 4 = 6

Feb 24, 2021 1:34 am
OOC:
Yes and I believe Carric has that list on him plus you have that local farmer to perhaps ask about them. Still I do not think anyone has mentioned that to Almthu as of yet.

Rolls

Secret Roll

Feb 24, 2021 2:19 am
oddtrails sent a note to DeJoker
Feb 24, 2021 2:44 am
Would it be better for me, the one who can’t see, to follow behind you two or be in the rear?
Feb 24, 2021 3:23 am
Bring up the rear. I can help you out a bit.
Feb 24, 2021 3:26 am
Hey Almthu, do you have a metal shield? If so see if you can use its reflection to aff to the tunnel lighting
Feb 24, 2021 3:43 am
Mmm, clever. Almthu tries to provide a little light for Ashton with his shield's reflection.
Feb 24, 2021 3:52 am
OOC:
Okay Almthu do you have a mithril shield if no then it is made mostly of wood with metal reinforcements denoted within the House Rules

Note: Buckler's are made of Metal all other shields are made of wood
Feb 24, 2021 4:02 am
Whispers to Valziver Lets go quietly for now. Starts moving stealthily while listening for noises and checking the tunnel walls, floor, and ceiling for changes, gaps, doors, etc

Rolls

Stealth - (1d20+6)

(17) + 6 = 23

Perception - (1d20+6)

(11) + 6 = 17

Feb 24, 2021 4:05 am
Don’t worry about me, I’ll be alright. With a wink he adds If anything it just adds more drama to the epic fable we’re crafting.

And with that Ashton will follow after valzier
Feb 24, 2021 4:07 am
Following his advice Ashton also stealths and send a message up to Almthu

For a little bit I can communicate with you like this. When I do you can return with a short reply.

Rolls

Stealth - (1d20+2)

(19) + 2 = 21

Perception (dis adv) - (1d20+4)

(1) + 4 = 5

Perception (dis adv) - (1d20+4)

(6) + 4 = 10

Feb 24, 2021 4:10 am
Halfling luck

Rolls

Perception (refilling nat 1) - (1d20+4)

(15) + 4 = 19

Feb 24, 2021 4:17 am
DeJoker says:
OOC:
Okay Almthu do you have a mithril shield if no then it is made mostly of wood with metal reinforcements denoted within the House Rules

Note: Buckler's are made of Metal all other shields are made of wood
OOC:
Thanks's for clarifying, I had overlooked that and just had shield on my list.
Last edited February 24, 2021 4:22 am
Feb 24, 2021 4:21 am
Almthu's reply:

Three went in, strong and stout
Fought the gobbies, made a shout
... something something, rhymes with gout!
Feb 24, 2021 4:41 am
OOC:
down and down and round about
fought some gobbies, made a shout
something, something, this I doubt --- I think doubt works better than gout ;)

I know someone said they took off their backpack but did either of you choose not to bring it?
The three descend down the twisty-turning tunnel that is just big enough to fit them as such they either pull their backpacks along or kick them out in front of them as they descend. The tunnel goes for quite a ways before it opens out into a small cave. The cave is irregular and while bigger than the tunnel still not friendly to the big folk. The tunnel extends both to the left and to the right, although with all the twists and turns it is impossible to tell what direction left or right is. They still have the rope so it is fairly easy to say that the depth is less than 95 feet deep but how deep is not easily gageable.

Valziver has put his backpack on again and then quietly asks, "Uh... so which way should we go?"

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Feb 24, 2021 4:55 am
OOC:
Ashton added a torch to his pack and took out his rope but brought his pack with him. What’s the light situation? Is it total darkness or can I still see a little bit? Is the tunnel just a buried hole or is it like a mine shaft and has supports throughout it to prevent collapsing?
Feb 24, 2021 5:00 am
OOC:
I left my pack
Quogrim goes a bit, within eyesight, down each way and listens.

Rolls

Perception - (1d20+6)

(10) + 6 = 16

Perception - (1d20+6)

(2) + 6 = 8

Feb 24, 2021 5:05 am
Quietly The better question is how far should we go? We should check other trouble spots in the area for similar tunnels.
Feb 24, 2021 5:18 am
With message Maybe we head back up, collapse this tunnel then check other farms as we head west?
Feb 24, 2021 5:32 am
Responds using message Not a bad idea. This is allot of tunnel, which make me nervous about the number of residents. Neat trick this, by the way Turns back and gesture the are turning back to Valzivet and for Ashton to go ahead
Last edited February 26, 2021 5:20 am
Feb 24, 2021 5:49 am
At the bottom the group is in complete darkness, to those that can see the cave does not look like it would be easily collapsed as there appears to be no artificial means of support and its all rock as was the tunnel they came down.

When Quogrim signals to Valziver that they are going back up, he respond, "What, why, we just got 'ere. Thought we gonna slice-n-dice."

Rolls

Secret Roll

Feb 24, 2021 1:02 pm
Message to Valzier Our thought was to collapse this tunnel and see if the next farm has a similar intrusion. But if you really wanna scrap, I’m down
Last edited February 24, 2021 1:02 pm
Feb 24, 2021 5:38 pm
OOC:
Keep in mind that Valziver is not here to guide the adventure -- he is here to be who he is and nothing more -- and you might enjoy finding out who he fully is and what he brings to the table so-to-speak but he does have faults as well
Valziver looks about and then responds quietly, "Ow we uh... do that? It's all rock." You get the impression he understood the concept of the word collapse but was unfamiliar with it and had forgotten it. "An' dare's more tunnels?"

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Feb 24, 2021 6:18 pm
Message to Quo Alright lets go just a little more. I'll let Al know we will need a little more rope.

Message to Almthu We have come to a split and are going to go a little further. We will need some rope and be outside communication range

Ashton will nod to Val to continue to the left if Quo is good with that.
Last edited February 24, 2021 6:19 pm

Rolls

Odds we go right Evens we go left - (1d20)

(18) = 18

Feb 24, 2021 6:24 pm
Almthu ties his own 50ft of rope onto the end of the tether.

Added 50 ft. Will chick with Carric for more. Be nice to cat.

Hey Carric, do you have any rope in case we need it? They say there's a split and are still exploring.
Last edited February 24, 2021 6:25 pm
Feb 24, 2021 6:47 pm
[ +- ] DeJoker
Feb 24, 2021 9:58 pm
If Quogrim looks like he is alright with going a little deeper Ashton will motion for Valzmier to go ahead and lead the way down the left path.
Feb 24, 2021 10:11 pm
Carric looks in his backpack and bows his head. I do not.
OOC:
I have a climbers kit, but I do not have rope. I thought the kit included rope. But I have a grapple hook. lol
Feb 24, 2021 10:31 pm
snapperw81 says:
Carric looks in his backpack and bows his head. I do not.
OOC:
I have a climbers kit, but I do not have rope. I thought the kit included rope. But I have a grapple hook. lol
OOC:
Good if we make it back you can use it to fish us out of the hole lol
Feb 25, 2021 1:20 am
"Ah good time to find something to kill." Valziver's tone seems almost happy.

The uneven cave, in all ways, undulates and meanders curving more to the left and eventually comes to a larger open area. Valziver looks in and says, "Nothin' 'ere"

The open area looks natural and, like the passageway that they came by, uneven and irregular in shape in all ways. On the far side of the area is a fairly large pile of rocks and in front of that a crude wooden wheelbarrow filled with stone. A distance to the right of where the group came into the area is an exit leading out.
Feb 25, 2021 2:43 am
Are there any tracks or any evidence of something having moved through here and if so would it be possible to determine how long ago they were made?

Rolls

Perception - (1d20+4)

(2) + 4 = 6

Survival - (1d20+2)

(3) + 2 = 5

Feb 25, 2021 2:57 am
Almthu tries to strike up conversation with the farmer.

So, whatcha growin?
Feb 25, 2021 3:17 am
"Little bit of everything, but mostly grain," the farmer replies. "This hole is rather unsettling though and from all that rope you have been feeding in rather deep as well."
Feb 25, 2021 3:20 am
Checks area where they're have not was to look for undisturbed tracks.

Rolls

Survival - (1d20+4)

(7) + 4 = 11

Perception - (1d20+4)

(5) + 4 = 9

Feb 25, 2021 3:23 am
The mostly rock floor does not give up much in the way of tracks or least none that Quogrim can see in the dark. Although it is fairly obvious that the wheelbarrow had not gotten her on its own so someone passed through here plus there was no evidence of the tools required to have made that substantial pile of stones.
[ +- ] Map
Feb 25, 2021 3:29 am
Mmmm, yes very deep... do you have any rope we could use to extend our line?
Feb 25, 2021 3:32 am
The farmer shakes his head no saying, "No, do not have much need for rope anymore."
Feb 25, 2021 3:36 am
Anymore? What changed that you don't need rope? Almthu does find something curious about the farmers statement, but he's also trying to provide a distraction from the worry of what may lurk in this tunnel. It is much larger than he expected. He shifts his hold on the rope and edges a bit closer to the hole. He also looks around at the things his companions left behind to see if they left any rope.

The rope itself is probably just a distraction. Knowing it wouldn't do a lot of good if they ran into any serious trouble.
Last edited February 25, 2021 3:44 am
Feb 25, 2021 3:55 am
"Well not much need of it on the farm, and I do not adventure anymore."
Feb 25, 2021 4:16 am
After scanning and not finding anything in the wheel barrow room Ashton will shrug and motion he would like to keep venturing deeper if the others agree.
Feb 25, 2021 4:50 am
Quietly Lets go. left? can you just alternate that chat cantrip between Val and I? That way our voices wont carry.
Feb 25, 2021 4:55 am
OOC:
Keep in mind that without light Ashton cannot see the hand in front of his face so currently he is literally just blindly stumbling along in the dark --- if by going left you mean at the T-intersection okay but please let me know you are leaving the room and encountering that T-intersection
Feb 25, 2021 5:18 am
I imagine Ashton has a hold of the back Val’s tunic and is just following him.

Message to Quo Right good idea. Help me remember. We went left and now we are going left again.

Message to Val Quo said let’s try the left path that I assume is just up ahead of us.
Feb 25, 2021 7:54 pm
DeJoker says:
OOC:
Keep in mind that without light Ashton cannot see the hand in front of his face so currently he is literally just blindly stumbling along in the dark --- if by going left you mean at the T-intersection okay but please let me know you are leaving the room and encountering that T-intersection
Valzier is leading the way but if he goes along with the suggestion then we plan to leave the wheelbarrow room going down the left path.
Feb 25, 2021 9:29 pm
Realizing how dark it really is for someone without darkvision and still a bit worried about the effort = number of workers put into this tunnel network Quogrim stops and wisper We have no idea where we are going, what we will encounter, and his many of them they're are.
Valziver we can always come back later. For now let's head topside. I don't relish the idea on heading down one I these tunnels only to have the locals come up behind us and cut is off from the only way we know to get out
Last edited February 25, 2021 9:31 pm
Feb 25, 2021 10:31 pm
Valziver had begun to head out the other tunnel that left the room but stopped and turned to look at Quogrim, "Its just a bunch of goblins, right? So how difficult could be?" Of course, Quogrim knows that if given the chance Valziver would probably gleefully jump into a horde of goblins without actually understanding that he might die, as he is not the sharpest tool in the shed so-to-speak. It is also apparent to Quogrim that Valziver has fogotten the main reason he had come along, finding their friend.
Feb 25, 2021 10:35 pm
In a whisper Sound reason is the bane of good adventures. I will say I don't love not being able to see or that we don't have half our party. I imagine we will find other entrances to these tunnels on another farm, maybe ones with better conditions.
Feb 25, 2021 10:44 pm
And of Niantzu? As I said the tunnel isn't going to leave without us. And as Ashton said we can map similar entrances on the surface and may find other chances to fight, without getting lost or trapped in one of the
Last edited February 25, 2021 11:20 pm
Feb 25, 2021 10:59 pm
"Right, right okay." replies Valziver a bit dejected and he grumbles to himself as he heads back in the direction from whence they came.
Feb 26, 2021 2:45 am
Ashton will give his shoulder a reassuring squeeze, never letting his hand lose contact so as not to lose him in the dark.

After they walk back a little bit Ashton will send a message up to Al We are done fumbling in the dark. Heading out now
Feb 26, 2021 3:18 am
OOC:
Actually Ashton could contact Almthu pretty much right up to the point he enter that open area which is to say the distance from the outside to the open area is very close to 120 feet -- and nothing stops you all from getting out
Feb 26, 2021 3:47 am
As we exit I ask the farmer Could you relay the detail of this discovery to the Village? I believe we may find similar tunnels near areas that have been having trouble.. To the others of the party. I am unsure of the priority of our current tasks. I am anxious to find my friend but these tunnels may represent a greater threat to the region. I would like to find my friend but will stay and assist if you feel we should investigate these tunnels first.
Last edited February 26, 2021 3:48 am
Feb 26, 2021 3:52 am
Perhaps we can block the entrances off for now. I fear we have delayed ourselves too long already, besides, Niantzu may have more information about what's going on here. Did you come across any other entrances that may be a bit more accommodating of the more girthy among us?
Last edited February 26, 2021 3:53 am
Feb 26, 2021 4:15 am
I don’t have anything to support this but my gut feeling is we will find Niantzu along with figuring out what is going on with these tunnels together.
Feb 26, 2021 4:33 am
In that case, how about we search for additional tunnels near other troubled areas as we continue towards the West woods?
Feb 26, 2021 4:36 am
I agree. I think all these tunnels are going to lead back somewhere into the west woods. Do we have any way to cave in this tunnel?
Feb 26, 2021 4:46 am
It may be better to find other tunnels and watch this one too learn more before alerting whatever made it of our awareness. To the farmer How far to the next closest area having trouble?. In general If it's too far we can just watch this tunnel for tonight and look for more and collapsed this one tomorrow
Feb 26, 2021 4:48 am
Nodding I don’t think that’s a terrible idea at all. Camp here and watch the tunnel then if nothing happens head out in the morning. Great thinking Quo!
Feb 26, 2021 5:58 am
The farmer replies, "I can bring it to the patrols attention when they come by tomorrow morning, and if you all want to see if there are more I can watch this hole and make sure nothing comes out."
Feb 26, 2021 2:52 pm
OOC:
I feel like I am constantly asking this but I can't look up at the sky for myself so I have to ask you, what time of day is it?
Feb 26, 2021 3:43 pm
OOC:
I have no problems with you asking just consider asking me your character looking up at the sun ;) --- that said you still have several hours before dusk so you can either call it early and camp here or head to the next farm.
Feb 26, 2021 3:49 pm
How far is it to the next homestead? Do you have much communication with them?
Feb 26, 2021 3:56 pm
The farmer replies, "It is about an hours walk and no we do not do a lot of communicating this time of year. That usually happens closer to harvest time or if one of us needs some extra help with something. If something is coming up though we usually pass messages via the patrol. For instances, everyone will know about this hole by late afternoon tomorrow and be advised to be on the look out for one near them."

Rolls

Secret Roll

Secret Roll

Feb 26, 2021 4:06 pm
I can see benefit to both stay and also heading to the next farm. My worry is that since nothing seems to have come out of this hole that whatever made it has plans to stop by here tonight. In which case we would want to be here. But if we are wrong and we lose time in finding Niantzu. What are your thoughts Carric? Almthu?
Feb 26, 2021 5:02 pm
Almthu will look for clues to try and understand how long the hole has existed by looking at things like weathering, vegetation, etc.

It's possible this has been here for a long time and not used recently. In which case, I think we should move on as it seems unlikely there would be any activity here tonight. Were you able to get any sense of how old these tunnels are while you were below?
Last edited February 26, 2021 5:38 pm

Rolls

Investigation - (1d20+2)

(18) + 2 = 20

Feb 26, 2021 5:29 pm
"Natural caves maybe, not Dwarf so cunna really say for sure."
Feb 26, 2021 6:18 pm
Stone is not my specialty. I am sure the Village has a dwarf in the guard who would know better.
And once they hear about this they are sure to investigate.
OOC:
like I said, Stone is not my thing :)
Last edited February 26, 2021 7:15 pm

Rolls

Perception for tool/claw marks on the tunnel - (1d20+6)

(2) + 6 = 8

Investigation for tool/claw marks on the tunnel - (1d20+2)

(5) + 2 = 7

Feb 26, 2021 6:34 pm
I say we move to the next farm and see if we can find something of a similar nature. That will at the very least do a little to confirm our suspicions of these tunnels being the means by which something has been harassing the locals.

Looking back to the farmer If you are willing to keep watch on this hole that would be most helpful but remember your life is much more important than your things. If something comes out of it hide, we will need not only your account of what that something was but also the village needs you. If you feel truly unsafe and wish to flee we will be just the hour it takes to get to your neighbors away. If you can make your way to us there we can protect you.
Feb 26, 2021 7:05 pm
The farmer replies with an air of confidence fairly unusual coming from a farmer perhaps he is more than he seems, "Its been while but I think my wife and I can handle anything coming out of that hole, that is assuming my dogs do not tear whatever to shreds first."
Feb 26, 2021 8:13 pm
Ashton will give him a look up and down with a grin, Yea I think you will do just fine. then give him a pat on the shoulder.

