Character development

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Jan 31, 2021 7:12 pm
What are your ideas so far?

We could use a full spell caster, maybe a shaman type, druidic or sorcerer or whatnot. We have a warlock and bard, but the rest are half casters. Necromancers or plumaweaver would be ideal. But that's just my wish list. Do what you want to role play.
Jan 31, 2021 7:36 pm
I’m currently considering Circle of Moon Druid or possible Wildfire Circle. I’ll be better able to dive in in about 3 hours. You mentioned circle of spores, I’ll check that out too.
Jan 31, 2021 7:54 pm
I suggest you consider taking a feat of pluma weaving magic. I might be persuaded into giving you a magic item to match.
Jan 31, 2021 9:59 pm
Hey the Jaguar Knight private forum is visible to me.
Jan 31, 2021 10:08 pm
Thanks! I patched that.
Feb 1, 2021 5:02 am
Wow, I've been reading through all the options in the book, some pretty cool stuff! The Maztican Shaman is super tempting, but I think I'm going to stick with Circle of Moon Druid.

I'm thinking a Quetzaldaun and taking you up on the Featherweaving feat. I'd like to swap the standard aarokocra +2 DEX +1 WIS to +2 WIS +1 CON. I'm kind of wanting to lean into both the moon and pluma aspect of the character, so perhaps it would resemble a nocturnal owl more than an eagle. Perhaps swapping out the Eagle Eyes feature for Darkvision?
Last edited February 1, 2021 5:03 am
Feb 1, 2021 4:07 pm
THAT is so cool. Do it.

I have to think where Quetzaldaun would home on the map. It might fit well in the story if they live in the southern mountains of Far Payit and in the jungle canopies there. Maxal would have a thriving community of more urban feathermen, but their culture would mesh better with the conservatories and Skyhome observatories with their telescopes in the wild monasteries in the mountains. The monasteries serves as hermetoriuims and insane asylums and hold a tremendous library and university of the natural and spiritual world.

To be an adventurer, we need to develop some reason for traveling. You may have heard of Qotal's return and his bringing Silver Knights from across the eastern seas where he traveled from Maztica. You are sent by the diviners to find Hualtzihualtimila, an Eagle Knight who is trying to save the Nexal people from the Viperhand in a great exodus. You must warn her that the vampires are disturbing undead legions around the Pyramid of the Gods. There is strife between the vampires. The omens are that the refugee caravans going from Nexal to the new town of Tukon are in danger in this rising civil war. You are charged with restoring order and peace by the priests of Qotal. A secret you shall hold close to your chest is the feeling and fear that your own land and its hermetic institutions are somehow the origin of the troubles.

Develop a character background within this world view or color outside the lines.
Feb 1, 2021 4:39 pm
Great, glad you like it! I'll submit what I have so far so you can keep an eye on it. How would you feel about using some Pluma spells to augment the standard Druid spells?

I like your reason for adventuring, I'll work on the background that should fit in here.

Oh, and characters name (subject to change) is Xoch' which apparently means "barn owl" in Mayan. I'll probably expand it a bit to fit into the naming convention in the book and to flesh out the background.

If I want to be able to fly, I need to keep armor light. Would I still be able to use a shield while in flight? If you don't already have something in mind and you're still willing to consider a magic item, perhaps something to give a boost to AC?
Last edited February 1, 2021 4:58 pm
Feb 1, 2021 7:36 pm
Of course, I want you to use pluma spells as much as possible to color the story and keep the other players on their toes as to your capabilities. The Goliath is constantly coming up with weird magic and descriptions based on his abilities as a Swarm Ranger.

