Chapter 1: Little Girl Lost

May 13, 2021 8:45 pm
Your group has been together for about three months, having come together quite by chance, answering an ad for a crew to make a simple mail delivery. With this mundane assignment complete, you are in the starport of the planet Fureden in the Rudradase subsector, looking to drum up some business, perhaps a few passengers, or maybe a cargo run. You are about to retire to your berths for the night when Sylvia hears a sniffle. Turning, she sees a small human girl, about 10 years old, with reddish-blonde hair and red-rimmed ash-grey eyes. She has obviously been crying and even now seems on the verge of tears.
May 14, 2021 7:52 pm
"... and then Sir Blunt, the attaché on House Ginaz' side, said, all grumpy and confused, 'We seem to have a problem'.", Aleksis tells, in full color, waving his hands about and adding a grumpy voice at the end.

The man is at the end of his thirties, has a neatly trimmed hazel-brown beard and a bit thinning hair on top. He wears an impeccable tailor-made suit, though of last years high-fashion, and has a general well-groomed look.

Oblivious to the event Sofia is involved in, he takes a final sip of his cup of tea before continuing, "Apparently one of their aides had become lost and had wandered into exactly the wrong building;", adding with a bark of a laugh, "That of house Ordinos", before staring into infinity for a moment with a thin grin upon his face.
May 14, 2021 8:19 pm
Carlos laughs politely at the story. He is a short, fit, olive skinned man with black hair. He is clean shaven with a baby face.

He sees the little girl and his police instincts kick in. He kneels to talk to her

Hi there sweetie, where are your mommy and daddy?
May 14, 2021 8:47 pm
"Mommy was a'possed to meet me here, at the spaceport, but I can't find her!" She shows you a badge that indicates that she is a minor traveling alone. It identifies her port of origin (Gadolinia) and destination (Fureden), as well as her name, Rayshel Petersen, and the names of her parents, Michael and Amanda Petersen.
May 15, 2021 12:33 am
OOC:
Do the planet's or parent's names mean anything to Carlos?
May 15, 2021 1:35 am
Sylvia raises her goggles over her head and kneels down so that she can talk to Rayshel face to face. She takes the badge in her hand and scrutinizes it. "You're a little young to be traveling all alone, don't you think?" She cocks her head to one side. "How about you run away with us? You can be a part of our space pirate crew."
May 15, 2021 2:21 am
OOC:
Fureden is the planet that you are on, but besides that, the names ring no bells.
"My mommy said to wait here for her, but she isn't here!" she seems on the verge of tears again.
May 15, 2021 2:42 am
Carlos is in full protect mode now.

Do you have a picture of your mom? Maybe we can help you.
May 15, 2021 10:53 pm
Aww, I'm sure we will find your mom. What was her name? Amanda Peterson? I'm gonna look for her..

Sophia accesses the nearest computer terminal and searches for the whereabouts of Amanda Peterson.
OOC:
Sorry, just submitted my character just now.
Gonna make an investiagtion check. Correct me if I'm wrong. So Investigations should be +1 for my INT bonus and -3 for untrained which means that it's -2 in total

Rolls

Investigation - (2d6-2)

(63) - 2 = 7

May 16, 2021 2:46 am
Rayshel produces a holograph of her mother, an attractive blond woman of about 40 years of age.
OOC:
You are correct in your formula, Scrol. Fortunately, this is considered a Routine task, and so you gain a DM of +2. That gives you a 9, which is a success.
You quickly locate an Amanda Petersen whose image on file matches that of the holograph. Her address is down port, about 36 klicks from your position.
May 16, 2021 3:08 am
"Let's take the brat down port to her mother. Then we can go back to looking for customers." Sylvia rubs one hand absently at her goggles.
Last edited May 17, 2021 12:58 am
May 16, 2021 4:35 am
Is there a number we can call to make sure she is there.

While at the com, Carlos will search news mentions of the woman or the child. Don't want to get picked up for kidnapping.