This sound good and fair to everyone else? Addressing the rest of the group.
Feb 26, 2021 9:19 pm
It's a good plan, the more ground we can cover the better.
Feb 26, 2021 10:59 pm
Repacks his gear Lets go.
Feb 27, 2021 3:29 am
OOC:
Okay not sure how Ashton accomplished that -- pat on the shoulder -- the farmer is closer to 6 feet tall and Ashton is rather vertically challenged
Feb 27, 2021 3:35 am
Almthu lifts Ashton to pat the farmers shoulder.
Feb 27, 2021 7:33 pm
OOC:
We have a special sign that Al knows when you pick me up. it’s a special language shared by only the really short and the really big
Feb 28, 2021 1:48 am
As they go to leave Ashton will bend down to the dog that was with the farmer and say Keep em safe now and give scratches on his head. Then they head to the next farm
Feb 28, 2021 3:16 am
Before leaving I bring Cef up the the hole and indicate it and command Seek for finding similar targets.
As we set out searching for any other rocks or other terrain features that could hide similar tunnel entrances I will ask Puck, with your keen eyes and sense of smell will you help me find other tunnels please?
Psybermagi sent a note to DeJoker
Last edited February 28, 2021 3:54 am

Rolls

Animal Handling - (1d20+4)

(3) + 4 = 7

Persuade Puck - (1d20)

(18) = 18

Feb 28, 2021 3:40 am
DeJoker sent a note to Psybermagi
OOC:
Staying to the trees? I do not think I mentioned trees but while there are some scattered here and there the ground is more rolling and rocky than tree ladened

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Mar 1, 2021 4:35 am
Puck agrees to Quogrim's request but states not until they get there, then he will do a fly over.

The group moves out and it takes them a little while to reach the next farm but there is still plenty of daylight. As they approach a large Yroc, steps out in their direction with a Battleaxe in hand.

Since they are close enough, Puck takes to the sky to begin doing an aerial sweep.
Mar 1, 2021 4:42 am
Hello friend!, says Almthu as he walks toward the Yroc. "What a fine day for traveling!"
Mar 1, 2021 4:44 am
Remembering the greeting from the farmer and the advice they received Ashton will first and foremost proceed to do the motion, think the thoughts and say the words to bring about the glowing symbol on his hand. Then wait for the Yroc to do the same.
Mar 1, 2021 5:09 am
Quogrim copies Ashton's actions Serve the Village while focusing on protecting the young and innocents who need it. More familiar with Yrock as adversaries he keeps a cautions eye out and hangs back.
Mar 1, 2021 5:40 am
With the signal presented by Ashton and Quogrim, along with Valziver the Yroc relaxes a bit and returns the sign saying, "For the Village." His glows a bit brighter than the others but it is still that reassuring blue. "Well met, and what brings you here?"

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Mar 1, 2021 1:00 pm
Nothing good I’m afraid. We set out originally to find a friend who hasn’t returned from the western woods. At the last farmstead when we stopped to chat with the farmer one of us spotted a suspicious looking hole. That combined with a number of reports in the area of damaged property we started to wonder if this hole wasn’t an isolated thing. In fact when we went down into the hole we found it connected to tunnels that ran quite a distance.
Mar 5, 2021 2:21 pm
Leaving the nicities to the social ones I will continue looking for hidden tunnels and see if Puck will take an airial look
Last edited March 5, 2021 2:25 pm

Rolls

Perception (helping of Cef) - (2d20)

(155) = 20

Mar 6, 2021 3:48 am
OOC:
Okay Quogrim and Puck are off searching, Ashton is chatting with the farmer, what are Almthu and Carric doing?
Mar 6, 2021 4:36 am
Standing next to Ashton, Almthu adds, "Aye, they took the tunnels as far as they dared, but whatever is making there is small enough that I wasn't able to get in. What business are you on?
Mar 6, 2021 4:38 am
The Yroc farmer looks at Almthu questioningly, "What do you mean what business am I on?"
Mar 6, 2021 4:47 am
Ah, I believe it's called small talk, but I should probably leave that to my small friend here.

Almthu also performs the sign, thinking of protecting the village.

Mostly I see ya with that impressive battleaxe and wonderin if you see anything that needs killin, and if we could help. I'm Almthu.

As he's asking this Almthu is looking around the area trying to make sense of what this Yroc is doing here.

Rolls

Perception check, why does Yroc have weapon drawn? - (1d20+4)

(10) + 4 = 14

Mar 6, 2021 5:31 am
"Yes," he fondly looks at the axe as he hefts it up in one hand to give it emphasis, "me and it have done much killin'," he looks back to Almthu, "and name Z'kar." He hits his chest with his left fist in a typical Yroc emphasis indicating that name is his and he would challenge anyone that claimed that name for the right to that name. "No sadly not much worth killin'. Food, drink?" he asks and motions towards the homestead behind him.
Mar 6, 2021 4:47 pm
Ashton will smile and accept his offer by sayin Food and drink sound just like what we need. Thank you.

As they begin to follow Ashton will send a message to Quo We are heading to get something in our bellies. Would you like help on your search?
Mar 6, 2021 6:50 pm
OOC:
Keep in mind that 120 feet is a mere 40 yards and in a mere 9 seconds our Spider-rider would be outside that range. So no reply
Mar 6, 2021 9:20 pm
Psybermagi sent a note to DeJoker
Last edited March 6, 2021 10:13 pm
Mar 6, 2021 10:45 pm
OOC:
Okay SGA_Elite just wanting to get verification from you that you know that your Message spell did not work
DeJoker sent a note to Psybermagi
Mar 6, 2021 11:54 pm
I thought he stayed closer and was just sending puck around. In that case Ashton would ask Carric Do you want to go help Quo search?
Last edited March 8, 2021 3:06 pm
Mar 7, 2021 12:04 am
Psybermagi sent a note to DeJoker
Mar 10, 2021 3:17 am
Enjoying the beautiful day while out for a scenic ride looking for holes in the ground :) whistling to himself.
Mar 10, 2021 3:05 pm
As we walk toward the house Ashton would like to look for any damaged equipment similar to reports they had gotten.
OOC:
I don't know if Carric went to join Quo or not.

Rolls

Perception - (1d20+4)

(17) + 4 = 21

Mar 10, 2021 4:46 pm
Almthu's stomach emits a loud rumbling noise as he sighs and says, I'll go check on Quogrim. We'll meet up with you soon. He'll move off in the direction the spider-rider was traveling and give a shout to try to get his attention. Almthu was disappointed to have to delay a home-cooked Yroc meal.
Last edited March 10, 2021 4:47 pm
Mar 12, 2021 5:02 pm
Part of the group scours the nearby area to no avail while others join the Yroc, who is named Z'kar and his Yroc mate Kar'akna. After a couple of hours of fruitless searching the others return. The meal is a meaty stew that is rather spicy hot but tasty. The talk a bit about the events and while Z'kar thanks the group for the warning about the underground threat he actually seems pleased to hear about it but has not noticed anything nearby as of yet.

There is enough daylight left to make the next farm and do a search if the group decides to go further or they are welcome to spend the rest of the day and the night here as well.
Mar 12, 2021 5:15 pm
If there is enough daylight I think we should try and move on to figure more of this out.

If the farmer from previous farm happens to come by do let him know we continued on. We had told him we would be here if he needed our help but i think gathering more information is important.
OOC:
Did I notice anything matching the description of the equipment damages in the reports we had heard about?
Mar 12, 2021 6:10 pm
Almthu, thanks for considering me and coming to find me. I am sorry you missed time with your people. I am just not used to working with a team.. Has at Cef and Puck Well, at least not a team I need to be more considerate of.
(Supprised) Puck seems to like you.
Last edited March 12, 2021 6:11 pm
Mar 12, 2021 6:24 pm
Al if you want to stay here for the night I think we could do that. While I want to push on I wouldn't want to set off without everyone at least getting to partake in Z'kar's hospitality.
Mar 12, 2021 6:27 pm
Almthu laughs, Ah it is nothing. They are people who look like me and who make delicious food. Although you are much smaller and uglier than me, we travel together and seek the same goal, that is what makes "my people".

We should continue on, I’m afraid I couldn’t enjoy the hospitality at the expense of one who may be in need.
Last edited March 12, 2021 6:29 pm
Mar 12, 2021 6:37 pm
Ashton will look up fondly at his friend and say Most certainly one of those differences between us is true. The similarities that you point out are indeed that.

Looking back to Z'kar Thank you for the food and conversation, keep vigilant and when we pass back by may we will stop and check in on you?
Mar 12, 2021 10:57 pm
During the time spent with the couple, Valziver seemed almost at home even considering the significant size difference his views seemed to be in-line with those of the household and he even helped them a bit by mentioning that some of their animals were not feeling well due to that newer food they been eating. Apparently it had some elements within it that were unsettling their stomachs.

If things had been damaged here it had been repaired as nothing of note stood out nor seemed damaged.

As the group begins heading out, Z'kar and Kar'akna both bid the group farewell and good tidings and wave as they leave. The group moves on the distances between farms is about equal plenty of space for grazing animals as well as land for tilling. Of course, so far most of the farmers are not your typical farmer types but considering the distance and how one had to get here coming across actually normal farmers would be a bit rare.

As they approach the next farm they are again greeted in a similar manner this time a male fFolk with a mass of red hair and a full beard approaches the group with a sheathed sword in one hand. When the group is within ear shot he calls out, "Well met, can I ask what brings you here?"
Mar 12, 2021 11:44 pm
For the Village while thinking of protecting those in need (and deserve it, still not quite into this shelter all philosophy)
We came across a tunnel that came strait up through a rock outcropping a couple of farms back.
We heard some of the farms in the area have been having trouble and thought it might be related. The tunnel was made by small people or monsters based on the size of the tunnel and wheelbarrow we found. Do you know of any place roundabouts that could hide such a tunnel?
Last edited March 12, 2021 11:45 pm
Mar 13, 2021 12:18 am
The weak blue glow the Quogrim gives off is returned about as weak by the fFolk as he half-heartedly says with chuckle, "For the Village." The fFolk listens to the rest of the information and replies, "Ah, so dat could be explain our recent misfortunes, and dare be rock outcroppings all over da area, 'owev'r I cunna say if any of dem be hidin tunnels."
Mar 13, 2021 6:44 am
Ashton will also make the gesture and think of protecting and serving as he says Would you mind if we took a look at these outcroppings to see if we might notice something you might have missed? Also as it’s getting rather late in the day would you be opposed to us perhaps making camp here on your lands somewhere? I am more than happy to provide an evening of entertainment to help offset any inconvenience we might cause.
Mar 13, 2021 6:57 am
"Well I ain't 'ever paid 'em no mind and ya can knock yerselves out on 'em as day just be rocks. As fer stickin' 'round well," he kind of grooms the left side of his beard with his fingers, "I su'pose iffin' ya dunna camp too close dat be okay as we be likin' our privvacy. Oh an' unless I be missin' me guess, tomorra is gonna be wet."
Mar 15, 2021 2:52 pm
Well then I suppose we better get to looking for tracks now while we still have some light and before we lose them to the rain. I thank you and we will make sure to keep to ourselves. We will let you know if we find anything of note.

Then to the group. Wanna spread out and see what we can find or y'all wanna search together?
Mar 15, 2021 3:11 pm
For a thorough search I suggest a sweep where we spread out but keep each other in sight then shift by half so each area is covered by two sets of eyes.
It is more likely for the entrance to be in the less traveled area away from the farms and not directly between them as they would then be more likely to be stumbled upon by traffic between the houses.

Psybermagi sent a note to DeJoker
Last edited March 15, 2021 3:20 pm
Mar 15, 2021 3:29 pm
Almthu makes the gesture and considers those whom he is sworn to protect. For the village. Thanks for your accommodation.

Aye, I'll help the search. An organized approach seems a good idea, Quogrim.
Mar 15, 2021 3:42 pm
Ashton nods That sounds like a perfect plan. Well lets get to it before we lose the light.

As they go to start looking around Ashton will pull out his lute and start playing.

OOC:
To the tune of Washington on Your Side from Hamilton

"It must be nice, it must be nice
To have this bard on your side
It must be nice, it must be nice
To have me on your side"


To give inspiration to to Quo and Al
OOC:
You each have a d6 to add to one ability check, attack roll or saving throw in the next 10 mins. You can add it after you roll but before you know the outcome.
Last edited March 15, 2021 3:51 pm

Rolls

Perception - (1d20+4)

(6) + 4 = 10

Performance (for inspirations) - (1d20+5)

(12) + 5 = 17

Mar 15, 2021 5:34 pm
Thanks, Ashton
With Cef's speed I will take the outside of our search pattern. Checking any rock outcropping and thick vegitation that is large enough to hide a tunnel entrance similar to what we found. 13+6+6=25
Last edited March 15, 2021 5:35 pm

Rolls

Perception - (1d20+1, 1d6+6)

1d20+1 : (13) + 1 = 14

1d6+6 : (6) + 6 = 12

Mar 15, 2021 5:47 pm
OOC:
How close is everyone staying to each other?
Mar 15, 2021 7:44 pm
100 feet min to 300 feet max? It would really depends on terrain. That's why I said within sight of each other to allow communication by shouting and waving arms at a minimum. Could be closer if there is a reason.
If this is typical low tech farming and the map shows it to not be heavily wooded I am assuming we would pick uncultivated areas and spread out to cover the area bases on visibility. Both to see each other and effectively search for tunnels.
Last edited March 15, 2021 7:47 pm
Mar 15, 2021 8:04 pm
120 ft is the farthest I can reach with message so I always like to stay within that but if we go beyond that I don't think its any big deal.

Ya a simple map would help a lot.
Mar 15, 2021 8:21 pm
Searching for caves/holes

Rolls

Perception - (1d20+4)

(8) + 4 = 12

Adding inspiration - (1d6)

(1) = 1

Mar 15, 2021 9:05 pm
OOC:
Apparently Al didn't like my song very much...
Mar 15, 2021 10:45 pm
While searching for tunnels take note the fauna

Rolls

Nature - useful plants - (1d20+4)

(11) + 4 = 15

Mar 15, 2021 10:47 pm
As the party searches, they see one of their comrades from the caravan journey approaching.

The tall wild-woman, who fought with berserk rage and indifference to the dangers of combat saunters up to the group. She is a large and tall woman with strong limbs. Her long blonde hair is braided in two pigtails. With steel blue eyes, she surveys the group. And though she has scars and a grim demeanor, it is obvious that she has probably seen 18, maybe 19 summers at most.

A heavy longsword in its scabbard hangs by her left hip from a leather baldric across her chest. When drawn, it's dark blade appears almost black with a low metallic sheen and it bears the marks of several lifetimes of battles but is nonetheless razor sharp and deadly; all the more so in her mighty sword arm. A small carved horn sits at her side.

Slung across her back is a red painted round wooden shield with a central metal boss and rimmed in rough rawhide. The woman also bears across her back a simple hunting bow with a deer hide quiver, from which pokes white fletched arrows. Tucked into the belt at her waist is a curved dagger, from some foreign land. Next to her dagger are pair of fine throwing axes, perfectly balanced and equally at home whizzing through the air, or held in either hand while she becomes a whirlwind of death.

Favoring crimson, she is clothed in a red woolen tunic, and darker red dyed leather pants tucked into black knee high boots. Over all of this she wears dark grey hooded cloak pinned at her right shoulder with a simple copper brooch.

The woman stands proudly as she regards the group with cold hard eyes, almost sizing them up like a predator does her prey.

She raises her chin as she calls out Hallo! and raises her fist in greeting.

What are you looking for? I will help.

Then she begins to search and scan the area for whatever it is they are searching for.
Last edited March 16, 2021 1:48 am

Rolls

Survival or Perception, whichever is most appropriate - (1D20+3)

(4) + 3 = 7

Mar 15, 2021 10:53 pm
OOC:
Okay SJoyner72 I think you misunderstood me -- your character is and has been with the group since its arrival and they are currently searching along with the rest of them for a tunnel or tunnels in the ground perhaps near rock outcroppings or other places where they might not get noticed.
Mar 15, 2021 11:31 pm
OOC:
Great description though! Love it!
Mar 16, 2021 12:05 am
There you are! We wondered where you had wandered off to. We are looking for your smile, but it hasn’t been seen in many ages!

If we can’t find that, we’re looking for signs of a tunnel system in the ground. Something.. maybe goblins.. has been at work and causing trouble. And we should probably keep an eye open for a good place to setup camp.
OOC:
Welcome! I think Greta will fit right in our group.
Mar 16, 2021 2:02 am
In reply to Almathu, Greta’s lip formed a half snarl, exposing her human canine. It was an Yrok mannerism, one which carried any number of meanings.

Let uz know if you see any goblins or da caves, ‘cause I don’t see anyfink. We sleeping out tonight? Good. I sleep better unner da stars.