You can craft a pluma magic based armor that is lightweight. That would fit nicely in the tradition.
Feb 1, 2021 7:55 pm
Excellent. I'll put together the spell list and backstory information and magic armor. Any basic stats you'd like me to stick with for the feather-armor?
Feb 1, 2021 8:47 pm
14+DEX MOD+Shield - 13 lbs
Feb 1, 2021 8:50 pm
Cool, thanks. I've got some ideas for it.
Feb 1, 2021 9:04 pm
Yeah, the more detail color and description, the better.
Feb 1, 2021 9:17 pm
Sounds good. I'm going to post some images here for inspiration for what I'm thinking.

Shield:
http://balagan.info/wp-content/uploads/Codex-Mendoza-Rank-4-Priest-Four-Captive-Cicitlallo-Cuextecatl.jpg
https://16139b6aade76687280e-88b044f5fb95ee64838ee56123b5ef7f.ssl.cf1.rackcdn.com/105749503_chimalli-aztec-shield-feathered-mosaic-guillermo-olay-.jpg

Armor:
https://upload.wikimedia.org/wikipedia/commons/0/0d/Aztec_costumes_and_arms_page_99.png
https://holiviantales.files.wordpress.com/2016/02/owlfeather.png?w=144&h=225
https://www.mexicolore.co.uk/images-ans/ans_101_02_2.jpg
https://i.imgur.com/X66TW7F.jpg
https://upload.wikimedia.org/wikipedia/commons/thumb/a/a6/Nezahualcoyotl.jpg/220px-Nezahualcoyotl.jpg

art I found that captures pretty close what I'm picturing:
https://i.pinimg.com/originals/ad/ee/58/adee5805270c7fe980662c0d5464fd19.jpg
Last edited February 1, 2021 9:48 pm
Feb 2, 2021 3:47 am
I’ll buy that. Love the owl. I need to give you a glyph as a button or attachment for the luma armor.
Feb 2, 2021 3:49 am
Eagle Knights have round hand knives. Jaguar Knights have obsidian embedded clubs. What indigenous weapon would you have?
Feb 2, 2021 10:06 pm
This is a tricky one, balancing druid proficiencies with available weapons! I landed upon a Tecpatl Esentially a dagger. It would likely have some symbol of the moon on it. Perhaps something like this: https://i.pinimg.com/originals/a8/cf/a6/a8cfa632e5adf9bd7fde8e4cf72a1ce6.jpg
Last edited February 2, 2021 10:10 pm
Feb 2, 2021 10:33 pm
Ok, to complete character sheet I just need to make HP rolls and starting equipment. I'm assuming just standard gear + the magic armor we discussed?
Feb 2, 2021 10:35 pm
HP Rolls
Lvl 1: 8+3 CON = 11
Lvl 2: 4+3 CON = 7
Lvl 3: 5+3 CON = 8
Lvl 4: 8+3 CON = 11
Lvl 5: 6+3 CON = 9
Lvl 6: 4+3 CON = 7
Lvl 7: 4+3 CON = 7

Total HP = 60

Replaced all rolls < 4 with a 4.
Last edited February 2, 2021 10:38 pm

Rolls

HP Rolls - (6d8)

(358612) = 25

Feb 3, 2021 1:16 am
The sands of the desert are hotter than you imagined. The House of Tezca certainly does take after its god of fire. Here, the storms in the day and the rising hoards of undead at night make traveling alone so difficult, even with one of uour great experience and skill. Your water is out. There is no end in sight of the goal of your quest. How did the seers even know you would find the Eagle Knight Huatzicahuatltmila?

Ahead lay another mirage. The vicious wind whips up a sand devil and the refraction of Kukul’s rays makes a spark of fire that dance in melee. No. It’s not a trick of the eyes. There in the middle of it, you see a small figure. A girl. She must be carrying a great weight on her head from the way she walks and dodges the elementals.
Feb 3, 2021 5:27 am
Setting aside his worries about this quest, Xoch takes to the air to try to quickly assess the situation, while moving toward the girl. Are the elementals attacking the girl? Or is she simply dodging them as they move about chaotically? Does she appear injured? Is there space between her and the elementals?