Rolls

Investigation 0, int +1, easy +2? - (2D6+3)

(36) + 3 = 12

May 16, 2021 6:57 pm
OOC:
We are in the starport, and were about to retire to our berths, but are we on the ship/hotel or were we walking through tge starport to the ship/sleeping place?
Last edited May 16, 2021 7:10 pm
May 16, 2021 7:17 pm
OOC:
Walking through the starport to the ship.
There is a number, but calling it elicits no results. There are no apparent news mentions of a lost girl, or of Michael or Amanda Petersen.
May 16, 2021 8:40 pm
Looks like Sylvia's plan is the best one.
May 17, 2021 12:33 am
OOC:
What's the general "feel" of the starport we're on? Bright and Happy -or- Dim and Skeevy? Also, are personal weapons allowed in the starport?
Upon seeing the girl, Anton immediately turns his attention away from the group and begins scanning the crowd for any signs of a potential ambush.

Anton Perkins is a 30-something year old human of average build, with short cropped brown hair on his head and a perpetual three-day stubble on his face. He is dressed in a typical green "spacer" jumpsuit with no markings or insignia - neither military nor corporate.

"I've got a bad feeling about this. Keep your eyes peeled, everybody."
OOC:
Here's a Recon check in case you need it.

Rolls

Recon to spot an ambush - (2d6+1)

(62) + 1 = 9

May 17, 2021 1:45 am
OOC:
No ambush seems forthcoming. The starport is above-average quality (class A) and personal weapons are permitted.
May 17, 2021 2:12 am
"Anyone want to split a cab?" Sylvia makes her way to the starport entrance and sticks out her thumb, trying to flag down a cab driver.
May 17, 2021 4:06 pm
"How about we first talk to the guards if they have seen either the child or the mother and notify the starport personnel?", Aleksis states when the near the starport entrance, and with a shrug he adds, "Even if only to cover our behinds to prevent kidnapping charges later on."

With that said he looks around for the nearest security office and moves towards it.

"Say fellows", the former diplomat says as he nears a security office or group of guards, "Have seen this woman enter the starport?"
OOC:
Not sure if or what I need to roll here...
Last edited May 17, 2021 5:33 pm
May 17, 2021 5:34 pm
The security office is easily located. Security wants to take care of the child, but Rayshel refuses, breaking into tears when they try to separate her from you. Frustrated, they relent, releasing her into your care with the intent of seeing her returned home.
May 17, 2021 6:15 pm
After leaving the security office Sophia shrugs Pah, most security forces are only there for decoration and this on is no exception. No worries little one, we're gonna bring you to your mom
Sophia picks the little girl up so that she can sit on her shoulders
Let's go get her to her mom. I doubt that a heinous plan is behind a lost child. Sophia beckons the others to follow her to the address of the young girl's mother
May 17, 2021 8:47 pm
Well, at least security will be able to say we didn't steal the child, if accusations are made later. Let's get the kid home before she grows up.
May 17, 2021 10:43 pm
You summon a taxi from the starport to Rayshel's home. It is getting dark as you arrive. The home is surrounded by yellow crime scene tape and there are two armed officers standing guard out front.
May 18, 2021 1:36 pm
Sylvia stops at the sight of the armed guards. She looks around to see if she can spot a side door or entrance.

Rolls

Recon 0 - (2d6)

(41) = 5

May 18, 2021 2:25 pm
Aleksis looks around the area and then throws a glance of pity to the small child, fearing the worst.

After a moment, he steps up to the officers. "Good evening officers", he states, exaggerating slightly his already clear, high-born accent, then with a nod towards the house he asks, "Could you tell me what happened here?"
May 18, 2021 4:05 pm
OOC:
There appear to be no other entrances.
"This is an active crime scene," the guard replies. "All I can tell you is that the homeowner has been killed."
May 18, 2021 7:14 pm
Sophia pulls Rayshel to her side and strokes her head so that she can, at least partially, cover her ears while she talks to the officer
Is the owner a certain Amanda Peterson? We found her daughter lost at the starport and wanted to bring her home...
May 18, 2021 10:35 pm
The officer checks a datapad. "Yes, the individual has been identified as Amanda Petersen. Is this the daughter? Are you family?"
May 19, 2021 2:43 am
I make an investigation check to see if these are real police officers.

Rolls

Investigation Check - (2d6-1)

(45) - 1 = 8

May 19, 2021 5:10 am
OOC:
Quite real.
May 20, 2021 12:57 am
Sylvia approaches the officers. "We're looking for the husband of the family. I'm Rayshel's aunt and these are her aunts and uncles."
May 20, 2021 3:54 pm
Anton turns slightly and whispers to Carlos, "Can't we just leave the kid with the cops and be done with it?"
May 20, 2021 5:45 pm
"No idea where the husband is; apparently they were estranged."
May 20, 2021 6:26 pm
StevetheNPC says:
Anton turns slightly and whispers to Carlos, "Can't we just leave the kid with the cops and be done with it?"
We don't know if the kid may be a target and you know the cops will just put her in the system and forget her.