Greta surveys the landscape, looking for a place that might make a nice camp, and unslings her bow as she slinks off looking for a brace of coneys, or maybe a nice rotten tree trunk full of fat healthy grubs.
OOC:
With Wanderer feature of her background, Greta can also provide food for up to five.
Last edited March 16, 2021 2:04 am
Mar 16, 2021 3:22 pm
OOC:
Okay under the Character Creation Parameters thread at the bottom it reads

Wanderer : The character has an excellent knack with some aspect of nature and gain expertise with one of the following skills (Survival, Nature, or Animal Handling). In addition, when foraging for food or water, the character can re-roll one die but must use that second roll.

This was one of the adjustments made to make the Survival element a bit more prevalent.

Rolls

Secret Roll

Secret Roll

Mar 16, 2021 3:29 pm
OOC:
Sorry missed that. I’ll take expertise in Survival
Greta is looking for something nutritious for the party herself.
Last edited March 16, 2021 10:13 pm

Rolls

Survival - (1D20+5)

(12) + 5 = 17

Mar 16, 2021 4:03 pm
OOC:
good idea on foraging
While searching I will also keep and eye out and sling ready for small game or edible plants and slightly larger prey for Cef. Puck usually takes care of himself or mooches of people who find him cute.

Rolls

Survival - (1d20+6)

(6) + 6 = 12

Mar 17, 2021 3:51 am
Almthu will forage during the organized search as well, though he's not particularly hungry after a the farmer's generosity and starting the day out with a good breakfast.

Rolls

Survival - (1d20+2)

(9) + 2 = 11

Mar 17, 2021 2:16 pm
I suppose Ashton will also scavenge for food while searching for the "goblin hole" and if he sees some sort of prey to hunt he will Viscously Mock it to death. (Insult is which animal dependent)

Rolls

Survival - (1d20+2)

(12) + 2 = 14

Mar 17, 2021 3:10 pm
OOC:
deleted and moved to chat thread
Greta catches... something?
OOC:
What is DC for survival check?
Last edited March 17, 2021 4:01 pm
Mar 18, 2021 7:53 pm
OOC:
Considering you already had a substantial meal today you were able to gather enough food to cover everyone for the remainder of today and a half-ration for tomorrow assuming nothing happens between now and then to alter that.
As the group searches the land they are able to scrounge up enough food and water to cover them for the remainder of the day with a little extra to help with the next day as well. They also find another tunnel hidden within a rock outcropping very similar in size to the previous one but a little bit better concealed. Further this one is several hundred yards southwest of the farm.
Mar 18, 2021 8:23 pm
Sweep the surrounding area for tracks then wait for everyone before proceeding.
Should we inform they farmer or just check it out like last time? Chances are since the farmer has had some troubles this will have been used more recently
Last edited March 18, 2021 8:30 pm

Rolls

Search for tracks around the tunnel. - (1d20+6)

(5) + 6 = 11

Search for tracks around the tunnel. - (1d20+6)

(3) + 6 = 9

Mar 18, 2021 8:36 pm
OOC:
Do you allow multiple character attempting same skill check? Do you allow Help action?
Greta goes over to the little forest gnome. The human woman towers over him, easily double his height and 4 times his weight. She then gets down on her hands and knees to look at the earth more closely. She even sniffs the air and listens down into the opening.

She helps the ranger examining the tracks, offering her expertise and pointing out clues where she can.
OOC:
Help action to give advantage to Quogrim
Mar 18, 2021 8:46 pm
I don't see any reason to bother him with this just yet. The real question is do we go in again or do we camp by the hole and throw a surprise party if anyone shows up tonight?
Mar 18, 2021 9:20 pm
OOC:
wow great rolls, maybe next time just do your thing my virtual dice have been lousy lately :)
Thanks I say, slightly distracted by the giant of a lady. I'm glad I'm not so tall I have to crawl to look at the ground.
Mar 18, 2021 9:40 pm
Not much here. She says as she stands up and pats the dirt off of her hands onto her tunic.

She shrugs at Ashton's suggestion. Let's hang out and have a party for whoever comes.

Greta then scans the area, looking for a good ambush spot.

Rolls

stealth ? - (1d20+5)

(6) + 5 = 11

Mar 18, 2021 10:03 pm
Sounds fine to me. While we wait for dark we can check with the local to see how often he and his neighbors have had trouble, when it last happened, and get specifics on what happened.
Last edited March 18, 2021 10:04 pm
Mar 20, 2021 9:33 am
Greta's words seem true enough as there does not appear to be any footprints or signs any passed this way recently of course those signs would not be easily detected if they had been any so perhaps they were just missed.
OOC:
Just need to know what you all want to do?

Rolls

Secret Roll

Mar 20, 2021 1:20 pm
I ride out to find the local we talked to earlier and share the information on what we have found. I ask him about the timing, locations, and details of recent local trouble.
After talking with him I return to the area of the tunnel and look for a spot when I can keep an eye on the mouth of the tunnel but remain hidden. I also look for a spot for Cef.
Mar 20, 2021 3:57 pm
And I help Greta find a good what she calls ambush spot and I am making sure is both comfortable and hidden, with maybe a little more focus on the former.

Rolls

Survival - (1d20+2)

(18) + 2 = 20

Mar 20, 2021 6:53 pm
Quogrim meets up with I'ker and explains what they found and asks his questions to which I'ker replies that most of the issues occurred either just before or during a rainstorm but that he was not sure if it actually happened before or during, he just had to deal with the issues after the rainstorm had passed.

While Quogrim is away, Ashton and Greta find a good place, about 50 yards from the hole, to set up a hidden camp that allows them to keep an eye on the rock outcropping without easily being seen assuming they maintained a cold camp.

Rolls

Secret Roll

Mar 20, 2021 8:20 pm
I have a trap. We could place it in a likely route from the tunnel mouth. If we are lucky it could snare one of them or at least create a diversion. It would be nice to get one alive. If any are willing to help we can work to conceal the trap on a likely route.
I let Cef go hunting if there are no problems with the farmer. He knows not to hunt domesticated animals and I would check with the farmer on local range animals before doing this. Otherwise I will supervise his hunt, returning before dark.
Last edited March 20, 2021 8:31 pm

Rolls

Survival (trap placement) - (1d20+6)

(9) + 6 = 15

Survival (trap placement) - (1d20+6)

(18) + 6 = 24

Survival (Cef Hunting) - (1d20+1)

(6) + 1 = 7

Survival (Cef Hunting) - (1d20+1)

(12) + 1 = 13

Mar 20, 2021 9:07 pm
OOC:
Ya ya the camp will work but how comfy is it? Do I lay a cozy bed of grass like I’m in a Disney movie?
If we don’t happen to catch one in your trap a have a few tricks to hold one in place too so we can get some answers.

I’ll happily help Quo set the trap of Greta is working on something else.
Last edited March 20, 2021 9:07 pm
Mar 20, 2021 11:13 pm
Greta sits down in the hide made by her tiny companions.

It’s a bit cramped she complains.

Greta eats some cold rations and saves her brace of coneys to cook in the morning.
Mar 21, 2021 9:16 pm
Almthu joins the camp a bit belatedly. He had to admit he was anxious to see Greta in combat. While he had great respect for those who relied on magic, there was something comforting about having somebody with them that was really good at smashing things.

He'll try his best to stay out of sight. (Stealth roll if you need it)

Rolls

Stealth - (1d20+1)

(15) + 1 = 16

Mar 21, 2021 9:29 pm
OOC:
Okay I need a few things from the group ---

Trap Placement gains Advantage -- as Ashton is helping -- 2nd Roll we will use the best

Survival Check for Cef to see if they get anything significant -- this can be done with Advantage if Quogrim is along

And no Cef cannot tell the difference between domesticated versus wild animals especially when some of those domesticated animals are close cousins of the wild ones.

Lastly I need to know who is going to be on which watch and for how long -- no rest makes for a groggy opponent ;) should something wicked this way come
Mar 21, 2021 10:15 pm
Survival (trap placement) - (1d20+6) ( 9 ) + 6 = 15
Survival (trap placement) - (1d20+6) ( 18 ) + 6 = 24

Survival (Cef Hunting) - (1d20+1) ( 6 ) + 1 = 7
Survival (Cef Hunting) - (1d20+1) ( 12 ) + 1 = 13

Greta, Almthu, Quogrim, Ashton? so the human and halfling w/o darkvision are in the evening and morning?
Mar 21, 2021 10:24 pm
OOC:
How many shifts do we need per long rest?
Mar 21, 2021 10:35 pm
OOC:
[ +- ] Watches from House Rules
Thus the hours per period of time are as follows :
..... Dawn ...... 2 hours
..... Day ....... 12 hours
..... Dusk ....... 2 hours
..... Night ...... 8 hours (4 watches)

Rolls

Secret Roll

Mar 22, 2021 12:14 am
Does Valziver take a shift or should we just have him as permanent first on call?
Mar 22, 2021 12:23 am
OOC:
Valziver will take a shift if you guys assign him one and being a Forest Gnome he does have dark vision
Mar 22, 2021 1:10 am
Well I can’t see too good but I definitely don’t need beauty sleep like Al does so if I need to take a watch I’m more than happy to. Ashton will say throwing a wink to Al.
Mar 22, 2021 1:14 am
OOC:
That being said --- USGA_Elite would you care to be my go to decision maker for the party in general you are the longest playing in this game? Basically for simplicity and ease -- you set watches and marching orders and stuff like that when its needed -- and I am pretty sure you will take the other players advice when it comes to this but again you are the longest so figured I would ask you first
Mar 22, 2021 4:03 am
OOC:
I am perfectly fine to do this. If that’s alright with everyone else. And if at any point someone else wants to give it a go by all means just say so. But if there are no objections to that then I will.
Did Quo get any kind of info in regards to time things usually happen or if it has only been once?
Mar 22, 2021 4:32 am
OOC:
No objections to Aston as leader/cootdinator.
Problems occur around the time of a storm. They may use rain to cover their presence & tracks. Farmers busy cleaning up from storm and may attribute any vandalism or theft to storm damage. So if it rains tonight tomorrow we may see some action.
Last edited March 22, 2021 4:34 am
Mar 22, 2021 5:09 am
OOC:
Anyone who wishes may make an Int Save -- but also let me know if you choose not to
Mar 22, 2021 10:42 am
OOC:
Sure I’ll make a save.

Rolls

Intelligence Saving Throw - (1d20+1)

(12) + 1 = 13

Mar 22, 2021 11:24 am
Sure

Rolls

Int ST - (1d20+2)

(7) + 2 = 9

Gnomish cunning if vs magic - (1d20+2)

(2) + 2 = 4

Mar 22, 2021 12:48 pm
OOC:
Don’t know why I would not want to make a saving throw

Rolls

Int saving throw - (1D20)

(5) = 5

Mar 22, 2021 1:24 pm
SJoyner72 says:
OOC:
Don’t know why I would not want to make a saving throw
OOC:
It's ok I don't think you made it lol
Mar 22, 2021 1:39 pm
OOC:
As for watches how about this:

First watch: Quo with pucks help (does puck need to sleep)

2nd watch: Almthu

3rd watch: Greta and Ashton

4th watch Valzier
Mar 22, 2021 1:53 pm
OOC:
Okay just waiting for oddtrail to chime in with an Int save -- oh and yes Puck sleeps or at least seems to
Mar 22, 2021 8:57 pm
Save

Rolls

INT save - (1d20+2)

(15) + 2 = 17

Mar 22, 2021 10:42 pm
DeJoker sent a note to oddtrails
Mar 22, 2021 11:00 pm
Hmmm, he did say he expected rain tomorrow, Almthu says while scratching his head.
Mar 23, 2021 5:54 pm
Did you remember to pack a pancho?

Ashton teases as he settles down to begin his rest
Mar 23, 2021 5:57 pm
Little ones, wake me for my watch or if something comes out of the hole. growls Greta as she reclines in the gnome-sized hide.
Mar 23, 2021 10:48 pm
OOC:
The Night Watches are as follows :
1st Watch: Quo with Puck
2nd Watch: Almthu
3rd Watch: Greta and Ashton
4th Watch Valzier
Almthu is watching the rock outcropping where the tunnel is hidden when he notices something odd. The area around the rocks becomes so dark that he can no longer see them.
DeJoker sent a note to Psybermagi

Rolls

Almthu Perception check - (1d20+4)

(17) + 4 = 21

Secret Roll

Mar 23, 2021 11:31 pm
I quietly sit up and nod to Big Al.
I grab and ready my weapons then quietly crawl over to Cef to wake him. If I pass any on the way gently touch their shoulder to wake them.

Rolls

Stealth - (1d20+6)

(11) + 6 = 17

Mar 23, 2021 11:49 pm
Puck moves off of Quogrim's chest as he sits up and walks over and proceeds to bite Valziver on the nose.
Mar 23, 2021 11:52 pm
Valziver awakens with a start but a quiet one as if he were used to this occurring. He rubs his nose a bit then gathers his gear getting ready for... he is not sure what for but he is going to be ready anyway.
OOC:
Note folks if you are wearing medium or heavy armor and were not on watch -- you need to don that armor.
Mar 23, 2021 11:58 pm
Greta noiselessly draws her dread blade and slips out of the hide.
OOC:
No armor for the barbarian!
Last edited March 23, 2021 11:58 pm

Rolls

Stealth - (1D20+5)

(16) + 5 = 21

Mar 24, 2021 12:01 am
Valziver moves to follow Greta but does not move nearly as quietly as she did

Rolls

Stealth Check - (1d20+5)

(4) + 5 = 9

Mar 24, 2021 12:40 am
If someone comes by and wakes Ashton he would mumble something like "Don’t even try it Mai it’s still your watch." But will then remember where he is and will sit up, look at his armor, wave his hand at it in a "ah whatever" motion, pull on his boots and move up to where everyone else is.
OOC:
The only one who has probably heard him mention Mai would have been Greta but maybe only once before.

Rolls

Stealth Check - (1d20+2)

(18) + 2 = 20

Mar 24, 2021 3:35 am
Almthu will move toward the tunnel, warhammer and shield at the ready, to cut off retreat once the entity has moved a distance from the tunnel entrance.
OOC:
8 foot tall Yrocs aren't all that stealthy. Who knew?
Last edited March 24, 2021 3:36 am

Rolls

stealth - (1d20+1)

(2) + 1 = 3

Mar 24, 2021 3:45 am
Once everyone is up Quogrim will signal his intentions to the others and start flanking the darkness with Cef while staying out of sight. I want to see the far side of the darkness to make sure our prey doesn't slip out that way.
Cef will Dodge unless otherwise instructed
Last edited March 24, 2021 3:52 am

Rolls

Stealth (Cef) - (1d20+7)

(19) + 7 = 26

Mar 24, 2021 3:59 am
OOC:
Okay does anyone else what to do anything else prior to my moving events forward?
Mar 24, 2021 4:11 am
OOC:
Do I notice Al’s lack of stealth? Do I think of something were at this hole they would have noticed him?
Mar 24, 2021 5:23 am
OOC:
ready to move forward
Mar 24, 2021 7:09 am
OOC:
Yes USGA_Elite I am sure you noticed Almthu's lack of stealth since you just mentioned it ;) -- but yeah Ashton noticed it too
Mar 24, 2021 8:08 am
DeJoker says:
OOC:
Yes USGA_Elite I am sure you noticed Almthu's lack of stealth since you just mentioned it ;) -- but yeah Ashton noticed it too
OOC:
I somehow knew you were going to say that lol. I’ve reconsidered the action I was thinking of taking. Ready to move forward.
Mar 26, 2021 6:48 am
After signaling the others Quogrim but before he heads out, Almthu who is making his way down towards the now unseeable rock outcropping watches as four goblins step out of the darkness and shoot arrows at him luckily however only one of those arrows manages to find its mark.
OOC:
Almthu took 4 damage

Status 4 Goblins with short bows are 90 feet from Almthu and 150 feet from everyone else. However the only one visible to the Goblins right now is Almthu

Please make an Initiative roll as you denote what you are doing in response to what just happened.

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Mar 26, 2021 11:29 am
Ashton will just follow Quo as best he can hoping someone drops some light on the gobs. Having only 25 ft if I move with stealth I will get to them in time for our next combat so I’m not going to stealth. Just run 50’ straight at them.

Rolls

Initiative - (1d20+3)

(17) + 3 = 20

Mar 26, 2021 12:19 pm
I will continue to move as planned, move 60', and have Cef do the same for 100'.
OOC:
I assume there is some light as the goblins shot so far? So everyone has the same lightly occurred vision?
Do you need additional stealth rolls?