Instincts to protect taking over, Xoch thinksI've got to get her out of there!.
Last edited February 3, 2021 6:25 pm
Feb 3, 2021 7:32 pm
With the advantage of his elevation as Xoch approaches, he realizes that the girl is no more than 10 years old. She is carrying the ceramic vase on her head with the fierce determination of one who has seen this hazard before. The elementals are attacking her, but she sidesteps them and pushes forward. The water in her jar slouches and spills though. The elementals continue their harassments even as a jaguar pounces toward her from an adjacent dune and snarls at her. She rushes past on her faint trail, but a sliver clad man with a blazing white sword waving menacingly blocks her progress. She is well within reach of you now.
Feb 3, 2021 7:48 pm
Xoch lands next to her, and as calmly as possible says "climb on".

Then he changes into a giant elk.
[ +- ] Giant Elk Stats
Xoch bends down, making it as easy as possible for the girl to climb on. Then move as far as possible in the direction of the silver clad man, lowering his head.

Action: Pickup girl
Bonus Action: Wild shape into Giant Elk
Movement: Continuing in direction girl was headed.

If picking up the girl was an object interaction rather than an action, I'll attempt to ram the man with the blazing white sword.
OOC:
I'm assuming that Xoch isn't strong enough to carry the girl and fly off.
Last edited February 3, 2021 7:50 pm
Feb 3, 2021 8:30 pm
OOC:
I would agree that your flying ability is limited to yourself in order not to OP.

I do appreciate the stats and action clarifications! You are an ideal player, lol. The action clarification is perhaps not as necessary though. I can catch on to that most times.
As you drop down to land, the girl reacts in a surprising way. She waves her hand and the hazards around her disperse, the wind into the sand, the fire into the air, the jaguars run and the knight fey steps out of sight. Despite this miraculous change in events, you are most focused on the girl's face in front of you.

She is in terror for the first time. She is afraid of you.

"NO!! How did you get here! I won't go back. No! I can't. Don't take me back to the hermitage. Tell the other birdmen to stay away from me, too!!"

She avoids your touch and runs down the path and onto a well crafted stone bridge that you did not notice before. How could you have? You knew it wasn't there before. It spans a dark crevasse and its other end is indistinct in the desert brightness.

As she reaches half way across, she mischievously turns back over her shoulder and yells to you, taunting you, "Well? Coming?". She turns and runs on across the bridge.
Feb 3, 2021 8:44 pm
How, unexpected. His instinct of self-preservation was screaming about how he should turn and flee This is a trap!!. But that part of his brain was overwhelmed by his curiosity.

Xoch' follows the girl across the bridge, wings tensing.
Feb 3, 2021 9:16 pm
As you start across the bridge, the girl has already moved out of sight onto the other side. Testing the bridge, it seems solid and cold and ancient. The Tumqua magic holds the stones strongly together, but there is something otherworldly about it like something a Nayda necromancer would invoke to communicate to other worlds. Your druidic sense is tensing even more than your feathers now.

As you cross, the sun dims and becomes a faint candle in a dark sky. Kukul doesn't shine his light here on the other side. The bridge is a conduit into the Shadowfell that you have read about in tomes dusty in dank libraries of the remote Far Payit hermitage you had trained in. Ahead is a light, more like a brief vapor of light, as you see the girl's dark outline against the light. She walks with jar of water still on her head, into a grand tent. Inside the flap of cloth that she opens to enter, you see golden and rich decorations. The tent is large and dominates the bleak landscape. She lets the flap of cloth drop behind you and you adjust your eyes to the shadowy world, colorless and dreadful.

As the saying goes, "In for a CP, in for an EP." You go to find the break in the tent where you lift the cloth and enter into a dull golden light, luxurious in this world, but unsatisfying. Pillows abound and the smell of food makes you hungry. The girl empties the water into a cistern and takes a drink from a ladle. She turns to you and smiles. No longer a young girl in this place, she is a beauty of golden locks and pale skin and strong cheekbones, all features that mark her as a woman of royal blood from Payit. A white feather, a symbol of Qotal, is tied in her hair.