Carlos looks at the girl, does she seem to get what happened here?
May 20, 2021 6:36 pm
OOC:
Some DMs don't like OOC stuff in the rp thread. Do you mind, if so do you want an OOC thread.

I ask because I am not sure what skill would let me know how the kid is doing. I don't know what advocate does.
May 21, 2021 12:45 am
OOC:
OOC thread made.
OOC:
To answer your question, we'll use the Investigate skill for this.
The girl does seem to understand what is going on as she is starting to tear up again.
May 21, 2021 1:35 am
Carlos kneels down in front of the girl.

Rayshel, do you know how to fund your father?
May 21, 2021 3:13 am
"Daddy is on Gadolinia. He put me on the transport and said that Mommy would be waiting for me."
OOC:
Gadolinia is 3 parsecs away.
May 21, 2021 4:33 am
Sylvia whispers over to Carlos. "How long is it going to take us to travel three parsecs? I was never good with math."
May 21, 2021 6:42 am
OOC:
Depends on your ship. A ship travels up to its Jump rating in parsecs per jump. Your current vessel has a Jump-1 drive, meaning that you move at a rate of 1 parsec per Jump. A Jump shunts the ship into hyperspace for a period of roughly one week. During this time, the ship is completely cut off from the universe outside. This is why most people spend the time in Jump engaged in training. At the end of the Jump, the ship shunts back into the real universe, usually unharmed (which is why you want a good astrogator among your crew).
May 21, 2021 6:01 pm
Aleksis walks back from the officers to conver with the rest of the team and with the girl. "It seems to me that the dad is a last resort option", he starts, explaining, "We don't know the reason for their estrangement, nor if the father has any intention or the means of taking care of the girl."

Then he bends down towards Rayshel, "Do you have a granny, aunt, or any friends where you could stay a while?"
May 21, 2021 9:43 pm
Rayhsel shakes her head. "It's just Mommy and me. I was visiting Daddy."
May 21, 2021 10:08 pm
Carlos will approach the cop that seems to be in charge.

Hi officer, I worked 12 years in the Military Police, so I know how to be careful. Can I go in and get a bag together for the girl? She will need clothes, maybe a couple of toys. Things are going to be rough for her.
OOC:
If he agrees, I will try to investigate to see if I can get any idea what happened, while getting her stuff including a teddy bear if one is on the bed.

Rolls

Investigate 0 - (2D6)

(36) = 9

May 22, 2021 3:05 pm
"You travelled alone from Daddy?", Aleksis asks with admiration in his voice, "You are a very brave girl."

Aleksis shifts his stance slightly and asks, "Did you like it with Daddy?", adding, "Would you like it if you would live there for longer?".
May 22, 2021 6:23 pm
"Mommy's dead, isn't she?" she says in a very no-nonsense tone. Despite her tone, she is barely holding back tears.

The guard looks Carlos over. "Well, I'm not supposed to let anyone in, but... you're right. She's going to have a tough go at it. Go on in."
May 22, 2021 7:48 pm
"We think so, yes", Aleksis says with compassion in his voice, "Do you want a hug?"
May 22, 2021 10:55 pm
Carlos nods his head in thanks and enters the house. He will pack clothes and a few toys. If there seems to be a stuffed animal that is given a prominent place, he will take it. While in the house he will try to see if anything seems odd.
May 23, 2021 12:51 am
Rayshel nods and opens her arms.
May 23, 2021 1:00 am
Carlos enters the home to find that the place has been ransacked. A pool of dried blood lies inside the foyer, with bloodied footsteps leading into the main living area. The main room is completely demolished; even the cushions have been cut open. The bedrooms are in similar disrepair, but you do manage to find a small doll, a stuffed alien of some kind.
May 23, 2021 2:10 am
Carlos squeezes the doll carefully. Just checking to see if it feels like anything is hidden in it.
May 23, 2021 2:24 am
The doll seems empty.
May 23, 2021 3:08 am
Carlos takes the stuff out of the house being careful not to disturb the crime scene.
May 23, 2021 4:53 am
Aleksis opens his arms to accept the hug. He will mirror Rayshels hug in intensity and length, allowing her to control the hug as she desires. He will be mostly silent during the hug except for some platitudes like a soft 'hey there'; words fail him and the situation.

