Sep 2, 2021 2:49 am
More or less self-explanatory --- but your Character Concept is the very idea from which your character will develop from. Whatever that idea may be it is important that it is (and will become) a character you like and are excited to play or otherwise you will grow restless playing him/her.
This step should also by far be the easiest. In my case I love modern action movies (The Fast Saga being a guilty pleasure) and one could certainly take inspiration from that film series or any other. I also love thrillers - Vince Flynn's Mitch Rapp in particular as well as Brad Thor's Scot Harvath, Brady Taylor's Pike Logan, and for a more divisive character Jack Carr's James Reece. One word describes these characters and that word is BADASS and that is the concept I want to run with. A badass, skillful, and cunning counter-terrorist agent fighting the difficult fight of keeping American safe.
That being said my preteen daughters always ask me why are all my favorite characters men? Women can certainly be BADASS too. Very true - AND adds an interesting dynamic to my concept that I feel excited about - so a woman it is.
Everyone has their own method for generating concepts and fleshing out their characters but for me a picture speaks a thousand words.

Now that I have an idea and what my character looks like we can dive into the basic questions one might ask to turn the concept into a working model.
In Spycraft 2.0 one of the main questions should be --- Faction or Freelance? Both have benefits associated with them - namely in terms of gear choices - and we'll get into that further in but for now the decision is Faction, such as a government agency, or a network of supporters that you can turn to (like network of hackers like Anonymous or or maybe those with like minded ideals like the 3%ers). As I've established I want her to be a counter-terrorist agent, with Faction is the obvious choice.
Okay --- so we have a female government agent. I suppose the logical 'next question' would be where did she get her training? Of all the characters I mentioned above most received their training in the military and in the case of James Reece and Scot Harvath were Navy SEALs. What I think makes Mitch Rapp so cool is that he does NOT have a military background and instead was an All American lacrosse player who was recruited by all the top programs and that his abilities stem more from natural gift and athleticism. Being that my concept is a woman I think something like that makes more sense than an ex Special Operator or ex law enforcement. So we'll say she was a highly recruited soccer player with an impressive college playing career with some national team appearances (added by my daughter who is an aspiring soccer player herself).
A solid start ... and in my next post we'll cover what it is that motivates and makes this character tick by asking yet some more basic questions.
This step should also by far be the easiest. In my case I love modern action movies (The Fast Saga being a guilty pleasure) and one could certainly take inspiration from that film series or any other. I also love thrillers - Vince Flynn's Mitch Rapp in particular as well as Brad Thor's Scot Harvath, Brady Taylor's Pike Logan, and for a more divisive character Jack Carr's James Reece. One word describes these characters and that word is BADASS and that is the concept I want to run with. A badass, skillful, and cunning counter-terrorist agent fighting the difficult fight of keeping American safe.
That being said my preteen daughters always ask me why are all my favorite characters men? Women can certainly be BADASS too. Very true - AND adds an interesting dynamic to my concept that I feel excited about - so a woman it is.
Everyone has their own method for generating concepts and fleshing out their characters but for me a picture speaks a thousand words.
Now that I have an idea and what my character looks like we can dive into the basic questions one might ask to turn the concept into a working model.
In Spycraft 2.0 one of the main questions should be --- Faction or Freelance? Both have benefits associated with them - namely in terms of gear choices - and we'll get into that further in but for now the decision is Faction, such as a government agency, or a network of supporters that you can turn to (like network of hackers like Anonymous or or maybe those with like minded ideals like the 3%ers). As I've established I want her to be a counter-terrorist agent, with Faction is the obvious choice.
Okay --- so we have a female government agent. I suppose the logical 'next question' would be where did she get her training? Of all the characters I mentioned above most received their training in the military and in the case of James Reece and Scot Harvath were Navy SEALs. What I think makes Mitch Rapp so cool is that he does NOT have a military background and instead was an All American lacrosse player who was recruited by all the top programs and that his abilities stem more from natural gift and athleticism. Being that my concept is a woman I think something like that makes more sense than an ex Special Operator or ex law enforcement. So we'll say she was a highly recruited soccer player with an impressive college playing career with some national team appearances (added by my daughter who is an aspiring soccer player herself).
A solid start ... and in my next post we'll cover what it is that motivates and makes this character tick by asking yet some more basic questions.