OOC&D

Jul 8, 2021 3:14 pm
Welcome!

This thread is for all kinds of fun out of character banter!
We'll also use this to discuss your characters. I have (or will have by the time you read this) created a intro/prologue post so you can have a look at where your characters will meet and come together, so that you can make sure that works for you.

Please also check out the Safety Tools thread over here

Looking forward to playing with you all
Jul 9, 2021 3:46 pm
Alright then, now that we're all together, introduce your character ideas. I think what you applied with would make a neat party with no particular overlap (not that I'm worried about balance but as a player, I usually like to have a unique class at least, for differentiation).
As I mentioned before, you can still go with a different concept if one has come to mind by now that you prefer.

What we need right now is:
- Name, race, background, quirks, interesting tidbits, whatever you can think of to make your character come alive
- The actual character sheets (If you need help with that, feel free to ask here or on the discord. I will try to help but also, feel free to help each other as I'm pretty sure some of you have more experience with the system than I do)
- A job you got hired for that takes you to the small and unremarkable village of Lambor's Hold. Maybe you were hired to pick up a delivery there and bring it back to your employer. Or to deliver something there. Maybe someone wants you to check in on a relative living there or deliver a note... The possibilities are almost endless :D While this is mostly just an excuse to get you there, it might also be fuel for a little scene or scenes.

I am assuming for now that none of your characters know each other before the adventure, but of course you're welcome to come up with linked backstories if you want.
Jul 9, 2021 4:21 pm
For character creation:
We're going to start out at level 1 and using the Standard Array [15, 14, 13, 12, 10, 8]. Thanks for reminding me about it, jack
Jul 9, 2021 4:24 pm
no problem will edit my sheet in here in a few

Name Race Background
Auras human noble
Class(es) Alignment
warlock - 1
Chaotic Neutral
Inspiration 0
Proficiency Bonus +2
Strength 14 +2
Dexterity 9 -1
Constitution 15 +2
Intelligence 11 +0
Wisdom 13 +1
Charisma 16 +3
Total HP 10
Temp HP 0
Current HP 0
AC 12
Initiative 0
Speed 30
Skills
Prof? Skill Stat
Acrobatics -1 (Dex)
Animal Handling +1 (Wis)
Arcana +2 (Int)
Athletics +2 (Str)
Deception +3 (Cha)
History +2 (Int)
Insight +1 (Wis)
Intimidation +3 (Cha)
Investigation +2 (Int)
Medicine +1 (Wis)
Nature +0 (Int)
Perception +1 (Wis)
Performance +3 (Cha)
Persuasion +5 (Cha)
Religion +0 (Int)
Sleight Of Hand -1 (Dex)
Stealth -1 (Dex)
Survival +1 (Wis)
Feats/Abilities
This character currently has no feats/abilities.

Weapons
Name Attack Bonus Damage
hand axe +2 1d6
Notes
Name Attack Bonus Damage
dagger +2 1d4
Notes
Spells
dissonat whispers lv1 (Cha) +5 +13
eldrich blast (cha) +5 +13
witch bolt lv1 (cha) +5 +13
chill touch (cha) +5 +13
Items
deck oof cards signet ring scroll of pedigree annd 25gp. two hand axes and two daggers


Auras The Sage of The Shadowed Ones has a few interesting quirks such that her eyes glow in the dark, and they are completely white. she comes from a long line of warlocks who have served the shadowed ones for eons. she travels at the behest of her patron and has since become a food critic, tasting all sorts of food and drink. She hopes to record the true history the world as forgotten and taste all the food and flavors the world has to offer. now her patron wnats her to travel to lambor's hold and to await further instructions. being bored of hwere she was she hopped on the nearest caravan traveling there. hoping for some good food and drink when she gets there.
Last edited July 9, 2021 5:00 pm
Jul 9, 2021 4:54 pm
(- Name, race, background, quirks, interesting tidbits, whatever you can think of to make your character come alive)

https://i.imgur.com/0XVbQTz.jpg
Name: Arphaxad
Background: Reared and grew up in a dwarven family (Folk Hero)
Quirks: Due to having been born to a Dwarven clan, he mostly acts, speaks, and thinks like a stereotypical dwarven man.
Interesting tidbits: fond of strong drink, like to cook, and has an obsession of trying to grow a beard worthy of any dwarven warrior...
Character Sheet: Arphaxad