When she releases he wil state, both to her and the group, "Let's return to the ship for some hot choco, and to discuss our options"
Last edited May 23, 2021 5:42 am
May 23, 2021 8:34 am
Sylvia spends the ride over to the space port in a melancholy silence. "I hope this brat is worth it," she mutters, keeping her eyes on the distant passing cityscape.
May 23, 2021 6:16 pm
The return to the ship is uneventful.
May 23, 2021 7:28 pm
Sophia boards the ship with the others. Once onboard she addresses the crew
Well, the security personnel here isn't very helpful so I think we are the only ones who can help her. I'd say we maybe fill the cargo room with some goods that are on demand in Gadolinia and then we jump there. So we get both: a bit of profit and a good deed
May 23, 2021 8:11 pm
"I don't have a problem going to Gadolinia", Aleksis begins, "And I agree, if we go there, we should be able to make a bit of profit. We could also try to arrange some passengers".

"I also wish to make some purchases here before we set out anywhere."

Ten he turns towards the little girl and kneels down to her eye level, "However, Rayshel, would you like to go back to your father?". With candor, he adds, "I don't have any alternatives than your father, but that is also because we haven't searched for them yet. What do you think?"
May 23, 2021 9:57 pm
Rayshel nods her head, tears running down her cheeks. "I'll miss Mommy, but Daddy will take good care of me."
May 24, 2021 10:50 am
Aleksis nods in reply to the little girl and rubs her over her back in support. "Then Gadolinia sounds like a good goal, unless anyone has other ideas/objections?"

"And I agree with Sophia, let's make the trip worth while. I will try to find some passenger, for Gadolinia, or", Aleksis looks at his com for a moment before continuing, "Quiri, as that is our next hop. If anyone wants to help me that is welcome. Who is going to look for cargo to either Gadolinia or Quiri, and are there any other things the group or the ship needs?"
Last edited May 24, 2021 10:56 am
May 24, 2021 10:46 pm
Anton nods his head in short, little strokes while rubbing the stubble on his chin with one hand. "Yep, sounds like we're going to Gadolinia. I'm afraid I won't be much help with finding cargo or passengers, though." He motions toward Rayshel with a slight turn of his head and adds, "But I can watch the kid while you're all tied up doing that."

Anton turns to face their newest passenger, and tries his best to muster a warm, friendly smile. "Hey Rayshel, have you ever seen the bridge of a starship before?"
May 25, 2021 12:23 am
I may be some help. I have a little experience with trade goods, and have done a little brokering work.

He hands the supplies he took from the home, to Anton.

For the girl.
May 25, 2021 2:21 am
As Anton takes Rayshel on a tour of the bridge, the others set out to find passengers and cargo.

Anyone trying to find passengers should roll against Carouse, Streetwise, or Broker. Roll three times (2d6), one each for middle, high, and low passengers. Add a DM of +1 for high passengers, +5 for middle passengers, and +6 for low passengers. Be sure to add your skill level in whichever of the three skills you wish to use.

Those of you looking for cargo, make a Broker or Streetwise check (remember that a skill can be rolled against at -3 if not possessed) twice; once for major cargo (a DM of +0) and once for incidental cargo (a DM of +2).

Finally, you can try to get a mail run. To try for the mail run, roll 2d6 and add a DM of +5. If the result is a 12 or higher, you can get a mail run.
May 25, 2021 3:30 am
Carlos is used to moving through all the strata of society, so he goes looking to book passengers of all ways and means.

Rolls

Streetwise 1 high - (2D6+2)

(14) + 2 = 7

Streetwise 1 medium - (2D6+6)

(53) + 6 = 14

Streetwise 1 low - (2D6+7)

(46) + 7 = 17

May 25, 2021 8:30 am
Aleksis will visit the good hotels in the starport and offcourse the Travellers Aid Society in search for more potential passengers.
OOC:
We can probably will the rooms with only High Passengers
Last edited May 25, 2021 8:35 am

Rolls

High Passengers (DM +1 +1 +0) - (2d6+2)

(21) + 2 = 5

Middle Passengers (DM +5 +1 +0) - (2d6+6)

(51) + 6 = 12

High Passengers (pg. 207: Pasenger Traffic Table: 5 => 2D) - (2d6)

(32) = 5

Middle Passengers (pg. 207: Pasenger Traffic Table: 12 => 4D) - (4d6)

(1632) = 12

May 25, 2021 7:38 pm
You find (taking the best of the two sets of each roll) 12 high passage passengers, 17 middle passage passengers, and 17 low-berth passengers.