Rolls

Initiative - (1d20+3)

(3) + 3 = 6

Mar 26, 2021 12:24 pm
Greta unslings her shield and begins a careful approach towards the goblins.
OOC:
ac 18 with shield, Move 30’ closer, dodge action

Rolls

Initiative - (1D20+3)

(1) + 3 = 4

Mar 26, 2021 1:13 pm
Psybermagi says:
I will continue to move as planned, move 60', and have Cef do the same for 100'.
OOC:
I assume there is some light as the goblins shot so far? So everyone has the same lightly occurred vision?
Do you need additional stealth rolls?
OOC:
But I am pretty sure Goblins have dark vision, halflings a humans do not. I also like how Greta and I are the two without dark vision and we have such different approaches to the situation.
Last edited March 26, 2021 1:21 pm
Mar 26, 2021 4:44 pm
Darkvision is 60' typically and still considered lightly obscured at that and blind beyond. If we can see them at 150' there has to be some light
Last edited March 26, 2021 4:46 pm
Mar 26, 2021 5:12 pm
Psybermagi says:
Darkvision is 60' typically and still considered lightly obscured. If we can see them at 150' there has to be some light
That’s true, good point.
Mar 26, 2021 7:01 pm
USGA_Elite says:
Psybermagi says:
I will continue to move as planned, move 60', and have Cef do the same for 100'.
OOC:
I assume there is some light as the goblins shot so far? So everyone has the same lightly occurred vision?
Do you need additional stealth rolls?
OOC:
But I am pretty sure Goblins have dark vision, halflings a humans do not. I also like how Greta and I are the two without dark vision and we have such different approaches to the situation.
OOC:
Who would have thought the barbarian would have the sensible approach?!
Mar 26, 2021 7:04 pm
Almthu glares at the goblins with an arrow protruding from his upper torso, then proceeds to close the 90' while giving a battle cry. He'll then take a swing with his warhammer at the nearest goblin.

(movement 30 ft, action: dash 30 ft, bonus action: aggressive 30ft., 2nd wind: attack)
OOC:
I suppose I should be grateful that min damage is still 11HP - but double 1s on the damage! oof. Ah well, all around bad rolls, probably won't hit anyway.
Last edited March 26, 2021 10:05 pm

Rolls

initiative - (1d20+1)

(16) + 1 = 17

warhammer attack - (1d20+7)

(4) + 7 = 11

warhammer dmg with savage fury and dueling - (1d8+7, 1d8+2)

1d8+7 : (1) + 7 = 8

1d8+2 : (1) + 2 = 3

Apr 1, 2021 8:45 pm
OOC:
Are we in an initiative order now?
Apr 1, 2021 10:20 pm
Almthu's battle cry is followed quickly by Valziver's battle cry as he comes bounding down towards the goblins.
Apr 1, 2021 10:38 pm
OOC:
Status Overview and tweaks

Almthu is Engaged with a Goblin at about 10 o'clock

Valziver is 100 feet from the Goblins coming in at about 9 o'clock

Ashton is 150 feet from the goblins at about 11 o'clock

-------

Greta is 150 feet from the Goblins and beginning to approach from at about 8 o'clock

Quogrim mounted upon Cef is 150 feet from the goblins at about 11 o'clock but will finish moving at about 12 o'clock

Puck is watching from the crest of the hill 150 feet from the goblins at about 10 o'clock he is not fond of arrows

I will post the conclusion of this round based on all the predetermined actions taking place then we will move into Initiative psuedo-order

Group 1 Goes First : Ashton, Almthu, Valziver
Group 2 Goes Next : Goblins
Group 3 Goes Last : Greta, Quogrim/Cef, Puck

Lighting conditions Night
.... Those with Darkvision can see about 300 feet as if daylight, the second 300 feet is dim.
.... Those without Darkvision can see about 300 feet (100 yards) dim.

The entire rock outcropping cannot be seen at all there is a dark bubble encasing it that is about 20 to 30 feet in diameter but hard to truly say how big it is.

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Apr 1, 2021 11:18 pm
Almthu swings but the Goblin ducks out of the way, Almthu reacts by casting a Shield spell.
The Goblin pulls out a tomahawk and attacks striking Almthu.
One of the other goblins also pulls out a tomahawk, moves in and attacks but misses Almthu
Then two giant rats pop out of the darkness and then charge and attack Almthu but only one manages to bite him.
Then finally a blast of blue-white energy shoots out of the darkness and strikes Almthu.
The two goblins then disengage and step back out of Almthu's attack range and begin circling him.

The other two goblins shoot at Valziver as he bounds down the hill but both miss.

Greta moves closer, Ashton tries to follow Quogrim moving 50 feet, and Quogrim/Cef move 100 feet
OOC:
Status

Conclusion of Round 1

Almthu Took (7 Slash, 3 Pierce, 7 Lightning -- Total 17)
Let me know if there are any mitigating aspects that might reduce any damage

Almthu HP 40/19 ... engaged with 2 Giant Rats -- Shield (2 rnds)
Valziver ................ 100 feet from Goblins
Ashton ................. 150 feet from Goblins (out of sight)
-----
2 Goblins ......... attacking Almthu
2 Giant Rats ..... engaged with Almthu
2 Goblins ......... shooting Arrows at Valziver
1 Something .... in the Darkness
-----
Greta ........ 120 feet from Goblins
Quogrim .... 150 feet from Goblins (out of sight)
Puck ......... 150 feet from Goblins (hidden)

Initiative Order
.... Group 1 Goes First : Ashton, Almthu, Valziver
.... Group 2 Goes Next : Goblins
.... Group 3 Goes Last : Greta, Quogrim/Cef, Puck

Note if Almthu wants to choose a target by ignoring the others he will give them Advantage on their attacks but he can choose his target also normal AoE rules apply -- otherwise if he simply attacks those he is Engaged with roll 1d2 for each attack made to see who provides the best target at the moment of the attack. If he wants to try and hit a Goblin and holds his attack then roll 1d4 for each attack but then the Rats will get to attack first and the Goblins at the same time as Almthu

Also remember you do not drop unconscious at 0 Hit Points you do get to make a Con Save to stay conscious but will be at Disadvantage for everything you attempt to do. Also you do not die until you actually exceed your Constitution x4 however if you are negative hit points you continue to take 1 hit point of damage per round (or 2 hit points if you are still actively moving/fighting) until someone stabilizes you.

Also keep in mind that neither Ashton nor Quogrim can see what is going on as they are currently out of sight. They of course easily heard the two battle cries and that blast of energy
Apr 2, 2021 1:34 am
OOC:
I’ll update this post with attack information.
Upon missing with his strike, Almthu will cast shield (+5 to ac) to avoid what damage he can.
OOC:
edit: After reading more carefully, I think your instruction about choosing a target was for next round and don't need anything (other than my shield spell as reaction) from me. Is that correct?
Last edited April 2, 2021 4:22 am
Apr 2, 2021 3:16 am
Ashton will Naruto run 50’ in the direction of combat sounds
Apr 2, 2021 3:42 am
Psybermagi says:
I will continue to move as planned, move 60', and have Cef do the same for 100'.
OOC:
My intent to 'flank' the hole was to move 30 degrees off of Al. Still approach the hole but go to the left/right of it. I will try to be more clear in the future. Am I really still at 150' from hole? Cef should be much closer. as I am not mounted. Assumed he was not saddled and did not want to ride into battle bare back
If Cef is close enough instruct him to attack a goblin otherwise continue to dash forward to help Al.
I Cef attacks I just move closer. If not then I will take a shot at one of the goblins.
Apr 2, 2021 4:03 am
OOC:
Okay I assumed that Cef was still saddled since you were expecting trouble during the evening and like a horse Cef can rest with a saddle on from time to time without adverse effects. Further Cef when outdoors is more mount than not as he is nearly blind at long distances anything beyond 60 ft is iffy and he cannot sense anything beyond 120 ft remember and thus he is a whole lot more cooperative when he knows you have him covered as you can alert him to trouble he cannot sense. He would definitely not leave your side so you might as well be riding him.

Currently I have you moving clockwise not within sight of the hole if you wish to alter your course that is fine but you have not fully flanked the spot and usually when you are flanking you want it to be a surprise. Keep in mind while you cannot see the hole you cannot be seen either. This could have benefits but might not - just letting you know it is still an option.
Apr 2, 2021 4:14 am
Ok, so Cef is saddled so we moved 100' arcing around? Just stay hidden and head towards a point 75' to the side of the hole where I can see what is going on.
Apr 2, 2021 4:43 am
OOC:
Okay Quogrim/Cef are currently at 12 o'clock moving clockwise -- if you move closer you will break cover -- and by "the side of the hole" is very vague what time-position would that be?
Apr 4, 2021 6:11 am
OOC:
I am not clear on your location system
If I/Cef was already going around to the side, as I approach I should be to the side of the goblins facing towards camp
Cef heads towards the fight then and get within like of sight & bow range (60')
Once in range Quogrim will shoot anything that appears to be attacking an ally

Rolls

Shoot attack from concealment with advantage - (1d20+8, 1d20+8, 1d6+4)

1d20+8 : (10) + 8 = 18

1d20+8 : (15) + 8 = 23

1d6+4 : (2) + 4 = 6

Apr 4, 2021 7:30 am
OOC:
If you envision a normal clock the rock out cropping is located at its center and the 12 o'clock position is straight up which would be in this case straight south, while the 6 o'clock position would be straight north and the 3 o'clock position is straight west and the 9 o'clock position is straight east. Does that help any?

And no you are currently straight south of the goblins position the camp is at 10 o'clock almost due east of the goblins to be opposited the camp would mean you would be at 4 o'clock which would take 2 more rounds of movement.

This Clock Image is just to give you relative directions the distances are not to scale
[ +- ] Clock Image

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Apr 4, 2021 7:37 am
OOC:
I just realized I have been waiting on myself ... doh!
Valziver continues his charge towards the goblins shooting arrows at him covering another 50 feet.

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Apr 4, 2021 8:01 am
The two rats attack Almthu but cannot find purchase while the two goblins continue their dance moving and attack and then disengaging and moving back but they were unable to hit Almthu effectively. However, another blast of blue-white energy shoots out of the darkness and strikes Almthu.

The other two goblins continue shooting at Valziver and this time they both hit.
OOC:
Okay so all that is left is to get Greta's official actions for this round

Rolls

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Apr 4, 2021 5:36 pm
Greta curses at the recklessness of her companions and picks up her pace to help Almthu.
OOC:
Dash 60’ towards the combat.
Apr 4, 2021 6:17 pm
The two Goblins shooting arrows move towards their left which takes them out of line of sight from Quogrim
OOC:
Status

Conclusion of Round 2

Almthu Took (10 Lightning)
Valziver Took (4 Pierce, 4 Pierce)
Rat Took (6 Pierce)

Almthu -- Shield (1 rnd)

Almthu HP 40/9 ........ engaged with 2 Giant Rats
Valziver HP 41/33 ..... 50 feet from Goblins
Ashton .................... 100 feet from Goblins
-----
Goblin-1 .................. attacking Almthu
Goblin-2 .................. attacking Almthu
Giant Rat-1 HP -12 ... attacking Almthu
Giant Rat-2 HP -6 ..... attacking Almthu
Goblin-3 .................. shooting Arrows at Valziver
Goblin-4 .................. shooting Arrows at Valziver
Something-1 ............ in the Darkness
-----
Greta ...................... 60 feet from Goblins
Quogrim .................. 50 feet from Goblins
Puck ....................... 150 feet from Goblins (hidden)

Initiative Order
.... Group 1 Goes First : Ashton, Almthu, Valziver
.... Group 2 Goes Next : Goblins
.... Group 3 Goes Last : Greta, Quogrim/Cef, Puck

Quogrim can choose a target and from his position he can currently see both Rats and Goblins on Almthu
Apr 4, 2021 6:53 pm
Not being of much help until he can get there Ashton will continue his Naruto and will yell Hey pick on someone your own size! trying to pull some of the attention off of Al.
OOC:
Movement and action dash. Another 50’ closer
Last edited April 4, 2021 6:54 pm

Rolls

Intimidation (if it does anything) - (1d20+3)

(11) + 3 = 14

Apr 5, 2021 1:39 am
OOC:
I reacted with shield spell — did I avoid any damage?
Last edited April 5, 2021 2:19 am
Apr 5, 2021 1:54 am
OOC:
Well your AC did increase to 23 and no one managed to hit you except that spell damage of Lightning which is not a magic missle and the Shield only negates magic missile damage

Oh and you have 2 rounds remaining on your Shield spell btw
Apr 5, 2021 2:14 am
OOC:
I’m wondering about the 14 pts of nonmagical damage when Almthu first got to the group of baddies. If I avoided it all I'd be at 19 HP, but the most recent status shows me with 5.
DeJoker says:

Almthu Took (7 Slash, 3 Pierce, 4 Pierce, 7 Lightning -- Total 21)
Let me know if there are any mitigating aspects that might reduce any damage
Last edited April 5, 2021 2:18 am
Apr 5, 2021 2:36 am
OOC:
Oh I missed that you did that as reaction -- which means currently you are 1 Round behind -- I will double check to see if that Shield spell changed anything and update my last to status reports if they did. What are you doing for that last round and now this round.
Apr 5, 2021 2:48 am
OOC:
Alright I have adjusted things accordingly and you gained back 4 Hit Points. However, next time you want to use a spell as a Reaction and you go first please denote in an OOC that you plan to use it if you get hit because technically you are supposed to declare that before knowing damage but I let it slide this time.

But now I need to know what you did last round -- please edit your post where you denote you cast the Shield spell --- and I need to know what you are doing this round.
Apr 5, 2021 2:57 am
OOC:
This is the second round, no? I'll gladly post another round if needed, but I think I should be current after this post.

round 1: Comes charging in like a doofus and swings and misses, then uses reaction to cast shield when all the stupid bad guys decide to gang up on him.

round 2: now
Not enjoying being surrounded and realizing he was foolish to use so much energy just to leave the protection of his companions, Almthu casts Sword burst in the hopes of creating some space.
[ +- ] Sword Burst
Last edited April 5, 2021 2:58 am

Rolls

sword burst - (1d6)

(6) = 6

Apr 5, 2021 3:18 am
OOC:
Round 1 : Almthu Charges in and Attacks Casts Shield and first set of damage
Round 2 : Almthu (gets skipped) and takes second set of damage
Round 3 : Almthu uses Sword Burst

Keep in mind that Almthu is at the top of the round the Goblins go after him, also I think you forgot that I have reinstated the Charge Action which you could have used instead of the Dash Action but maybe next time ;)

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Apr 5, 2021 3:24 am
OOC:
Got it! Sorry for the confusion. If it's ok, let's say the sword burst is round 2. If you'd rather not, that's ok too. Either way, here's the action for my missing round.
Almthu lashes out with his Warhammer at the creature that presents the best target.
Last edited April 5, 2021 3:25 am

Rolls

warhammer attack - (1d20+7)

(10) + 7 = 17

warhammer dmg with savage fury and dueling - (1d8+7, 1d8+2)

1d8+7 : (1) + 7 = 8

1d8+2 : (4) + 2 = 6

target choice - (1d2)

(2) = 2

Apr 5, 2021 3:52 am
OOC:
Okay since all your melee opponents missed last round -- I will use those attacks this round for those that still can -- and move forward from here -- I have updated the conclusion of round 2
Apr 5, 2021 4:11 am
Valziver completes his charge and lays into a Goblin with beastial savagery laying it low with one mighty swing.

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Apr 5, 2021 4:23 am
The two goblins facing Almthu attempt to strike him but both miss and they once more Disengage and circle him.
The rat that Almthu hits staggers a bit and lays still while the other one slips back into the darkness.

The remaining Goblin near Valziver whips out his tomahawk and cuts deeply into Valziver.
Two rats come out of the darkness and then charge Valziver and one manages to bite him.

That blast of blue-white energy shoots out of the darkness but this time aimed at Quogrim but Cef manages to jump aside causing it to miss.
OOC:
Quogrim and Greta your up

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Apr 5, 2021 12:42 pm
Quogrim shoots a goblin
Cef dodges
OOC:
shooting from the dark (lightly obscured) wild I have advantage?
If not ignore 2nd roll

Rolls

Bow attack - (1d20+8, 1d20+8, 1d6+4)

1d20+8 : (18) + 8 = 26

1d20+8 : (7) + 8 = 15

1d6+4 : (6) + 4 = 10

Apr 5, 2021 1:25 pm
Greta’s anger boils over into RAGE! She charges the nearest goblin still standing and heedless of her safety hacks at the unfortunate little monster with her terrible blade.
OOC:
Rage, charge

Rolls

Attack with longsword - (1D20+6, 1D20+6, 1d8+8)

1D20+6 : (7) + 6 = 13

1D20+6 : (11) + 6 = 17

1d8+8 : (6) + 8 = 14

Apr 5, 2021 6:24 pm
OOC:
SJoyner72 one cannot choose a target in Melee unless one plans to give Advantage until their next Turn to their opponents. I am going to assume Greta just attacks the first target that presents itself which I randomly rolled for.