Backstory: Arphaxad was born in the aftermath of a battleground. Amidst the rubble of the final battle between a dwarven clan and a cult of evil Dragonborn that worships a ''god of darkness''. The war between the cultists and the dwarves lasted long and bitterly with both sides losing lives. Finally, the Dragonborn were defeated in their final bastion and all that remains is this single black egg. The scarred leader of the clan has only to crush this unborn abomination and it will all be over: all the lives lost, the pain of his wife becoming barren due to an attack by a cultist shaman years ago; all of that will finally be avenged...

And then the egg cracked.

The grizzled warrior stood his ground and resolved to look at the enemy one last time. The creature that came forth was pitiful: its small limbs flailing around in futile exertions. it's voice a tiny squeak of life that is out of place in that room filled with death. It is only a simple matter of raising his hand and letting his axe deal the killing blow. The ancestral dragon-slaying battle axe Wyrmbane was already slick with draconic blood. It rose high...

...and fell on the ground.

As if in a parody of final defiance, the Dragonborn hatchling grabbed hold of Osgrath Blackstone's beard and cooed. He suddenly felt three centuries older as he visibly deflated, tired, and spent.

'''No more death...I've had my fill...'' He whispered.

The dwarven clan leader picked up the mewling creature, swaddled it in a bloodstained cloak belonging from one of the fallen cultists, and strode out of the citadel. He brought the child to his home to the disapproval of his remaining men and to the shock of his wife Brallwynn. She was disgusted, and angry at him to dare bring a reminder of the enemy that had taken away their happiness. The sound of the crying hatchling drew her back to look at it. There was something about it that pulled at the heartstrings of the woman.

''Listen, Osgrath said, We can take the child and raise it as our own...we can teach it to become better than the evil bastards that birthed him. We would nae tell it its true origins and turn it into something good. With this, we could still have our vengeance...''

Brallwyn Blackstone looked at the bawling child lying on the stone table of their room. She finally picked it up gingerly while removing the bloody cloak that serves its swaddling clothes. she felt the hatchling's soft leathery skin and wondered how someone so small and helpless could turn out to be evil? The little Dragonborn finally stopped crying and looked at her with those small beady eyes the color of emeralds.

''What do we call him?'' she asked her husband.

''How d'you ken it's a He?''

''Use your eyes ye fool''

Osgrath looked and chuckled despite himself after seeing the little nub between the hatchling's legs.

''Well, the lil' bugger grabbed my beard before I can end him with my axe. He deserves a fine name for being a brave lad. I think we'll call him...'' (CONTINUED IN THE SEPERATE INTRODUCTION THREAD)
Last edited July 11, 2021 11:46 pm
Jul 9, 2021 6:51 pm
mormegil says:
In regards to the character sheets I think I can fill in the starting attributes but I need some help on how to calculate for bonuses and what to buy for my starting gear etc etc...
Have you ever used https://www.dndbeyond.com/ ? You can make several characters there for free and it walks you through your choices.