Rolls

High passengers - (3d6)

(624) = 12

Middle passengers - (5d6)

(23264) = 17

Low passengers - (7d6)

(1314143) = 17

May 25, 2021 7:47 pm
Sophia visits the cargo area of the starport, looking for shipping companies who have need for additional cargo capacity.
OOC:

2x rolls with Broker 0
Last edited May 25, 2021 7:48 pm

Rolls

Incidental cargo roll - (2d6+2)

(35) + 2 = 10

Major cargo roll - (2d6)

(36) = 9

May 25, 2021 7:58 pm
You manage to find 18 lots of major cargo, 15 lots of minor, and 21 lots of incidental cargo. I'll calculate the tonnage when you decide what you want to take and how much.
OOC:
Oops! Forgot minor cargo.

Rolls

Incidental cargo - (4d6)

(6546) = 21

Major cargo - (4d6)

(6615) = 18

Minor cargo - (2d6+4)

(56) + 4 = 15

May 25, 2021 8:21 pm
WhtKnt says:
You manage to find 18 lots of major cargo, 15 lots of minor, and 21 lots of incidental cargo. I'll calculate the tonnage when you decide what you want to take and how much. Another option is to purchase goods and either trade or smuggle them, but that's considerably riskier. Trading goods can vary wildly in returns and smuggling... well...
OOC:
Oops! Forgot minor cargo.
May 26, 2021 10:12 pm
While checking for passengers, he stops at the spaceport to see if there is any mail that needs to be delivered.
OOC:
Please ignore if a mail run takes up space we already gave set aside for cargo.

Rolls

Mail call - (2D6+5)

(32) + 5 = 10

May 27, 2021 5:11 am
No mail for delivery this run.
May 30, 2021 10:29 am
Sophia sends a message to her friends
Ey guys. I found enough cargo to fill our loading bay to the brim. I'm gonna go back to the ship.
Sophia heads back to the ship and waits for the others to arrive too
May 30, 2021 5:08 pm
Got it. Good job, I am on the way back.
May 30, 2021 6:23 pm
Sylvia heads onto the ship as well. She hops into the pilot's seat.
May 30, 2021 6:35 pm
"Sounds like we have a full ship", Alister replies via his communicator with satisfaction, "See you back at the ship"

The former diplomat set on his way to return to the ship.
May 30, 2021 6:43 pm
It will take until the morning to load the ship and for most of your passengers to be ready, so everyone should settle in for the night. If there is nothing else that needs to be taken care of, we'll move on.
May 30, 2021 9:56 pm
Sophia makes sure that Rayshel is comfortable, tucks her in and then goes to sleep by herself
Jun 1, 2021 2:37 pm
As you settle in for the night, all is quiet. Then, about 2 AM, you are rudely awakened by a voice from outside the ship. "We know that you have the child! Send her out alone and unarmed!" A look out the viewport reveals a gang of six people (four are human, two are vargr) armed with slug throwers, led by a black-haired woman who is doing the talking.
Jun 1, 2021 11:05 pm
Carlos gives a bland reply to buy some time.
One moment please.

Once he gets everyone on the bridge...
So...ideas anyone?
Jun 2, 2021 6:46 am
Sylvia takes one look out the view port. She narrows her eyes at the figures, tapping a finger on the glass. "Let's turn the ship's weapons on them." She crosses her arms. "This thing does have weapons?"
Jun 2, 2021 6:12 pm
"It does not", Aleksis states with regret, "But I think we all agree that we will not give in to their demand?", he then asks without expecting an answer.

"While we can't simply wait them out and leave; we are still expecting passengers after all, and I'm not sure if all the cargo has been loaded", The former diplomat states matter-of-factly, "Is there any reason we can't contact port authorities and let them deal with the problem?"
Last edited June 2, 2021 6:14 pm
Jun 2, 2021 7:35 pm
That was my thought as well.