Psybermagi yes if these were humans (or a creature without Darkvision) then yes you would have Advantage but they are not so second roll ignored not that it was needed mind you ;)
Quogrim fires another arrow and hits Goblin-2 and it staggers a bit. Meanwhile Greta charges in aiming to make short work of the Goblin but then one of the Giant Rats gets in her way and she cuts into it deeply and knocks it aside where it lands and just lays.
OOC:
Status

Conclusion of Round 3

Valziver Took (18/2 Slash, 4/2 Pierce -- Total 11)
Goblin-2 (10 Pierce)
Rat-3 Took (14 Slash)

Almthu -- Shield (1 rnd)

Almthu HP 40/9 ........ Not Engaged
Valziver HP 41/22 ..... Engaged
Ashton .................... 50 feet from Goblins
-----
Goblin-1 .................. attacking Almthu
Goblin-2 .................. attacking Almthu
Giant Rat-1 HP -12 ... Fled
Giant Rat-2 HP -6 ..... Unconscious and Dying
Goblin-3 .................. Unconscious and Dying
Goblin-4 .................. attacking Valziver
Giant Rat-3 HP -14 ... Unconscious and Dying
Giant Rat-4 HP -0 ..... Engaged with Valziver
Something ............... in the Darkness
-----
Greta ...................... Not Engaged
Quogrim .................. 50 feet from Goblins
Puck ....................... 150 feet from Goblins (hidden)

Initiative Order
.... Group 1 Goes First : Ashton, Almthu, Valziver
.... Group 2 Goes Next : Goblins
.... Group 3 Goes Last : Greta, Quogrim/Cef, Puck
Apr 5, 2021 7:20 pm
Ashton will continue his run but not dash this turn just move 25' closer to the action (should be at 25' from goblins along with shadow dude right?)

Al you hear from somewhere the most feel good beat you've ever heard as the sounds of "Do Your Chain Hang Low" wash over you but what you actually hear is

Are your hit points lo
Are you wobbling to and fro
Can I heal you with a word
Make it good where it hurt
Maybe throw them over your shoulder
Make 'em par for what they took
Are your hit points lo


OOC:
I have one more thing I want to try if I am in range of darkness dude
OOC:
Never mind just looked at the range, I am well within.
Last edited April 5, 2021 7:23 pm

Rolls

Healing Word (2nd lvl) - (2d4+3)

(14) + 3 = 8

Apr 5, 2021 7:26 pm
Ashton will also point at the center of the darkness and say into the mind of the creature within

We have been sent to help you brother, drop the darkness so we can see and better and aid you!
OOC:
Speaking into their mind with the Message spell. I don't know what roll you will accept for this idea or if you will even allow it but here are some just in case.
Last edited April 5, 2021 7:27 pm

Rolls

Deception - (1d20+5)

(18) + 5 = 23

Persuasion - (1d20+5)

(18) + 5 = 23

Apr 5, 2021 7:35 pm
Thanks friend! grunts Almthu to Ashton as he closes with the goblins that keep dodging in and out of his reach.

He'll take another swing with his warhammer, casting booming blade in hopes he'd make a goblin pay for his dink and dunk tactics.
OOC:
Could you clarify how you're using the terms 'engaged' and 'attacking'. It seems that 'engaged' is actively in melee range but not quite sure on 'attacking'. Also, do I happen to be within 15 feet of the "darkness"?

Rolls

warhammer attack - (1d20+7)

(4) + 7 = 11

dmg, savage fury, dueling - (1d8+7, 1d8+2)

1d8+7 : (1) + 7 = 8

1d8+2 : (8) + 2 = 10

booming blade (only applied if gobby willingly moves) - (1d8)

(4) = 4

1d2 which gobby? - (1d2)

(2) = 2

Apr 5, 2021 7:47 pm
DeJoker sent a note to USGA_Elite
OOC:
Engaged means you are actively in melee combat -- attacking means you are focused on an individual but not engaged (aka just outside of reach but easily closing the gap)

The combat rules for chaos in melee apply to both Engaged and Attacking -- just if you are Engaged you can only apply your attack to one of your engaged opponents randomly or give Advantage to all opponents until the beginning of your next Turn. Unless you have an ability that would allow you to alter that. If all your opponents are Attacking then you can randomly attack one of them and thus become engaged.

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Apr 5, 2021 8:10 pm
Valziver swings his Battle Axe with both hands and hits and drops the Giant Rat on him.
Apr 5, 2021 8:18 pm
A loud guttural commanding sound in a language no one knows issues from within the darkness and the two remaining Goblins quickly retreat into the darkness. Followed by that blast of blue-white energy that shoots out of the darkness and strikes the Goblin on the ground near to Almthu.
OOC:
Greta and Quogrim are up

Currently the only enemies within view for :
... Quogrim is one Unconscious Rat and one Unconscious Goblin (which just got zapped)
... Greta is two Unconscious Rats and one Unconscious Goblin
Apr 5, 2021 8:33 pm
OOC:
I thought Almthu was standing next to the hole they came out of.
Apr 5, 2021 8:36 pm
OOC:
No the Goblins stepped out of the Darkness Sphere that enshrouds the entire rock outcropping where within lies the hole -- the darkness is about 20 to 30 feet in diameter and the hole is much much smaller than that
Apr 5, 2021 8:48 pm
Her anger only seeming to grow as her opponents retreat away into the darkness she growls. Into the darkness I go!

Then she stalks boldly into the sphere and if she can, will recklessly attack any creature she bumps into.
OOC:
move 30' and attack if she can
Last edited April 5, 2021 8:49 pm

Rolls

attack (advantage from reckless cancels out disadvantage from blindness) - (1d20+6, 1d8+8)

1d20+6 : (17) + 6 = 23

1d8+8 : (6) + 8 = 14

Apr 5, 2021 8:52 pm
OOC:
Greta first needs to make a Dex Save DC 15 as she is moving into a pile of rocks that she cannot see failed save means she stumbles and stops moving. If she succeeds I will ascertain what happens from that point based on your rolls.

Also Greta is considered Blinded which means all Attack Rolls are at Disadvantage -- so need a second Attack Roll please
Apr 5, 2021 11:30 pm
OOC:
Raw is that an advantage would cancel out disadvantage. She is making a reckless attack- all attacks are advantaged. If there’s a house rule that negates this, She won’t reckless attack because there wouldn’t be an upside.
Stumbling blindly she swings her sword in a wide arc.

Rolls

Dex save DC 15 - (1D20+3)

(17) + 3 = 20

disadvantaged attack-if necessary- - (1D20+6)

(12) + 6 = 18

Apr 6, 2021 12:39 am
OOC:
Concur did not register that you had gotten Advantage thanks for clarifying and I missed seeing that within the Attack my apologies

Just waiting on Quogrim's action

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Apr 6, 2021 2:20 pm
Quogrim hold an action to shoot any enemy
Cef dodges as he circles the darkness. Keep Al in sight/range. If darkness is clock center. Al at 6 Cef at 3.
Last edited April 6, 2021 2:24 pm

Rolls

Bow attack - (1d20+8, 1d6+4)

1d20+8 : (16) + 8 = 24

1d6+4 : (4) + 4 = 8

Apr 6, 2021 5:31 pm
OOC:
Okay I am going to have to be a bit of of a stickler on this -- Cef has a lot of advantages but he has one serious disadvantage -- as such instinctually Cef is not going to want to be out in the open on his own -- as he cannot see threats coming until they are nearly on top of him as such if you are not in a forested area or in a non-open cave-like environment he does not go off on his own willingly -- what you are asking is kind of like saying - hey blind guy go over there and stand watch, scream if something suddenly attacks you. Now you do not have to be mounted but under these conditions Cef will basically stay within 5 to 10 feet of Quogrim at all times. So if Quogrim/Cef move to about 4 o'clock (mounted or not your choice) Quogrim will be opposite where Almthu is and thus cover the back half of the area.
-----------------------------------------------------
Greta manages to connect with something within the darkness but she cannot tell how well she did or what she even hit further the rocks are imposing great difficulty in moving as she cannot tell where to safely place her feet.
OOC:
Status

Conclusion of Round 4

Almthu -- Shield (expired)

Almthu HP 40/20 ...... Not Engaged 5 feet from Darkness at 10 o'Clock
Valziver HP 41/33 ..... Not Engaged 5 feet from Darkness at 8 o'Clock
Ashton .................... 25 feet from Darkness at 11 o'Clock
-----
Goblin-1 .................. Fled into Darkness
Goblin-2 .................. Unconscious and Dying
Giant Rat-1 HP -12 ... Fled into Darkness
Giant Rat-2 HP -6 ..... Unconscious and Dying
Goblin-3 .................. Unconscious and Dying
Goblin-4 .................. Fled into Darkness
Something-1 ............ in the Darkness
-----
Greta ...................... In Darkness - entered at 8 o'Clock
Quogrim .................. 50 feet from Darkness at 12 o'Clock
Puck ....................... 150 feet from Goblins (hidden) at 10 o'Clock

Initiative Order
.... Group 1 Goes First : Ashton, Almthu, Valziver
.... Group 2 Goes Next : Goblins
.... Group 3 Goes Last : Greta, Quogrim/Cef, Puck
Apr 6, 2021 5:36 pm
Having known where the hole is before, is the darkness in the hole? Going to the hole? Is there a way Ashton can get between them and the hole? If so Ashton will move there.
Apr 6, 2021 5:54 pm
OOC:
The hole is somewhere within the 20 to 30 foot diameter darkness, exactly where no-one is sure since no-one stated they were going to cover this contingency should it happen. As such you have a vague idea of about where it would be and that idea would place it near the center of the darkness. So what does Ashton do since where you indicated he would move does not exist.
Apr 6, 2021 6:01 pm
He will move to the center of the darkness, try to get where anything that would be pushed away from him would fly out of the hole (but if that is unachievable then the focus would be to for sure hit the center of the darkness) and take his hands and slap them together saying Here comes the...BOOM as he casts thunderwave.
OOC:
By my count there is potentially 4 baddies that could be effected. Creatures that fail are pushed 10 ft away from me
Last edited April 6, 2021 6:06 pm

Rolls

Con Save (DC 13) - (1d20)

(10) = 10

Con Save (DC13) - (1d20)

(18) = 18

Con Save (DC13) - (1d20)

(20) = 20

Con Save (DC13) - (1d20)

(5) = 5

Thunderwave Damage (half on save) - (2d8)

(65) = 11

Concentration Check (for darkness) (DC 10) - (1d20)

(17) = 17

Apr 6, 2021 6:16 pm
OOC:
Okay well to move safely through the complete darkness over the treacherous terrain you need to make a Dex Save DC 15 and movement will be reduced by half while doing so. As such you cannot reach the center but you can get into the darkness. Further if you succeed on your Dex Save you can from where you end up cast the spell if you so choose but you have no way of knowing exactly where you are within that darkness. If subsequently you wish to avoid having to make the Dex Save then your speed is reduced to 5 ft per round.

Note when you are unsure of how many targets there might be then please let me make those rolls as that makes it easier for me to target the various rolls to the various potential targets. That being said I will simply randomly apply each of the rolls you made in sequence to a potential target and then make any other rolls that may or may not be need.

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Apr 6, 2021 6:50 pm
OOC:
When you said I was 25' from darkness did you mean the edge of the darkness or the center? If you meant the edge then i will just run my full movement toward the darkness and cast thunderwave. With a 15' cube i should still be able to hit what/whoever is at the center of it as that is my main focus.
Apr 6, 2021 6:54 pm
Oh and one more thing. For my Bonus action I will look at Al and say
OOC:
McDonald's Theme "Song"
"Ba-da-ba-ba-ba
You're Killin It!"


And give him a bardic inspiration die.
OOC:
That's a d6 to any attack/save/check
Last edited April 6, 2021 6:54 pm
Apr 6, 2021 7:24 pm
OOC:
USGA_Elite, You do realize that Greta is probably in your area of effect right?
Apr 6, 2021 7:32 pm
SJoyner72 says:
OOC:
USGA_Elite, You do realize that Greta is probably in your area of effect right?
OOC:
...I had not even considered that to be honest...she's a hardy one though right? lol

If Ashton clocked (pun intended considering the 'map' we're using) where Greta went in he would try to angle the cube where it would have a better chance of missing her. I know i can't see her right now since she is in the darkness but he would try his best to only hit the enemies.
Last edited April 6, 2021 7:35 pm
Apr 6, 2021 8:39 pm
Nodding to Valziver, Drive them my way! Almthu shouts. He'll ready a strike with his warhammer for anything (other than Greta or other friendly) that comes toward him out of the dearkness. Almthu will make as much noise as possible to give his companions some idea of his direction.
OOC:
posted attack should it be needed, I'll add bardic inspiration to the attack. Also, Almthu should be at 17HP after healing word from Ashton.
Last edited April 6, 2021 9:09 pm

Rolls

warhammer attack - (1d20+7)

(4) + 7 = 11

warhammer dmg with savage fury and dueling - (1d8+7, 1d8+2)

1d8+7 : (3) + 7 = 10

1d8+2 : (4) + 2 = 6

inspiration (if attack is triggered) - (1d6)

(5) = 5

Apr 6, 2021 8:59 pm
OOC:
Yes I was measuring from the outer edge of the darkness not from the center and you adjustment to movement is fine.

And luckily Greta was not within nor was Valziver who charged in this round as well

Oh yeah forgot to update Almthu's HP will get on that.
Still anxious for blood Valziver, screaming, follows Greta into the darkness heedless of the danger it could impose.

Ashton gets to the edge of the darkness and releases his shock wave.
OOC:
Greta and Quogrim are up

Greta to move faster than 5 ft means you have to make a successful Dex Save DC 15 failure means you have fallen and hurt yourself (most likely minor damage unless it Crits ;0) but she also make no progress. If successful you can move at half-speed but I will roll 1d3 to determine her actual direction (basically off to the left, on target, or off to the right) -- which she will not be aware of until she emerges from the darkness or encounters something that is not a rock.
Apr 6, 2021 9:05 pm
OOC:
Did anybody go flying out of the darkness or hear anyone tumbling? Could I tell if it hit anyone?
Apr 6, 2021 9:28 pm
OOC:
Let me see -- we have Valziver screaming bloody murder and Almthu making enough noise so those within the darkness can easily hear him as to where he is and he is almost directly behind Ashton -- soooo no Ashton did not hear anything and if anybody tumbled out the back side no one but Quogrim could have seen it so no Ashton did not see anything either nor can Ashton see Quogrim for that matter. As for the last question - other than seeing it affect someone how would Ashton know if it hit them or not?
DeJoker sent a note to Psybermagi
Apr 7, 2021 12:19 am
OOC:
clarification: I never dismounted so when I say 'Cef is dodging' I mean I instruct him, as a bonus action, to use his action for that turn to dodge
Apr 7, 2021 12:39 am
OOC:
Note when mounted I assume you guide Cef like someone would guide any mount and for simplicity purposes your AC is now using Cef's Dexterity bonus instead of your own and that is about as far as I go with it which is what I would do if you were riding a horse for the most part. Which is to say, I am not out to get you but I do take various elements into account when allowing or not allowing various things. Further you are just getting used to my style and I yours, so I am extra lenient during this getting used to one another stage.

So is Quogrim doing nothing then??
Apr 7, 2021 1:52 am
OOC:
not trying to cause problems just making sure we are not sitting ducks by using action resources
Quogrim/Cef advances towards the darkness and stops 20' out, at about 12'o'clock, where I can still see Al or Ashton and the far side of the darkess. If I can secure my bow and grab my lance I will, otherwise keep the bow and hold my action to attack any enemies I see.
Apr 7, 2021 3:21 am
OOC:
Okay that leaves Greta

Rolls

Secret Roll

Secret Roll

Secret Roll

Apr 7, 2021 12:18 pm
She tries to back out of the darkness towards her companions.

Rolls

Dex save dc 15 - (1D20+3)

(5) + 3 = 8

Apr 7, 2021 3:28 pm
Greta tries to move efficiently through the rocks to get out but stumbles and falls. Valziver can still be easily heard within the darkness which appears to be shrinking.
OOC:
Status

Conclusion of Round 5

Almthu HP 40/20 ...... 15 feet from Darkness at 10 o'Clock
Valziver HP 41/33 ..... In Darkness at @ 8 o'Clock
Ashton .................... 10 ft from Darkness at 11 o'Clock
-----
Goblin-1 .................. Fled into Darkness
Goblin-2 .................. Unconscious and Dying
Giant Rat-1 .............. Fled into Darkness
Giant Rat-2 .............. Unconscious and Dying
Goblin-3 .................. Unconscious and Dying
Goblin-4 .................. Fled into Darkness
Something-1 ............ in the Darkness
-----
Greta HP 42/41 ........ Prone In Darkness at @ 8 o'Clock
Quogrim .................. 30 feet from Darkness at 12 o'Clock
Puck ....................... 160 feet from Darkness (hidden) at 10 o'Clock

Initiative Order
.... Group 1 Goes First : Ashton, Almthu, Valziver
.... Group 2 Goes Next : Goblins
.... Group 3 Goes Last : Greta, Quogrim/Cef, Puck
Apr 7, 2021 3:48 pm
Should we bind their wounds and tie then up? They may be able to give us some information
OOC:
should speaking stay in initiative?
Last edited April 7, 2021 3:49 pm
Apr 7, 2021 4:07 pm
OOC:
Yes while in combat mode stay within your initiative group for most things as that is when you are able to act, however, if you are using a Reaction to perhaps shout a quick warning that can be done out of initiative order -- but this should be okay as it looks like we are almost out of combat now. Just need to know what those at the top of the order are planning to do.

