Steps 4 - 6: Perks!, Derived Statistics, Equipment

May 20, 2021 11:41 pm
~Perks!~

-Unless your origin changes this, everyone gets to choose a single perk to have at level 1. The list below is not the entire list of perks, only the ones available at Level 1. When you guys level up, I'll update it and let you know the changes!

-Many perks have one or more requirements. These requirements must be met before you can select the perk for your character, like having a S.P.E.C.I.A.L. attribute at a minimum rank.

-Some perks have multiple ranks which can be selected—each rank counts as a single perk choice during character creation and progression.
[ +- ] Action Boy/Girl
[ +- ] Adamantium Skeleton
[ +- ] Adrenalin Rush
[ +- ] Animal Friend
[ +- ] Aquaboy/Aquagirl
[ +- ] Armorer
[ +- ] Awareness
[ +- ] Basher
[ +- ] Better Criticals
[ +- ] Big Leagues
[ +- ] Black Widow/Lady Killer
[ +- ] BLacksmith
[ +- ] Blitz
[ +- ] Bloody Mess
[ +- ] Can Do!
[ +- ] Cap Collector
[ +- ] Cautious Nature
[ +- ] Center Mass
[ +- ] Chem Resistant
[ +- ] Chemist
[ +- ] Commando
[ +- ] Comprehension
[ +- ] Concentrated Fire
[ +- ] Daring Nature
[ +- ] Demolition Expert
[ +- ] Dogmeat
[ +- ] Entomologist
[ +- ] Fast Metabolism
[ +- ] Faster Healing
[ +- ] Finesse
[ +- ] Fortune Finder
[ +- ] Ghost
[ +- ] Grim Reaper's Sprint
[ +- ] Gun Fu
[ +- ] Gun Nut
[ +- ] Gunslinger
[ +- ] Hacker
[ +- ] Healer
[ +- ] Heave Ho!
[ +- ] Hunter
[ +- ] Infiltrator
[ +- ] Inspirational
[ +- ] Intense Training
[ +- ] Iron Fist
[ +- ] Junktown Jerky Vender
[ +- ] Jury Rigging
[ +- ] Laser Commander
[ +- ] Lead Belly
[ +- ] Light Step
[ +- ] Master Thief
[ +- ] Medic
[ +- ] Meltdown
[ +- ] Mister Sandman
[ +- ] Moving Target
[ +- ] Mysterious Stranger
[ +- ] Nerd Rage!
[ +- ] Night Person
[ +- ] Ninja
[ +- ] Nuclear Physicist
[ +- ] Pain Train
[ +- ] Paralyzing Palm
[ +- ] Party Boy/Party Girl
[ +- ] Pathfinder
[ +- ] Pharma Farma
[ +- ] Pickpocket
[ +- ] Piercing Strike
[ +- ] Pyromaniac
[ +- ] Quick Draw
[ +- ] Quick Hands
[ +- ] Rad Resistance
[ +- ] Refractor
[ +- ] Rifleman
[ +- ] Robotics Expert
[ +- ] Science!
[ +- ] Scoundrel
[ +- ] Scrounger
[ +- ] Shotgun Surgeon
[ +- ] Size Matters
[ +- ] Slayer
[ +- ] Smooth Talker
[ +- ] Snakeater
[ +- ] Sniper
[ +- ] Solar Powered
[ +- ] Steady Aim
[ +- ] Strong Back
[ +- ] Toughness
May 21, 2021 12:04 am
~Derived Statistics~

Carry Weight:

Your carry weight measures how much gear you can carry. You can carry a base of 150 pounds of equipment, plus your Strength attribute multiplied by 10.

Carry weight (lbs.) = 150 + (STR × 10)

You can carry more by choosing the relevant perks and increasing your Strength attribute, as well as by using equipment with extra carrying space.

Mister Handy robots calculate carry weight differently: they have a maximum carry weight of 150 lbs.,
and each pincer can only lift 40 lbs. of weight.

Defense:

Your Defense statistic is the basic difficulty of any attacks
made against you. It is based on your Agility attribute:
--If your Agility is 8 or less, your Defense is 1.
--If your Agility is 9 or higher, your Defense is 2.

Initiative:

Your initiative determines how quickly you act in combat. Add your PER + AGI together.

Health Points:

Health points tell you how much damage you can withstand. Your maximum health point total at first level is equal to your END + LCK.

Melee Damage:

Your melee damage statistic lists any bonus damage you do with melee weapons or unarmed attacks, due to having a high Strength attribute.
---If you have a Strength of 6 or less, you gain no bonus.
---Strength 7–8: +1dF
---Strength 9–10: +2dF
---Strength 11+: +3dF
May 21, 2021 8:01 pm
~Step 6: Starting Equipment~

(This is just a more official posting wot what I put in the OOC thread).

-Your starting equipment is dependent on both your origin and your tag skills. Your origin determines what packs are available to you. Ghoul and Survivor origins share the same packs: Wastelander.

Please use this site for equipment: Link

-On the equipment section of that page, you’ll notice some things near the bottom that don’t change when you switch between different equipment packs, those things are from your tag skills. Anything that says d20 or DMG (which just means dF) you can roll in the OOC thread. Because I’m generous, I’ll let the dF just be d6 rounded down, so:
Roll: # of things you get
1 - 2: 1
3 - 4: 2
5 - 6: 3

Once I see what people have, I will start populating the equipment tables with the info that you need :)
May 22, 2021 4:16 pm
~Sample Personal Trinkets~

(d20 random table), but you can just choose, you don't have to roll, or you can create your own.
[ +- ] Sample Personal Trinket Table

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