Carlos takes another look to make sure they aren't uniformed security.
Jun 2, 2021 8:32 pm
Sophia snatches her assault rifle and joins the others Well they can try to pierce through the ship's hull with their puny rifles. I guess they'll more likely hurt themselves by ricochet bullets. But we should contact the local authorities. You are right, Alexis.
Sophia heads to the communications console and tries to contact the locat security authorities
OOC:
I'm gonna throw an Electronics roll in there

Rolls

Contact authorities (Electronics 0) - (2d6)

(34) = 7

Jun 2, 2021 10:12 pm
Sophia makes the call and within moments, the port authorities are on the scene. There is a tense moment when the authorities ask for licenses for their weapons, but they produce the appropriate documents and are sent on their way with an admonishment not to threaten law-abiding citizens. The group quickly disperses into the night. Rayshel seems to have slept through the affair. There are no further interruptions.

In the morning, the remainder of your cargo is loaded and your passengers arrive. The ten non-frozen passengers are:
1) Xinyi Jiang and her 5-year old son Peng. They are traveling as far as Antelles for pleasure. She is pleasant, while her son is very shy.
2) Tirto Cahya Hardja, businessman heading for Gadlolinia. He is gruff, but polite.
3) Gayge Aevum, young man out to see the universe and going to Antelles. He is very talkative.
4) Jahlea Harper, expectant mother heading for Gadlolina. First-time off-world.
5) Dariox Gabrelyan, serious-looking individual heading to Quiri. Keeps to himself and is very quiet.
6) Alezand Umarov, xenoscientist going to Gadlolina. He is polite and respectful.
7) Zimeon Schönberger, annoying nobleman going to Quiri. Complains constantly.
8) Briya Speropoulos, holovid star traveling to Antelles. She is (unsuccessfully) trying to stay out of the limelight.
9) Jezper McDonald, young man heading for Quiri. He seems very nervous and jumpy.
10) Lorlea Orszekhie, very attractive young woman. She seems to be at ease.
Jun 2, 2021 11:40 pm
Carlos eyes the passengers carefully. Do any of them look familiar from last night?
Jun 3, 2021 4:07 am
Carlos carefully studies the passengers as they board...

...but none of them set off any mental alarms.

Rolls

Recon check - (2d6)

Jun 6, 2021 8:14 pm
Aleksis welcomes each passenger onboard, shows them their stateroom and explains to them the rules of the ship; they are allowed in the passenger area, but not outside it and any weapon they posses must be kept in their rooms at all times.

He too is wary after last night but tries to avoid appearing as such. The steward happily engages in small talk with mr. Aevum and is pleasant with most passengers, but tries to avoid mr, Schönberger as much as possible.
Jun 6, 2021 8:49 pm
Sophia is a bit wary of the passengers as one or a few of them could belong to the thugs that wanted to seize Rayshel.
She programs the ship's computers so that it can detect unauthorized intrusion into the systems or rooms. She is extra careful to include Rayshel's bed into the surveillance program.
OOC:
I hope an electronics (sensors) roll is appropriate
Last edited June 6, 2021 8:51 pm

Rolls

Electronics(Sensors) 2d6+1 - (2d6+1)

(16) + 1 = 8

Jun 8, 2021 6:05 pm
OOC:
Electronics (sensors) is very appropriate.
The journey begins. While the ship is proceeding to the 100-diameter distance, I'll need someone to do the Astrogation for the jump (with a -1 DM for jump distance). This is an Easy (4+) check that takes 1d6 x 10 minutes (EDU applies). If it fails, you will have to run the calculations again, with the same modifiers and the same amount of time required.
Jun 8, 2021 7:00 pm
OOC:
I have education 11 and pilot 1. I am not sure if pilot is the skill
Jun 8, 2021 8:36 pm
Sophia uses the navigation systems and plots a course
OOC:
Sophia has Astrogation 1

Rolls

Astrogation 1 - (2d6+1)

(14) + 1 = 6

Jun 11, 2021 12:55 am
Sophia makes the necessary calculations and the ship prepares for jump. In the finest tradition, the lights are dimmed (known as jump-dimming*) and the ship slides into jump space. For the next week, you are all alone.

It is customary for the ship’s captain to contribute Cr10 from every low passage towards a lottery in which each low passenger randomly guesses how many will survive the trip. If the winner is among the dead, the captain collects the prize. The lottery is administered by a ship’s steward. You have 20 low-passengers, so the pot would be Cr200.