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Apr 7, 2021 5:02 pm
Sensing the enemy was retreating, Almthu wondered how the Goblins were able to move so freely within the magical darkness.
We should check see if they carry something that allows them to see in that cloud.

Almthu will move in with the disappearing cloud and cast burning hands down the hole, assuming he can account for all his companions.
Apr 7, 2021 5:07 pm
I think they have Valzier! Ashton yells as he moves as much as he can.

Ashton move 5 ft closer so as to not have to make a save and will again cast thunderwave focusing on the center of the darkness.
OOC:
Thats Con Saves (DC 13) from everyone effected, half on save and not pushed 10 ft on a save
Last edited April 7, 2021 5:10 pm

Rolls

Thunderwave Damage (half on save) - (2d8)

(77) = 14

Apr 7, 2021 6:14 pm
Valziver calls back from within the shrinking darkness, "Day 'ave what? I canna find em in dis blast darkness."
Apr 7, 2021 6:21 pm
OOC:
Ashton cast Thunderwave and moved a little closer. Thats it for my turn.
Apr 7, 2021 6:32 pm
OOC:
Combat Mode Over
The darkness quickly recedes disappearing down the hole which Almthu pursues and is about to cast a Burning Hands spell down the hole when it occurs to him they would most likely be out of its range based on the size of that area of darkness.

Laying in the rocks is one of the Giant Rats and one of the Goblins perhaps giving some satisfaction to Greta as that Goblin does not lay that far from where she is and is most likely that thing she hit that she could not see. There are a total of 4 Giant Rats (food for Cef maybe) and 3 Goblins lying about.
OOC:
You can still cast Burning Hands down the hole if you like or you can opt not to. BTW I did a hidden Int check to see if you considered that aspect.

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Apr 7, 2021 6:50 pm
I go over to the rats, dismount, and tell Cef be can eat all the rats. I will begin binding the wounds of a goblin after disarming him.
Apr 7, 2021 7:25 pm
Quogrim moves to the closet Goblin the one near where Almthu had been and dismounts and kneels down to start tending to him but notices that he does not appear to be breathing and a quick check ascertains that he is indeed dead.
Apr 7, 2021 7:28 pm
As the darkness recedes Valziver, who is atop the pile of rocks looks around and notices Almthu, "You to big, I go fer 'em," and begins moving down towards the hole. It is fairly obvious that Valziver actually does intend to chase the Goblins down that hole, which might not be the best of ideas, unless maybe all the small folk plan to follow him down that hole. Then it might still be a bad idea just not quite as bad as him going alone.
Apr 7, 2021 7:37 pm
Ashton will move quickly to Valziver I don't think we can catch them. Trust me I want to jump down there too but I don't think its the right move right now, but if I can't dissuade I won't let you go alone.
Apr 7, 2021 7:43 pm
OOC:
Would the larger folk be able to fit, How big is the hole?
Greta looks at the hole and nods at Valziver. Let's go. She agrees, pointing to the hole. Me an Almathu can crawl if we have to. Maybe it opens up more once we're inside?
Apr 7, 2021 7:52 pm
OOC:
As denoted earlier the hole is actually to small for a medium sized creature to fit in and move down not just because of its small diameter but due to how it cork-screws down a medium sized creature unless a snake would most likely get stuck and could get permanently stuck. Heck the hole is even fairly tight for small folk as if it had actually engineered to be that way.
Valziver pauses at Ashton's statement then looks at Greta, "You to big, You get stuck. We go." He motions to Ashton, "Come Quogrim," he waves Quogrim to come over, we kill Goblins." Valziver seems rather excited at the prospect of killing more Goblins.
DeJoker sent a note to Psybermagi
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Apr 7, 2021 8:10 pm
As Ashton goes to follow Val he looks up at Greta and Al I don't know how far the next farm is but if all the tunnels are connected maybe you can try to cut them off somehow...I don't know... then shrugs and jumps down the hole after their rash acting companion

When he gets down to the bottom Ashton will take out the torch and start to light it.
Last edited April 7, 2021 8:11 pm
Apr 7, 2021 8:15 pm
OOC:
Okay I am putting Ashton's action on hold for now as Valziver has not yet jumped down the hole as he is actually waiting on Quogrim's response which in-game will not be that long I do not think

Plus the others might want to weigh in as well -- however if your really gung-ho I will push on ahead

Just keep in mind NPCs are no better than PCs in my world they have their strengths and their weaknesses learning to deal with them appropriately can be very beneficial - not learning to deal with them appropriately can be baneful
Apr 7, 2021 8:33 pm
OOC:
Oh I am aware the "smart" thing to do and all that but Ashton also doesn't like that they got away and wants to pursue and is happy he isn't the only one lol. But yes he wont jump down first since he can't see down there.
Apr 7, 2021 8:36 pm
The big woman reconsiders It's not a good play Val. She goes on to say Little buggars have probably laid a trap up in there for us.

She looks around for a large boulder to push in front of the opening.
Apr 7, 2021 8:48 pm
Greta spies a likely sized boulder but she is pretty sure she would not be able to move it on her own and even with help it be a mighty struggle to get it into place.
Apr 7, 2021 9:15 pm
Ashton will grumble about goblins being cowards and stupid darkness and walk over to the goblin that Quo hasn't checked, see if its alive and if not will see what he has on him.
Apr 7, 2021 10:14 pm
Valziver screams, "Arrrgghh!! Want to kill." He looks down into the hole and still looks like he might consider jumping into regardless.
OOC:
There are 2 other Goblins neither is nearby both being on the other side of the rock pile with one lying up in the rocks and other lying outside the rocks
Apr 7, 2021 11:07 pm
Ashton will go to the one up in the rocks calling back over his shoulder You will get your chance Valziver let’s just do it smart. Let’s see if we can find out where the goblins are coming from and then go get all of them.
Apr 7, 2021 11:08 pm
Forcefully to Valzivr Val, stop. Do you want to kill one and get mugged by 4 rats and a warlock or find the nest and get them all. Settle down. We will get them. Just not now.
To the rest of the party I am not used to the open wood so an at a bit of a loss what the next move is. Fill the tunnel with water, oil, smoke.
Somee scrying or divination magic would be great about now. Barring that I guess we can try and map their tunnels. But Val is right about one thing, we will eventually have to flush then or somehow.
Apr 7, 2021 11:23 pm
Valziver grumbles to himself obviously displeased and sits down on the rock peering hopefully into the hole that something would poke its head out so he could lop it off.
Apr 7, 2021 11:23 pm
Ashton clambers over the rocks to find that this Goblin, though in pretty bad shape, is still breathing raggedly.
Apr 7, 2021 11:45 pm
Greta calls over Val. Let’s try to roll this boulder over the hole.

Rolls

Strength (advantage from. Al’s aid?) - (1D20+5, 1D20+5)

1D20+5 : (2) + 5 = 7

1D20+5 : (14) + 5 = 19

Apr 7, 2021 11:46 pm
We’ve got a live one! He yells as he drops down and attempts to stabilize him
Apr 7, 2021 11:49 pm
OOC:
That would be a Medicine check or the use of a Healing Kit or some kind of healing spell
Apr 8, 2021 12:00 am
Not wanting to mess up their best lead possibilities Ashton will cat healing words at first level.
OOC:
I haven’t had a chance to look at how the spell works now what do I need to do?
As he finishes the spell he will yell Gets help me grab him!
Apr 8, 2021 12:14 am
Almthu will grab the goblin to restrain him.

Rolls

STR check - (1d20+7)

(16) + 7 = 23

Apr 8, 2021 12:30 am
OOC:
Simply at 1st level it just heals 4+Spell Ability Mod (aka you do not roll a 1d4 it just works)

And it took me a bit to figure out "cat healing word" ;)
Ashton casts his miracle upon the Goblin and stabilizes it but does not bring it to consciousness. Still it does appear to be breathing easier now.
Apr 8, 2021 12:37 am
OOC:
That would be 7 point to him then
Apr 8, 2021 12:39 am
OOC:
Yep thanks already got it though and he is still unconscious
Apr 8, 2021 1:19 am
Not wanting to waste any More of his limited magic on him Ashton will try to access his wounds.

Quo I could use your help if we want this guy to be able to tell us anything
Last edited April 8, 2021 1:20 am

Rolls

Medicine Check - (1d20+2)

(7) + 2 = 9

Apr 8, 2021 1:49 am
OOC:
I am guessing you meant assess his wounds ;)
There is still a lot of blood all over the Goblin but Ashton can at least tell he has one really nasty deep cut that is partially healed.

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Apr 8, 2021 2:23 am
OOC:
I did yes lol my bad
Apr 8, 2021 4:35 am
Almthu will search the bodies of the goblins and rats - trying to understand how they were able to move freely in the magical darkness.

Rolls

Investigation - (1d20+2)

(2) + 2 = 4

Apr 8, 2021 5:45 am
The Giant Rats seem to yield nothing of any interest, each Goblin on the other hand has a tomahawk, short bow, quiver w/16 arrows, leather-like armor, and a pouch (containing : 7cp, 2sp, 1gp). An interesting thing to note though is that even if you turn a quiver upside down the arrows do not fall out but they can be pulled out with a fairly easy tug and then pushed back down into place.
OOC:
Multiple the above x3 as you have 3 Goblins
Apr 8, 2021 11:35 am
OOC:
Any result from Greta and Van pushing the boulder?
Apr 8, 2021 2:30 pm
Noticing the odd behavior of the quivers Mind if I keep these? I will collect the quivers if no one objects. I will bundle up any unclaimed armor or weapons that appear worth salvaging.
OOC:
standard d&d rules say monster equipment is not worth it, how about in this world?
Hey Al, could you help with this boulder?
If needed Quogrim and Cef will help with the boulder
Last edited April 8, 2021 2:37 pm

Rolls

Athletics - (1d20+2)

(20) + 2 = 22

Apr 8, 2021 2:41 pm
Can I make another medicine check on this guy or is it just the one? I do want to try and save him to get information if we can but unless I can make another check or get some help then I will have to spend another slot to do that....

Rolls

Medicine Check #2 (if allowed) - (1d20+2)

(16) + 2 = 18

Apr 8, 2021 3:42 pm
To Quogrim Almthu replies, Certainly I'll help.
OOC:
I'll roll a check because this seems more of a group check than a help situation.

Rolls

Athletics to help move boulder - (1d20+7)

(5) + 7 = 12

Apr 8, 2021 5:46 pm
OOC:
No you cannot make 2 Medicine checks in the same day on the same target but he is stable.
Greta calls over to Valziver to help with moving a stone and initially he makes no move to help, as perhaps not so secretly he either wants to go done the hole or have something come out it, but eventually he sighs and gets up and moves over to lend what help he can. Then with those two struggling on it Almthu leaves Ashton to lend a hand. It takes the group a good while but they eventually muscle the boulder into place and are sweating and a bit tired from the exertion it required.

Meanwhile Quogrim gathers up the gear left by the Goblins, the bows, tomahawks, quivers, and arrows all look serviceable but the leather armor is poorly made and it stinks of Goblin. So while he could maybe get some money for it he is not sure how much, then again maybe the garrison could use it even if he did not get a lot of coin for it. Bringing back weapons an armor to the garrison was always more lucrative than trying to sell them to some merchant, since most of the merchants want to off load those kind of goods. Still sometimes bringing back stuff as a freebie helped to get a better price on the things that were actually worth something. Quartermasters were not much different than merchants.
OOC:
Well gear is worth coin, maybe not a treasure hoard but hey it all adds up right. So kind of up to you and what you feel your character is into doing. Some characters are pack rats and some well they could careless for anything but the big coin items and others well as long as they can get food and drink and adventure they are happy.
Apr 8, 2021 5:52 pm
Once the boulder is in place and the weapons collected Aston will ask Does anyone speak goblin?
OOC:
If there is an extra short bow and arrows Ashton wouldn't object to that while they are out. We can give it to the garrison when we get back but until then it might come in handy.
Apr 8, 2021 5:57 pm
Greta shakes her head in the negative to Ashton's question. Maybe the garrison has a way of interrogating this little blighter?
Apr 8, 2021 5:57 pm
OOC:
There were 3 of each so I am sure Ashton could get one if he asks Quogrim -- just list the items with a Goblin prefix -- at least until you can get a bower to make them not appear to be of Goblin make -- or you could try and remove the various decorations and stuff yourself but you could ruin the bow by trying to do so. Also as stated the Goblin Quivers are kind of unique.
Apr 8, 2021 6:21 pm
OOC:
There were 16 arrows in each quiver right?
Would you mind me holding onto one of those bows for awhile? directed at Quo and the group in general.

More toward Greta Do we think we should head back there now? We came out here to find someone but it could be these goblins are what got him or it might be something else entirely
Apr 8, 2021 6:25 pm
OOC:
Yes that is the correct count

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Apr 8, 2021 6:33 pm
Quogrim separates a quiver and the best short bow for Ash.
The patrols come by often. We can leave the goblin with the farmer to hand over.
We could also probably either stash this gear with the farmer or cache it somewhere hidden to pick up on the way back. That way we can keep moving forward.
Last edited April 8, 2021 6:34 pm
Apr 8, 2021 6:34 pm
There's no honor in cutting its throat. Maybe the garrison will be able to squeeze some info from it? I don't speak goblin and if none of here do, I don't know what we can learn here. Keeping it around will be a problem, but my forefathers didn't sire me to slaughter captives. So ... she shrugs.
Apr 8, 2021 6:35 pm
As many of the locals are former adventurers perhaps one of the known goblin
Last edited April 8, 2021 6:36 pm
Apr 8, 2021 6:55 pm
That's a great idea Quo. Maybe we back track to the two other farms and ask them in the morning?
Apr 12, 2021 2:04 pm
I don't think we have yet but if we haven't Ashton will ask Quo or whoever knows knots the best to help him tie up the goblin just so he doesn't come to with all his freedom.
Apr 15, 2021 2:40 am
Between Quogrim and Greta the Goblin is tied up fairly securely. The whole while Valziver as move to the rock pile where he has found himself a semi-comfortable spot to finish resting out the night. Cef partakes in a couple of Giant Rats leaving their husks. However this leaves two other dead Giant Rats and two dead Goblins just lying about. That are stiff as boards come morning.

The dawn slowly brings light to the fields. The Goblin at some point during the night woke up, struggled to get loose but failed and eventually went back to sleep which it is still doing at the moment.
OOC:
Sorry this took so long have been busy with new job and for the last couple of days foggy from my 2nd Covid shot which from my understanding I have one more day of. Joy of joys.

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Apr 20, 2021 3:09 pm
Ashton will wake up and take a look around the hole with better light now to see if there is anything they missed. Then after inspecting everything will say to the group

So lets go see if any of the farmers speak goblin so we can get any information from our new friend.

Rolls

Perception - (1d20+4)

(13) + 4 = 17

Apr 21, 2021 12:26 am
It appears that Quogrim found all the various items left behind by the dead but they still have their bodies lying about which have already attracted flies and will eventually attract scavengers.

Also in the early light Ashton can see that the Goblin they captured, which after regaining consciousness had been initially noisy, had been gagged by Valziver who had secured a good sized stone into its mouth which explains why the noises it had been making were greatly muffled. Further Valziver was quickly waking the Goblin up in a rather tormenting way by poking it repeatedly with a sharpened stick in sensitive spots.

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Apr 21, 2021 3:25 am
Did we bring a shovel with us? We should dispose of these bodies if we can. Too bad we closed up that hole.
Apr 21, 2021 11:32 am
I've got a shovel on Cef. Don't see the need though. We're leaving and this isn't really that close to any thing.
We could just move the rock and toss em down the hole.
Apr 21, 2021 1:15 pm
"I think that too," says Valziver, "Down hole should have gone. How long rock gonna slow them? They move lot more rock to make hole. Nah, just leave bodies, feed creatures." Valziver does not seem at all happy with things and it is showing in a sour attitude.
OOC:
Again do not interpret Valziver as any sort of GM directive, he is who he is no more no less.
Apr 21, 2021 1:21 pm
I don't think we are going to get that rock to move again. But aside from the bodies, what is our plan? It might be quicker if we leave him motions to the tied up goblin and go see if either of the other farmers we have come across speaks the same language as he?
Apr 21, 2021 1:23 pm
OOC:
Unless the GM is telling us to ignore him knowing that will make us want to listen to him...but he might have thought of that so perhaps by not listeneing to Valziver we are doing exactly what he wants us to do...
Apr 21, 2021 1:55 pm
Greta gives Valziver a disapproving scowl and grunts "Do not torment our captive. There is no honor in that."

As to the corpses she agrees "Crows need to eat."