But my Discord tag is Andy_#0798. I don't mind helping you figure that stuff out if you want.
Jul 9, 2021 7:14 pm
https://i.imgur.com/ZR13obM.png
Name: Tassarien "Taz" Brightwood
Race: Half-elf
Class: Bard
Background: Charlatan
Character Sheet: Here
Story:
Taz's father had five children when he was widowed unexpectedly, and a dalliance some years later with an elven performer passing through the tavern he owned resulted in Taz being a half-siblings to some much older kids. Taz was a sickly child, always prone to illnesses for reasons no one could explain. The extra demands this created, in addition to a flighty nature in general, prompted her mother to take off when Taz was still small. Her weak constitution meant her father was over-careful with her, and when it was discovered that she had a decent singing voice, she was allowed to help the family business by entertaining the tavern guests with song, rather than joining the more back-breaking work her half-siblings did. This only antagonized an already strained relationship between Taz and her siblings, so she learned to enjoy spending time alone. She became a storyteller and dreamer early on, finding more color and drama around her in the world than most did. She was the child who "knew" there were monsters in her closet and fairies in the flowers, the one who was happy playing by herself with her imaginary friends for hours on end.

As Taz grew, she became more and more attached to performing. She learned how to work a crowd, how to bring them to cheers or tears on her whim, which was a kind of power she couldn’t seem to wield in many other aspects of her life. She got to know the regulars, and made it a point to befriend those more adventurous travelers who had the most interesting stories to tell. She folded these stories into her songs and short plays, and earned a reputation of being able to immortalize an adventurer’s tale with skill.

She was much too young still, by anyone’s measure but her own, when she decided that hearing these stories second-hand wasn’t enough. When a trio of adventurers were once a little too loose-lipped about where they intended to go next, Taz snuck out and went as well. Her presence, when discovered, nearly derailed the whole adventure in a comedy of errors. But she managed to charm the angry wizard antagonizing the party, and everyone left with their lives in tact.

The whole experience was the most thrilling thing Taz had ever been through, and she eagerly rushed home to write a ballad to commemorate it. Worried about her very protective father’s opinion of her actions, Taz chose to ascribe her own antics to a hero she made up named Silver Tongue, a brave and hearty bard and grizzled adventuring veteran. This let her tell the story of her own heroics without risking her father’s ire.

Part of the resolution Taz reached with the disgruntled wizard was her agreement to deliver a message for him to an associate of his in the small village of Lambor's Hold. Along the way, she kept a weather eye out for new adventures to add to her journal to serve as inspiration for future songs.
Last edited July 9, 2021 7:17 pm
Jul 10, 2021 2:36 am
-Name: Narissa Andariel
Race: Tiefling (Brood of Levistus)
Racial Traits:
Darkvision (60 ft.)
Hellish Resistance (Fire Resistance)
Legacy of Stygia (Frost Ray Cantrip)
Class: Sorceress (Divine Soul)
Divine Magic (May use Cleric spells)
Favored by the Gods
Good Divine Magic
Background: Prisoner
Character Sheet: Here.
Story: She couldn't remember anything prior to waking up in the abbots hall in the Halfling village of Jinglepot. One of the locals had found her a fortnight earlier unconscious and barely clothed in the forest to the west of town and he had, with the help of a few of his friends, dragged her back to town. Her clothing, what remained of it, was singed, threadbare of poor quality and utterly unremarkable. Other than the branded mark on the left side of her back, a pair dragon or perhaps demon wings within a circle, there was no clue as to who she was or where she'd come from.

As she recovered the locals quickly figured out that the blue devil girl from the forest had a talent for fixing things, fixing things faster than even Omi the travelling Goblin tinker could. So the locals set her up inside a small abandoned house on the edge of town, no one wanted to live next door to a Tiefling after all, and brought her things to fix so that she might work off her debit to the village. Time passed and she continued to repair things, and eventually the locals gave her the name Narissa, because of her dark hair and because she still couldn't remember her own name. Truth be told having a name made Narissa smile as it felt ever so much better than being called Hedge Witch all the time.

More time passed and word got around, soon people from neighbouring villages were bringing their broken things for Narissa to repair. This irritated Omi because her work was cutting into his work and so Omi, proud business Goblin that he was, begin looking for a way to readjust the scales. On one day in particular Omi was working at a village several leagues to the north of Jinglepot he encountered a bounty hunter whose weapons were in need of maintaining and they'd struck up a conversation. The bounty hunter had a large number of contracts that he was working on and one of them in particular caught Omi's eye, a blue skinned Tiefling with dark hair, crimson eyes and a brand on the left side of her back.