During the trip, several of your passengers are quite active, moving about the passenger area and spending as much time as possible out of their rooms. On the 3rd day, Dariox Gabrelyan approaches Aleksis. "What can you tell me about Jezper McDonald? He's on your passenger manifest."

*Jump-dimming is a tradition that goes back to the early days of FTL travel. Jump drives use a lot of power and in the early days, it was necessary to shut down all non-essential systems before making the jump. Though it is no longer necessary in most cases, ships pay homage to that era by dimming their lights as they go into jump space.
Jun 16, 2021 6:22 pm
OOC:
What happened? We were going good, then it stopped.
Jun 16, 2021 6:57 pm
OOC:
I was waiting for Alexis to answer.
During the trip Carlos tries his best to keep the paying customers happy, while keeping an eye on the girl.
Jun 18, 2021 8:58 pm
When no answer seems to be forthcoming from Aleksis, the man moves on. For the next few hours, you notice him skulking about in the passenger area, keeping largely to himself.
Jun 18, 2021 9:23 pm
Carlos will approach the man.

I am sorry that my associate couldn't help you. Is there anything I can do for you?
Jun 19, 2021 6:10 pm
Sylvia is spending her time watching old space telenovelas and channel surfing. She has no idea about the passengers.
Jun 19, 2021 10:50 pm
The man scowls at Carlos. "What do you know about the passenger named Jezper McDonald?" he asks bluntly.
Jun 19, 2021 11:00 pm
Carlos smiles politely.

As I am sure you can appreciate, we do not pry into out passengers lives. All I know is that he came aboard at the same port as yourself, paid his fare, and has caused no trouble.

If there is anything you think we should know, I am all ears.
Jun 21, 2021 9:17 pm
Sophia notices the commotion with the man who asks about another passenger and approaches Carlos and the passenger.
If there is anything you need we are gladly of assisstance she says and winks at Carlos
OOC:
Throwing in a steward roll as she tries to get information from the passenger in a "good cop - bad cop" way

Rolls

Steward 0 - (2d6)

(21) = 3

Jun 21, 2021 10:13 pm
"My name is Gabrelyan. I'm a skip tracer. That man owes a significant debt and is trying to escape without paying it. I tracked him to your ship and found out that he booked passage to Quiri. I'm concerned that he may be dangerous, particularly if cornered."
Jun 22, 2021 2:08 am
Well thank you very much for letting us know. How about we arrange for you to disembark first? That way you can grab him as he leaves. That way he will have nowhere to go, and no chance of sabotaging a ship in transit.

Rolls

Broker? 0 Streetwise? 1 - (2D6)

(52) = 7

Jun 25, 2021 7:24 pm
"Hmm. That might work. We'll try it. Thank you for your cooperation." He goes about his business. It is only a short time before Carlos is approached by the man's target.

"I saw you speaking to that man. I'm guessing he told you that I'm wanted."
Jun 25, 2021 10:13 pm
He did. I am happy to hear your side of it.
Jun 25, 2021 11:17 pm
"He's a bounty hunter and he's pursuing me for a crime that I didn't commit. I know, they all say they're innocent, but I really am. I was framed for murder. I'm trying to prove my innocence, which is why I'm traveling to Quiri."
Jun 26, 2021 1:17 am
I am not overly worried if you are innocent or guilty. I am worried about my ship, passengers, and team. He has agreed to wait until we make port. If you think of anything before then, let me know. If it avoids my ship from getting shot up...I am all for it.
Jun 28, 2021 1:05 am
"I'll let you know if anything comes to mind," the man says, returning to his cabin. Another day passes with no issues. Zimeon Schönberger is running Aleksis ragged with his constant demands for attention. The nobleman is extremely annoying. But on day five, he doesn't come out of his cabin or make any demands. In fact, he isn't heard from at all.
Jun 28, 2021 1:21 am
Carlos finds Alexis and asks her.

Have you seen our pain in the ass passenger today? He hasn't eaten yet.
Jun 28, 2021 7:44 pm
Sophia overhears Carlos' inquiry and offers to take a look at Zimeon's cabin.
She goes there and knocks on the door
Hello!? Mr. Schönberger? Is everything alright?

Throwing in a steward roll, just in case

Rolls

Steward 0 - (2d6)

(23) = 5

Jun 29, 2021 4:29 pm
A knock on the cabin door brings no response and the door is locked.

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