Then she gets the idea that maybe the goblin might understand Yroc. Little one, you better speak up if you understand me. she says as she removes the gag.
Apr 21, 2021 4:36 pm
OOC:
but wait USGA_Elite what if I told you knowing that you would think what you thought and that what I am wanting is for you to do exactly what you are doing or not doing --or-- maybe I thought that and what I am actually wanting is you to do or not do what you are not doing --or-- oh man I think my brain hurts...
Valzivar looks up at Greta and says shaking his no for emphasis, "Goblin 'ave no honor."
Apr 21, 2021 4:38 pm
Upon removing the rock from the Goblin's mouth it responds with unintelligible words backed with vehement anger.
Apr 21, 2021 4:39 pm
But do you? she asks as she takes the stick from him.
OOC:
Did the goblin understand Yroc?
Apr 21, 2021 4:41 pm
"No honor it." Valziver replies a bit annoyed that you took his stick. He then chimes in with, "Talk ya want, I make talk," he chuckles menacingly and Greta gets a pretty good idea of what Valziver is referencing. Apparently Greta's code of honor is not something Valziver seems to share or least not to the same degree.
OOC:
Hard to say if the Goblin understood Yroc or not, it did not respond as if it did
Apr 21, 2021 8:41 pm
The fastest and simplest would be to continue on our way and drop him off with the next farm we see for the morning patrol to pick up. It's just as likely for the next to speak goblin as one we have already met. Let's start with that and go into details once we find the patrol or a local.
Last edited May 10, 2021 10:04 pm
Apr 21, 2021 8:51 pm
That makes sense to me, I think it makes sense to keep moving forward rather than backtracking.
Apr 21, 2021 9:12 pm
Sounds like a plan. Should we inform this farmer about what happened?
Apr 21, 2021 9:56 pm
Move it! she shouts at the goblin in Yroc as she hauls him up to his feet. She takes a length of rope and puts it around the captive’s neck, such that if it pulls very hard it will choke itself.

Ok, we take the little blighter to the next farm. Let’s go. she then leads the goblin as she starts heading off with the others.
Last edited April 21, 2021 9:57 pm
Apr 22, 2021 3:22 pm
As they walk Ashton is plucking at his lute and lyrics to a new song he is attempting to compose of their groups adventures so far...

A tale of which the goal isn't to be rich
but rather one of brotherhood and ale.

They investigate, acquire and enquire
about gay stones and unusual attacks


Thats about all he has but he is working it with different melodies, some he knows and some seem to be of his own making, with little word tweaks, trying to see what feels right.
Last edited April 22, 2021 7:05 pm
Apr 23, 2021 3:56 am
The group moves along with their rather unfriendly charge who no longer gagged occasionally offers gibberish statements of definitely non-friendly nature. After about an hour or so the group comes upon the next farm and a fFolk with really dark brown almost black skin and no hair (including eyebrows) steps out towards the group, "Well met, is their something I can do for you."

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Apr 23, 2021 1:56 pm
Ashton will sling his lute across his back once again and will make the gesture and think the thoughts to make the sigil appear on his hand as he greets the fFolk back say Good morning to you friend. We have be dispatched from the Garrison to investigate a few things, and have acquired what could be a source of information but none of us can actually understand the blasted thing and we were hoping to find someone who could. Are you able to understand our friend here?
May 10, 2021 12:57 pm
The fFolk responds in kind with a slightly darker and brighter blue than the one Ashton produced. "Nay, sorry we do not know how to speak with them. Where did you come by it, may I ask?"

Up closer the group can see that the small farm house behind the fFolk is semi-spherical with a round door and is covered in green leaves it almost looks like a immense bush. In fact the fencing also seems to be sprouting leaves as well.

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May 10, 2021 5:55 pm
Ashton will nod his in the direction that they had been traveling from. The next farm up. We had heard reports from farmers of property being damaged and of course the Garrison sent out its finest to handle the situation. We spotted a hole in the ground that lead to tunnels below, and sat on it all night.

Motioning back to the goblin He wasn’t the only one to survive but we was the only one we managed to catch.
May 10, 2021 6:08 pm
The large woman leans down to the diminutive ffolk person and asks: Do you know someone who can speak its language?
May 10, 2021 7:38 pm
The fFolk scratches the side of his face as he thinks then says, "Well I believe there are a couple of Goblins within the Village working at or out of the Nag Inn but other than that I cannot say. I mean it is not like its a language you go about saying you speak nor is it all that common of a language outside the goblin races."
May 10, 2021 8:04 pm
What about trouble? Have you had any of your property turn up damaged or anything unexplainably happen? Perhaps around the time of a rain?
OOC:
Nope didn’t man that. My bad. Fixed it now
Last edited May 10, 2021 8:45 pm
May 10, 2021 8:06 pm
OOC:
OT ? did you actually say that?
May 10, 2021 8:37 pm
OOC:
How far are we from the Nag Inn?
May 10, 2021 10:07 pm
OOC:
the inn is back at town, about a days travel?
Last edited May 11, 2021 10:55 am
May 11, 2021 3:48 am
Almthu hangs back within earshot, keeping an eye on their surroundings. He will also search for any herbs that may hold some value that would be useful in a spell he'd like to prepare, particularly among the fFolk-grown structures.

(He won't pick anything without permission, he's just looking for now.)

Rolls

nature? for identifying herbs - (1d20+2)

(18) + 2 = 20

May 12, 2021 9:44 pm
Greta takes out her knife, a wicked looking Yroc warrior's blade with savage serrations and a razor sharp edge. She points it first at Valziver as she says Don't try anything. before taking the blade and then cutting the goblin's ... bonds.

She kicks the little gremlin in the backside and grunts for it to Run! in Yroc.
May 13, 2021 1:24 am
The goblin set free eyes everyone suspiciously then when no one tries to attack it begins moving away from the group cautiously heading due west. If not impeded it eventually, moving as fast as it can injured as it is, using cover as best it can continues moving westerly.
May 13, 2021 1:27 am
Valziver seems to be beside himself and once the goblin is out of ear shot, "What da blue blazes possess ya, I cudda killt it iffin ya be da squeemy type."
May 13, 2021 1:03 pm
It was useless. Better to let it go. she shrugs as she sheaths her dagger.

Say, friend... she starts to the ffolk farmer. Is it true ye ffolk are the best bakers? Thought maybe I could have a taste of something... you know to see for meself?
May 13, 2021 1:25 pm
Ashton will first look impressed at her initiative and cunning plan then realizing that the idea was actually to just let it go will go through all 5 stages of grief before finally adding with his hand holding his forehead We could at the very least try to track it and see if it leads us back to the rest...
May 13, 2021 3:19 pm
Greta leans down to Ashton, who stands about half her height and hoarsely whispers Not a bad idea... but I'm trying to see if this farmer here will give me some bread or something.
May 13, 2021 4:02 pm
Hmm, and let's not forget that we are to be moving toward the forest. I don't think it would be wise to commit much more time to that goblin.
May 13, 2021 4:41 pm
Ashton will look at the large woman a little confused Are you hungry? I don't need much, you can have some of my rations if you need it...
OOC:
I thought west was the way of the forest. Or am I miss remembering?
May 14, 2021 1:00 am
Valziver mumbles to Greta's reply, "Yeah well da best useless Goblin be a dead Goblin, den at least it feed da beasts an' earth."
May 14, 2021 1:02 am
The farmer looks curiously at Greta, "I think you have your racial stereotypes a bit confused, the best bread makers tend to be the Elves and Hins not fFolk like myself. Still if you be wishin' some bread I think we can provide you with a small loaf."
May 14, 2021 2:57 am
Oh sure that sounds good! Says Greta as her stomach growls.
May 15, 2021 10:44 pm
The farmer nods and begins to turn towards the small house and says rather matter-of-factly, "Besides unless you are planning on getting drenched you might be in need of some shelter soon as we should be getting one of our periodic downpours coming through here in the next few hours. I would invite you all in but while a few of the shorter folk might fit you bigger folk will not."
May 16, 2021 4:08 am
Ashton will look up at the sky a gauge the weather then will look at the rest of the party Greta why don’t you go get your bread and ask him if any of his property has been damaged like the other farm. The rest of us let’s spread out and see if we can’t find us another party hole.
May 21, 2021 12:20 am
The group spreads out while Greta follows the farmer towards the squat house that as she approaches she realizes why he said the bigger folk might not fit for it seemed deceptively larger from a distance than it truly was and she was taller than it was and the door was maybe a little more than half her height. As the farmer gets closer he calls out, "Neela we have visitors and one of them was hoping to get a small loaf of bread could you be a dear and bring one out." Shortly after this a female Hin walks out of the small round door which rolls to the side rather than swings open. She smiles up at Greta and holds up a small round loaf of fresh baked bread. The smell is very pleasant. Also upon closer inspection Greta can see that this house is not made of dead wood but leaving plants woven tightly together and the green you see from a distance are actually the leaves of these plants.

The rest of the group scours the nearby terrain but finds no sign of a hole within any of the rock outcroppings in the area. A wave of coolness in the air marks the change in whether that will be coming shortly.
May 21, 2021 3:25 am
Find that hole!
OOC:
Who has the best perception?
Last edited May 21, 2021 3:26 am

Rolls

Perception - (1d20+4)

(1) + 4 = 5

Perception (Cus I’m a lucky leprechaun) - (1d20+4)

(10) + 4 = 14

May 21, 2021 12:52 pm
Greta takes the loaf, which is like the size of a muffin to the large woman and breaks it in half, handing half back to Neela.

Thank you Neela. I am Greta. she says as she then pops the remaining half in her mouth.
May 21, 2021 4:17 pm
OOC:
To clarify the loaf is about the size of a stack of 4 or 5 pancakes if that helps any.
Neela shakes her head and declines taking the remainder of the loaf, "You keep it Greta, you be a big'un and prob'ly cud use it."

Rolls

Secret Roll

May 21, 2021 9:10 pm
I would like to track that goblin you set loose. At the least we recapture him, but if we are lucky he will lead us back to another entrance or perhaps to their lair.
May 24, 2021 12:41 pm
Recapture ... what is the point? asks Greta as she finishes off the other half of the loaf of bread.

If we're going to track the little blighter, let's give him a few minutes head start, otherwise it will just go to ground and hide.
OOC:
Greta has survival +4 for tracking, and perception +4, passive perception 14
May 24, 2021 1:27 pm
Ashton is walking around looking for another Gob-Hole. Is there anyone helping him with this? I'm looking for a target to inspire. It's a good one, trust me you're gonna roll good with it!
May 24, 2021 2:18 pm
After about 15 minutes of eating bread and making small talk with the farmer and Neela, Greata begins tracking the goblin.
OOC:
Go ahead and giver her the inspiration die in case the DC is really high.
Last edited May 24, 2021 2:19 pm

Rolls

survival - (1d20+4)

(15) + 4 = 19

May 24, 2021 3:22 pm
OOC:
I am working on a way to make parody songs but two things are holding me back. 1 I can't sing for nothin, 2 I don't know how to blend background music and my altered vocals. But for now you can just pull up the song and read my lyrics along with it.
To the tune of 1,000 Miles by Vanessa Carlton

Making your way down ther
Heartbeat fast, checks to pass, and you're spired
making your way
making your way through the shroud
and you need me
and you miss me
and now you wander
May 24, 2021 3:38 pm
Setting the goblin free not not a good idea. We should have killed him or handed him over to the morning patrol. Otherwise we just set a known enemy free to fight is again.
Track the goblin but stay back and it of it's sight.
Last edited May 24, 2021 3:40 pm

Rolls

Survival - (1d20+8)

(17) + 8 = 25

May 24, 2021 4:57 pm
Greta responds to Quogrim with a sort of derision. i don't slaughter captives, the nearest authority was too far away, it was slowing us down. she answers.
OOC:
DM, between the two of us (20, 25) are we able to track the goblin?
Last edited May 24, 2021 4:58 pm

Rolls

adding inspiration die - (1d6)

(1) = 1

May 24, 2021 5:11 pm
OOC:
Gretta didn't like my song that much I see. I'll sing her a viking song next time
May 25, 2021 2:54 am
Following the Goblin was difficult as he had a tendency to move from rock to rock when he could or from rock out cropping to rock out cropping or some combination of that sort. Still they manage to do so fairly well, in fact after about an hour or so they even come upon him a bit unexpectedly as upon moving to some rocks to ascertain where he might have moved to next they come upon him hiding in a small indentation within those rocks. He snarls when he sees you and grabs a rock.
May 25, 2021 3:36 am
OOC:
Did we all go tracking the goblin or was it just Quo?
May 25, 2021 4:10 am
OOC:
I only had Quo and Greta stating they went tracking the Goblin but if everyone wanted to go then you are all there.
May 25, 2021 4:12 am
Ashton didn’t. He was looking for another gob-hole
May 25, 2021 4:26 am
OOC:
Okay well Valziver would be more inclined to keep helping with searching for the gobbi-hole but I am not sure what Almthu is doing and currently Puck is still with him as Quo did not ask him to come along nor was he asked to help scout so he is just chillin like he usually does

Rolls

Secret Roll

May 25, 2021 1:45 pm
Looks like we found it Quogrim. Says Greta to her companion. He didn't lead us to his home, it's unarmed and wounded. Let's get back to the others.
OOC:
Greta ian't interested in slaughtering a wounded goblin. There is little renown to be gained from such a deed. Wounded Goblin Slayer is not a title she wishes to add to her name.
May 25, 2021 5:24 pm
To Greta Not sure why you came then. Leaving it alive and free is foolish
To the goblin Surrender or die.
Last edited May 25, 2021 5:25 pm
May 25, 2021 10:47 pm
The goblin barks something then hurls the rock it grabbed but it falls short landing upon the ground several feet in front of the targets.

Rolls

Secret Roll

May 26, 2021 2:25 am
Cef, take him down

Rolls

Cef pounce - (1d20+5, 1d6+3, 2d6)

1d20+5 : (12) + 5 = 17

1d6+3 : (4) + 3 = 7

2d6 : (56) = 11

May 26, 2021 2:33 am
OOC:
Okay going to use your rolls but modify the results as Cef actually cannot get to the Goblin hunkered down in its hidey hole however Quogrim's spear can
Quogrim has Cef pounce upon the rocks so that Quogrim can lance the goblin which he does quite effectively. The Goblin ceases moving within its hidey hole and if not dead it is surely a good way along that path as blood streams out of the nasty wound Quogrim delivered.
May 26, 2021 3:26 am
The barbarian woman looks down literally and figuratively at Quogrim. They will sing songs of your epic deed in years to come to your children’s children. She deadpans after the ranger butchers the cornered goblin.
Last edited May 26, 2021 3:27 am
May 26, 2021 12:27 pm
I do not act for the praise of others but their safety. You setting the goblin free could have meant the death of many. Would you spare a rabid animal too because it was sick? What then of the child it mauls they next day? .
Finish the goblin off to end it's pain then return to the others.
Last edited May 26, 2021 12:27 pm
May 26, 2021 8:44 pm
If they are gone for an hour hunting that goblin then Ashton and Almthu would have combed over the farm looking for another gob-hole and at some point Ashton would have gone back to the farmer and asked him if he, like other farms in the area, had equipment or property damaged or stolen, perhaps lining up with times it had been raining.
Jun 13, 2021 1:28 am
As Quogrim and Greta were elsewhere Ashton and the others return to the farmstead and Ashton asks his questions to which the fFolk says, "Hmm to think about yeah that does seem what it happens the most just about around a rain storm, are you suggesting it is not the storm that causes this damage?"
OOC:
When Greta and Quogrim return the group will not have long before the rain hits as it will pretty much chasing those two all the way back to the farmstead
Jun 13, 2021 3:19 am
OOC:
Ok did we find a hole in our searching?
I couldn’t tell you for sure without knowing the type of damage that was caused but I think it more likely to be raked to what we found at your neighbors. Is there an are you have noticed a higher concentration of damage when you do find it?
Jun 13, 2021 4:04 am
OOC:
No had you found a hole I would have alerted you to within my post I promise
"Well after these rain storms there is usually some kind of damage of some sort, but yes it has seemed that the last handful of storms has dealt more damage than normal. I just thought it had to do with mere misfortune still it was nothing too severe. So who reported these issues? I mean perhaps they would have more to say about this as to what is actually going on."
Jun 13, 2021 8:52 am
Unfortunately the details is something we are lacking. The last farm we visited Ashton will gesture back up the road the direction they had traveled down had some property damaged and is the one who made the connection between the damage and the storms. We found a hole and repelled an enemy force coming out of the hole. So is there a particular place on your land that you can think of that might conceal a hole like this? Ashton will also explain the other opening they found and how it was camouflaged and the like to see if that makes him think of somewhere particular
Jun 13, 2021 9:58 am
The farmer shakes his head no, "Not that I am aware of, but I will be sure to keep an eye open for it and notify the patrol should I find one. Yes I'ker can be a rather savvy sort if a bit overly... private." He glances past Ashton as if noticing something, "Perhaps your comrades," he gestures in the direction of the other two approach, "may have found one of those holes by tracking that goblin they let go." He then glances up at the sky and says, "Storms nearly here, the bigger folk can share the lean-to with the animals, might not be the most pleasant of places but it will be fairly dry, while you shorter folk are welcome into the house. Although, I can understand if you all choose to stay with your comrades."
Jun 14, 2021 3:52 am
We caught that goblin but he had not lead to another cave when we came upon him. I finished him off rather than going through capturing him again. Checking the weather and getting up to date on the Farmers offer I will decline politely.It's best I stay with Cef patting him on the back and keep an eye on Puck. (*Amused tone*) But I imagine your animals would not appreciate Cef sharing lodgings with them. Is there a nearby groove I can camp in?
Jun 14, 2021 9:45 am
The farmer again shakes his no, "No significant trees near by but I will extend a bit of the leeward side of our house to help protect your spider, although it would need to cling to wall and there would not be much more room than that unless you occupied one of the corners. Still we do not have much time and as such I will need to get started immediately." He moves off to the more western side of his house and begins to work some nature magic growing out a sort of make-shift short roof and even shorter side walls truly just enough room to provide protection from the rain for Cef if he clings to the outer wall of the primary domicile.
Jun 14, 2021 9:49 am
Puck makes a meow sound that almost sounds like complaining and jump-glides down off of Almthu landing next to the door of the farmstead.
[ +- ] Cat-tinese
Jun 14, 2021 12:21 pm
Thank you for helping settle Cef down. I would not mind sleeping inside. I have always found a home the best place to rest.
I will spend the night in the house and swap stories about the area, the latest news, and or past, while keeping an eye on Puck.
Jun 14, 2021 1:39 pm
There is still plenty of the day left! exclaims Greta to Quogrim. Perhaps murdering that helpless goblin as he cowered from us has tired you out?
Jun 15, 2021 2:01 am
Ashton isn’t going to stay in the house. He is going to continue to walk around checking the property throughout the storm.
Jun 15, 2021 2:09 am
I am not sure staying out in the storm is a good idea. Storms in the highlands tend to be quite cold and if they are string enough to be blamed for destruction of property the winds can probably be severe as well.
Jun 15, 2021 5:14 am
Greta looks displeased and glances up at the sky then says, "I think you over estimate these storms but I find I cannot stomach the actions taking place here. I will head back and report on what has been found thus far and seek a different assignment. Perhaps they will send you a replacement for me. Still, may the gods be with you in your endeavors."
Jun 15, 2021 3:23 pm
I know but if these delinquents are out in it doing damage we wont be doing much good in here. I don't intended to let them slip away again.