Two weeks earlier Narissa had escaped through the back window of her house as flames burst in through the roof, she hadn't seen the bounty hunter but she'd felt him gathering his magics before releasing them on her house. Nothing had remained but ash the next morning and now she found herself waiting nervously outside of the Harpyie's Nest Inn for a caravan to the South Eastern Coast.
Last edited July 10, 2021 4:23 am
Jul 10, 2021 6:33 am
Looks good so far! I'll have to check over the mechanics side of your characters when I have a moment. Maybe you can all also (if you haven't already) make your character sheets public so that everyone in the group can see them [Go to Characters in the top bar, then All Characters and hit the book icon next to the sheet].

For your motivations, they should best lead you to the village itself, rather than just along with the caravan.

Please all think about a short scene you could have before you join the caravan. It could be just moments before than teaser post I made, as you're being seen off by someone or it could be a few days before, when you set off to go here or some moment on the road. Just a short individual scene (no more than maybe 6 or 8 posts total for each of you) to get a feel for your character.
If everything is ready by then (and looking at the speed you all submitted your characters with, it should be 😄), we can get started with the intro threads tomorrow
Jul 10, 2021 12:13 pm
Father Belathor Smythe Human Cleric of Lathander (Life)

https://gamersplane.com/characters/dnd5/19607/

Likes to be called Father, certainly better than the title "Belly" that he was teased with in his youth.

In his mid-forties and quite rotund, Belathor found faith late in life. Formerly a heavy drinker and gambler, he was converted by his village's local priest of Lathander, Father Dominic, and given a new start. His fervent devotion to both his temple and healing the sick outweighs his lack of knowledge and constant misquoting texts.

He carries a vicious-looking mace that was handed down from his father, a former mercenary turned bodyguard for the local temple. He lost his life defending the church from bandits. His belief in Lathander's tenets of birth and renewal are what keep him going.

Belathor's love of money sometimes raises it's ugly head but never at the expense of the church.

Trait - Often quotes and misquotes from sacred texts. Nothing can shake his optimistic attitude
Ideals - Aspiration - Seeks to prove himself worthy
Bonds - Will protect his village temple at all costs
Flaws - Judges others and himself

Belathor decided to leave his village for a time, to spread the word of Lathander and aid the sick and injured wherever he may find them (and hopefully gather some coin in the process, for the church of course (mostly!)) Dominic has charged him with delivering a package of healing herbs to the village of Lambor's Hold.


Knifesedgegames sent a note to bowlofspinach
Last edited July 11, 2021 7:56 pm
Jul 10, 2021 6:22 pm
Just a heads up, I'm getting my second Covid jab in about an hour so if all goes as it has for my co-workers I'll probably be flat on my back tomorrow and the day after that.
Jul 10, 2021 6:56 pm
which shot you getting ember?
Jul 10, 2021 7:03 pm
also figured out how to post as my characters woot!
Jul 10, 2021 7:07 pm
My first was Astra Z and I think this is Phizer. Hopefully I’ll get full 5G reception now because this 3G is the worst. 😂
Jul 10, 2021 7:24 pm
Ah ok. Interesting.
Jul 10, 2021 8:21 pm
Testing posting as player... ''Aye that's a nifty doodad that one!''
Last edited July 10, 2021 8:22 pm
Jul 10, 2021 9:34 pm
Quick questions:
1 - Are we going to worry a ton about spell components? I'm finding different prices for the same thing from different sources.
2 - Can a spear be used as a quarterstaff or does it have to be thrown?
Jul 10, 2021 9:55 pm
Can use it both ways I think doesn't have to be thrown.
Jul 10, 2021 10:02 pm
3 - If our background gives us one pack and our class gives us another, do we get both?
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