Chapter 9: Hermits Find Themselves With Allies.

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Jan 7, 2022 11:12 pm
Nature of all Things - Beginners Luck - (How) Can Humans Destroy / Discorporate Spirits (Cryptic Advice) - 2D Summer Helping + B6 Will + 1D Vasil Tool-Wise + Shadow Nature of All Things +1D: Ob3

Failure means its possible but the price is really really really high.

Rolls

10D Total - (10d6)

(6124654521) = 36

May 15, 2022 3:07 pm
Vasil wants to find a forge in Flodmynningstead.

Ob3. Craftsman-wise B2 + Carpentry, Materials-wise, Ridiculous Request-wise, Tools-wise, Mending, Blacksmith
Help from Taft - Carpentry, from Shadow - Scavenging.

10d6 vs Ob3

Rolls

Find a forge - (10d6)

(2313264565) = 37

RA - (2d6, RA)

(51) = 6

May 15, 2022 4:02 pm
Summer's Fourth Howl Begs Winter's Third Bite to come and be the leader of the pack; even if denied, it will be angry at Taft and make sure that Taft is aware of the responsibilities and place of the "Last Wolf" of a Pack.

Rolls

Begging B31Help - (4d6)

(3352) = 13

May 15, 2022 4:06 pm
Winter's Third Bite suggests that Summer and Taft should go scout and hunt together while it and Vasil forge and practice riding.

Rolls

Will 5 + 2 - (7d6)

(4464335) = 29

May 15, 2022 4:30 pm
Taft Circles (B3) +1D Sophia +1D Reputation Hunter and Guide Ob1

Rolls

Ob1 - (5d6)

(11113) = 7

May 15, 2022 4:33 pm
B1 Resources against Ob2 to get food in Flod. +2 Persona

Rolls

3D6 Yikes! - (3d6)

(432) = 9

May 15, 2022 4:36 pm
Vasil prepares Taft's gear for the long journey to come.
His clothing, weapons, traps and tools.

Mending B4. Blacksmith, Weaponsmith, Armourer, Tools-wise, Appraisal (B9)
Dedicated Trait (+1D)

Rolls

Test to repair and maintain all of Taft's gear - (10d6)

(4451412445) = 34

May 15, 2022 4:41 pm
Summer and Shadow go hunting for fun and profit

Rolls

B4 Hunt +2 Help +5 FoRK - (11d6)

(43453555563) = 48

May 15, 2022 5:13 pm
Session wrap:

The Gang travels back to Flodmynningstead. A conversation is had, in which it is established that spirits cannot eavesdrop without the Wolves' knowledge. Vasil lays his plan before his comrades; create shackles imbued with anti-fire magic, and allow Wildfire to possess him, while bound in chain, sitting in a river.

While it was generally agreed that this plan would work - honouring the terms of the deal, but not the spirit of the bargain, such an action would make Wildfire a powerful, angry enemy.

Vasil suggested a different approach. The wolves and Taft scout ahead, looking for a location. Somewhere near to a major town, city, or outpost of The Tower's forces. Perhaps it's the capitol of the Tower's empire, more likely it's just a large forward base. Find a place with favourable winds, terrain, where Wildfire can take control and sow destruction as it is wont to do. The fallout should wreak havoc on the Tower's base. If it is made from things that do not burn, then at least it will clear the food, shelter and fuel in the lands surrounding this node of their power. The group agreed to this plan.

An argument took place as to if Shadow should join Taft and Summer. Vasil and Summer arguing for Shadow to join the scouting expedition. Taft and Shadow argued for Shadow to stay with Shadow. Ultimately Shadow's commanding presence, as a newly dominant wolf, entering its prime conquered Summer's begging.

Then, it was all action. Vasil hastily worked to maintain Taft's decaying gear. He sharpened weapons, patched clothing, maintained traps and tools. He discovered a long-waiting timebomb: the bow he'd made for Taft many moons ago was rubbish. A conversation needs to be had.

Taft looked for help and goods, to less success. He was unable to find Sophia, and his lack of local guidance left his shopping wanting. Taft is now in debt, his material wealth depleted. With no human resources to his name, he steps lightly when running with the wolves.

Summer and Shadow went hunting, bringing down an enormous Elk. Flodmynningstead eats well this week.
May 22, 2022 3:48 pm
OOC:
Agents of the Tower Patrol as they march.

Rolls

B4 Observation+2Help - (6d6)

(415533) = 21

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