Then looking at Greta.

I understand, on your way back perhaps you would check on the previous farm and see if our hole plug is still in place too. That would be of some comfort to me. I have enjoyed our time together and as far a tall and intense person you're not terrible company. Stay safe and we will see you again I'm sure.
Jun 15, 2021 4:48 pm
To Aston If you really think it with the effort I will accompany you into the storm. With the only known tunnel nearby sealed I am unsure how effective we will be blundering around blindly in the storm. They appear to have many tunnels and we have no way of knowing which they might use. Relying on luck while suffering the elements for an uncertain gain seems reckless.
To the farmer You appear to have some magical ability. Do you know any divinations that may give us some clue about when or where the goblins may appear?
Last edited June 15, 2021 4:49 pm
Jun 15, 2021 5:00 pm
My plan isn’t to look for the tunnels but more the property. Since we don’t know where they are coming from the next best thing is to try to be where they want to go. then with a wink will add all great stories are centered around recklessness.
OOC:
Am I correct in the fact we don’t know of where any tunnels are on this farm? The previous farm is the one we found the tunnel on right?
Last edited June 15, 2021 5:01 pm
Jun 15, 2021 5:59 pm
OOC:
as I recall this farm is just the next farm we came across after leaving the tunnel and continuing towards the original destination of the West Forest. Not sure how the tunnel was situated in relations to the two farms.
A patrol is not a bad idea, I just hate operating on luck and guesswork. Sigh. But I guess that is all we have right now.
Last edited June 15, 2021 6:00 pm
Jun 15, 2021 8:29 pm
OOC:
What I had in my head (and this could be completely wrong) is that each farm has its own access hole. So any farm with damage is going to have a hidden entrance to their cave network somewhere.
If it gets to wild we can come back in but I at least want to see if we can catch the scoundrels in the act. Do you have anything that can deal with the darkness like we saw before?
Jun 15, 2021 8:48 pm
I cannot dispell the magic, but as I understand it usually only the cater can see out of it. Cef can fight blind but I am hesitant to send him in alone.
If we can get the other goblins away from the caster then Cef and i should be able to keep the caster duisy for a while.
Last edited June 15, 2021 8:57 pm
Jun 15, 2021 9:44 pm
Do you have anything that would effect a larger area and might make his concentration on the spell falter?
Jun 15, 2021 11:21 pm
only if I hit a target.
OOC:
hail of thorns
Then a area would be showered with thorns.
How about Al or Carric?
As a mundane alterative Al and Cef could carry a rope between them and charge past the darkness hopefully knocking everyone inside off their feet.
Last edited June 15, 2021 11:21 pm
Jun 16, 2021 1:02 am
OOC:
Nice conversation you guys are starting to think... Almthu and Valziver had moved off to the lean-to and Carric was replaced by Greta if you remember -- note if you have a friend on here that might like to join we could use another body or two for this crew
Jun 16, 2021 1:22 am
OOC:
ah, yeah forgot Carric left.
Any way to get the new guy in town out here with the rest of us? Shanghai, I mean send him him with the morning patrol
Last edited June 16, 2021 1:23 am
Jun 17, 2021 3:34 pm
OOC:
Does Al have magic?
I mean I can bring the thunder and try to knock anyone in the darkness flat but I like this rope idea for sure!
Jun 17, 2021 9:25 pm
A net for better area or chain for better strength would be ideal really but those are heavier and would take better coordination
OOC:
isn't Al an Eldritch knight? Should have a couple 1st level spells
Jun 17, 2021 9:30 pm
OOC:
I think he was going to try to dispel the darkness last fight
Jun 17, 2021 11:22 pm
The farmer who with a twist of a ring had become small in size is helping his wife with the meal by setting the table and listening to the discourse says, "I would use a Tangle spell as that would make things difficult for the mage or perhaps cover the area in fog blocking their vision as much as they are blocking yours. What do you think Neela."

The female Hin who has finishing up the meal, "Well dear, I dunna tink any of dem be Druids but iffin it twere I and I be knowin' day might be arisen as day say, I would be goin' fer an intricate trap as den wetter ya can see dem or not day be in for a host a hurt. Of course, now dat ya 'ave tussled with dem once, I be sure day be a changin' dare own tactics in some way."
Jun 18, 2021 12:55 am
Ashton does a couple anime blinks at the couple before snapping to Those are great ideas…y’all are pretty experienced with these matters? Then more directed at the farmer but with a wink in Neela’s direction I bet she’s as fierce as she is pretty!
Jun 18, 2021 1:33 am
"Yeah we used to adventure once, gave it up for the simple life though." The farmer smiles and looks at Neela, "Nay she's a kitten, well that is unless you do something to cause her claws and fangs to show. And..." he looks pointedly at Ashton, "she's already taken."
Jun 18, 2021 1:50 am
And a lucky man you are. Don’t worry my friend I can already tell she only has eyes for you. Do you two meet adventuring?
Jun 18, 2021 7:18 pm
I sit back enjoying the homey atmosphere and keep and eye on Puck as I am sure he is nosing around
Jun 20, 2021 4:58 am
Puck is preoccupied sitting near the kitchen near the ceiling upon a branch that seems almost like it had been made for him. Occasionally Neela tosses up something that Puck quickly snatches out of the air and eats. The rest are treated to a wonderful home cooked meal of quality food in portions even Ashton can appreciate. "Yes we met while adventuring, however we wanted to go some where that were not known to settle down and this place seemed to just call to us. Oh, once the rain ends we will bring some food out to your comrades. It does not usually last more than a few hours or so."
Jun 20, 2021 5:09 am
OOC:
Has the rain started?
Jun 20, 2021 9:50 am
OOC:
It can and it will continue heavily for a couple of hours -- Note Hath and Valziver are outside under the lean-to
Jun 20, 2021 6:19 pm
Before it starts Ashton will ask Quo You wanna find one place and sit on it while I fine another? Instead of trying to walk around in the storm?
Jun 21, 2021 2:45 am
The farmer looks at the two questioningly, "You go out in that storm, your going to get at least soaked to the skin if not washed away by it. It's not like it's some light spring drizzle further besides the lean-to there is nothing out there that is going to afford you any protection from the elements."
Jun 21, 2021 1:37 pm
I will succumb to someone who is obviously more experienced at these sort of things then I, I thrive much more in populated areas. What would be the course you took here?
Jun 21, 2021 3:31 pm
The farmer replies to Ashton, "We just wait out the storm and then go out to see what needs addressed. I highly doubt the goblins conduct their shenanigans during the rain storm. Most likely the do it before the rainstorm and count on the rainstorm to wash away any evidence of their having been there. You did encounter them yesterday, correct? If yes at about what time of day?"
Jun 21, 2021 4:18 pm
OOC:
Hey DM what time of day was that? Hadn't we settled down to rest for the night?
Jun 21, 2021 4:43 pm
OOC:
Yes in fact it was several hours into the night before the showed up.
Jun 21, 2021 7:11 pm
OOC:
But how far into the rain?
Jun 21, 2021 7:14 pm
OOC:
Right now? Or when you had the encounter with the goblins?
Jun 21, 2021 7:36 pm
OOC:
I was asking about the encounter with the goblins but if its raining right now I would also like to know long it has been raining right now.
Jun 21, 2021 11:15 pm
OOC:
There was no rain last night -- and the rain did not start until a few hours after day light but before the midday meal -- as for the rain currently it has either 1) not start, 2) started and raining, 3) or it can be over. That is up to you all.
Jun 22, 2021 2:22 pm
OOC:
I would say let’s go with it hasn’t started yet. I thought our previous encounter was during the rain.
How about we go take a look outside and maintain a watch until the storm is right on us then pullin for the night?
Jun 22, 2021 4:48 pm
The farmer states, "Well by all means if it will make you feel more at ease." He gestures to the door. "We will have the midday meal ready when you come in. Also I would state that the rain usually only last a couple of hours, and that will leave you the remainder of the day and we usually go out after the rain and tend to things."
Jun 22, 2021 5:20 pm
Sounds wonderful and with a slight bow to Neela and nod of thanks to the farmer (did he ever say his name?) he will head out the door and look for somewhere to give him as many sight lines to anything approaching the farm. Then attempt to hide so as to not alert any would be vandals.

Rolls

Perception - (1d20+4)

(18) + 4 = 22

Stealth - (1d20+3)

(6) + 3 = 9

Jun 24, 2021 2:31 pm
Accompanies Ashton out but will ride Cef to cover more ground just starting in the same area as him checking in every once in a while.

Rolls

Perception (Quogrim and Cef) - (1d20+6, 1d20+3)

1d20+6 : (18) + 6 = 24

1d20+3 : (9) + 3 = 12

Survival (checking for tracks) - (1d20+8)

(16) + 8 = 24

Jun 24, 2021 2:40 pm
Ashton will tell Quo to stay within 120 feet of him so they can maintain communication.
Jun 24, 2021 2:48 pm
Sounds good but limits my mobility. How about I do that while in more heavily wooded area and just range further afield in open terrain.
While checking out any wooded area dismount and search on foot with Ashton while Cef can be set watching our backs.
Jun 24, 2021 2:50 pm
Nothing happens prior to the rains coming, which can actually be seen swiftly approaching looking somewhat like a shimmering current.

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Jun 28, 2021 5:47 am
Watching the weather front make sure to get back to the house with Ashton before the rain.
Jun 28, 2021 3:38 pm
Ya once the weather is upon them Ashton will duck inside after checking on our larger friends.
OOC:
Inside the house are we within 120 feet of the shelter they are standing under outside?
Jun 29, 2021 1:26 pm
OOC:
It can be ... so we will say that it is
Nothing happens prior to the rain arriving, and after a few hours of a heavy downpour that would have gotten everyone soaked to the skin it abates. Leaving the temperature several degrees below where it had been along with a fairly stiff wind. Getting caught out in that would not have been a pleasant experience for sure. The couple brings out some bread and a couple of bowls of stew for the two that did not join the group within the house.
Jun 29, 2021 3:16 pm
Ashton will walk out with her to check on everyone and the farmstead as a whole
Jun 29, 2021 5:07 pm
During the storm I am the couple I have heard of the Yroc in the area I was unaware of any goblins. B have you heard of any goblin in the area before now?. If they have them follow up questions about local goblin tribes locations, attitudes, known characteristics etc.
Jun 29, 2021 5:55 pm
"I believe there are a few goblins in town, but for the most part none that have presented themselves in an antagonistic manner until now."
Jun 29, 2021 8:54 pm
As they walk out to the others does anything seem damaged or messed with that wouldn't have been caused by the storm?

Rolls

Perception - (1d20+4)

(20) + 4 = 24

Jun 29, 2021 9:36 pm
Ashton does notice damage caused by the storm as well as erosion and standing puddles of water. He also notices that none of their passage just hours ago is evident anywhere as it has all been washed away. After providing the food to the others, the farmer begins working to fix the damage and erosion. Further he explains that this kind of damage is fairly typical after one of these big storms that passes through here periodically. He conjectures that the various farms would ceases to be evident if not constantly tended to and that the more fragile crops farmed elsewhere cannot be grown here as they would not survive these rain storms. In fact his herb garden, which he seems to be proud of, has to be grown under a shielding canopy or they would be destroyed. Of course sometimes some of his herbs do get damaged but he usually is able to restore most of them but loses do happen.

With what he can see, and what he is told it is evident to him that unless a raiding party were to have decimated a farm or most of it that much of the damage would have been overlooked. The obvious take away being, who reported the damage as thus far none of the farmers they have talked to indicated they noticed any damage out of the ordinary. Well at least until, they had brought it up.
Jun 29, 2021 9:55 pm
Ashton will go around and help the farmer fix what needs fixing while they talk While the damage here and to many other farms is of a natural nature that would be an obvious assumption had we not encountered the raiding party at the previous farm. But we must keep pressing on. We have someone to find in the woods. On our way back we will stop in to check on you to make sure all is well

Once everyone is ready to move let’s set out back on the road toward the forest
Jun 30, 2021 4:51 am
Help out with the repairs looking for opportunities where Cef could come in handy. Once done and everyone is ready to go thank the Hin couple for the food and shelter, round up Puck, and head out. As we travel keep an eye out for fresh track, small game, useful plants, and herbs.

Rolls

Survival checking for tracks - (1d20+8)

(1) + 8 = 9

Nature (Healing supplies) - (1d20+4)

(4) + 4 = 8

Survival (Edible Plants) - (1d20+8)

(8) + 8 = 16

Jun 30, 2021 8:59 am
The farmer is able to actually utilize Cef's unique talents and thanks the group for their help. Although, of the group Cef had actually been the only one to provide much help as the farmer's means to fix things is mostly via living organic regeneration to which he uses druidic magic to facilitate.

Within an hour or so the group comes upon the next farm a Gnome with a mass of red hair streaked with yellow highlights calls out, "Watt cunna doe fer ya?"
Jun 30, 2021 11:21 am
On the way to this farm Ashton would have asked the group. Do we want to stop at every farm we come across or do we want to try to make more headway toward the forest?
Jun 30, 2021 12:39 pm
Almthu responds with, "We do not have to stay long and it saves us from having to dip into our rations and you never know what we might find out but its your call, as its your assignment."
Jun 30, 2021 12:41 pm
Valziver counters with his own comments, "Yeah but me friend 'as been missin' fer a long bit an' da more time we be wastin' da worse off he might be gettin' but yeah ya be helpin' us so it be yer call as ya do 'ave yer mission ta be tinkin' 'bout."

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Jun 30, 2021 5:18 pm
I agree with Valziver and vote we move on quickly. A brief contact with each is not a bad idea to spread the word and gather information. And any alternative to rating is welcome. casting an agreeing glance at Al As Cef alllws me to range further I can scout and direct your to local homesteads, Cef and I are not the best at new aquaintense and chit chat.
Jun 30, 2021 6:08 pm
So with all of that having been discussed on the trail when the gnome comes out to greet them Ashton will make the gesture along with saying the words as is the normal greeting and once the gnome responds in kind he will say.

We are a special task force that is here to quell any worries and render any threats shattered. Tell me friend have you any troubles of late with property damage not caused by the normal conditions that is living in this area? A few reports we have gotten seem to draw some relation between storms, much like the one that just blew through, and damage being found afterwards. Now mind we aren't looking for things that the storm would have damaged only if someone were trying to use the storm as cover for.
Jun 30, 2021 11:10 pm
The odd looking Gnome replies half-heartedly to the gesture the blue he musters is as weak or weaker than the one Ashton displays. "Well if you not be looking for damage caused by the storm, than who would be causing this damage and what kind of damage might they be causing?"

DeJoker sent a note to Psybermagi
Jun 30, 2021 11:55 pm
They may actually be using damage to cover up their theft or causing repeated damage to certain areas to discourage the presence of others in those areas.
If you do not mind, may I ask where you hale from? (Curiously)You have the look of no gnome I have ever seen or heard of.
Last edited July 1, 2021 11:06 pm

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