She gestures you to drink and then sits at the foot of two figures on low chairs facing a gathering of cherub like children. The figures look familiar, as they are depicted in many of the temple frescos. They, too, smile as if they have the patience due to knowing endless time.
Feb 3, 2021 9:30 pm
I do as requested, and have drink from the ladle. I turn to face the holy figures ... are you... what is...?. Words don't come easily as my senses and thoughts are a mix of confusion and awe.
Last edited February 3, 2021 9:30 pm
Feb 3, 2021 9:35 pm
The man nods but the woman breaks the silence with a silky voice. "You are on quest, are you not? Who are you, that travels so far from home?"
Feb 3, 2021 9:41 pm
"I am Xoch. I have been sent to find Huatzicahuatltmila. I am to warn her of a new danger. I seek to restore peace.
Last edited February 3, 2021 9:45 pm
Feb 3, 2021 9:51 pm
The man puts his hand on his sister's hand and laughs. "Aye, he speaks the truth as far as it goes, but who is he? This Xoch'? What does his tiloni hold him to be in this mortal life?"
Feb 3, 2021 10:29 pm
OOC:
tiloni?

Does Xoch' recognize Qotal and Kiltzi for who they are?
Xoch' ponders for a moment, searching for words.
Last edited February 3, 2021 10:30 pm
Feb 3, 2021 10:39 pm
OOC:
Tiloni is a Maztican word and concept of soul or spirit body. Tiloni go the Great Pyramid on its way to the afterlife in the Great Skyhome, which are the stars in heaven. The First Man is particularly interested in tiloni of women who die in childbirth. He can capture these tiloni after death and enslave them into being wives and give birth to new vampires. A tiloni is one's true person without mortal bounds and conditions. Qotal is looking for your background and bonds and flaws.

Yes, Xoch' would recognize any Maztican god as they walk Maztica and are depicted in most temples. He certainly would recognize Qotal as his patron god.
Feb 3, 2021 10:56 pm
I seek to serve you Qotal, that is all. I have dedicated my life to understanding your ways.

Noticing the dubious look on Qotal's face, Xoch' continues, feeling a bit sheepish

I do seek to serve you, but I am not always so good at it. You see, there is so much of this world I do not understand and I have been unable to find answers. There is much in myself that I do not understand.

No matter how many hours in prayer I've spent or how long I've dedicated myself to your teachings:

Why can I not extinguish these thoughts that there are very important truths we don't know?
Why am I so consumed by doubt and worry that no matter what I do, I cannot stop pain that must surely enter our world.
Feb 3, 2021 11:27 pm
"I sense you are the good servant you claim to be. We do not offer you any more truths that can be written in studies or memorized in ritual prayer. But ... as a goddess of empathy, I understand the desire to stop pain. Maztica is torn by vampires that seek immortality through unlife, Faerunian gods and worshipers who do not understand our ways, and even my brothers and sisters who turn their backs on the people as they seek self preservation.

There is nothing but war now. The old gods are failing us, or is it the worshipers have turned their backs on us? Both Qotal and I have been driven out of Maztica for our love of each other. For love!? How can this be? Our own pain is great, but we endure. We live on in double tilonis now, in avatars that adhere to our values. We will return to Maztica soon enough. We will ascend to a new world. In this conflict we are in, it is your turn to seek a fairer world and more sympathetic pantheon. Would that restore peace, Xoch'? Would that stop pain? I sincerely hope so.

We will help you, Xoch', if you will accept our guidance. Be true to yourself as you say, push aside all doubt, and we shall return to Maztica. Seek the Chalice of the Gods that once gave Kukul and Maztica the power to create the True World in the first place. Pour forth the milk of human kindness onto the land of Maztica. Our daughter here will see to making Maztica a free and fair land for all of us. She has called you to us because she sees in you a true servant."
Feb 3, 2021 11:44 pm
This experience would be very complicated for Xoch'. He was grateful to have a path clearly laid before him, that satisfied an important question.

But even as he accepted this path, a new set of doubts began to spin in his mind
... is this a fever dream brought on my heat?
... What can one person do to stop the wars and suffering?
... How would he find this Chalice of the Gods
... and on and on.

But no. This was a time to make a decision. He had to choose to not let doubt and fear distract him from his path.

I swear an oath to do all I can to bring about this fairer world and to be true to your guidance. I will spend my energy bringing to pass your daughters goals.
Last edited February 3, 2021 11:46 pm
Feb 4, 2021 12:30 am
oddtrails says:
But even as he accepted this path, a new set of doubts began to spin in his mind
... is this a fever dream brought on my heat?
... What can one person do to stop the wars and suffering?
... How would he find this Chalice of the Gods
... and on and on.
OOC:
omg, can I add some more doubts to this list, lol. Ask my other players. I rarely give a clear answer to anything.
Feb 4, 2021 12:43 am
"I accept your fealty as I have done in the past. Go. I will grant you assistance in your initial quest. The seers have read the patterns in the stars well. But have faith, Xoch' The path will still not be easy..."

As his words trail off, the woman at the couple's feet smiles at you. Her golden hair shines ever so brighter than the lamps of the tent's, though the shadows deepen and the medicated water you drank begins to work on you.

The tent and its holy occupants fade. The shadows of the Fell encroach. The shadows and herd you back to the bridge which you sense is your only egress. Stumbling down the stone path, you forget much besides the shadows that give you chase.

Falling onto the hot sands, the sun of Kukul says farewell to you with the red and orange hues of dusk. Still the air heats your feathers, but there is no time. The hairy undead beasts of Tezca's desert night come from the dunes themselves and pull you down. The potion prevents you from resisting and they grapple and take you. You fall asleep dreaming of the Shadowfell.
OOC:
I'll introduce you to the party on the Game Table at my first opportunity. Welcome to Magical Maztica.
Feb 4, 2021 1:44 am
OOC:
Looking forward to it! BTW, what a cool way to help iron out backstory!
Feb 4, 2021 2:19 am
OOC:
I'm glad you liked it! I tried to squeeze all the relevant themes into it, to get you up to speed by at least having you see them metaphorically. I feel I'm cheating you, though. I spent a month with each of the original players on their backstories, lol. Almost done with the other new player.
Feb 7, 2021 4:12 am
OOC:
I'll be introducing you on the game table in a post or two.
Feb 7, 2021 5:20 am
I'm excited!
Feb 7, 2021 5:53 am
Oh, and I'll be throwing you into the deep water. You'll have to make some story up. I do villians. I don't move the story. That's your job, lol.
Feb 7, 2021 6:19 am
OOC:
Please go to the game table.
Feb 7, 2021 10:25 pm
So is there much known about Duke's sister? I don't mind coming up with a story, but don't want to disrupt anything already established.
Feb 7, 2021 10:59 pm
She’s in an insane asylum and mostly comatose. Thus Duke’s reaction. His wife Kitsne knows th tragic tale but no one else does. In honor of Duke’s memory of her, Kitsune names a town hat the party founded after her, but didn’t explain the significance to anyone. The sister may show up later or not. Best not to make up too much detail at this point.
Feb 11, 2021 5:20 pm
Hey, I'm curious how we handle this split party situation? There's been no mention of them since they departed and I'm a bit hesitant about doing a bunch of stuff before they get their chance.
Feb 11, 2021 10:15 pm
Oh no. They have been running their own game off table. I just thought you were on break because I hadn't checked the other forums for this. A direct message would have probably been easier to wake me, lol. Do as much as you like. They have even split themselves further, lmao.

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